Merge branch 'mesa_7_6_branch'
[mesa.git] / src / gallium / drivers / llvmpipe / lp_texture.c
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 * Michel Dänzer <michel@tungstengraphics.com>
31 */
32
33 #include "pipe/p_context.h"
34 #include "pipe/p_defines.h"
35 #include "pipe/p_inlines.h"
36 #include "pipe/internal/p_winsys_screen.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39
40 #include "lp_context.h"
41 #include "lp_state.h"
42 #include "lp_texture.h"
43 #include "lp_tex_cache.h"
44 #include "lp_screen.h"
45 #include "lp_winsys.h"
46
47
48 /* Simple, maximally packed layout.
49 */
50
51
52 /* Conventional allocation path for non-display textures:
53 */
54 static boolean
55 llvmpipe_texture_layout(struct llvmpipe_screen *screen,
56 struct llvmpipe_texture * lpt)
57 {
58 struct pipe_texture *pt = &lpt->base;
59 unsigned level;
60 unsigned width = pt->width[0];
61 unsigned height = pt->height[0];
62 unsigned depth = pt->depth[0];
63
64 unsigned buffer_size = 0;
65
66 pf_get_block(lpt->base.format, &lpt->base.block);
67
68 for (level = 0; level <= pt->last_level; level++) {
69 pt->width[level] = width;
70 pt->height[level] = height;
71 pt->depth[level] = depth;
72 pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width);
73 pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height);
74 lpt->stride[level] = align(pt->nblocksx[level]*pt->block.size, 16);
75
76 lpt->level_offset[level] = buffer_size;
77
78 buffer_size += (pt->nblocksy[level] *
79 ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
80 lpt->stride[level]);
81
82 width = minify(width);
83 height = minify(height);
84 depth = minify(depth);
85 }
86
87 lpt->data = align_malloc(buffer_size, 16);
88
89 return lpt->data != NULL;
90 }
91
92 static boolean
93 llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen,
94 struct llvmpipe_texture * lpt)
95 {
96 struct llvmpipe_winsys *winsys = screen->winsys;
97
98 pf_get_block(lpt->base.format, &lpt->base.block);
99 lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width[0]);
100 lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height[0]);
101
102 lpt->dt = winsys->displaytarget_create(winsys,
103 lpt->base.format,
104 lpt->base.width[0],
105 lpt->base.height[0],
106 16,
107 &lpt->stride[0] );
108
109 return lpt->dt != NULL;
110 }
111
112
113
114
115
116 static struct pipe_texture *
117 llvmpipe_texture_create(struct pipe_screen *_screen,
118 const struct pipe_texture *templat)
119 {
120 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
121 struct llvmpipe_texture *lpt = CALLOC_STRUCT(llvmpipe_texture);
122 if (!lpt)
123 return NULL;
124
125 lpt->base = *templat;
126 pipe_reference_init(&lpt->base.reference, 1);
127 lpt->base.screen = &screen->base;
128
129 /* XXX: The xlib state tracker is brain-dead and will request
130 * PIPE_FORMAT_Z16_UNORM no matter how much we tell it we don't support it.
