llvmpipe: don't crash/assert on out of memory
[mesa.git] / src / gallium / drivers / llvmpipe / lp_texture.c
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 * Michel Dänzer <michel@tungstengraphics.com>
31 */
32
33 #include <stdio.h>
34
35 #include "pipe/p_context.h"
36 #include "pipe/p_defines.h"
37
38 #include "util/u_inlines.h"
39 #include "util/u_format.h"
40 #include "util/u_math.h"
41 #include "util/u_memory.h"
42 #include "util/u_simple_list.h"
43 #include "util/u_transfer.h"
44
45 #include "lp_context.h"
46 #include "lp_flush.h"
47 #include "lp_screen.h"
48 #include "lp_tile_image.h"
49 #include "lp_texture.h"
50 #include "lp_setup.h"
51
52 #include "state_tracker/sw_winsys.h"
53
54
55 #ifdef DEBUG
56 static struct llvmpipe_resource resource_list;
57 #endif
58
59
60 static INLINE boolean
61 resource_is_texture(const struct pipe_resource *resource)
62 {
63 switch (resource->target) {
64 case PIPE_BUFFER:
65 return FALSE;
66 case PIPE_TEXTURE_1D:
67 case PIPE_TEXTURE_2D:
68 case PIPE_TEXTURE_3D:
69 case PIPE_TEXTURE_CUBE:
70 return TRUE;
71 default:
72 assert(0);
73 return FALSE;
74 }
75 }
76
77
78
79 /**
80 * Allocate storage for llvmpipe_texture::layout array.
81 * The number of elements is width_in_tiles * height_in_tiles.
82 */
83 static enum lp_texture_layout *
84 alloc_layout_array(unsigned num_slices, unsigned width, unsigned height)
85 {
86 const unsigned tx = align(width, TILE_SIZE) / TILE_SIZE;
87 const unsigned ty = align(height, TILE_SIZE) / TILE_SIZE;
88
89 assert(num_slices * tx * ty > 0);
90 assert(LP_TEX_LAYOUT_NONE == 0); /* calloc'ing LP_TEX_LAYOUT_NONE here */
91
92 return (enum lp_texture_layout *)
93 CALLOC(num_slices * tx * ty, sizeof(enum lp_texture_layout));
94 }
95
96
97
98 /**
99 * Conventional allocation path for non-display textures:
100 * Just compute row strides here. Storage is allocated on demand later.
101 */
102 static boolean
103 llvmpipe_texture_layout(struct llvmpipe_screen *screen,
104 struct llvmpipe_resource *lpr)
105 {
106 struct pipe_resource *pt = &lpr->base;
107 unsigned level;
108 unsigned width = pt->width0;
109 unsigned height = pt->height0;
110 unsigned depth = pt->depth0;
111
112 assert(LP_MAX_TEXTURE_2D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
113 assert(LP_MAX_TEXTURE_3D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
114
115 for (level = 0; level <= pt->last_level; level++) {
116
117 /* Row stride and image stride (for linear layout) */
118 {
119 unsigned alignment, nblocksx, nblocksy, block_size;
120
121 /* For non-compressed formats we need to align the texture size
122 * to the tile size to facilitate render-to-texture.
123 */
124 if (util_format_is_compressed(pt->format))
125 alignment = 1;
126 else
127 alignment = TILE_SIZE;
128
129 nblocksx = util_format_get_nblocksx(pt->format,
130 align(width, alignment));
131 nblocksy = util_format_get_nblocksy(pt->format,
132 align(height, alignment));
133 block_size = util_format_get_blocksize(pt->format);
134
135 lpr->row_stride[level] = align(nblocksx * block_size, 16);
136
137 lpr->img_stride[level] = lpr->row_stride[level] * nblocksy;
138 }
139
140 /* Size of the image in tiles (for tiled layout) */
141 {
142 const unsigned width_t = align(width, TILE_SIZE) / TILE_SIZE;
143 const unsigned height_t = align(height, TILE_SIZE) / TILE_SIZE;
144 lpr->tiles_per_row[level] = width_t;
145 lpr->tiles_per_image[level] = width_t * height_t;
146 }
147
148 /* Number of 3D image slices or cube faces */
149 {
150 unsigned num_slices;
151
152 if (lpr->base.target == PIPE_TEXTURE_CUBE)
153 num_slices = 6;
154 else if (lpr->base.target == PIPE_TEXTURE_3D)
155 num_slices = depth;
156 else
157 num_slices = 1;
158
159 lpr->num_slices_faces[level] = num_slices;
160
161 lpr->layout[level] = alloc_layout_array(num_slices, width, height);
162 }
163
164 /* Compute size of next mipmap level */
165 width = u_minify(width, 1);
166 height = u_minify(height, 1);
167 depth = u_minify(depth, 1);
168 }
169
170 return TRUE;
171 }
172
173
174
175 static boolean
176 llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen,
177 struct llvmpipe_resource *lpr)
178 {
179 struct sw_winsys *winsys = screen->winsys;
180
181 /* Round up the surface size to a multiple of the tile size to
182 * avoid tile clipping.
