1 /**************************************************************************
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
30 * Michel Dänzer <michel@tungstengraphics.com>
35 #include "pipe/p_context.h"
36 #include "pipe/p_defines.h"
38 #include "util/u_inlines.h"
39 #include "util/u_format.h"
40 #include "util/u_math.h"
41 #include "util/u_memory.h"
42 #include "util/u_transfer.h"
44 #include "lp_context.h"
46 #include "lp_screen.h"
47 #include "lp_tile_image.h"
48 #include "lp_texture.h"
50 #include "lp_tile_size.h"
52 #include "state_tracker/sw_winsys.h"
56 resource_is_texture(const struct pipe_resource
*resource
)
58 const unsigned tex_binds
= (PIPE_BIND_DISPLAY_TARGET
|
61 PIPE_BIND_DEPTH_STENCIL
|
62 PIPE_BIND_SAMPLER_VIEW
);
63 const struct llvmpipe_resource
*lpt
= llvmpipe_resource_const(resource
);
65 return (lpt
->base
.bind
& tex_binds
) ? TRUE
: FALSE
;
71 * Allocate storage for llvmpipe_texture::layout array.
72 * The number of elements is width_in_tiles * height_in_tiles.
74 static enum lp_texture_layout
*
75 alloc_layout_array(unsigned width
, unsigned height
)
77 const unsigned tx
= align(width
, TILE_SIZE
) / TILE_SIZE
;
78 const unsigned ty
= align(height
, TILE_SIZE
) / TILE_SIZE
;
81 assert(LP_TEX_LAYOUT_NONE
== 0); /* calloc'ing LP_TEX_LAYOUT_NONE here */
83 return (enum lp_texture_layout
*)
84 calloc(tx
* ty
, sizeof(enum lp_texture_layout
));
90 * Conventional allocation path for non-display textures:
91 * Just compute row strides here. Storage is allocated on demand later.
94 llvmpipe_texture_layout(struct llvmpipe_screen
*screen
,
95 struct llvmpipe_resource
*lpt
)
97 struct pipe_resource
*pt
= &lpt
->base
;
99 unsigned width
= pt
->width0
;
100 unsigned height
= pt
->height0
;
102 assert(LP_MAX_TEXTURE_2D_LEVELS
<= LP_MAX_TEXTURE_LEVELS
);
103 assert(LP_MAX_TEXTURE_3D_LEVELS
<= LP_MAX_TEXTURE_LEVELS
);
105 for (level
= 0; level
<= pt
->last_level
; level
++) {
106 const unsigned num_faces
= lpt
->base
.target
== PIPE_TEXTURE_CUBE
? 6 : 1;
107 unsigned nblocksx
, face
;
109 /* Allocate storage for whole quads. This is particularly important
110 * for depth surfaces, which are currently stored in a swizzled format.
112 nblocksx
= util_format_get_nblocksx(pt
->format
, align(width
, TILE_SIZE
));
115 align(nblocksx
* util_format_get_blocksize(pt
->format
), 16);
117 lpt
->tiles_per_row
[level
] = align(width
, TILE_SIZE
) / TILE_SIZE
;
119 for (face
= 0; face
< num_faces
; face
++) {
120 lpt
->layout
[face
][level
] = alloc_layout_array(width
, height
);
123 width
= u_minify(width
, 1);
124 height
= u_minify(height
, 1);
133 llvmpipe_displaytarget_layout(struct llvmpipe_screen
*screen
,
134 struct llvmpipe_resource
*lpt
)
136 struct sw_winsys
*winsys
= screen
->winsys
;
138 /* Round up the surface size to a multiple of the tile size to
139 * avoid tile clipping.
