1 /**************************************************************************
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
30 * Michel Dänzer <michel@tungstengraphics.com>
35 #include "pipe/p_context.h"
36 #include "pipe/p_defines.h"
38 #include "util/u_inlines.h"
39 #include "util/u_format.h"
40 #include "util/u_math.h"
41 #include "util/u_memory.h"
42 #include "util/u_transfer.h"
44 #include "lp_context.h"
46 #include "lp_screen.h"
47 #include "lp_tile_image.h"
48 #include "lp_texture.h"
50 #include "lp_tile_size.h"
52 #include "state_tracker/sw_winsys.h"
56 resource_is_texture(const struct pipe_resource
*resource
)
58 const unsigned tex_binds
= (PIPE_BIND_DISPLAY_TARGET
|
61 PIPE_BIND_DEPTH_STENCIL
|
62 PIPE_BIND_SAMPLER_VIEW
);
63 const struct llvmpipe_resource
*lpr
= llvmpipe_resource_const(resource
);
65 return (lpr
->base
.bind
& tex_binds
) ? TRUE
: FALSE
;
71 * Allocate storage for llvmpipe_texture::layout array.
72 * The number of elements is width_in_tiles * height_in_tiles.
74 static enum lp_texture_layout
*
75 alloc_layout_array(unsigned num_slices
, unsigned width
, unsigned height
)
77 const unsigned tx
= align(width
, TILE_SIZE
) / TILE_SIZE
;
78 const unsigned ty
= align(height
, TILE_SIZE
) / TILE_SIZE
;
80 assert(num_slices
* tx
* ty
> 0);
81 assert(LP_TEX_LAYOUT_NONE
== 0); /* calloc'ing LP_TEX_LAYOUT_NONE here */
83 return (enum lp_texture_layout
*)
84 calloc(num_slices
* tx
* ty
, sizeof(enum lp_texture_layout
));
90 * Conventional allocation path for non-display textures:
91 * Just compute row strides here. Storage is allocated on demand later.
94 llvmpipe_texture_layout(struct llvmpipe_screen
*screen
,
95 struct llvmpipe_resource
*lpr
)
97 struct pipe_resource
*pt
= &lpr
->base
;
99 unsigned width
= pt
->width0
;
100 unsigned height
= pt
->height0
;
101 unsigned depth
= pt
->depth0
;
103 assert(LP_MAX_TEXTURE_2D_LEVELS
<= LP_MAX_TEXTURE_LEVELS
);
104 assert(LP_MAX_TEXTURE_3D_LEVELS
<= LP_MAX_TEXTURE_LEVELS
);
106 for (level
= 0; level
<= pt
->last_level
; level
++) {
107 const unsigned width_t
= align(width
, TILE_SIZE
) / TILE_SIZE
;
108 const unsigned height_t
= align(height
, TILE_SIZE
) / TILE_SIZE
;
109 unsigned nblocksx
, num_slices
;
111 if (lpr
->base
.target
== PIPE_TEXTURE_CUBE
)
113 else if (lpr
->base
.target
== PIPE_TEXTURE_3D
)
118 /* Allocate storage for whole quads. This is particularly important
119 * for depth surfaces, which are currently stored in a swizzled format.
121 nblocksx
= util_format_get_nblocksx(pt
->format
, align(width
, TILE_SIZE
));
123 lpr
->row_stride
[level
] =
124 align(nblocksx
* util_format_get_blocksize(pt
->format
), 16);
126 lpr
->img_stride
[level
] = lpr
->row_stride
[level
] * align(height
, TILE_SIZE
);
128 lpr
->tiles_per_row
[level
] = width_t
;
129 lpr
->tiles_per_image
[level
] = width_t
* height_t
;
130 lpr
->num_slices_faces
[level
] = num_slices
;
131 lpr
->layout
[level
] = alloc_layout_array(num_slices
, width
, height
);
133 width
= u_minify(width
, 1);
134 height
= u_minify(height
, 1);
135 depth
= u_minify(depth
, 1);
144 llvmpipe_displaytarget_layout(struct llvmpipe_screen
*screen
,
145 struct llvmpipe_resource
*lpr
)
147 struct sw_winsys
*winsys
= screen
->winsys
;
149 /* Round up the surface size to a multiple of the tile size to
150 * avoid tile clipping.