183 */
184 const unsigned width = align(lpr->base.width0, TILE_SIZE);
185 const unsigned height = align(lpr->base.height0, TILE_SIZE);
186 const unsigned width_t = align(width, TILE_SIZE) / TILE_SIZE;
187 const unsigned height_t = align(height, TILE_SIZE) / TILE_SIZE;
188
189 lpr->tiles_per_row[0] = width_t;
190 lpr->tiles_per_image[0] = width_t * height_t;
191 lpr->num_slices_faces[0] = 1;
192 lpr->img_stride[0] = 0;
193
194 lpr->layout[0] = alloc_layout_array(1, width, height);
195 //lpr->layout[0][0] = LP_TEX_LAYOUT_LINEAR;
196
197 lpr->dt = winsys->displaytarget_create(winsys,
198 lpr->base.bind,
199 lpr->base.format,
200 width, height,
201 16,
202 &lpr->row_stride[0] );
203
204 return lpr->dt != NULL;
205 }
206
207
208 static struct pipe_resource *
209 llvmpipe_resource_create(struct pipe_screen *_screen,
210 const struct pipe_resource *templat)
211 {
212 static unsigned id_counter = 0;
213 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
214 struct llvmpipe_resource *lpr = CALLOC_STRUCT(llvmpipe_resource);
215 if (!lpr)
216 return NULL;
217
218 lpr->base = *templat;
219 pipe_reference_init(&lpr->base.reference, 1);
220 lpr->base.screen = &screen->base;
221
222 /* assert(lpr->base.bind); */
223
224 if (resource_is_texture(&lpr->base)) {
225 if (lpr->base.bind & PIPE_BIND_DISPLAY_TARGET) {
226 /* displayable surface */
227 if (!llvmpipe_displaytarget_layout(screen, lpr))
228 goto fail;
229 assert(lpr->layout[0][0] == LP_TEX_LAYOUT_NONE);
230 }
231 else {
232 /* texture map */
233 if (!llvmpipe_texture_layout(screen, lpr))
234 goto fail;
235 assert(lpr->layout[0][0] == LP_TEX_LAYOUT_NONE);
236 }
237 assert(lpr->layout[0]);
238 }
239 else {
240 /* other data (vertex buffer, const buffer, etc) */
241 const enum pipe_format format = templat->format;
242 const uint w = templat->width0 / util_format_get_blockheight(format);
243 const uint h = templat->height0 / util_format_get_blockwidth(format);
244 const uint d = templat->depth0;
245 const uint bpp = util_format_get_blocksize(format);
246 const uint bytes = w * h * d * bpp;
247 lpr->data = align_malloc(bytes, 16);
248 if (!lpr->data)
249 goto fail;
250 }
251
252 lpr->id = id_counter++;
253
254 #ifdef DEBUG
255 insert_at_tail(&resource_list, lpr);
256 #endif
257
258 return &lpr->base;
259
260 fail:
261 FREE(lpr);
262 return NULL;
263 }
264
265
266 static void
267 llvmpipe_resource_destroy(struct pipe_screen *pscreen,
268 struct pipe_resource *pt)
269 {
270 struct llvmpipe_screen *screen = llvmpipe_screen(pscreen);
271 struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
272
273 if (lpr->dt) {
274 /* display target */
275 struct sw_winsys *winsys = screen->winsys;
276 winsys->displaytarget_destroy(winsys, lpr->dt);
277
278 if (lpr->tiled[0].data) {
279 align_free(lpr->tiled[0].data);
280 lpr->tiled[0].data = NULL;
281 }
282
283 FREE(lpr->layout[0]);
284 }
285 else if (resource_is_texture(pt)) {
286 /* regular texture */
287 uint level;
288
289 /* free linear image data */
290 for (level = 0; level < Elements(lpr->linear); level++) {
291 if (lpr->linear[level].data) {
292 align_free(lpr->linear[level].data);
293 lpr->linear[level].data = NULL;
294 }
295 }
296
297 /* free tiled image data */
298 for (level = 0; level < Elements(lpr->tiled); level++) {
299 if (lpr->tiled[level].data) {
300 align_free(lpr->tiled[level].data);
301 lpr->tiled[level].data = NULL;
302 }
303 }
304
305 /* free layout flag arrays */
306 for (level = 0; level < Elements(lpr->tiled); level++) {
307 FREE(lpr->layout[level]);
308 lpr->layout[level] = NULL;
309 }
310 }
311 else if (!lpr->userBuffer) {
312 assert(lpr->data);
313 align_free(lpr->data);
314 }
315
316 #ifdef DEBUG
317 if (lpr->next)
318 remove_from_list(lpr);
319 #endif
320
321 FREE(lpr);
322 }
323
324
325 /**
326 * Map a resource for read/write.