141 unsigned width
= align(lpt
->base
.width0
, TILE_SIZE
);
142 unsigned height
= align(lpt
->base
.height0
, TILE_SIZE
);
144 lpt
->tiles_per_row
[0] = align(width
, TILE_SIZE
) / TILE_SIZE
;
146 lpt
->layout
[0][0] = alloc_layout_array(width
, height
);
148 lpt
->dt
= winsys
->displaytarget_create(winsys
,
155 return lpt
->dt
!= NULL
;
159 static struct pipe_resource
*
160 llvmpipe_resource_create(struct pipe_screen
*_screen
,
161 const struct pipe_resource
*templat
)
163 static unsigned id_counter
= 0;
164 struct llvmpipe_screen
*screen
= llvmpipe_screen(_screen
);
165 struct llvmpipe_resource
*lpt
= CALLOC_STRUCT(llvmpipe_resource
);
169 lpt
->base
= *templat
;
170 pipe_reference_init(&lpt
->base
.reference
, 1);
171 lpt
->base
.screen
= &screen
->base
;
173 assert(lpt
->base
.bind
);
175 if (lpt
->base
.bind
& (PIPE_BIND_DISPLAY_TARGET
|
178 /* displayable surface */
179 if (!llvmpipe_displaytarget_layout(screen
, lpt
))
181 assert(lpt
->layout
[0][0][0] == LP_TEX_LAYOUT_NONE
);
183 else if (lpt
->base
.bind
& (PIPE_BIND_SAMPLER_VIEW
|
184 PIPE_BIND_DEPTH_STENCIL
)) {
186 if (!llvmpipe_texture_layout(screen
, lpt
))
188 assert(lpt
->layout
[0][0][0] == LP_TEX_LAYOUT_NONE
);
191 /* other data (vertex buffer, const buffer, etc) */
192 const enum pipe_format format
= templat
->format
;
193 const uint w
= templat
->width0
/ util_format_get_blockheight(format
);
194 const uint h
= templat
->height0
/ util_format_get_blockwidth(format
);
195 const uint d
= templat
->depth0
;
196 const uint bpp
= util_format_get_blocksize(format
);
197 const uint bytes
= w
* h
* d
* bpp
;
198 lpt
->data
= align_malloc(bytes
, 16);
203 lpt
->id
= id_counter
++;
214 llvmpipe_resource_destroy(struct pipe_screen
*pscreen
,
215 struct pipe_resource
*pt
)
217 struct llvmpipe_screen
*screen
= llvmpipe_screen(pscreen
);
218 struct llvmpipe_resource
*lpt
= llvmpipe_resource(pt
);
222 struct sw_winsys
*winsys
= screen
->winsys
;
223 winsys
->displaytarget_destroy(winsys
, lpt
->dt
);
225 else if (resource_is_texture(pt
)) {
226 /* regular texture */
227 const uint num_faces
= pt
->target
== PIPE_TEXTURE_CUBE
? 6 : 1;
230 /* free linear image data */
231 for (level
= 0; level
< Elements(lpt
->linear
); level
++) {
232 if (lpt
->linear
[level
].data
) {
233 align_free(lpt
->linear
[level
].data
);
234 lpt
->linear
[level
].data
= NULL
;
238 /* free tiled image data */
239 for (level
= 0; level
< Elements(lpt
->tiled
); level
++) {
240 if (lpt
->tiled
[level
].data
) {
241 align_free(lpt
->tiled
[level
].data
);
242 lpt
->tiled
[level
].data
= NULL
;
246 /* free layout flag arrays */
247 for (level
= 0; level
< Elements(lpt
->tiled
); level
++) {
248 for (face
= 0; face
< num_faces
; face
++) {
249 free(lpt
->layout
[face
][level
]);
250 lpt
->layout
[face
][level
] = NULL
;
254 else if (!lpt
->userBuffer
) {
256 align_free(lpt
->data
);
264 * Map a texture for read/write (rendering). Without any synchronization.