131 */
132 if(lpt->base.format == PIPE_FORMAT_Z16_UNORM)
133 lpt->base.format = PIPE_FORMAT_Z32_UNORM;
134
135 if (lpt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
136 PIPE_TEXTURE_USAGE_PRIMARY)) {
137 if (!llvmpipe_displaytarget_layout(screen, lpt))
138 goto fail;
139 }
140 else {
141 if (!llvmpipe_texture_layout(screen, lpt))
142 goto fail;
143 }
144
145 return &lpt->base;
146
147 fail:
148 FREE(lpt);
149 return NULL;
150 }
151
152
153 static struct pipe_texture *
154 llvmpipe_texture_blanket(struct pipe_screen * screen,
155 const struct pipe_texture *base,
156 const unsigned *stride,
157 struct pipe_buffer *buffer)
158 {
159 /* FIXME */
160 #if 0
161 struct llvmpipe_texture *lpt;
162 assert(screen);
163
164 /* Only supports one type */
165 if (base->target != PIPE_TEXTURE_2D ||
166 base->last_level != 0 ||
167 base->depth[0] != 1) {
168 return NULL;
169 }
170
171 lpt = CALLOC_STRUCT(llvmpipe_texture);
172 if (!lpt)
173 return NULL;
174
175 lpt->base = *base;
176 pipe_reference_init(&lpt->base.reference, 1);
177 lpt->base.screen = screen;
178 lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width[0]);
179 lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height[0]);
180 lpt->stride[0] = stride[0];
181
182 pipe_buffer_reference(&lpt->buffer, buffer);
183
184 return &lpt->base;
185 #else
186 return NULL;
187 #endif
188 }
189
190
191 static void
192 llvmpipe_texture_destroy(struct pipe_texture *pt)
193 {
194 struct llvmpipe_screen *screen = llvmpipe_screen(pt->screen);
195 struct llvmpipe_texture *lpt = llvmpipe_texture(pt);
196
197 if(lpt->dt) {
198 struct llvmpipe_winsys *winsys = screen->winsys;
199 winsys->displaytarget_destroy(winsys, lpt->dt);
200 }
201 else
202 align_free(lpt->data);
203
204 FREE(lpt);
205 }
206
207
208 static struct pipe_surface *
209 llvmpipe_get_tex_surface(struct pipe_screen *screen,
210 struct pipe_texture *pt,
211 unsigned face, unsigned level, unsigned zslice,
212 unsigned usage)
213 {
214 struct llvmpipe_texture *lpt = llvmpipe_texture(pt);
215 struct pipe_surface *ps;
216
217 assert(level <= pt->last_level);
218
219 ps = CALLOC_STRUCT(pipe_surface);
220 if (ps) {
221 pipe_reference_init(&ps->reference, 1);
222 pipe_texture_reference(&ps->texture, pt);
223 ps->format = pt->format;
224 ps->width = pt->width[level];
225 ps->height = pt->height[level];
226 ps->offset = lpt->level_offset[level];
227 ps->usage = usage;
228
229 /* Because we are llvmpipe, anything that the state tracker
230 * thought was going to be done with the GPU will actually get
231 * done with the CPU. Let's adjust the flags to take that into
232 * account.
233 */
234 if (ps->usage & PIPE_BUFFER_USAGE_GPU_WRITE) {
235 /* GPU_WRITE means "render" and that can involve reads (blending) */
236 ps->usage |= PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_CPU_READ;
237 }
238
239 if (ps->usage & PIPE_BUFFER_USAGE_GPU_READ)
240 ps->usage |= PIPE_BUFFER_USAGE_CPU_READ;
241
242 if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE |
243 PIPE_BUFFER_USAGE_GPU_WRITE)) {
244 /* Mark the surface as dirty. The tile cache will look for this. */
245 lpt->timestamp++;
246 llvmpipe_screen(screen)->timestamp++;
247 }
248
249 ps->face = face;
250 ps->level = level;
251 ps->zslice = zslice;
252
253 if (pt->target == PIPE_TEXTURE_CUBE) {
254 ps->offset += face * pt->nblocksy[level] * lpt->stride[level];
255 }
256 else if (pt->target == PIPE_TEXTURE_3D) {
257 ps->offset += zslice * pt->nblocksy[level] * lpt->stride[level];
258 }
259 else {
260 assert(face == 0);
261 assert(zslice == 0);
262 }
263 }
264 return ps;
265 }
266
267
268 static void
269 llvmpipe_tex_surface_destroy(struct pipe_surface *surf)
270 {
271 /* Effectively do the texture_update work here - if texture images
272 * needed post-processing to put them into hardware layout, this is
273 * where it would happen. For llvmpipe, nothing to do.
