Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / gallium / drivers / llvmpipe / lp_texture.c
1 /**************************************************************************
2 *
3 * Copyright 2006 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keithw@vmware.com>
30 * Michel Dänzer <daenzer@vmware.com>
31 */
32
33 #include <stdio.h>
34
35 #include "pipe/p_context.h"
36 #include "pipe/p_defines.h"
37
38 #include "util/u_inlines.h"
39 #include "util/u_cpu_detect.h"
40 #include "util/format/u_format.h"
41 #include "util/u_math.h"
42 #include "util/u_memory.h"
43 #include "util/simple_list.h"
44 #include "util/u_transfer.h"
45
46 #include "lp_context.h"
47 #include "lp_flush.h"
48 #include "lp_screen.h"
49 #include "lp_texture.h"
50 #include "lp_setup.h"
51 #include "lp_state.h"
52 #include "lp_rast.h"
53
54 #include "frontend/sw_winsys.h"
55
56
57 #ifdef DEBUG
58 static struct llvmpipe_resource resource_list;
59 #endif
60 static unsigned id_counter = 0;
61
62
63 /**
64 * Conventional allocation path for non-display textures:
65 * Compute strides and allocate data (unless asked not to).
66 */
67 static boolean
68 llvmpipe_texture_layout(struct llvmpipe_screen *screen,
69 struct llvmpipe_resource *lpr,
70 boolean allocate)
71 {
72 struct pipe_resource *pt = &lpr->base;
73 unsigned level;
74 unsigned width = pt->width0;
75 unsigned height = pt->height0;
76 unsigned depth = pt->depth0;
77 uint64_t total_size = 0;
78 unsigned layers = pt->array_size;
79 unsigned num_samples = util_res_sample_count(pt);
80
81 /* XXX:
82 * This alignment here (same for displaytarget) was added for the purpose of
83 * ARB_map_buffer_alignment. I am not convinced it's needed for non-buffer
84 * resources. Otherwise we'd want the max of cacheline size and 16 (max size
85 * of a block for all formats) though this should not be strictly necessary
86 * neither. In any case it can only affect compressed or 1d textures.
87 */
88 unsigned mip_align = MAX2(64, util_cpu_caps.cacheline);
89
90 assert(LP_MAX_TEXTURE_2D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
91 assert(LP_MAX_TEXTURE_3D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
92
93 for (level = 0; level <= pt->last_level; level++) {
94 uint64_t mipsize;
95 unsigned align_x, align_y, nblocksx, nblocksy, block_size, num_slices;
96
97 /* Row stride and image stride */
98
99 /* For non-compressed formats we need 4x4 pixel alignment
100 * so we can read/write LP_RASTER_BLOCK_SIZE when rendering to them.
101 * We also want cache line size in x direction,
102 * otherwise same cache line could end up in multiple threads.
103 * For explicit 1d resources however we reduce this to 4x1 and
104 * handle specially in render output code (as we need to do special
105 * handling there for buffers in any case).
106 */
107 if (util_format_is_compressed(pt->format))
108 align_x = align_y = 1;
109 else {
110 align_x = LP_RASTER_BLOCK_SIZE;
111 if (llvmpipe_resource_is_1d(&lpr->base))
112 align_y = 1;
113 else
114 align_y = LP_RASTER_BLOCK_SIZE;
115 }
116
117 nblocksx = util_format_get_nblocksx(pt->format,
118 align(width, align_x));
119 nblocksy = util_format_get_nblocksy(pt->format,
120 align(height, align_y));
121 block_size = util_format_get_blocksize(pt->format);
122
123 if (util_format_is_compressed(pt->format))
124 lpr->row_stride[level] = nblocksx * block_size;
125 else
126 lpr->row_stride[level] = align(nblocksx * block_size, util_cpu_caps.cacheline);
127
128 /* if row_stride * height > LP_MAX_TEXTURE_SIZE */
129 if ((uint64_t)lpr->row_stride[level] * nblocksy > LP_MAX_TEXTURE_SIZE) {
130 /* image too large */
131 goto fail;
132 }
133
134 lpr->img_stride[level] = lpr->row_stride[level] * nblocksy;
135
136 /* Number of 3D image slices, cube faces or texture array layers */
137 if (lpr->base.target == PIPE_TEXTURE_CUBE) {
138 assert(layers == 6);
139 }
140
141 if (lpr->base.target == PIPE_TEXTURE_3D)
142 num_slices = depth;