267 llvmpipe_resource_map(struct pipe_resource
*texture
,
271 enum lp_texture_usage tex_usage
,
272 enum lp_texture_layout layout
)
274 struct llvmpipe_resource
*lpt
= llvmpipe_resource(texture
);
278 assert(level
< LP_MAX_TEXTURE_LEVELS
);
280 assert(tex_usage
== LP_TEX_USAGE_READ
||
281 tex_usage
== LP_TEX_USAGE_READ_WRITE
||
282 tex_usage
== LP_TEX_USAGE_WRITE_ALL
);
284 assert(layout
== LP_TEX_LAYOUT_NONE
||
285 layout
== LP_TEX_LAYOUT_TILED
||
286 layout
== LP_TEX_LAYOUT_LINEAR
);
290 struct llvmpipe_screen
*screen
= llvmpipe_screen(texture
->screen
);
291 struct sw_winsys
*winsys
= screen
->winsys
;
294 if (tex_usage
== LP_TEX_USAGE_READ
) {
295 dt_usage
= PIPE_TRANSFER_READ
;
298 dt_usage
= PIPE_TRANSFER_READ_WRITE
;
305 /* FIXME: keep map count? */
306 map
= winsys
->displaytarget_map(winsys
, lpt
->dt
, dt_usage
);
308 /* install this linear image in texture data structure */
309 lpt
->linear
[level
].data
= map
;
311 map
= llvmpipe_get_texture_image(lpt
, face
, level
, tex_usage
, layout
);
316 else if (resource_is_texture(texture
)) {
317 /* regular texture */
318 const unsigned tex_height
= u_minify(texture
->height0
, level
);
319 const unsigned nblocksy
=
320 util_format_get_nblocksy(texture
->format
, tex_height
);
321 const unsigned stride
= lpt
->stride
[level
];
324 if (texture
->target
== PIPE_TEXTURE_CUBE
) {
326 offset = face * nblocksy * stride;
329 else if (texture
->target
== PIPE_TEXTURE_3D
) {
330 offset
= zslice
* nblocksy
* stride
;
338 map
= llvmpipe_get_texture_image(lpt
, face
, level
, tex_usage
, layout
);
350 * Unmap a texture. Without any synchronization.
353 llvmpipe_resource_unmap(struct pipe_resource
*texture
,
358 struct llvmpipe_resource
*lpt
= llvmpipe_resource(texture
);
362 struct llvmpipe_screen
*lp_screen
= llvmpipe_screen(texture
->screen
);
363 struct sw_winsys
*winsys
= lp_screen
->winsys
;
369 /* make sure linear image is up to date */
370 (void) llvmpipe_get_texture_image(lpt
, 0, 0,
372 LP_TEX_LAYOUT_LINEAR
);
374 winsys
->displaytarget_unmap(winsys
, lpt
->dt
);
380 llvmpipe_resource_data(struct pipe_resource
*resource
)
382 struct llvmpipe_resource
*lpt
= llvmpipe_resource(resource
);
384 assert((lpt
->base
.bind
& (PIPE_BIND_DISPLAY_TARGET
|
387 PIPE_BIND_SAMPLER_VIEW
)) == 0);
393 static struct pipe_resource
*
394 llvmpipe_resource_from_handle(struct pipe_screen
*screen
,
395 const struct pipe_resource
*template,
396 struct winsys_handle
*whandle
)
398 struct sw_winsys
*winsys
= llvmpipe_screen(screen
)->winsys
;
399 struct llvmpipe_resource
*lpt
= CALLOC_STRUCT(llvmpipe_resource
);
403 lpt
->base
= *template;
404 pipe_reference_init(&lpt
->base
.reference
, 1);
405 lpt
->base
.screen
= screen
;
407 lpt
->dt
= winsys
->displaytarget_from_handle(winsys
,
423 llvmpipe_resource_get_handle(struct pipe_screen
*screen
,
424 struct pipe_resource
*pt
,
425 struct winsys_handle
*whandle
)
427 struct sw_winsys
*winsys
= llvmpipe_screen(screen
)->winsys
;
428 struct llvmpipe_resource
*lpt
= llvmpipe_resource(pt
);
434 return winsys
->displaytarget_get_handle(winsys
, lpt
->dt
, whandle
);
438 static struct pipe_surface
*
439 llvmpipe_get_tex_surface(struct pipe_screen
*screen
,
440 struct pipe_resource
*pt
,
441 unsigned face
, unsigned level
, unsigned zslice
,
442 enum lp_texture_usage usage
)
444 struct pipe_surface
*ps
;
446 assert(level
<= pt
->last_level
);
448 ps
= CALLOC_STRUCT(pipe_surface
);
450 pipe_reference_init(&ps
->reference
, 1);
451 pipe_resource_reference(&ps
->texture
, pt
);
452 ps
->format
= pt
->format
;
453 ps
->width
= u_minify(pt
->width0
, level
);
454 ps
->height
= u_minify(pt
->height0
, level
);
466 llvmpipe_tex_surface_destroy(struct pipe_surface
*surf
)
468 /* Effectively do the texture_update work here - if texture images
469 * needed post-processing to put them into hardware layout, this is
470 * where it would happen. For llvmpipe, nothing to do.