274 */
275 assert(surf->texture);
276 pipe_texture_reference(&surf->texture, NULL);
277 FREE(surf);
278 }
279
280
281 static struct pipe_transfer *
282 llvmpipe_get_tex_transfer(struct pipe_screen *screen,
283 struct pipe_texture *texture,
284 unsigned face, unsigned level, unsigned zslice,
285 enum pipe_transfer_usage usage,
286 unsigned x, unsigned y, unsigned w, unsigned h)
287 {
288 struct llvmpipe_texture *lptex = llvmpipe_texture(texture);
289 struct llvmpipe_transfer *lpt;
290
291 assert(texture);
292 assert(level <= texture->last_level);
293
294 lpt = CALLOC_STRUCT(llvmpipe_transfer);
295 if (lpt) {
296 struct pipe_transfer *pt = &lpt->base;
297 pipe_texture_reference(&pt->texture, texture);
298 pt->format = texture->format;
299 pt->block = texture->block;
300 pt->x = x;
301 pt->y = y;
302 pt->width = w;
303 pt->height = h;
304 pt->nblocksx = texture->nblocksx[level];
305 pt->nblocksy = texture->nblocksy[level];
306 pt->stride = lptex->stride[level];
307 pt->usage = usage;
308 pt->face = face;
309 pt->level = level;
310 pt->zslice = zslice;
311
312 lpt->offset = lptex->level_offset[level];
313
314 if (texture->target == PIPE_TEXTURE_CUBE) {
315 lpt->offset += face * pt->nblocksy * pt->stride;
316 }
317 else if (texture->target == PIPE_TEXTURE_3D) {
318 lpt->offset += zslice * pt->nblocksy * pt->stride;
319 }
320 else {
321 assert(face == 0);
322 assert(zslice == 0);
323 }
324 return pt;
325 }
326 return NULL;
327 }
328
329
330 static void
331 llvmpipe_tex_transfer_destroy(struct pipe_transfer *transfer)
332 {
333 /* Effectively do the texture_update work here - if texture images
334 * needed post-processing to put them into hardware layout, this is
335 * where it would happen. For llvmpipe, nothing to do.
336 */
337 assert (transfer->texture);
338 pipe_texture_reference(&transfer->texture, NULL);
339 FREE(transfer);
340 }
341
342
343 static void *
344 llvmpipe_transfer_map( struct pipe_screen *_screen,
345 struct pipe_transfer *transfer )
346 {
347 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
348 ubyte *map, *xfer_map;
349 struct llvmpipe_texture *lpt;
350
351 assert(transfer->texture);
352 lpt = llvmpipe_texture(transfer->texture);
353
354 if(lpt->dt) {
355 struct llvmpipe_winsys *winsys = screen->winsys;
356
357 map = winsys->displaytarget_map(winsys, lpt->dt,
358 pipe_transfer_buffer_flags(transfer));
359 if (map == NULL)
360 return NULL;
361 }
362 else
363 map = lpt->data;
364
365 /* May want to different things here depending on read/write nature
366 * of the map:
367 */
368 if (transfer->texture && (transfer->usage & PIPE_TRANSFER_WRITE))
369 {
370 /* Do something to notify sharing contexts of a texture change.
371 * In llvmpipe, that would mean flushing the texture cache.
372 */
373 screen->timestamp++;
374 }
375
376 xfer_map = map + llvmpipe_transfer(transfer)->offset +
377 transfer->y / transfer->block.height * transfer->stride +
378 transfer->x / transfer->block.width * transfer->block.size;
379 /*printf("map = %p xfer map = %p\n", map, xfer_map);*/
380 return xfer_map;
381 }
382
383
384 static void
385 llvmpipe_transfer_unmap(struct pipe_screen *_screen,
386 struct pipe_transfer *transfer)
387 {
388 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
389 struct llvmpipe_texture *lpt;
390
391 assert(transfer->texture);
392 lpt = llvmpipe_texture(transfer->texture);
393
394 if(lpt->dt) {
395 struct llvmpipe_winsys *winsys = screen->winsys;
396 winsys->displaytarget_unmap(winsys, lpt->dt);
397 }
398 }
399
400
401 void
402 llvmpipe_init_texture_funcs(struct llvmpipe_context *lp)
403 {
404 }
405
406
407 void
408 llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen)
409 {
410 screen->texture_create = llvmpipe_texture_create;
411 screen->texture_blanket = llvmpipe_texture_blanket;
412 screen->texture_destroy = llvmpipe_texture_destroy;
413
414 screen->get_tex_surface = llvmpipe_get_tex_surface;
415 screen->tex_surface_destroy = llvmpipe_tex_surface_destroy;
416
417 screen->get_tex_transfer = llvmpipe_get_tex_transfer;
418 screen->tex_transfer_destroy = llvmpipe_tex_transfer_destroy;
419 screen->transfer_map = llvmpipe_transfer_map;
420 screen->transfer_unmap = llvmpipe_transfer_unmap;
421 }