152 const unsigned width
= align(lpr
->base
.width0
, TILE_SIZE
);
153 const unsigned height
= align(lpr
->base
.height0
, TILE_SIZE
);
154 const unsigned width_t
= align(width
, TILE_SIZE
) / TILE_SIZE
;
155 const unsigned height_t
= align(height
, TILE_SIZE
) / TILE_SIZE
;
157 lpr
->tiles_per_row
[0] = width_t
;
158 lpr
->tiles_per_image
[0] = width_t
* height_t
;
159 lpr
->num_slices_faces
[0] = 1;
160 lpr
->img_stride
[0] = 0;
162 lpr
->layout
[0] = alloc_layout_array(1, width
, height
);
163 //lpr->layout[0][0] = LP_TEX_LAYOUT_LINEAR;
165 lpr
->dt
= winsys
->displaytarget_create(winsys
,
170 &lpr
->row_stride
[0] );
172 return lpr
->dt
!= NULL
;
176 static struct pipe_resource
*
177 llvmpipe_resource_create(struct pipe_screen
*_screen
,
178 const struct pipe_resource
*templat
)
180 static unsigned id_counter
= 0;
181 struct llvmpipe_screen
*screen
= llvmpipe_screen(_screen
);
182 struct llvmpipe_resource
*lpr
= CALLOC_STRUCT(llvmpipe_resource
);
186 lpr
->base
= *templat
;
187 pipe_reference_init(&lpr
->base
.reference
, 1);
188 lpr
->base
.screen
= &screen
->base
;
190 assert(lpr
->base
.bind
);
192 if (lpr
->base
.bind
& (PIPE_BIND_DISPLAY_TARGET
|
195 /* displayable surface */
196 if (!llvmpipe_displaytarget_layout(screen
, lpr
))
198 assert(lpr
->layout
[0][0] == LP_TEX_LAYOUT_NONE
);
200 else if (lpr
->base
.bind
& (PIPE_BIND_SAMPLER_VIEW
|
201 PIPE_BIND_DEPTH_STENCIL
)) {
203 if (!llvmpipe_texture_layout(screen
, lpr
))
205 assert(lpr
->layout
[0][0] == LP_TEX_LAYOUT_NONE
);
208 /* other data (vertex buffer, const buffer, etc) */
209 const enum pipe_format format
= templat
->format
;
210 const uint w
= templat
->width0
/ util_format_get_blockheight(format
);
211 const uint h
= templat
->height0
/ util_format_get_blockwidth(format
);
212 const uint d
= templat
->depth0
;
213 const uint bpp
= util_format_get_blocksize(format
);
214 const uint bytes
= w
* h
* d
* bpp
;
215 lpr
->data
= align_malloc(bytes
, 16);
220 if (resource_is_texture(&lpr
->base
)) {
221 assert(lpr
->layout
[0]);
224 lpr
->id
= id_counter
++;
235 llvmpipe_resource_destroy(struct pipe_screen
*pscreen
,
236 struct pipe_resource
*pt
)
238 struct llvmpipe_screen
*screen
= llvmpipe_screen(pscreen
);
239 struct llvmpipe_resource
*lpr
= llvmpipe_resource(pt
);
243 struct sw_winsys
*winsys
= screen
->winsys
;
244 winsys
->displaytarget_destroy(winsys
, lpr
->dt
);
246 else if (resource_is_texture(pt
)) {
247 /* regular texture */
250 /* free linear image data */
251 for (level
= 0; level
< Elements(lpr
->linear
); level
++) {
252 if (lpr
->linear
[level
].data
) {
253 align_free(lpr
->linear
[level
].data
);
254 lpr
->linear
[level
].data
= NULL
;
258 /* free tiled image data */
259 for (level
= 0; level
< Elements(lpr
->tiled
); level
++) {
260 if (lpr
->tiled
[level
].data
) {
261 align_free(lpr
->tiled
[level
].data
);
262 lpr
->tiled
[level
].data
= NULL
;
266 /* free layout flag arrays */
267 for (level
= 0; level
< Elements(lpr
->tiled
); level
++) {
268 free(lpr
->layout
[level
]);
269 lpr
->layout
[level
] = NULL
;
272 else if (!lpr
->userBuffer
) {
274 align_free(lpr
->data
);
282 * Map a resource for read/write.