472 assert(surf
->texture
);
473 pipe_resource_reference(&surf
->texture
, NULL
);
478 static struct pipe_transfer
*
479 llvmpipe_get_transfer(struct pipe_context
*pipe
,
480 struct pipe_resource
*resource
,
481 struct pipe_subresource sr
,
483 const struct pipe_box
*box
)
485 struct llvmpipe_resource
*lptex
= llvmpipe_resource(resource
);
486 struct llvmpipe_transfer
*lpt
;
489 assert(sr
.level
<= resource
->last_level
);
491 lpt
= CALLOC_STRUCT(llvmpipe_transfer
);
493 struct pipe_transfer
*pt
= &lpt
->base
;
494 pipe_resource_reference(&pt
->resource
, resource
);
497 pt
->stride
= lptex
->stride
[sr
.level
];
507 llvmpipe_transfer_destroy(struct pipe_context
*pipe
,
508 struct pipe_transfer
*transfer
)
510 /* Effectively do the texture_update work here - if texture images
511 * needed post-processing to put them into hardware layout, this is
512 * where it would happen. For llvmpipe, nothing to do.
514 assert (transfer
->resource
);
515 pipe_resource_reference(&transfer
->resource
, NULL
);
521 llvmpipe_transfer_map( struct pipe_context
*pipe
,
522 struct pipe_transfer
*transfer
)
524 struct llvmpipe_screen
*screen
= llvmpipe_screen(pipe
->screen
);
526 struct llvmpipe_resource
*lpt
;
527 enum pipe_format format
;
528 enum lp_texture_usage tex_usage
;
531 assert(transfer
->sr
.face
< 6);
532 assert(transfer
->sr
.level
< LP_MAX_TEXTURE_LEVELS
);
535 printf("tex_transfer_map(%d, %d %d x %d of %d x %d, usage %d )\n",
536 transfer->x, transfer->y, transfer->width, transfer->height,
537 transfer->texture->width0,
538 transfer->texture->height0,
542 if (transfer
->usage
== PIPE_TRANSFER_READ
) {
543 tex_usage
= LP_TEX_USAGE_READ
;
547 tex_usage
= LP_TEX_USAGE_READ_WRITE
;
552 struct llvmpipe_resource
*lpt
= llvmpipe_resource(transfer
->resource
);
553 printf("transfer map tex %u mode %s\n", lpt
->id
, mode
);
557 assert(transfer
->resource
);
558 lpt
= llvmpipe_resource(transfer
->resource
);
559 format
= lpt
->base
.format
;
562 * Transfers, like other pipe operations, must happen in order, so flush the
563 * context if necessary.
565 llvmpipe_flush_texture(pipe
,
570 !(transfer
->usage
& PIPE_TRANSFER_WRITE
), /* read_only */
571 TRUE
, /* cpu_access */
572 FALSE
); /* do_not_flush */
574 map
= llvmpipe_resource_map(transfer
->resource
,
578 tex_usage
, LP_TEX_LAYOUT_LINEAR
);
581 /* May want to do different things here depending on read/write nature
584 if (transfer
->usage
& PIPE_TRANSFER_WRITE
) {
585 /* Do something to notify sharing contexts of a texture change.