143 else if (lpr->base.target == PIPE_TEXTURE_1D_ARRAY ||
144 lpr->base.target == PIPE_TEXTURE_2D_ARRAY ||
145 lpr->base.target == PIPE_TEXTURE_CUBE ||
146 lpr->base.target == PIPE_TEXTURE_CUBE_ARRAY)
147 num_slices = layers;
148 else
149 num_slices = 1;
150
151 /* if img_stride * num_slices_faces > LP_MAX_TEXTURE_SIZE */
152 mipsize = (uint64_t)lpr->img_stride[level] * num_slices;
153 if (mipsize > LP_MAX_TEXTURE_SIZE) {
154 /* volume too large */
155 goto fail;
156 }
157
158 lpr->mip_offsets[level] = total_size;
159
160 total_size += align((unsigned)mipsize, mip_align);
161 if (total_size > LP_MAX_TEXTURE_SIZE) {
162 goto fail;
163 }
164
165 /* Compute size of next mipmap level */
166 width = u_minify(width, 1);
167 height = u_minify(height, 1);
168 depth = u_minify(depth, 1);
169 }
170
171 lpr->sample_stride = total_size;
172 total_size *= num_samples;
173
174 lpr->size_required = total_size;
175 if (allocate) {
176 lpr->tex_data = align_malloc(total_size, mip_align);
177 if (!lpr->tex_data) {
178 return FALSE;
179 }
180 else {
181 memset(lpr->tex_data, 0, total_size);
182 }
183 }
184
185 return TRUE;
186
187 fail:
188 return FALSE;
189 }
190
191
192 /**
193 * Check the size of the texture specified by 'res'.
194 * \return TRUE if OK, FALSE if too large.
195 */
196 static bool
197 llvmpipe_can_create_resource(struct pipe_screen *screen,
198 const struct pipe_resource *res)
199 {
200 struct llvmpipe_resource lpr;
201 memset(&lpr, 0, sizeof(lpr));
202 lpr.base = *res;
203 return llvmpipe_texture_layout(llvmpipe_screen(screen), &lpr, false);
204 }
205
206
207 static boolean
208 llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen,
209 struct llvmpipe_resource *lpr,
210 const void *map_front_private)
211 {
212 struct sw_winsys *winsys = screen->winsys;
213
214 /* Round up the surface size to a multiple of the tile size to
215 * avoid tile clipping.
216 */
217 const unsigned width = MAX2(1, align(lpr->base.width0, TILE_SIZE));
218 const unsigned height = MAX2(1, align(lpr->base.height0, TILE_SIZE));
219
220 lpr->dt = winsys->displaytarget_create(winsys,
221 lpr->base.bind,
222 lpr->base.format,
223 width, height,
224 64,
225 map_front_private,
226 &lpr->row_stride[0] );
227
228 if (lpr->dt == NULL)
229 return FALSE;
230
231 if (!map_front_private) {
232 void *map = winsys->displaytarget_map(winsys, lpr->dt,
233 PIPE_TRANSFER_WRITE);
234
235 if (map)
236 memset(map, 0, height * lpr->row_stride[0]);
237
238 winsys->displaytarget_unmap(winsys, lpr->dt);
239 }
240
241 return TRUE;
242 }
243
244
245 static struct pipe_resource *
246 llvmpipe_resource_create_all(struct pipe_screen *_screen,
247 const struct pipe_resource *templat,
248 const void *map_front_private, bool alloc_backing)
249 {
250 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
251 struct llvmpipe_resource *lpr = CALLOC_STRUCT(llvmpipe_resource);
252 if (!lpr)
253 return NULL;
254
255 lpr->base = *templat;
256 pipe_reference_init(&lpr->base.reference, 1);
257 lpr->base.screen = &screen->base;
258
259 /* assert(lpr->base.bind); */
260
261 if (llvmpipe_resource_is_texture(&lpr->base)) {
262 if (lpr->base.bind & (PIPE_BIND_DISPLAY_TARGET |
263 PIPE_BIND_SCANOUT |
264 PIPE_BIND_SHARED)) {
265 /* displayable surface */
266 if (!llvmpipe_displaytarget_layout(screen, lpr, map_front_private))
267 goto fail;
268 }
269 else {
270 /* texture map */
271 if (!llvmpipe_texture_layout(screen, lpr, alloc_backing))
272 goto fail;
273 }
274 }
275 else {
276 /* other data (vertex buffer, const buffer, etc) */
277 const uint bytes = templat->width0;
278 assert(util_format_get_blocksize(templat->format) == 1);
279 assert(templat->height0 == 1);
280 assert(templat->depth0 == 1);
281 assert(templat->last_level == 0);
282 /*
283 * Reserve some extra storage since if we'd render to a buffer we
284 * read/write always LP_RASTER_BLOCK_SIZE pixels, but the element
285 * offset doesn't need to be aligned to LP_RASTER_BLOCK_SIZE.