285 llvmpipe_resource_map(struct pipe_resource
*resource
,
289 enum lp_texture_usage tex_usage
,
290 enum lp_texture_layout layout
)
292 struct llvmpipe_resource
*lpr
= llvmpipe_resource(resource
);
296 assert(level
< LP_MAX_TEXTURE_LEVELS
);
298 assert(tex_usage
== LP_TEX_USAGE_READ
||
299 tex_usage
== LP_TEX_USAGE_READ_WRITE
||
300 tex_usage
== LP_TEX_USAGE_WRITE_ALL
);
302 assert(layout
== LP_TEX_LAYOUT_NONE
||
303 layout
== LP_TEX_LAYOUT_TILED
||
304 layout
== LP_TEX_LAYOUT_LINEAR
);
308 struct llvmpipe_screen
*screen
= llvmpipe_screen(resource
->screen
);
309 struct sw_winsys
*winsys
= screen
->winsys
;
313 if (tex_usage
== LP_TEX_USAGE_READ
) {
314 dt_usage
= PIPE_TRANSFER_READ
;
317 dt_usage
= PIPE_TRANSFER_READ_WRITE
;
324 /* FIXME: keep map count? */
325 map
= winsys
->displaytarget_map(winsys
, lpr
->dt
, dt_usage
);
327 /* install this linear image in texture data structure */
328 lpr
->linear
[level
].data
= map
;
330 /* make sure tiled data gets converted to linear data */
331 map2
= llvmpipe_get_texture_image(lpr
, 0, 0, tex_usage
, layout
);
332 if (layout
== LP_TEX_LAYOUT_LINEAR
)
337 else if (resource_is_texture(resource
)) {
338 /* regular texture */
339 if (resource
->target
!= PIPE_TEXTURE_CUBE
) {
342 if (resource
->target
!= PIPE_TEXTURE_3D
) {
346 map
= llvmpipe_get_texture_image(lpr
, face
+ zslice
, level
,
361 llvmpipe_resource_unmap(struct pipe_resource
*resource
,
366 struct llvmpipe_resource
*lpr
= llvmpipe_resource(resource
);
370 struct llvmpipe_screen
*lp_screen
= llvmpipe_screen(resource
->screen
);
371 struct sw_winsys
*winsys
= lp_screen
->winsys
;
377 /* make sure linear image is up to date */
378 (void) llvmpipe_get_texture_image(lpr
, face
+ zslice
, level
,
380 LP_TEX_LAYOUT_LINEAR
);
382 winsys
->displaytarget_unmap(winsys
, lpr
->dt
);
388 llvmpipe_resource_data(struct pipe_resource
*resource
)
390 struct llvmpipe_resource
*lpr
= llvmpipe_resource(resource
);
392 assert((lpr
->base
.bind
& (PIPE_BIND_DISPLAY_TARGET
|
395 PIPE_BIND_SAMPLER_VIEW
)) == 0);
401 static struct pipe_resource
*
402 llvmpipe_resource_from_handle(struct pipe_screen
*screen
,
403 const struct pipe_resource
*template,
404 struct winsys_handle
*whandle
)
406 struct sw_winsys
*winsys
= llvmpipe_screen(screen
)->winsys
;
407 struct llvmpipe_resource
*lpr
= CALLOC_STRUCT(llvmpipe_resource
);
411 lpr
->base
= *template;
412 pipe_reference_init(&lpr
->base
.reference
, 1);
413 lpr
->base
.screen
= screen
;
415 lpr
->dt
= winsys
->displaytarget_from_handle(winsys
,
418 &lpr
->row_stride
[0]);
431 llvmpipe_resource_get_handle(struct pipe_screen
*screen
,
432 struct pipe_resource
*pt
,
433 struct winsys_handle
*whandle
)
435 struct sw_winsys
*winsys
= llvmpipe_screen(screen
)->winsys
;
436 struct llvmpipe_resource
*lpr
= llvmpipe_resource(pt
);
442 return winsys
->displaytarget_get_handle(winsys
, lpr
->dt
, whandle
);
446 static struct pipe_surface
*
447 llvmpipe_get_tex_surface(struct pipe_screen
*screen
,
448 struct pipe_resource
*pt
,
449 unsigned face
, unsigned level
, unsigned zslice
,
450 enum lp_texture_usage usage
)
452 struct pipe_surface
*ps
;
454 assert(level
<= pt
->last_level
);
456 ps
= CALLOC_STRUCT(pipe_surface
);
458 pipe_reference_init(&ps
->reference
, 1);
459 pipe_resource_reference(&ps
->texture
, pt
);
460 ps
->format
= pt
->format
;
461 ps
->width
= u_minify(pt
->width0
, level
);
462 ps
->height
= u_minify(pt
->height0
, level
);
474 llvmpipe_tex_surface_destroy(struct pipe_surface
*surf
)
476 /* Effectively do the texture_update work here - if texture images
477 * needed post-processing to put them into hardware layout, this is
478 * where it would happen. For llvmpipe, nothing to do.