591 transfer
->box
.y
/ util_format_get_blockheight(format
) * transfer
->stride
+
592 transfer
->box
.x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
599 llvmpipe_transfer_unmap(struct pipe_context
*pipe
,
600 struct pipe_transfer
*transfer
)
602 assert(transfer
->resource
);
604 llvmpipe_resource_unmap(transfer
->resource
,
611 llvmpipe_is_resource_referenced( struct pipe_context
*pipe
,
612 struct pipe_resource
*presource
,
613 unsigned face
, unsigned level
)
615 struct llvmpipe_context
*llvmpipe
= llvmpipe_context( pipe
);
617 if (presource
->target
== PIPE_BUFFER
)
618 return PIPE_UNREFERENCED
;
620 return lp_setup_is_resource_referenced(llvmpipe
->setup
, presource
);
626 * Create buffer which wraps user-space data.
628 static struct pipe_resource
*
629 llvmpipe_user_buffer_create(struct pipe_screen
*screen
,
634 struct llvmpipe_resource
*buffer
;
636 buffer
= CALLOC_STRUCT(llvmpipe_resource
);
640 pipe_reference_init(&buffer
->base
.reference
, 1);
641 buffer
->base
.screen
= screen
;
642 buffer
->base
.format
= PIPE_FORMAT_R8_UNORM
; /* ?? */
643 buffer
->base
.bind
= bind_flags
;
644 buffer
->base
._usage
= PIPE_USAGE_IMMUTABLE
;
645 buffer
->base
.flags
= 0;
646 buffer
->base
.width0
= bytes
;
647 buffer
->base
.height0
= 1;
648 buffer
->base
.depth0
= 1;
649 buffer
->userBuffer
= TRUE
;
652 return &buffer
->base
;
657 * Compute size (in bytes) need to store a texture image / mipmap level,
658 * for just one cube face.
661 tex_image_face_size(const struct llvmpipe_resource
*lpt
, unsigned level
,
662 enum lp_texture_layout layout
)
664 /* for tiled layout, force a 32bpp format */
665 enum pipe_format format
= layout
== LP_TEX_LAYOUT_TILED
666 ? PIPE_FORMAT_B8G8R8A8_UNORM
: lpt
->base
.format
;
667 const unsigned height
= u_minify(lpt
->base
.height0
, level
);
668 const unsigned depth
= u_minify(lpt
->base
.depth0
, level
);
669 const unsigned nblocksy
=
670 util_format_get_nblocksy(format
, align(height
, TILE_SIZE
));
671 const unsigned buffer_size
=
672 nblocksy
* lpt
->stride
[level
] *
673 (lpt
->base
.target
== PIPE_TEXTURE_3D
? depth
: 1);
679 * Compute size (in bytes) need to store a texture image / mipmap level,
680 * including all cube faces.
683 tex_image_size(const struct llvmpipe_resource
*lpt
, unsigned level
,
684 enum lp_texture_layout layout
)
686 const unsigned buf_size
= tex_image_face_size(lpt
, level
, layout
);
687 const unsigned num_faces
= lpt
->base
.target
== PIPE_TEXTURE_CUBE
? 6 : 1;
688 return buf_size
* num_faces
;
693 * This function encapsulates some complicated logic for determining
694 * how to convert a tile of image data from linear layout to tiled
695 * layout, or vice versa.
696 * \param cur_layout the current tile layout
697 * \param target_layout the desired tile layout
698 * \param usage how the tile will be accessed (R/W vs. read-only, etc)
699 * \param new_layout_return returns the new layout mode
700 * \param convert_return returns TRUE if image conversion is needed
703 layout_logic(enum lp_texture_layout cur_layout
,
704 enum lp_texture_layout target_layout
,
705 enum lp_texture_usage usage
,
706 enum lp_texture_layout
*new_layout_return
,
709 enum lp_texture_layout other_layout
, new_layout
;
713 new_layout
= 99; /* debug check */
715 if (target_layout
== LP_TEX_LAYOUT_LINEAR
) {
716 other_layout
= LP_TEX_LAYOUT_TILED
;
719 assert(target_layout
== LP_TEX_LAYOUT_TILED
);
720 other_layout
= LP_TEX_LAYOUT_LINEAR
;
723 new_layout
= target_layout
; /* may get changed below */
725 if (cur_layout
== LP_TEX_LAYOUT_BOTH
) {
726 if (usage
== LP_TEX_USAGE_READ
) {
727 new_layout
= LP_TEX_LAYOUT_BOTH
;
730 else if (cur_layout
== other_layout
) {
731 if (usage
!= LP_TEX_USAGE_WRITE_ALL
) {
732 /* need to convert tiled data to linear or vice versa */
735 if (usage
== LP_TEX_USAGE_READ
)
736 new_layout
= LP_TEX_LAYOUT_BOTH
;
740 assert(cur_layout
== LP_TEX_LAYOUT_NONE
||
741 cur_layout
== target_layout
);
744 assert(new_layout
== LP_TEX_LAYOUT_BOTH
||
745 new_layout
== target_layout
);
747 *new_layout_return
= new_layout
;
752 * Return pointer to a texture image. No tiled/linear conversion is done.