286 */
287 /*
288 * buffers don't really have stride but it's probably safer
289 * (for code doing same calculations for buffers and textures)
290 * to put something sane in there.
291 */
292 lpr->row_stride[0] = bytes;
293
294 lpr->size_required = bytes;
295 if (!(templat->flags & PIPE_RESOURCE_FLAG_DONT_OVER_ALLOCATE))
296 lpr->size_required += (LP_RASTER_BLOCK_SIZE - 1) * 4 * sizeof(float);
297
298 if (alloc_backing) {
299 lpr->data = align_malloc(lpr->size_required, 64);
300
301 if (!lpr->data)
302 goto fail;
303 memset(lpr->data, 0, bytes);
304 }
305 }
306
307 lpr->id = id_counter++;
308
309 #ifdef DEBUG
310 insert_at_tail(&resource_list, lpr);
311 #endif
312
313 return &lpr->base;
314
315 fail:
316 FREE(lpr);
317 return NULL;
318 }
319
320 static struct pipe_resource *
321 llvmpipe_resource_create_front(struct pipe_screen *_screen,
322 const struct pipe_resource *templat,
323 const void *map_front_private)
324 {
325 return llvmpipe_resource_create_all(_screen, templat, map_front_private, true);
326 }
327
328 static struct pipe_resource *
329 llvmpipe_resource_create(struct pipe_screen *_screen,
330 const struct pipe_resource *templat)
331 {
332 return llvmpipe_resource_create_front(_screen, templat, NULL);
333 }
334
335 static struct pipe_resource *
336 llvmpipe_resource_create_unbacked(struct pipe_screen *_screen,
337 const struct pipe_resource *templat,
338 uint64_t *size_required)
339 {
340 struct pipe_resource *pt;
341 struct llvmpipe_resource *lpr;
342 pt = llvmpipe_resource_create_all(_screen, templat, NULL, false);
343 if (!pt)
344 return pt;
345 lpr = llvmpipe_resource(pt);
346 lpr->backable = true;
347 *size_required = lpr->size_required;
348 return pt;
349 }
350
351 static void
352 llvmpipe_resource_destroy(struct pipe_screen *pscreen,
353 struct pipe_resource *pt)
354 {
355 struct llvmpipe_screen *screen = llvmpipe_screen(pscreen);
356 struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
357
358 if (!lpr->backable) {
359 if (lpr->dt) {
360 /* display target */
361 struct sw_winsys *winsys = screen->winsys;
362 winsys->displaytarget_destroy(winsys, lpr->dt);
363 }
364 else if (llvmpipe_resource_is_texture(pt)) {
365 /* free linear image data */
366 if (lpr->tex_data) {
367 align_free(lpr->tex_data);
368 lpr->tex_data = NULL;
369 }
370 }
371 else if (!lpr->userBuffer) {
372 if (lpr->data)
373 align_free(lpr->data);
374 }
375 }
376 #ifdef DEBUG
377 if (lpr->next)
378 remove_from_list(lpr);
379 #endif
380
381 FREE(lpr);
382 }
383
384
385 /**
386 * Map a resource for read/write.