327 */
328 void *
329 llvmpipe_resource_map(struct pipe_resource *resource,
330 unsigned face,
331 unsigned level,
332 unsigned zslice,
333 enum lp_texture_usage tex_usage,
334 enum lp_texture_layout layout)
335 {
336 struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
337 uint8_t *map;
338
339 assert(face < 6);
340 assert(level < LP_MAX_TEXTURE_LEVELS);
341
342 assert(tex_usage == LP_TEX_USAGE_READ ||
343 tex_usage == LP_TEX_USAGE_READ_WRITE ||
344 tex_usage == LP_TEX_USAGE_WRITE_ALL);
345
346 assert(layout == LP_TEX_LAYOUT_NONE ||
347 layout == LP_TEX_LAYOUT_TILED ||
348 layout == LP_TEX_LAYOUT_LINEAR);
349
350 if (lpr->dt) {
351 /* display target */
352 struct llvmpipe_screen *screen = llvmpipe_screen(resource->screen);
353 struct sw_winsys *winsys = screen->winsys;
354 unsigned dt_usage;
355 uint8_t *map2;
356
357 if (tex_usage == LP_TEX_USAGE_READ) {
358 dt_usage = PIPE_TRANSFER_READ;
359 }
360 else {
361 dt_usage = PIPE_TRANSFER_READ_WRITE;
362 }
363
364 assert(face == 0);
365 assert(level == 0);
366 assert(zslice == 0);
367
368 /* FIXME: keep map count? */
369 map = winsys->displaytarget_map(winsys, lpr->dt, dt_usage);
370
371 /* install this linear image in texture data structure */
372 lpr->linear[level].data = map;
373
374 /* make sure tiled data gets converted to linear data */
375 map2 = llvmpipe_get_texture_image(lpr, 0, 0, tex_usage, layout);
376 if (layout == LP_TEX_LAYOUT_LINEAR)
377 assert(map == map2);
378
379 return map2;
380 }
381 else if (resource_is_texture(resource)) {
382 /* regular texture */
383 if (resource->target != PIPE_TEXTURE_CUBE) {
384 assert(face == 0);
385 }
386 if (resource->target != PIPE_TEXTURE_3D) {
387 assert(zslice == 0);
388 }
389
390 map = llvmpipe_get_texture_image(lpr, face + zslice, level,
391 tex_usage, layout);
392 return map;
393 }
394 else {
395 return lpr->data;
396 }
397 }
398
399
400 /**
401 * Unmap a resource.
402 */
403 void
404 llvmpipe_resource_unmap(struct pipe_resource *resource,
405 unsigned face,
406 unsigned level,
407 unsigned zslice)
408 {
409 struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
410
411 if (lpr->dt) {
412 /* display target */
413 struct llvmpipe_screen *lp_screen = llvmpipe_screen(resource->screen);
414 struct sw_winsys *winsys = lp_screen->winsys;
415
416 assert(face == 0);
417 assert(level == 0);
418 assert(zslice == 0);
419
420 /* make sure linear image is up to date */
421 (void) llvmpipe_get_texture_image(lpr, face + zslice, level,
422 LP_TEX_USAGE_READ,
423 LP_TEX_LAYOUT_LINEAR);
424
425 winsys->displaytarget_unmap(winsys, lpr->dt);
426 }
427 }
428
429
430 void *
431 llvmpipe_resource_data(struct pipe_resource *resource)
432 {
433 struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
434
435 assert(!resource_is_texture(resource));
436
437 return lpr->data;
438 }
439
440
441 static struct pipe_resource *
442 llvmpipe_resource_from_handle(struct pipe_screen *screen,
443 const struct pipe_resource *template,
444 struct winsys_handle *whandle)
445 {
446 struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
447 struct llvmpipe_resource *lpr = CALLOC_STRUCT(llvmpipe_resource);
448 if (!lpr)
449 return NULL;
450
451 lpr->base = *template;
452 pipe_reference_init(&lpr->base.reference, 1);
453 lpr->base.screen = screen;
454
455 lpr->dt = winsys->displaytarget_from_handle(winsys,
456 template,
457 whandle,
458 &lpr->row_stride[0]);
459 if (!lpr->dt)
460 goto fail;
461
462 return &lpr->base;
463
464 fail:
465 FREE(lpr);
466 return NULL;
467 }
468
469
470 static boolean
471 llvmpipe_resource_get_handle(struct pipe_screen *screen,
472 struct pipe_resource *pt,
473 struct winsys_handle *whandle)
474 {
475 struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
476 struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
477
478 assert(lpr->dt);
479 if (!lpr->dt)
480 return FALSE;
481
482 return winsys->displaytarget_get_handle(winsys, lpr->dt, whandle);
483 }
484
485
486 static struct pipe_surface *
487 llvmpipe_get_tex_surface(struct pipe_screen *screen,
488 struct pipe_resource *pt,
489 unsigned face, unsigned level, unsigned zslice,
490 unsigned usage)
491 {
492 struct pipe_surface *ps;
493
494 assert(level <= pt->last_level);
495
496 ps = CALLOC_STRUCT(pipe_surface);
497 if (ps) {
498 pipe_reference_init(&ps->reference, 1);
499 pipe_resource_reference(&ps->texture, pt);
500 ps->format = pt->format;
501 ps->width = u_minify(pt->width0, level);
502 ps->height = u_minify(pt->height0, level);
503 ps->usage = usage;
504
505 ps->face = face;
506 ps->level = level;
507 ps->zslice = zslice;
508 }
509 return ps;
510 }
511
512
513 static void
514 llvmpipe_tex_surface_destroy(struct pipe_surface *surf)
515 {
516 /* Effectively do the texture_update work here - if texture images
517 * needed post-processing to put them into hardware layout, this is
518 * where it would happen. For llvmpipe, nothing to do.
519 */
520 assert(surf->texture);
521 pipe_resource_reference(&surf->texture, NULL);
522 FREE(surf);
523 }
524
525
526 static struct pipe_transfer *
527 llvmpipe_get_transfer(struct pipe_context *pipe,
528 struct pipe_resource *resource,
529 struct pipe_subresource sr,
530 unsigned usage,
531 const struct pipe_box *box)
532 {
533 struct llvmpipe_resource *lprex = llvmpipe_resource(resource);
534 struct llvmpipe_transfer *lpr;
535
536 assert(resource);
537 assert(sr.level <= resource->last_level);
538
539 /*
540 * Transfers, like other pipe operations, must happen in order, so flush the
541 * context if necessary.