755 llvmpipe_get_texture_image_address(struct llvmpipe_resource
*lpt
,
756 unsigned face
, unsigned level
,
757 enum lp_texture_layout layout
)
759 struct llvmpipe_texture_image
*img
;
760 unsigned face_offset
;
762 if (layout
== LP_TEX_LAYOUT_LINEAR
) {
763 img
= &lpt
->linear
[level
];
766 assert (layout
== LP_TEX_LAYOUT_TILED
);
767 img
= &lpt
->tiled
[level
];
771 face_offset
= face
* tex_image_face_size(lpt
, level
, layout
);
775 return (ubyte
*) img
->data
+ face_offset
;
781 * Return pointer to texture image data (either linear or tiled layout).
782 * \param usage one of LP_TEX_USAGE_READ/WRITE_ALL/READ_WRITE
783 * \param layout either LP_TEX_LAYOUT_LINEAR or LP_TEX_LAYOUT_TILED
786 llvmpipe_get_texture_image(struct llvmpipe_resource
*lpt
,
787 unsigned face
, unsigned level
,
788 enum lp_texture_usage usage
,
789 enum lp_texture_layout layout
)
792 * 'target' refers to the image which we're retrieving (either in
793 * tiled or linear layout).
794 * 'other' refers to the same image but in the other layout. (it may
797 struct llvmpipe_texture_image
*target_img
;
798 struct llvmpipe_texture_image
*other_img
;
801 const unsigned width
= u_minify(lpt
->base
.width0
, level
);
802 const unsigned height
= u_minify(lpt
->base
.height0
, level
);
803 const unsigned width_t
= align(width
, TILE_SIZE
) / TILE_SIZE
;
804 const unsigned height_t
= align(height
, TILE_SIZE
) / TILE_SIZE
;
805 enum lp_texture_layout other_layout
;
807 assert(layout
== LP_TEX_LAYOUT_NONE
||
808 layout
== LP_TEX_LAYOUT_TILED
||
809 layout
== LP_TEX_LAYOUT_LINEAR
);
811 assert(usage
== LP_TEX_USAGE_READ
||
812 usage
== LP_TEX_USAGE_READ_WRITE
||
813 usage
== LP_TEX_USAGE_WRITE_ALL
);
816 assert(lpt
->linear
[level
].data
);
819 /* which is target? which is other? */
820 if (layout
== LP_TEX_LAYOUT_LINEAR
) {
821 target_img
= &lpt
->linear
[level
];
822 other_img
= &lpt
->tiled
[level
];
823 other_layout
= LP_TEX_LAYOUT_TILED
;
826 target_img
= &lpt
->tiled
[level
];
827 other_img
= &lpt
->linear
[level
];
828 other_layout
= LP_TEX_LAYOUT_LINEAR
;
831 target_data
= target_img
->data
;
832 other_data
= other_img
->data
;
835 /* allocate memory for the target image now */
836 unsigned buffer_size
= tex_image_size(lpt
, level
, layout
);
837 target_img
->data
= align_malloc(buffer_size
, 16);
838 target_data
= target_img
->data
;
842 unsigned offset
= face
* tex_image_face_size(lpt
, level
, layout
);
844 target_data
= (uint8_t *) target_data
+ offset
;
847 other_data
= (uint8_t *) other_data
+ offset
;
851 if (layout
== LP_TEX_LAYOUT_NONE
) {
852 /* just allocating memory */
857 /* may need to convert other data to the requested layout */
858 enum lp_texture_layout new_layout
;
859 unsigned x
, y
, i
= 0;
861 /* loop over all image tiles, doing layout conversion where needed */
862 for (y
= 0; y
< height_t
; y
++) {
863 for (x
= 0; x
< width_t