480 assert(surf
->texture
);
481 pipe_resource_reference(&surf
->texture
, NULL
);
486 static struct pipe_transfer
*
487 llvmpipe_get_transfer(struct pipe_context
*pipe
,
488 struct pipe_resource
*resource
,
489 struct pipe_subresource sr
,
491 const struct pipe_box
*box
)
493 struct llvmpipe_resource
*lprex
= llvmpipe_resource(resource
);
494 struct llvmpipe_transfer
*lpr
;
497 assert(sr
.level
<= resource
->last_level
);
499 lpr
= CALLOC_STRUCT(llvmpipe_transfer
);
501 struct pipe_transfer
*pt
= &lpr
->base
;
502 pipe_resource_reference(&pt
->resource
, resource
);
505 pt
->stride
= lprex
->row_stride
[sr
.level
];
515 llvmpipe_transfer_destroy(struct pipe_context
*pipe
,
516 struct pipe_transfer
*transfer
)
518 /* Effectively do the texture_update work here - if texture images
519 * needed post-processing to put them into hardware layout, this is
520 * where it would happen. For llvmpipe, nothing to do.
522 assert (transfer
->resource
);
523 pipe_resource_reference(&transfer
->resource
, NULL
);
529 llvmpipe_transfer_map( struct pipe_context
*pipe
,
530 struct pipe_transfer
*transfer
)
532 struct llvmpipe_screen
*screen
= llvmpipe_screen(pipe
->screen
);
534 struct llvmpipe_resource
*lpr
;
535 enum pipe_format format
;
536 enum lp_texture_usage tex_usage
;
539 assert(transfer
->sr
.face
< 6);
540 assert(transfer
->sr
.level
< LP_MAX_TEXTURE_LEVELS
);
543 printf("tex_transfer_map(%d, %d %d x %d of %d x %d, usage %d )\n",
544 transfer->x, transfer->y, transfer->width, transfer->height,
545 transfer->texture->width0,
546 transfer->texture->height0,
550 if (transfer
->usage
== PIPE_TRANSFER_READ
) {
551 tex_usage
= LP_TEX_USAGE_READ
;
555 tex_usage
= LP_TEX_USAGE_READ_WRITE
;
560 struct llvmpipe_resource
*lpr
= llvmpipe_resource(transfer
->resource
);
561 printf("transfer map tex %u mode %s\n", lpr
->id
, mode
);
565 assert(transfer
->resource
);
566 lpr
= llvmpipe_resource(transfer
->resource
);
567 format
= lpr
->base
.format
;
570 * Transfers, like other pipe operations, must happen in order, so flush the
571 * context if necessary.
573 llvmpipe_flush_texture(pipe
,
578 !(transfer
->usage
& PIPE_TRANSFER_WRITE
), /* read_only */
579 TRUE
, /* cpu_access */
580 FALSE
); /* do_not_flush */
582 map
= llvmpipe_resource_map(transfer
->resource
,
586 tex_usage
, LP_TEX_LAYOUT_LINEAR
);
589 /* May want to do different things here depending on read/write nature
592 if (transfer
->usage
& PIPE_TRANSFER_WRITE
) {
593 /* Do something to notify sharing contexts of a texture change.
599 transfer
->box
.y
/ util_format_get_blockheight(format
) * transfer
->stride
+
600 transfer
->box
.x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
607 llvmpipe_transfer_unmap(struct pipe_context
*pipe
,
608 struct pipe_transfer
*transfer
)
610 assert(transfer
->resource
);
612 llvmpipe_resource_unmap(transfer
->resource
,
619 llvmpipe_is_resource_referenced( struct pipe_context
*pipe
,
620 struct pipe_resource
*presource
,
621 unsigned face
, unsigned level
)
623 struct llvmpipe_context
*llvmpipe
= llvmpipe_context( pipe
);
625 if (presource
->target
== PIPE_BUFFER
)
626 return PIPE_UNREFERENCED
;
628 return lp_setup_is_resource_referenced(llvmpipe
->setup
, presource
);
634 * Create buffer which wraps user-space data.