387 */
388 void *
389 llvmpipe_resource_map(struct pipe_resource *resource,
390 unsigned level,
391 unsigned layer,
392 enum lp_texture_usage tex_usage)
393 {
394 struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
395 uint8_t *map;
396
397 assert(level < LP_MAX_TEXTURE_LEVELS);
398 assert(layer < (u_minify(resource->depth0, level) + resource->array_size - 1));
399
400 assert(tex_usage == LP_TEX_USAGE_READ ||
401 tex_usage == LP_TEX_USAGE_READ_WRITE ||
402 tex_usage == LP_TEX_USAGE_WRITE_ALL);
403
404 if (lpr->dt) {
405 /* display target */
406 struct llvmpipe_screen *screen = llvmpipe_screen(resource->screen);
407 struct sw_winsys *winsys = screen->winsys;
408 unsigned dt_usage;
409
410 if (tex_usage == LP_TEX_USAGE_READ) {
411 dt_usage = PIPE_TRANSFER_READ;
412 }
413 else {
414 dt_usage = PIPE_TRANSFER_READ_WRITE;
415 }
416
417 assert(level == 0);
418 assert(layer == 0);
419
420 /* FIXME: keep map count? */
421 map = winsys->displaytarget_map(winsys, lpr->dt, dt_usage);
422
423 /* install this linear image in texture data structure */
424 lpr->tex_data = map;
425
426 return map;
427 }
428 else if (llvmpipe_resource_is_texture(resource)) {
429
430 map = llvmpipe_get_texture_image_address(lpr, layer, level);
431 return map;
432 }
433 else {
434 return lpr->data;
435 }
436 }
437
438
439 /**
440 * Unmap a resource.
441 */
442 void
443 llvmpipe_resource_unmap(struct pipe_resource *resource,
444 unsigned level,
445 unsigned layer)
446 {
447 struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
448
449 if (lpr->dt) {
450 /* display target */
451 struct llvmpipe_screen *lp_screen = llvmpipe_screen(resource->screen);
452 struct sw_winsys *winsys = lp_screen->winsys;
453
454 assert(level == 0);
455 assert(layer == 0);
456
457 winsys->displaytarget_unmap(winsys, lpr->dt);
458 }
459 }
460
461
462 void *
463 llvmpipe_resource_data(struct pipe_resource *resource)
464 {
465 struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
466
467 assert(!llvmpipe_resource_is_texture(resource));
468
469 return lpr->data;
470 }
471
472
473 static struct pipe_resource *
474 llvmpipe_resource_from_handle(struct pipe_screen *screen,
475 const struct pipe_resource *template,
476 struct winsys_handle *whandle,
477 unsigned usage)
478 {
479 struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
480 struct llvmpipe_resource *lpr;
481
482 /* XXX Seems like from_handled depth textures doesn't work that well */
483
484 lpr = CALLOC_STRUCT(llvmpipe_resource);
485 if (!lpr) {
486 goto no_lpr;
487 }
488
489 lpr->base = *template;
490 pipe_reference_init(&lpr->base.reference, 1);
491 lpr->base.screen = screen;
492
493 /*
494 * Looks like unaligned displaytargets work just fine,
495 * at least sampler/render ones.
496 */
497 #if 0
498 assert(lpr->base.width0 == width);
499 assert(lpr->base.height0 == height);
500 #endif
501
502 lpr->dt = winsys->displaytarget_from_handle(winsys,
503 template,
504 whandle,
505 &lpr->row_stride[0]);
506 if (!lpr->dt) {
507 goto no_dt;
508 }
509
510 lpr->id = id_counter++;
511
512 #ifdef DEBUG
513 insert_at_tail(&resource_list, lpr);
514 #endif
515
516 return &lpr->base;
517
518 no_dt:
519 FREE(lpr);
520 no_lpr:
521 return NULL;
522 }
523
524
525 static bool
526 llvmpipe_resource_get_handle(struct pipe_screen *screen,
527 struct pipe_context *ctx,
528 struct pipe_resource *pt,
529 struct winsys_handle *whandle,
530 unsigned usage)
531 {
532 struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
533 struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
534
535 assert(lpr->dt);
536 if (!lpr->dt)
537 return false;
538
539 return winsys->displaytarget_get_handle(winsys, lpr->dt, whandle);
540 }
541
542
543 void *
544 llvmpipe_transfer_map_ms( struct pipe_context *pipe,
545 struct pipe_resource *resource,
546 unsigned level,
547 unsigned usage,
548 unsigned sample,
549 const struct pipe_box *box,
550 struct pipe_transfer **transfer )
551 {
552 struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
553 struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen);
554 struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
555 struct llvmpipe_transfer *lpt;
556 struct pipe_transfer *pt;
557 ubyte *map;
558 enum pipe_format format;
559 enum lp_texture_usage tex_usage;
560 const char *mode;
561
562 assert(resource);
563 assert(level <= resource->last_level);
564
565 /*
566 * Transfers, like other pipe operations, must happen in order, so flush the
567 * context if necessary.