; x
++) {
864 enum lp_texture_layout cur_layout
= lpt
->layout
[face
][level
][i
];
867 layout_logic(cur_layout
, layout
, usage
, &new_layout
, &convert
);
870 if (layout
== LP_TEX_LAYOUT_TILED
) {
871 lp_linear_to_tiled(other_data
, target_data
,
872 x
* TILE_SIZE
, y
* TILE_SIZE
,
873 TILE_SIZE
, TILE_SIZE
,
878 lp_tiled_to_linear(other_data
, target_data
,
879 x
* TILE_SIZE
, y
* TILE_SIZE
,
880 TILE_SIZE
, TILE_SIZE
,
886 lpt
->layout
[face
][level
][i
] = new_layout
;
894 for (i
= 0; i
< width_t
* height_t
; i
++) {
895 lpt
->layout
[face
][level
][i
] = layout
;
905 static INLINE
enum lp_texture_layout
906 llvmpipe_get_texture_tile_layout(const struct llvmpipe_resource
*lpt
,
907 unsigned face
, unsigned level
,
908 unsigned x
, unsigned y
)
911 assert(resource_is_texture(&lpt
->base
));
912 assert(x
< lpt
->tiles_per_row
[level
]);
913 i
= y
* lpt
->tiles_per_row
[level
] + x
;
914 return lpt
->layout
[face
][level
][i
];
919 llvmpipe_set_texture_tile_layout(struct llvmpipe_resource
*lpt
,
920 unsigned face
, unsigned level
,
921 unsigned x
, unsigned y
,
922 enum lp_texture_layout layout
)
925 assert(resource_is_texture(&lpt
->base
));
926 assert(x
< lpt
->tiles_per_row
[level
]);
927 i
= y
* lpt
->tiles_per_row
[level
] + x
;
928 lpt
->layout
[face
][level
][i
] = layout
;
933 * Get pointer to a linear image where the tile at (x,y) is known to be
935 * Conversion from tiled to linear will be done if necessary.
936 * \return pointer to start of image/face (not the tile)
939 llvmpipe_get_texture_tile_linear(struct llvmpipe_resource
*lpt
,
940 unsigned face
, unsigned level
,
941 enum lp_texture_usage usage
,
942 unsigned x
, unsigned y
)
944 struct llvmpipe_texture_image
*tiled_img
= &lpt
->tiled
[level
];
945 struct llvmpipe_texture_image
*linear_img
= &lpt
->linear
[level
];
946 enum lp_texture_layout cur_layout
, new_layout
;
947 const unsigned tx
= x
/ TILE_SIZE
, ty
= y
/ TILE_SIZE
;
950 assert(resource_is_texture(&lpt
->base
));
951 assert(x
% TILE_SIZE
== 0);
952 assert(y
% TILE_SIZE
== 0);
954 if (!linear_img
->data
) {
955 /* allocate memory for the tiled image now */
956 unsigned buffer_size
= tex_image_size(lpt
, level
, LP_TEX_LAYOUT_LINEAR
);
957 linear_img
->data
= align_malloc(buffer_size
, 16);
960 cur_layout
= llvmpipe_get_texture_tile_layout(lpt
, face
, level
, tx
, ty
);
962 layout_logic(cur_layout
, LP_TEX_LAYOUT_LINEAR
, usage
,
963 &new_layout
, &convert
);
966 lp_tiled_to_linear(tiled_img
->data
, linear_img
->data
,
967 x
, y
, TILE_SIZE
, TILE_SIZE
, lpt
->base
.format
,
971 if (new_layout
!= cur_layout
)
972 llvmpipe_set_texture_tile_layout(lpt
, face
, level
, tx
, ty
, new_layout
);
976 = face
* tex_image_face_size(lpt
, level
, LP_TEX_LAYOUT_LINEAR
);
977 return (ubyte
*) linear_img
->data
+ offset
;
980 return linear_img
->data
;
986 * Get pointer to tiled data for rendering.