636 static struct pipe_resource
*
637 llvmpipe_user_buffer_create(struct pipe_screen
*screen
,
642 struct llvmpipe_resource
*buffer
;
644 buffer
= CALLOC_STRUCT(llvmpipe_resource
);
648 pipe_reference_init(&buffer
->base
.reference
, 1);
649 buffer
->base
.screen
= screen
;
650 buffer
->base
.format
= PIPE_FORMAT_R8_UNORM
; /* ?? */
651 buffer
->base
.bind
= bind_flags
;
652 buffer
->base
.usage
= PIPE_USAGE_IMMUTABLE
;
653 buffer
->base
.flags
= 0;
654 buffer
->base
.width0
= bytes
;
655 buffer
->base
.height0
= 1;
656 buffer
->base
.depth0
= 1;
657 buffer
->userBuffer
= TRUE
;
660 return &buffer
->base
;
665 * Compute size (in bytes) need to store a texture image / mipmap level,
666 * for just one cube face or one 3D texture slice
669 tex_image_face_size(const struct llvmpipe_resource
*lpr
, unsigned level
,
670 enum lp_texture_layout layout
)
672 const unsigned width
= u_minify(lpr
->base
.width0
, level
);
673 const unsigned height
= u_minify(lpr
->base
.height0
, level
);
675 assert(layout
== LP_TEX_LAYOUT_TILED
||
676 layout
== LP_TEX_LAYOUT_LINEAR
);
678 if (layout
== LP_TEX_LAYOUT_TILED
) {
679 /* for tiled layout, force a 32bpp format */
680 const enum pipe_format format
= PIPE_FORMAT_B8G8R8A8_UNORM
;
681 const unsigned block_size
= util_format_get_blocksize(format
);
682 const unsigned nblocksy
=
683 util_format_get_nblocksy(format
, align(height
, TILE_SIZE
));
684 const unsigned nblocksx
=
685 util_format_get_nblocksx(format
, align(width
, TILE_SIZE
));
686 const unsigned buffer_size
= block_size
* nblocksy
* nblocksx
;
690 const enum pipe_format format
= lpr
->base
.format
;
691 const unsigned nblocksy
=
692 util_format_get_nblocksy(format
, align(height
, TILE_SIZE
));
693 const unsigned buffer_size
= nblocksy
* lpr
->row_stride
[level
];
700 * Compute size (in bytes) need to store a texture image / mipmap level,
701 * including all cube faces or 3D image slices
704 tex_image_size(const struct llvmpipe_resource
*lpr
, unsigned level
,
705 enum lp_texture_layout layout
)
707 const unsigned buf_size
= tex_image_face_size(lpr
, level
, layout
);
708 return buf_size
* lpr
->num_slices_faces
[level
];
713 * This function encapsulates some complicated logic for determining
714 * how to convert a tile of image data from linear layout to tiled
715 * layout, or vice versa.
716 * \param cur_layout the current tile layout
717 * \param target_layout the desired tile layout
718 * \param usage how the tile will be accessed (R/W vs. read-only, etc)
719 * \param new_layout_return returns the new layout mode
720 * \param convert_return returns TRUE if image conversion is needed
723 layout_logic(enum lp_texture_layout cur_layout
,
724 enum lp_texture_layout target_layout
,
725 enum lp_texture_usage usage
,
726 enum lp_texture_layout
*new_layout_return
,
729 enum lp_texture_layout other_layout
, new_layout
;
733 new_layout
= 99; /* debug check */
735 if (target_layout
== LP_TEX_LAYOUT_LINEAR
) {
736 other_layout
= LP_TEX_LAYOUT_TILED
;
739 assert(target_layout
== LP_TEX_LAYOUT_TILED
);
740 other_layout
= LP_TEX_LAYOUT_LINEAR
;
743 new_layout
= target_layout
; /* may get changed below */
745 if (cur_layout
== LP_TEX_LAYOUT_BOTH
) {
746 if (usage
== LP_TEX_USAGE_READ
) {
747 new_layout
= LP_TEX_LAYOUT_BOTH
;
750 else if (cur_layout
== other_layout
) {
751 if (usage
!= LP_TEX_USAGE_WRITE_ALL
) {
752 /* need to convert tiled data to linear or vice versa */
755 if (usage
== LP_TEX_USAGE_READ
)
756 new_layout
= LP_TEX_LAYOUT_BOTH
;
760 assert(cur_layout
== LP_TEX_LAYOUT_NONE
||
761 cur_layout
== target_layout
);
764 assert(new_layout
== LP_TEX_LAYOUT_BOTH
||
765 new_layout
== target_layout
);
767 *new_layout_return
= new_layout
;
772 * Return pointer to a 2D texture image/face/slice.
773 * No tiled/linear conversion is done.