542 */
543 if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
544 boolean read_only = !(usage & PIPE_TRANSFER_WRITE);
545 boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK);
546 if (!llvmpipe_flush_resource(pipe, resource,
547 sr.face, sr.level,
548 0, /* flush_flags */
549 read_only,
550 TRUE, /* cpu_access */
551 do_not_block)) {
552 /*
553 * It would have blocked, but state tracker requested no to.
554 */
555 assert(do_not_block);
556 return NULL;
557 }
558 }
559
560 lpr = CALLOC_STRUCT(llvmpipe_transfer);
561 if (lpr) {
562 struct pipe_transfer *pt = &lpr->base;
563 pipe_resource_reference(&pt->resource, resource);
564 pt->box = *box;
565 pt->sr = sr;
566 pt->stride = lprex->row_stride[sr.level];
567 pt->slice_stride = lprex->img_stride[sr.level];
568 pt->usage = usage;
569
570 return pt;
571 }
572 return NULL;
573 }
574
575
576 static void
577 llvmpipe_transfer_destroy(struct pipe_context *pipe,
578 struct pipe_transfer *transfer)
579 {
580 /* Effectively do the texture_update work here - if texture images
581 * needed post-processing to put them into hardware layout, this is
582 * where it would happen. For llvmpipe, nothing to do.
583 */
584 assert (transfer->resource);
585 pipe_resource_reference(&transfer->resource, NULL);
586 FREE(transfer);
587 }
588
589
590 static void *
591 llvmpipe_transfer_map( struct pipe_context *pipe,
592 struct pipe_transfer *transfer )
593 {
594 struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen);
595 ubyte *map;
596 struct llvmpipe_resource *lpr;
597 enum pipe_format format;
598 enum lp_texture_usage tex_usage;
599 const char *mode;
600
601 assert(transfer->sr.face < 6);
602 assert(transfer->sr.level < LP_MAX_TEXTURE_LEVELS);
603
604 /*
605 printf("tex_transfer_map(%d, %d %d x %d of %d x %d, usage %d )\n",
606 transfer->x, transfer->y, transfer->width, transfer->height,
607 transfer->texture->width0,
608 transfer->texture->height0,
609 transfer->usage);
610 */
611
612 if (transfer->usage == PIPE_TRANSFER_READ) {
613 tex_usage = LP_TEX_USAGE_READ;
614 mode = "read";
615 }
616 else {
617 tex_usage = LP_TEX_USAGE_READ_WRITE;
618 mode = "read/write";
619 }
620
621 if (0) {
622 struct llvmpipe_resource *lpr = llvmpipe_resource(transfer->resource);
623 printf("transfer map tex %u mode %s\n", lpr->id, mode);
624 }
625
626
627 assert(transfer->resource);
628 lpr = llvmpipe_resource(transfer->resource);
629 format = lpr->base.format;
630
631 map = llvmpipe_resource_map(transfer->resource,
632 transfer->sr.face,
633 transfer->sr.level,
634 transfer->box.z,
635 tex_usage, LP_TEX_LAYOUT_LINEAR);
636
637
638 /* May want to do different things here depending on read/write nature
639 * of the map:
640 */
641 if (transfer->usage & PIPE_TRANSFER_WRITE) {
642 /* Do something to notify sharing contexts of a texture change.
643 */
644 screen->timestamp++;
645 }
646
647 map +=
648 transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
649 transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
650
651 return map;
652 }
653
654
655 static void
656 llvmpipe_transfer_unmap(struct pipe_context *pipe,
657 struct pipe_transfer *transfer)
658 {
659 assert(transfer->resource);
660
661 llvmpipe_resource_unmap(transfer->resource,
662 transfer->sr.face,
663 transfer->sr.level,
664 transfer->box.z);
665 }
666
667 static unsigned int
668 llvmpipe_is_resource_referenced( struct pipe_context *pipe,
669 struct pipe_resource *presource,
670 unsigned face, unsigned level)
671 {
672 struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
673
674 if (presource->target == PIPE_BUFFER)
675 return PIPE_UNREFERENCED;
676
677 return lp_setup_is_resource_referenced(llvmpipe->setup, presource);
678 }
679
680
681
682 /**
683 * Create buffer which wraps user-space data.