568 */
569 if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
570 boolean read_only = !(usage & PIPE_TRANSFER_WRITE);
571 boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK);
572 if (!llvmpipe_flush_resource(pipe, resource,
573 level,
574 read_only,
575 TRUE, /* cpu_access */
576 do_not_block,
577 __FUNCTION__)) {
578 /*
579 * It would have blocked, but gallium frontend requested no to.
580 */
581 assert(do_not_block);
582 return NULL;
583 }
584 }
585
586 /* Check if we're mapping a current constant buffer */
587 if ((usage & PIPE_TRANSFER_WRITE) &&
588 (resource->bind & PIPE_BIND_CONSTANT_BUFFER)) {
589 unsigned i;
590 for (i = 0; i < ARRAY_SIZE(llvmpipe->constants[PIPE_SHADER_FRAGMENT]); ++i) {
591 if (resource == llvmpipe->constants[PIPE_SHADER_FRAGMENT][i].buffer) {
592 /* constants may have changed */
593 llvmpipe->dirty |= LP_NEW_FS_CONSTANTS;
594 break;
595 }
596 }
597 }
598
599 lpt = CALLOC_STRUCT(llvmpipe_transfer);
600 if (!lpt)
601 return NULL;
602 pt = &lpt->base;
603 pipe_resource_reference(&pt->resource, resource);
604 pt->box = *box;
605 pt->level = level;
606 pt->stride = lpr->row_stride[level];
607 pt->layer_stride = lpr->img_stride[level];
608 pt->usage = usage;
609 *transfer = pt;
610
611 assert(level < LP_MAX_TEXTURE_LEVELS);
612
613 /*
614 printf("tex_transfer_map(%d, %d %d x %d of %d x %d, usage %d )\n",
615 transfer->x, transfer->y, transfer->width, transfer->height,
616 transfer->texture->width0,
617 transfer->texture->height0,
618 transfer->usage);
619 */
620
621 if (usage == PIPE_TRANSFER_READ) {
622 tex_usage = LP_TEX_USAGE_READ;
623 mode = "read";
624 }
625 else {
626 tex_usage = LP_TEX_USAGE_READ_WRITE;
627 mode = "read/write";
628 }
629
630 if (0) {
631 printf("transfer map tex %u mode %s\n", lpr->id, mode);
632 }
633
634 format = lpr->base.format;
635
636 map = llvmpipe_resource_map(resource,
637 level,
638 box->z,
639 tex_usage);
640
641
642 /* May want to do different things here depending on read/write nature
643 * of the map:
644 */
645 if (usage & PIPE_TRANSFER_WRITE) {
646 /* Do something to notify sharing contexts of a texture change.
647 */
648 screen->timestamp++;
649 }
650
651 map +=
652 box->y / util_format_get_blockheight(format) * pt->stride +
653 box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
654
655 map += sample * lpr->sample_stride;
656 return map;
657 }
658
659 static void *
660 llvmpipe_transfer_map( struct pipe_context *pipe,
661 struct pipe_resource *resource,
662 unsigned level,
663 unsigned usage,
664 const struct pipe_box *box,
665 struct pipe_transfer **transfer )
666 {
667 return llvmpipe_transfer_map_ms(pipe, resource, level, usage, 0, box, transfer);
668 }
669
670 static void
671 llvmpipe_transfer_unmap(struct pipe_context *pipe,
672 struct pipe_transfer *transfer)
673 {
674 assert(transfer->resource);
675
676 llvmpipe_resource_unmap(transfer->resource,
677 transfer->level,
678 transfer->box.z);
679
680 /* Effectively do the texture_update work here - if texture images
681 * needed post-processing to put them into hardware layout, this is
682 * where it would happen. For llvmpipe, nothing to do.