776 llvmpipe_get_texture_image_address(struct llvmpipe_resource
*lpr
,
777 unsigned face_slice
, unsigned level
,
778 enum lp_texture_layout layout
)
780 struct llvmpipe_texture_image
*img
;
783 if (layout
== LP_TEX_LAYOUT_LINEAR
) {
784 img
= &lpr
->linear
[level
];
787 assert (layout
== LP_TEX_LAYOUT_TILED
);
788 img
= &lpr
->tiled
[level
];
792 offset
= face_slice
* tex_image_face_size(lpr
, level
, layout
);
796 return (ubyte
*) img
->data
+ offset
;
800 static INLINE
enum lp_texture_layout
801 llvmpipe_get_texture_tile_layout(const struct llvmpipe_resource
*lpr
,
802 unsigned face_slice
, unsigned level
,
803 unsigned x
, unsigned y
)
806 assert(resource_is_texture(&lpr
->base
));
807 assert(x
< lpr
->tiles_per_row
[level
]);
808 i
= face_slice
* lpr
->tiles_per_image
[level
]
809 + y
* lpr
->tiles_per_row
[level
] + x
;
810 return lpr
->layout
[level
][i
];
815 llvmpipe_set_texture_tile_layout(struct llvmpipe_resource
*lpr
,
816 unsigned face_slice
, unsigned level
,
817 unsigned x
, unsigned y
,
818 enum lp_texture_layout layout
)
821 assert(resource_is_texture(&lpr
->base
));
822 assert(x
< lpr
->tiles_per_row
[level
]);
823 i
= face_slice
* lpr
->tiles_per_image
[level
]
824 + y
* lpr
->tiles_per_row
[level
] + x
;
825 lpr
->layout
[level
][i
] = layout
;
830 * Set the layout mode for all tiles in a particular image.
833 llvmpipe_set_texture_image_layout(struct llvmpipe_resource
*lpr
,
834 unsigned face_slice
, unsigned level
,
835 unsigned width_t
, unsigned height_t
,
836 enum lp_texture_layout layout
)
838 const unsigned start
= face_slice
* lpr
->tiles_per_image
[level
];
841 for (i
= 0; i
< width_t
* height_t
; i
++) {
842 lpr
->layout
[level
][start
+ i
] = layout
;
848 * Allocate storage for a linear or tile texture image (all cube
849 * faces and all 3D slices.
852 alloc_image_data(struct llvmpipe_resource
*lpr
, unsigned level
,
853 enum lp_texture_layout layout
)
858 if (layout
== LP_TEX_LAYOUT_TILED
) {
859 /* tiled data is stored in regular memory */
860 uint buffer_size
= tex_image_size(lpr
, level
, layout
);
861 lpr
->tiled
[level
].data
= align_malloc(buffer_size
, 16);
864 assert(layout
== LP_TEX_LAYOUT_LINEAR
);
866 /* we get the linear memory from the winsys */
867 struct llvmpipe_screen
*screen
= llvmpipe_screen(lpr
->base
.screen
);
868 struct sw_winsys
*winsys
= screen
->winsys
;
870 lpr
->linear
[0].data
=
871 winsys
->displaytarget_map(winsys
, lpr
->dt
,
872 PIPE_TRANSFER_READ_WRITE
);
875 /* not a display target - allocate regular memory */
876 uint buffer_size
= tex_image_size(lpr
, level
, LP_TEX_LAYOUT_LINEAR
);
877 lpr
->linear
[level
].data
= align_malloc(buffer_size
, 16);
885 * Return pointer to texture image data (either linear or tiled layout)
886 * for a particular cube face or 3D texture slice.
888 * \param face_slice the cube face or 3D slice of interest
889 * \param usage one of LP_TEX_USAGE_READ/WRITE_ALL/READ_WRITE
890 * \param layout either LP_TEX_LAYOUT_LINEAR or _TILED or _NONE
893 llvmpipe_get_texture_image(struct llvmpipe_resource
*lpr
,
894 unsigned face_slice
, unsigned level
,
895 enum lp_texture_usage usage
,
896 enum lp_texture_layout layout
)
899 * 'target' refers to the image which we're retrieving (either in
900 * tiled or linear layout).
901 * 'other' refers to the same image but in the other layout. (it may
904 struct llvmpipe_texture_image
*target_img
;
905 struct llvmpipe_texture_image
*other_img
;
908 const unsigned width
= u_minify(lpr
->base
.width0
, level
);
909 const unsigned height
= u_minify(lpr
->base
.height0
, level
);
910 const unsigned width_t
= align(width
, TILE_SIZE
) / TILE_SIZE
;
911 const unsigned height_t
= align(height
, TILE_SIZE
) / TILE_SIZE
;
912 enum lp_texture_layout other_layout
;
913 boolean only_allocate
;
915 assert(layout
== LP_TEX_LAYOUT_NONE
||
916 layout
== LP_TEX_LAYOUT_TILED
||
917 layout
== LP_TEX_LAYOUT_LINEAR
);
919 assert(usage
== LP_TEX_USAGE_READ
||
920 usage
== LP_TEX_USAGE_READ_WRITE
||
921 usage
== LP_TEX_USAGE_WRITE_ALL
);
923 /* check for the special case of layout == LP_TEX_LAYOUT_NONE */
924 if (layout
== LP_TEX_LAYOUT_NONE
) {
925 only_allocate
= TRUE
;
926 layout
= LP_TEX_LAYOUT_TILED
;
929 only_allocate
= FALSE
;
933 assert(lpr
->linear
[level
].data
);
936 /* which is target? which is other? */
937 if (layout
== LP_TEX_LAYOUT_LINEAR
) {
938 target_img
= &lpr
->linear
[level
];
939 other_img
= &lpr
->tiled
[level
];
940 other_layout
= LP_TEX_LAYOUT_TILED
;
943 target_img
= &lpr
->tiled
[level
];
944 other_img
= &lpr
->linear
[level
];
945 other_layout
= LP_TEX_LAYOUT_LINEAR
;
948 target_data
= target_img
->data
;
949 other_data
= other_img
->data
;
952 /* allocate memory for the target image now */
953 alloc_image_data(lpr
, level
, layout
);
954 target_data
= target_img
->data
;
957 if (face_slice
> 0) {
958 unsigned target_offset
, other_offset
;
960 target_offset
= face_slice
* tex_image_face_size(lpr
, level
, layout
);
961 other_offset
= face_slice
* tex_image_face_size(lpr
, level
, other_layout
);
963 target_data
= (uint8_t *) target_data
+ target_offset
;
966 other_data
= (uint8_t *) other_data
+ other_offset
;
971 /* Just allocating tiled memory. Don't initialize it from the
972 * linear data if it exists.