684 */
685 static struct pipe_resource *
686 llvmpipe_user_buffer_create(struct pipe_screen *screen,
687 void *ptr,
688 unsigned bytes,
689 unsigned bind_flags)
690 {
691 struct llvmpipe_resource *buffer;
692
693 buffer = CALLOC_STRUCT(llvmpipe_resource);
694 if(!buffer)
695 return NULL;
696
697 pipe_reference_init(&buffer->base.reference, 1);
698 buffer->base.screen = screen;
699 buffer->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */
700 buffer->base.bind = bind_flags;
701 buffer->base.usage = PIPE_USAGE_IMMUTABLE;
702 buffer->base.flags = 0;
703 buffer->base.width0 = bytes;
704 buffer->base.height0 = 1;
705 buffer->base.depth0 = 1;
706 buffer->userBuffer = TRUE;
707 buffer->data = ptr;
708
709 return &buffer->base;
710 }
711
712
713 /**
714 * Compute size (in bytes) need to store a texture image / mipmap level,
715 * for just one cube face or one 3D texture slice
716 */
717 static unsigned
718 tex_image_face_size(const struct llvmpipe_resource *lpr, unsigned level,
719 enum lp_texture_layout layout)
720 {
721 const unsigned width = u_minify(lpr->base.width0, level);
722 const unsigned height = u_minify(lpr->base.height0, level);
723
724 assert(layout == LP_TEX_LAYOUT_TILED ||
725 layout == LP_TEX_LAYOUT_LINEAR);
726
727 if (layout == LP_TEX_LAYOUT_TILED) {
728 /* for tiled layout, force a 32bpp format */
729 const enum pipe_format format = PIPE_FORMAT_B8G8R8A8_UNORM;
730 const unsigned block_size = util_format_get_blocksize(format);
731 const unsigned nblocksy =
732 util_format_get_nblocksy(format, align(height, TILE_SIZE));
733 const unsigned nblocksx =
734 util_format_get_nblocksx(format, align(width, TILE_SIZE));
735 const unsigned buffer_size = block_size * nblocksy * nblocksx;
736 return buffer_size;
737 }
738 else {
739 /* we already computed this */
740 return lpr->img_stride[level];
741 }
742 }
743
744
745 /**
746 * Compute size (in bytes) need to store a texture image / mipmap level,
747 * including all cube faces or 3D image slices
748 */
749 static unsigned
750 tex_image_size(const struct llvmpipe_resource *lpr, unsigned level,
751 enum lp_texture_layout layout)
752 {
753 const unsigned buf_size = tex_image_face_size(lpr, level, layout);
754 return buf_size * lpr->num_slices_faces[level];
755 }
756
757
758 /**
759 * This function encapsulates some complicated logic for determining
760 * how to convert a tile of image data from linear layout to tiled
761 * layout, or vice versa.
762 * \param cur_layout the current tile layout
763 * \param target_layout the desired tile layout
764 * \param usage how the tile will be accessed (R/W vs. read-only, etc)
765 * \param new_layout_return returns the new layout mode
766 * \param convert_return returns TRUE if image conversion is needed
767 */
768 static void
769 layout_logic(enum lp_texture_layout cur_layout,
770 enum lp_texture_layout target_layout,
771 enum lp_texture_usage usage,
772 enum lp_texture_layout *new_layout_return,
773 boolean *convert)
774 {
775 enum lp_texture_layout other_layout, new_layout;
776
777 *convert = FALSE;
778
779 new_layout = 99; /* debug check */
780
781 if (target_layout == LP_TEX_LAYOUT_LINEAR) {
782 other_layout = LP_TEX_LAYOUT_TILED;
783 }
784 else {
785 assert(target_layout == LP_TEX_LAYOUT_TILED);
786 other_layout = LP_TEX_LAYOUT_LINEAR;
787 }
788
789 new_layout = target_layout; /* may get changed below */
790
791 if (cur_layout == LP_TEX_LAYOUT_BOTH) {
792 if (usage == LP_TEX_USAGE_READ) {
793 new_layout = LP_TEX_LAYOUT_BOTH;
794 }
795 }
796 else if (cur_layout == other_layout) {
797 if (usage != LP_TEX_USAGE_WRITE_ALL) {
798 /* need to convert tiled data to linear or vice versa */
799 *convert = TRUE;
800
801 if (usage == LP_TEX_USAGE_READ)
802 new_layout = LP_TEX_LAYOUT_BOTH;
803 }
804 }
805 else {
806 assert(cur_layout == LP_TEX_LAYOUT_NONE ||
807 cur_layout == target_layout);
808 }
809
810 assert(new_layout == LP_TEX_LAYOUT_BOTH ||
811 new_layout == target_layout);
812
813 *new_layout_return = new_layout;
814 }
815
816
817 /**
818 * Return pointer to a 2D texture image/face/slice.
819 * No tiled/linear conversion is done.
820 */
821 ubyte *
822 llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
823 unsigned face_slice, unsigned level,
824 enum lp_texture_layout layout)
825 {
826 struct llvmpipe_texture_image *img;
827 unsigned offset;
828
829 if (layout == LP_TEX_LAYOUT_LINEAR) {
830 img = &lpr->linear[level];
831 }
832 else {
833 assert (layout == LP_TEX_LAYOUT_TILED);
834 img = &lpr->tiled[level];
835 }
836
837 if (face_slice > 0)
838 offset = face_slice * tex_image_face_size(lpr, level, layout);
839 else
840 offset = 0;
841
842 return (ubyte *) img->data + offset;
843 }
844
845
846 static INLINE enum lp_texture_layout
847 llvmpipe_get_texture_tile_layout(const struct llvmpipe_resource *lpr,
848 unsigned face_slice, unsigned level,
849 unsigned x, unsigned y)
850 {
851 uint i;
852 assert(resource_is_texture(&lpr->base));
853 assert(x < lpr->tiles_per_row[level]);
854 i = face_slice * lpr->tiles_per_image[level]
855 + y * lpr->tiles_per_row[level] + x;
856 return lpr->layout[level][i];
857 }
858
859
860 static INLINE void
861 llvmpipe_set_texture_tile_layout(struct llvmpipe_resource *lpr,
862 unsigned face_slice, unsigned level,
863 unsigned x, unsigned y,
864 enum lp_texture_layout layout)
865 {
866 uint i;
867 assert(resource_is_texture(&lpr->base));
868 assert(x < lpr->tiles_per_row[level]);
869 i = face_slice * lpr->tiles_per_image[level]
870 + y * lpr->tiles_per_row[level] + x;
871 lpr->layout[level][i] = layout;
872 }
873
874
875 /**
876 * Set the layout mode for all tiles in a particular image.