683 */
684 assert (transfer->resource);
685 pipe_resource_reference(&transfer->resource, NULL);
686 FREE(transfer);
687 }
688
689 unsigned int
690 llvmpipe_is_resource_referenced( struct pipe_context *pipe,
691 struct pipe_resource *presource,
692 unsigned level)
693 {
694 struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
695 if (!(presource->bind & (PIPE_BIND_DEPTH_STENCIL |
696 PIPE_BIND_RENDER_TARGET |
697 PIPE_BIND_SAMPLER_VIEW |
698 PIPE_BIND_SHADER_BUFFER |
699 PIPE_BIND_SHADER_IMAGE)))
700 return LP_UNREFERENCED;
701
702 return lp_setup_is_resource_referenced(llvmpipe->setup, presource);
703 }
704
705
706 /**
707 * Returns the largest possible alignment for a format in llvmpipe
708 */
709 unsigned
710 llvmpipe_get_format_alignment( enum pipe_format format )
711 {
712 const struct util_format_description *desc = util_format_description(format);
713 unsigned size = 0;
714 unsigned bytes;
715 unsigned i;
716
717 for (i = 0; i < desc->nr_channels; ++i) {
718 size += desc->channel[i].size;
719 }
720
721 bytes = size / 8;
722
723 if (!util_is_power_of_two_or_zero(bytes)) {
724 bytes /= desc->nr_channels;
725 }
726
727 if (bytes % 2 || bytes < 1) {
728 return 1;
729 } else {
730 return bytes;
731 }
732 }
733
734
735 /**
736 * Create buffer which wraps user-space data.
737 * XXX unreachable.
738 */
739 struct pipe_resource *
740 llvmpipe_user_buffer_create(struct pipe_screen *screen,
741 void *ptr,
742 unsigned bytes,
743 unsigned bind_flags)
744 {
745 struct llvmpipe_resource *buffer;
746
747 buffer = CALLOC_STRUCT(llvmpipe_resource);
748 if (!buffer)
749 return NULL;
750
751 pipe_reference_init(&buffer->base.reference, 1);
752 buffer->base.screen = screen;
753 buffer->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */
754 buffer->base.bind = bind_flags;
755 buffer->base.usage = PIPE_USAGE_IMMUTABLE;
756 buffer->base.flags = 0;
757 buffer->base.width0 = bytes;
758 buffer->base.height0 = 1;
759 buffer->base.depth0 = 1;
760 buffer->base.array_size = 1;
761 buffer->userBuffer = TRUE;
762 buffer->data = ptr;
763
764 return &buffer->base;
765 }
766
767
768 /**
769 * Compute size (in bytes) need to store a texture image / mipmap level,
770 * for just one cube face, one array layer or one 3D texture slice
771 */
772 static unsigned
773 tex_image_face_size(const struct llvmpipe_resource *lpr, unsigned level)
774 {
775 return lpr->img_stride[level];
776 }
777
778
779 /**
780 * Return pointer to a 2D texture image/face/slice.
781 * No tiled/linear conversion is done.