987 * \return pointer to the tiled data at the given tile position
990 llvmpipe_get_texture_tile(struct llvmpipe_resource
*lpt
,
991 unsigned face
, unsigned level
,
992 enum lp_texture_usage usage
,
993 unsigned x
, unsigned y
)
995 const unsigned width
= u_minify(lpt
->base
.width0
, level
);
996 struct llvmpipe_texture_image
*tiled_img
= &lpt
->tiled
[level
];
997 struct llvmpipe_texture_image
*linear_img
= &lpt
->linear
[level
];
998 enum lp_texture_layout cur_layout
, new_layout
;
999 const unsigned tx
= x
/ TILE_SIZE
, ty
= y
/ TILE_SIZE
;
1002 assert(x
% TILE_SIZE
== 0);
1003 assert(y
% TILE_SIZE
== 0);
1005 if (!tiled_img
->data
) {
1006 /* allocate memory for the tiled image now */
1007 unsigned buffer_size
= tex_image_size(lpt
, level
, LP_TEX_LAYOUT_TILED
);
1008 tiled_img
->data
= align_malloc(buffer_size
, 16);
1011 cur_layout
= llvmpipe_get_texture_tile_layout(lpt
, face
, level
, tx
, ty
);
1013 layout_logic(cur_layout
, LP_TEX_LAYOUT_TILED
, usage
, &new_layout
, &convert
);
1015 lp_linear_to_tiled(linear_img
->data
, tiled_img
->data
,
1016 x
, y
, TILE_SIZE
, TILE_SIZE
, lpt
->base
.format
,
1017 lpt
->stride
[level
]);
1020 if (new_layout
!= cur_layout
)
1021 llvmpipe_set_texture_tile_layout(lpt
, face
, level
, tx
, ty
, new_layout
);
1023 /* compute, return address of the 64x64 tile */
1025 unsigned tiles_per_row
, tile_offset
, face_offset
;
1027 tiles_per_row
= align(width
, TILE_SIZE
) / TILE_SIZE
;
1029 assert(tiles_per_row
== lpt
->tiles_per_row
[level
]);
1031 tile_offset
= ty
* tiles_per_row
+ tx
;
1032 tile_offset
*= TILE_SIZE
* TILE_SIZE
* 4;
1034 assert(tiled_img
->data
);
1036 face_offset
= (face
> 0)
1037 ? (face
* tex_image_face_size(lpt
, level
, LP_TEX_LAYOUT_TILED
))
1040 return (ubyte
*) tiled_img
->data
+ face_offset
+ tile_offset
;
1046 llvmpipe_init_screen_resource_funcs(struct pipe_screen
*screen
)
1048 screen
->resource_create
= llvmpipe_resource_create
;
1049 screen
->resource_destroy
= llvmpipe_resource_destroy
;
1050 screen
->resource_from_handle
= llvmpipe_resource_from_handle
;
1051 screen
->resource_get_handle
= llvmpipe_resource_get_handle
;
1052 screen
->user_buffer_create
= llvmpipe_user_buffer_create
;
1054 screen
->get_tex_surface
= llvmpipe_get_tex_surface
;
1055 screen
->tex_surface_destroy
= llvmpipe_tex_surface_destroy
;
1060 llvmpipe_init_context_resource_funcs(struct pipe_context
*pipe
)
1062 pipe
->get_transfer
= llvmpipe_get_transfer
;
1063 pipe
->transfer_destroy
= llvmpipe_transfer_destroy
;
1064 pipe
->transfer_map
= llvmpipe_transfer_map
;
1065 pipe
->transfer_unmap
= llvmpipe_transfer_unmap
;
1066 pipe
->is_resource_referenced
= llvmpipe_is_resource_referenced
;
1068 pipe
->transfer_flush_region
= u_default_transfer_flush_region
;
1069 pipe
->transfer_inline_write
= u_default_transfer_inline_write
;