877 */
878 static INLINE void
879 llvmpipe_set_texture_image_layout(struct llvmpipe_resource *lpr,
880 unsigned face_slice, unsigned level,
881 unsigned width_t, unsigned height_t,
882 enum lp_texture_layout layout)
883 {
884 const unsigned start = face_slice * lpr->tiles_per_image[level];
885 unsigned i;
886
887 for (i = 0; i < width_t * height_t; i++) {
888 lpr->layout[level][start + i] = layout;
889 }
890 }
891
892
893 /**
894 * Allocate storage for a linear or tile texture image (all cube
895 * faces and all 3D slices.
896 */
897 static void
898 alloc_image_data(struct llvmpipe_resource *lpr, unsigned level,
899 enum lp_texture_layout layout)
900 {
901 if (lpr->dt)
902 assert(level == 0);
903
904 if (layout == LP_TEX_LAYOUT_TILED) {
905 /* tiled data is stored in regular memory */
906 uint buffer_size = tex_image_size(lpr, level, layout);
907 lpr->tiled[level].data = align_malloc(buffer_size, 16);
908 }
909 else {
910 assert(layout == LP_TEX_LAYOUT_LINEAR);
911 if (lpr->dt) {
912 /* we get the linear memory from the winsys */
913 struct llvmpipe_screen *screen = llvmpipe_screen(lpr->base.screen);
914 struct sw_winsys *winsys = screen->winsys;
915
916 lpr->linear[0].data =
917 winsys->displaytarget_map(winsys, lpr->dt,
918 PIPE_TRANSFER_READ_WRITE);
919 }
920 else {
921 /* not a display target - allocate regular memory */
922 uint buffer_size = tex_image_size(lpr, level, LP_TEX_LAYOUT_LINEAR);
923 lpr->linear[level].data = align_malloc(buffer_size, 16);
924 }
925 }
926 }
927
928
929
930 /**
931 * Return pointer to texture image data (either linear or tiled layout)
932 * for a particular cube face or 3D texture slice.
933 *
934 * \param face_slice the cube face or 3D slice of interest
935 * \param usage one of LP_TEX_USAGE_READ/WRITE_ALL/READ_WRITE
936 * \param layout either LP_TEX_LAYOUT_LINEAR or _TILED or _NONE
937 */
938 void *
939 llvmpipe_get_texture_image(struct llvmpipe_resource *lpr,
940 unsigned face_slice, unsigned level,
941 enum lp_texture_usage usage,
942 enum lp_texture_layout layout)
943 {
944 /*
945 * 'target' refers to the image which we're retrieving (either in
946 * tiled or linear layout).
947 * 'other' refers to the same image but in the other layout. (it may
948 * or may not exist.
949 */
950 struct llvmpipe_texture_image *target_img;
951 struct llvmpipe_texture_image *other_img;
952 void *target_data;
953 void *other_data;
954 const unsigned width = u_minify(lpr->base.width0, level);
955 const unsigned height = u_minify(lpr->base.height0, level);
956 const unsigned width_t = align(width, TILE_SIZE) / TILE_SIZE;
957 const unsigned height_t = align(height, TILE_SIZE) / TILE_SIZE;
958 enum lp_texture_layout other_layout;
959 boolean only_allocate;
960
961 assert(layout == LP_TEX_LAYOUT_NONE ||
962 layout == LP_TEX_LAYOUT_TILED ||
963 layout == LP_TEX_LAYOUT_LINEAR);
964
965 assert(usage == LP_TEX_USAGE_READ ||
966 usage == LP_TEX_USAGE_READ_WRITE ||
967 usage == LP_TEX_USAGE_WRITE_ALL);
968
969 /* check for the special case of layout == LP_TEX_LAYOUT_NONE */
970 if (layout == LP_TEX_LAYOUT_NONE) {
971 only_allocate = TRUE;
972 layout = LP_TEX_LAYOUT_TILED;
973 }
974 else {
975 only_allocate = FALSE;
976 }
977
978 if (lpr->dt) {
979 assert(lpr->linear[level].data);
980 }
981
982 /* which is target? which is other? */
983 if (layout == LP_TEX_LAYOUT_LINEAR) {
984 target_img = &lpr->linear[level];
985 other_img = &lpr->tiled[level];
986 other_layout = LP_TEX_LAYOUT_TILED;
987 }
988 else {
989 target_img = &lpr->tiled[level];
990 other_img = &lpr->linear[level];
991 other_layout = LP_TEX_LAYOUT_LINEAR;
992 }
993
994 target_data = target_img->data;
995 other_data = other_img->data;
996
997 if (!target_data) {
998 /* allocate memory for the target image now */
999 alloc_image_data(lpr, level, layout);
1000 target_data = target_img->data;
1001 }
1002
1003 if (face_slice > 0) {
1004 unsigned target_offset, other_offset;
1005
1006 target_offset = face_slice * tex_image_face_size(lpr, level, layout);
1007 other_offset = face_slice * tex_image_face_size(lpr, level, other_layout);
1008 if (target_data) {
1009 target_data = (uint8_t *) target_data + target_offset;
1010 }
1011 if (other_data) {
1012 other_data = (uint8_t *) other_data + other_offset;
1013 }
1014 }
1015
1016 if (only_allocate) {
1017 /* Just allocating tiled memory. Don't initialize it from the
1018 * linear data if it exists.