782 */
783 ubyte *
784 llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
785 unsigned face_slice, unsigned level)
786 {
787 unsigned offset;
788
789 assert(llvmpipe_resource_is_texture(&lpr->base));
790
791 offset = lpr->mip_offsets[level];
792
793 if (face_slice > 0)
794 offset += face_slice * tex_image_face_size(lpr, level);
795
796 return (ubyte *) lpr->tex_data + offset;
797 }
798
799
800 /**
801 * Return size of resource in bytes
802 */
803 unsigned
804 llvmpipe_resource_size(const struct pipe_resource *resource)
805 {
806 const struct llvmpipe_resource *lpr = llvmpipe_resource_const(resource);
807 unsigned size = 0;
808
809 if (llvmpipe_resource_is_texture(resource)) {
810 /* Note this will always return 0 for displaytarget resources */
811 size = lpr->total_alloc_size;
812 }
813 else {
814 size = resource->width0;
815 }
816 return size;
817 }
818
819 static void
820 llvmpipe_memory_barrier(struct pipe_context *pipe,
821 unsigned flags)
822 {
823 /* this may be an overly large hammer for this nut. */
824 llvmpipe_finish(pipe, "barrier");
825 }
826
827 static struct pipe_memory_allocation *llvmpipe_allocate_memory(struct pipe_screen *screen, uint64_t size)
828 {
829 return os_malloc_aligned(size, 256);
830 }
831
832 static void llvmpipe_free_memory(struct pipe_screen *screen,
833 struct pipe_memory_allocation *pmem)
834 {
835 os_free_aligned(pmem);
836 }
837
838 static void llvmpipe_resource_bind_backing(struct pipe_screen *screen,
839 struct pipe_resource *pt,
840 struct pipe_memory_allocation *pmem,
841 uint64_t offset)
842 {
843 struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
844
845 if (!lpr->backable)
846 return;
847
848 if (llvmpipe_resource_is_texture(&lpr->base))
849 lpr->tex_data = (char *)pmem + offset;
850 else
851 lpr->data = (char *)pmem + offset;
852 lpr->backing_offset = offset;
853 }
854
855 static void *llvmpipe_map_memory(struct pipe_screen *screen,
856 struct pipe_memory_allocation *pmem)
857 {
858 return pmem;
859 }
860
861 static void llvmpipe_unmap_memory(struct pipe_screen *screen,
862 struct pipe_memory_allocation *pmem)
863 {
864 }
865
866 #ifdef DEBUG
867 void
868 llvmpipe_print_resources(void)
869 {
870 struct llvmpipe_resource *lpr;
871 unsigned n = 0, total = 0;
872
873 debug_printf("LLVMPIPE: current resources:\n");
874 foreach(lpr, &resource_list) {
875 unsigned size = llvmpipe_resource_size(&lpr->base);
876 debug_printf("resource %u at %p, size %ux%ux%u: %u bytes, refcount %u\n",
877 lpr->id, (void *) lpr,
878 lpr->base.width0, lpr->base.height0, lpr->base.depth0,
879 size, lpr->base.reference.count);
880 total += size;
881 n++;
882 }
883 debug_printf("LLVMPIPE: total size of %u resources: %u\n", n, total);
884 }
885 #endif
886
887 static void
888 llvmpipe_get_resource_info(struct pipe_screen *screen,
889 struct pipe_resource *resource,
890 unsigned *stride,
891 unsigned *offset)
892 {
893 struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
894
895 *stride = lpr->row_stride[0];
896 *offset = 0;
897 }
898
899 void
900 llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen)
901 {
902 #ifdef DEBUG
903 /* init linked list for tracking resources */
904 {
905 static boolean first_call = TRUE;
906 if (first_call) {
907 memset(&resource_list, 0, sizeof(resource_list));
908 make_empty_list(&resource_list);
909 first_call = FALSE;
910 }
911 }
912 #endif
913
914 screen->resource_create = llvmpipe_resource_create;
915 /* screen->resource_create_front = llvmpipe_resource_create_front; */
916 screen->resource_destroy = llvmpipe_resource_destroy;
917 screen->resource_from_handle = llvmpipe_resource_from_handle;
918 screen->resource_get_handle = llvmpipe_resource_get_handle;
919 screen->can_create_resource = llvmpipe_can_create_resource;
920
921 screen->resource_create_unbacked = llvmpipe_resource_create_unbacked;
922
923 screen->resource_get_info = llvmpipe_get_resource_info;
924 screen->allocate_memory = llvmpipe_allocate_memory;
925 screen->free_memory = llvmpipe_free_memory;
926 screen->map_memory = llvmpipe_map_memory;
927 screen->unmap_memory = llvmpipe_unmap_memory;
928
929 screen->resource_bind_backing = llvmpipe_resource_bind_backing;
930 }
931
932
933 void
934 llvmpipe_init_context_resource_funcs(struct pipe_context *pipe)
935 {
936 pipe->transfer_map = llvmpipe_transfer_map;
937 pipe->transfer_unmap = llvmpipe_transfer_unmap;
938
939 pipe->transfer_flush_region = u_default_transfer_flush_region;
940 pipe->buffer_subdata = u_default_buffer_subdata;
941 pipe->texture_subdata = u_default_texture_subdata;
942
943 pipe->memory_barrier = llvmpipe_memory_barrier;
944 }