978 /* may need to convert other data to the requested layout */
979 enum lp_texture_layout new_layout
;
982 /* loop over all image tiles, doing layout conversion where needed */
983 for (y
= 0; y
< height_t
; y
++) {
984 for (x
= 0; x
< width_t
; x
++) {
985 enum lp_texture_layout cur_layout
=
986 llvmpipe_get_texture_tile_layout(lpr
, face_slice
, level
, x
, y
);
989 layout_logic(cur_layout
, layout
, usage
, &new_layout
, &convert
);
992 if (layout
== LP_TEX_LAYOUT_TILED
) {
993 lp_linear_to_tiled(other_data
, target_data
,
994 x
* TILE_SIZE
, y
* TILE_SIZE
,
995 TILE_SIZE
, TILE_SIZE
,
997 lpr
->row_stride
[level
]);
1000 lp_tiled_to_linear(other_data
, target_data
,
1001 x
* TILE_SIZE
, y
* TILE_SIZE
,
1002 TILE_SIZE
, TILE_SIZE
,
1004 lpr
->row_stride
[level
]);
1008 llvmpipe_set_texture_tile_layout(lpr
, face_slice
, level
, x
, y
,
1015 llvmpipe_set_texture_image_layout(lpr
, face_slice
, level
,
1016 width_t
, height_t
, layout
);
1019 assert(target_data
);
1026 * Return pointer to start of a texture image (1D, 2D, 3D, CUBE).
1027 * All cube faces and 3D slices will be converted to the requested
1029 * This is typically used when we're about to sample from a texture.
1032 llvmpipe_get_texture_image_all(struct llvmpipe_resource
*lpr
,
1034 enum lp_texture_usage usage
,
1035 enum lp_texture_layout layout
)
1037 const int slices
= lpr
->num_slices_faces
[level
];
1043 for (slice
= slices
- 1; slice
>= 0; slice
--) {
1044 map
= llvmpipe_get_texture_image(lpr
, slice
, level
, usage
, layout
);
1052 * Get pointer to a linear image (not the tile!) where the tile at (x,y)
1053 * is known to be in linear layout.
1054 * Conversion from tiled to linear will be done if necessary.
1055 * \return pointer to start of image/face (not the tile)
1058 llvmpipe_get_texture_tile_linear(struct llvmpipe_resource
*lpr
,
1059 unsigned face_slice
, unsigned level
,
1060 enum lp_texture_usage usage
,
1061 unsigned x
, unsigned y
)
1063 struct llvmpipe_texture_image
*linear_img
= &lpr
->linear
[level
];
1064 enum lp_texture_layout cur_layout
, new_layout
;
1065 const unsigned tx
= x
/ TILE_SIZE
, ty
= y
/ TILE_SIZE
;
1067 uint8_t *tiled_image
, *linear_image
;
1069 assert(resource_is_texture(&lpr
->base
));
1070 assert(x
% TILE_SIZE
== 0);
1071 assert(y
% TILE_SIZE
== 0);
1073 if (!linear_img
->data
) {
1074 /* allocate memory for the linear image now */
1075 alloc_image_data(lpr
, level
, LP_TEX_LAYOUT_LINEAR
);
1078 /* compute address of the slice/face of the image that contains the tile */
1079 tiled_image
= llvmpipe_get_texture_image_address(lpr
, face_slice
, level
,
1080 LP_TEX_LAYOUT_TILED
);
1081 linear_image
= llvmpipe_get_texture_image_address(lpr
, face_slice
, level
,
1082 LP_TEX_LAYOUT_LINEAR
);
1084 /* get current tile layout and determine if data conversion is needed */
1085 cur_layout
= llvmpipe_get_texture_tile_layout(lpr
, face_slice
, level
, tx
, ty
);
1087 layout_logic(cur_layout
, LP_TEX_LAYOUT_LINEAR
, usage
,
1088 &new_layout
, &convert
);
1091 lp_tiled_to_linear(tiled_image
, linear_image
,
1092 x
, y
, TILE_SIZE
, TILE_SIZE
, lpr
->base
.format
,
1093 lpr
->row_stride
[level
]);
1096 if (new_layout
!= cur_layout
)
1097 llvmpipe_set_texture_tile_layout(lpr
, face_slice
, level
, tx
, ty
, new_layout
);
1099 return linear_image
;
1104 * Get pointer to tiled data for rendering.