1019 */
1020 return target_data;
1021 }
1022
1023 if (other_data) {
1024 /* may need to convert other data to the requested layout */
1025 enum lp_texture_layout new_layout;
1026 unsigned x, y;
1027
1028 /* loop over all image tiles, doing layout conversion where needed */
1029 for (y = 0; y < height_t; y++) {
1030 for (x = 0; x < width_t; x++) {
1031 enum lp_texture_layout cur_layout =
1032 llvmpipe_get_texture_tile_layout(lpr, face_slice, level, x, y);
1033 boolean convert;
1034
1035 layout_logic(cur_layout, layout, usage, &new_layout, &convert);
1036
1037 if (convert && other_data && target_data) {
1038 if (layout == LP_TEX_LAYOUT_TILED) {
1039 lp_linear_to_tiled(other_data, target_data,
1040 x * TILE_SIZE, y * TILE_SIZE,
1041 TILE_SIZE, TILE_SIZE,
1042 lpr->base.format,
1043 lpr->row_stride[level],
1044 lpr->tiles_per_row[level]);
1045 }
1046 else {
1047 assert(layout == LP_TEX_LAYOUT_LINEAR);
1048 lp_tiled_to_linear(other_data, target_data,
1049 x * TILE_SIZE, y * TILE_SIZE,
1050 TILE_SIZE, TILE_SIZE,
1051 lpr->base.format,
1052 lpr->row_stride[level],
1053 lpr->tiles_per_row[level]);
1054 }
1055 }
1056
1057 if (new_layout != cur_layout)
1058 llvmpipe_set_texture_tile_layout(lpr, face_slice, level, x, y,
1059 new_layout);
1060 }
1061 }
1062 }
1063 else {
1064 /* no other data */
1065 llvmpipe_set_texture_image_layout(lpr, face_slice, level,
1066 width_t, height_t, layout);
1067 }
1068
1069 return target_data;
1070 }
1071
1072
1073 /**
1074 * Return pointer to start of a texture image (1D, 2D, 3D, CUBE).
1075 * All cube faces and 3D slices will be converted to the requested
1076 * layout if needed.
1077 * This is typically used when we're about to sample from a texture.
1078 */
1079 void *
1080 llvmpipe_get_texture_image_all(struct llvmpipe_resource *lpr,
1081 unsigned level,
1082 enum lp_texture_usage usage,
1083 enum lp_texture_layout layout)
1084 {
1085 const int slices = lpr->num_slices_faces[level];
1086 int slice;
1087 void *map = NULL;
1088
1089 assert(slices > 0);
1090
1091 for (slice = slices - 1; slice >= 0; slice--) {
1092 map = llvmpipe_get_texture_image(lpr, slice, level, usage, layout);
1093 }
1094
1095 return map;
1096 }
1097
1098
1099 /**
1100 * Get pointer to a linear image (not the tile!) where the tile at (x,y)
1101 * is known to be in linear layout.
1102 * Conversion from tiled to linear will be done if necessary.
1103 * \return pointer to start of image/face (not the tile)
1104 */
1105 ubyte *
1106 llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpr,
1107 unsigned face_slice, unsigned level,
1108 enum lp_texture_usage usage,
1109 unsigned x, unsigned y)
1110 {
1111 struct llvmpipe_texture_image *linear_img = &lpr->linear[level];
1112 enum lp_texture_layout cur_layout, new_layout;
1113 const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE;
1114 boolean convert;
1115 uint8_t *tiled_image, *linear_image;
1116
1117 assert(resource_is_texture(&lpr->base));
1118 assert(x % TILE_SIZE == 0);
1119 assert(y % TILE_SIZE == 0);
1120
1121 if (!linear_img->data) {
1122 /* allocate memory for the linear image now */
1123 alloc_image_data(lpr, level, LP_TEX_LAYOUT_LINEAR);
1124 }
1125
1126 /* compute address of the slice/face of the image that contains the tile */
1127 tiled_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
1128 LP_TEX_LAYOUT_TILED);
1129 linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
1130 LP_TEX_LAYOUT_LINEAR);
1131
1132 /* get current tile layout and determine if data conversion is needed */
1133 cur_layout = llvmpipe_get_texture_tile_layout(lpr, face_slice, level, tx, ty);
1134
1135 layout_logic(cur_layout, LP_TEX_LAYOUT_LINEAR, usage,
1136 &new_layout, &convert);
1137
1138 if (convert) {
1139 lp_tiled_to_linear(tiled_image, linear_image,
1140 x, y, TILE_SIZE, TILE_SIZE, lpr->base.format,
1141 lpr->row_stride[level],
1142 lpr->tiles_per_row[level]);
1143 }
1144
1145 if (new_layout != cur_layout)
1146 llvmpipe_set_texture_tile_layout(lpr, face_slice, level, tx, ty, new_layout);
1147
1148 return linear_image;
1149 }
1150
1151
1152 /**
1153 * Get pointer to tiled data for rendering.