1105 * \return pointer to the tiled data at the given tile position
1108 llvmpipe_get_texture_tile(struct llvmpipe_resource
*lpr
,
1109 unsigned face_slice
, unsigned level
,
1110 enum lp_texture_usage usage
,
1111 unsigned x
, unsigned y
)
1113 struct llvmpipe_texture_image
*tiled_img
= &lpr
->tiled
[level
];
1114 enum lp_texture_layout cur_layout
, new_layout
;
1115 const unsigned tx
= x
/ TILE_SIZE
, ty
= y
/ TILE_SIZE
;
1117 uint8_t *tiled_image
, *linear_image
;
1118 unsigned tile_offset
;
1120 assert(x
% TILE_SIZE
== 0);
1121 assert(y
% TILE_SIZE
== 0);
1123 if (!tiled_img
->data
) {
1124 /* allocate memory for the tiled image now */
1125 alloc_image_data(lpr
, level
, LP_TEX_LAYOUT_TILED
);
1128 /* compute address of the slice/face of the image that contains the tile */
1129 tiled_image
= llvmpipe_get_texture_image_address(lpr
, face_slice
, level
,
1130 LP_TEX_LAYOUT_TILED
);
1131 linear_image
= llvmpipe_get_texture_image_address(lpr
, face_slice
, level
,
1132 LP_TEX_LAYOUT_LINEAR
);
1134 /* get current tile layout and see if we need to convert the data */
1135 cur_layout
= llvmpipe_get_texture_tile_layout(lpr
, face_slice
, level
, tx
, ty
);
1137 layout_logic(cur_layout
, LP_TEX_LAYOUT_TILED
, usage
, &new_layout
, &convert
);
1139 lp_linear_to_tiled(linear_image
, tiled_image
,
1140 x
, y
, TILE_SIZE
, TILE_SIZE
, lpr
->base
.format
,
1141 lpr
->row_stride
[level
]);
1144 if (new_layout
!= cur_layout
)
1145 llvmpipe_set_texture_tile_layout(lpr
, face_slice
, level
, tx
, ty
, new_layout
);
1147 /* compute, return address of the 64x64 tile */
1148 tile_offset
= (ty
* lpr
->tiles_per_row
[level
] + tx
)
1149 * TILE_SIZE
* TILE_SIZE
* 4;
1151 return (ubyte
*) tiled_image
+ tile_offset
;
1156 llvmpipe_init_screen_resource_funcs(struct pipe_screen
*screen
)
1158 screen
->resource_create
= llvmpipe_resource_create
;
1159 screen
->resource_destroy
= llvmpipe_resource_destroy
;
1160 screen
->resource_from_handle
= llvmpipe_resource_from_handle
;
1161 screen
->resource_get_handle
= llvmpipe_resource_get_handle
;
1162 screen
->user_buffer_create
= llvmpipe_user_buffer_create
;
1164 screen
->get_tex_surface
= llvmpipe_get_tex_surface
;
1165 screen
->tex_surface_destroy
= llvmpipe_tex_surface_destroy
;
1170 llvmpipe_init_context_resource_funcs(struct pipe_context
*pipe
)
1172 pipe
->get_transfer
= llvmpipe_get_transfer
;
1173 pipe
->transfer_destroy
= llvmpipe_transfer_destroy
;
1174 pipe
->transfer_map
= llvmpipe_transfer_map
;
1175 pipe
->transfer_unmap
= llvmpipe_transfer_unmap
;
1176 pipe
->is_resource_referenced
= llvmpipe_is_resource_referenced
;
1178 pipe
->transfer_flush_region
= u_default_transfer_flush_region
;
1179 pipe
->transfer_inline_write
= u_default_transfer_inline_write
;