1154 * \return pointer to the tiled data at the given tile position
1155 */
1156 ubyte *
1157 llvmpipe_get_texture_tile(struct llvmpipe_resource *lpr,
1158 unsigned face_slice, unsigned level,
1159 enum lp_texture_usage usage,
1160 unsigned x, unsigned y)
1161 {
1162 struct llvmpipe_texture_image *tiled_img = &lpr->tiled[level];
1163 enum lp_texture_layout cur_layout, new_layout;
1164 const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE;
1165 boolean convert;
1166 uint8_t *tiled_image, *linear_image;
1167 unsigned tile_offset;
1168
1169 assert(x % TILE_SIZE == 0);
1170 assert(y % TILE_SIZE == 0);
1171
1172 if (!tiled_img->data) {
1173 /* allocate memory for the tiled image now */
1174 alloc_image_data(lpr, level, LP_TEX_LAYOUT_TILED);
1175 }
1176
1177 /* compute address of the slice/face of the image that contains the tile */
1178 tiled_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
1179 LP_TEX_LAYOUT_TILED);
1180 linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
1181 LP_TEX_LAYOUT_LINEAR);
1182
1183 /* get current tile layout and see if we need to convert the data */
1184 cur_layout = llvmpipe_get_texture_tile_layout(lpr, face_slice, level, tx, ty);
1185
1186 layout_logic(cur_layout, LP_TEX_LAYOUT_TILED, usage, &new_layout, &convert);
1187 if (convert && linear_image && tiled_image) {
1188 lp_linear_to_tiled(linear_image, tiled_image,
1189 x, y, TILE_SIZE, TILE_SIZE, lpr->base.format,
1190 lpr->row_stride[level],
1191 lpr->tiles_per_row[level]);
1192 }
1193
1194 if (!tiled_image)
1195 return NULL;
1196
1197 if (new_layout != cur_layout)
1198 llvmpipe_set_texture_tile_layout(lpr, face_slice, level, tx, ty, new_layout);
1199
1200 /* compute, return address of the 64x64 tile */
1201 tile_offset = (ty * lpr->tiles_per_row[level] + tx)
1202 * TILE_SIZE * TILE_SIZE * 4;
1203
1204 return (ubyte *) tiled_image + tile_offset;
1205 }
1206
1207
1208 /**
1209 * Return size of resource in bytes
1210 */
1211 unsigned
1212 llvmpipe_resource_size(const struct pipe_resource *resource)
1213 {
1214 const struct llvmpipe_resource *lpr = llvmpipe_resource_const(resource);
1215 unsigned lvl, size = 0;
1216
1217 for (lvl = 0; lvl <= lpr->base.last_level; lvl++) {
1218 if (lpr->linear[lvl].data)
1219 size += tex_image_size(lpr, lvl, LP_TEX_LAYOUT_LINEAR);
1220
1221 if (lpr->tiled[lvl].data)
1222 size += tex_image_size(lpr, lvl, LP_TEX_LAYOUT_TILED);
1223 }
1224
1225 return size;
1226 }
1227
1228
1229 #ifdef DEBUG
1230 void
1231 llvmpipe_print_resources(void)
1232 {
1233 struct llvmpipe_resource *lpr;
1234 unsigned n = 0, total = 0;
1235
1236 debug_printf("LLVMPIPE: current resources:\n");
1237 foreach(lpr, &resource_list) {
1238 unsigned size = llvmpipe_resource_size(&lpr->base);
1239 debug_printf("resource %u at %p, size %ux%ux%u: %u bytes, refcount %u\n",
1240 lpr->id, (void *) lpr,
1241 lpr->base.width0, lpr->base.height0, lpr->base.depth0,
1242 size, lpr->base.reference.count);
1243 total += size;
1244 n++;
1245 }
1246 debug_printf("LLVMPIPE: total size of %u resources: %u\n", n, total);
1247 }
1248 #endif
1249
1250
1251 void
1252 llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen)
1253 {
1254 #ifdef DEBUG
1255 /* init linked list for tracking resources */
1256 {
1257 static boolean first_call = TRUE;
1258 if (first_call) {
1259 memset(&resource_list, 0, sizeof(resource_list));
1260 make_empty_list(&resource_list);
1261 first_call = FALSE;
1262 }
1263 }
1264 #endif
1265
1266 screen->resource_create = llvmpipe_resource_create;
1267 screen->resource_destroy = llvmpipe_resource_destroy;
1268 screen->resource_from_handle = llvmpipe_resource_from_handle;
1269 screen->resource_get_handle = llvmpipe_resource_get_handle;
1270 screen->user_buffer_create = llvmpipe_user_buffer_create;
1271
1272 screen->get_tex_surface = llvmpipe_get_tex_surface;
1273 screen->tex_surface_destroy = llvmpipe_tex_surface_destroy;
1274 }
1275
1276
1277 void
1278 llvmpipe_init_context_resource_funcs(struct pipe_context *pipe)
1279 {
1280 pipe->get_transfer = llvmpipe_get_transfer;
1281 pipe->transfer_destroy = llvmpipe_transfer_destroy;
1282 pipe->transfer_map = llvmpipe_transfer_map;
1283 pipe->transfer_unmap = llvmpipe_transfer_unmap;
1284 pipe->is_resource_referenced = llvmpipe_is_resource_referenced;
1285
1286 pipe->transfer_flush_region = u_default_transfer_flush_region;
1287 pipe->transfer_inline_write = u_default_transfer_inline_write;
1288 }