gallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 switch (format) {
59 case PIPE_FORMAT_Z16_UNORM:
60 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
61 return false;
62 break;
63 default:
64 break;
65 }
66
67 if (bindings & PIPE_BIND_LINEAR)
68 if (util_format_is_depth_or_stencil(format) ||
69 (target != PIPE_TEXTURE_1D &&
70 target != PIPE_TEXTURE_2D &&
71 target != PIPE_TEXTURE_RECT) ||
72 sample_count > 1)
73 return false;
74
75 /* shared is always supported */
76 bindings &= ~(PIPE_BIND_LINEAR |
77 PIPE_BIND_SHARED);
78
79 return (( nv50_format_table[format].usage |
80 nv50_vertex_format[format].usage) & bindings) == bindings;
81 }
82
83 static int
84 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
85 {
86 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
87 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
88
89 switch (param) {
90 /* non-boolean caps */
91 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
92 return 14;
93 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
94 return 12;
95 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
96 return 14;
97 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
98 return 512;
99 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
100 case PIPE_CAP_MIN_TEXEL_OFFSET:
101 return -8;
102 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
103 case PIPE_CAP_MAX_TEXEL_OFFSET:
104 return 7;
105 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
106 return 128 * 1024 * 1024;
107 case PIPE_CAP_GLSL_FEATURE_LEVEL:
108 return 330;
109 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
110 return 140;
111 case PIPE_CAP_MAX_RENDER_TARGETS:
112 return 8;
113 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
114 return 1;
115 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
116 return 4;
117 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
118 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
119 return 64;
120 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
121 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
122 return 1024;
123 case PIPE_CAP_MAX_VERTEX_STREAMS:
124 return 1;
125 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
126 return 2048;
127 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
128 return 256;
129 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
130 return 16; /* 256 for binding as RT, but that's not possible in GL */
131 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
132 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
133 case PIPE_CAP_MAX_VIEWPORTS:
134 return NV50_MAX_VIEWPORTS;
135 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
136 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
137 case PIPE_CAP_ENDIANNESS:
138 return PIPE_ENDIAN_LITTLE;
139 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
140 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
141 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
142 return NV50_MAX_WINDOW_RECTANGLES;
143
144 /* supported caps */
145 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
146 case PIPE_CAP_TEXTURE_SWIZZLE:
147 case PIPE_CAP_NPOT_TEXTURES:
148 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
149 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
150 case PIPE_CAP_ANISOTROPIC_FILTER:
151 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
152 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
153 case PIPE_CAP_DEPTH_CLIP_DISABLE:
154 case PIPE_CAP_POINT_SPRITE:
155 case PIPE_CAP_SM3:
156 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
157 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
158 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
159 case PIPE_CAP_QUERY_TIMESTAMP:
160 case PIPE_CAP_QUERY_TIME_ELAPSED:
161 case PIPE_CAP_OCCLUSION_QUERY:
162 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
163 case PIPE_CAP_INDEP_BLEND_ENABLE:
164 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
165 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
166 case PIPE_CAP_PRIMITIVE_RESTART:
167 case PIPE_CAP_TGSI_INSTANCEID:
168 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
169 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
170 case PIPE_CAP_CONDITIONAL_RENDER:
171 case PIPE_CAP_TEXTURE_BARRIER:
172 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
173 case PIPE_CAP_START_INSTANCE:
174 case PIPE_CAP_USER_VERTEX_BUFFERS:
175 case PIPE_CAP_TEXTURE_MULTISAMPLE:
176 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
177 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
178 case PIPE_CAP_SAMPLER_VIEW_TARGET:
179 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
180 case PIPE_CAP_CLIP_HALFZ:
181 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
182 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
183 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
184 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
185 case PIPE_CAP_DEPTH_BOUNDS_TEST:
186 case PIPE_CAP_TGSI_TXQS:
187 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
188 case PIPE_CAP_SHAREABLE_SHADERS:
189 case PIPE_CAP_CLEAR_TEXTURE:
190 case PIPE_CAP_COMPUTE:
191 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
192 case PIPE_CAP_INVALIDATE_BUFFER:
193 case PIPE_CAP_STRING_MARKER:
194 case PIPE_CAP_CULL_DISTANCE:
195 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
196 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
197 case PIPE_CAP_TGSI_TEX_TXF_LZ:
198 case PIPE_CAP_TGSI_CLOCK:
199 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
200 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
201 return 1;
202 case PIPE_CAP_SEAMLESS_CUBE_MAP:
203 return 1; /* class_3d >= NVA0_3D_CLASS; */
204 /* supported on nva0+ */
205 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
206 return class_3d >= NVA0_3D_CLASS;
207 /* supported on nva3+ */
208 case PIPE_CAP_CUBE_MAP_ARRAY:
209 case PIPE_CAP_INDEP_BLEND_FUNC:
210 case PIPE_CAP_TEXTURE_QUERY_LOD:
211 case PIPE_CAP_SAMPLE_SHADING:
212 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
213 return class_3d >= NVA3_3D_CLASS;
214
215 /* unsupported caps */
216 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
217 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
218 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
219 case PIPE_CAP_SHADER_STENCIL_EXPORT:
220 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
221 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
223 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
224 case PIPE_CAP_TGSI_TEXCOORD:
225 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
226 case PIPE_CAP_TEXTURE_GATHER_SM5:
227 case PIPE_CAP_FAKE_SW_MSAA:
228 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
229 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
230 case PIPE_CAP_DRAW_INDIRECT:
231 case PIPE_CAP_MULTI_DRAW_INDIRECT:
232 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
233 case PIPE_CAP_VERTEXID_NOBASE:
234 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
235 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
236 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
237 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
238 case PIPE_CAP_DRAW_PARAMETERS:
239 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
240 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
241 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
242 case PIPE_CAP_GENERATE_MIPMAP:
243 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
244 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
245 case PIPE_CAP_QUERY_BUFFER_OBJECT:
246 case PIPE_CAP_QUERY_MEMORY_INFO:
247 case PIPE_CAP_PCI_GROUP:
248 case PIPE_CAP_PCI_BUS:
249 case PIPE_CAP_PCI_DEVICE:
250 case PIPE_CAP_PCI_FUNCTION:
251 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
252 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
253 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
254 case PIPE_CAP_TGSI_VOTE:
255 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
256 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
257 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
258 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
259 case PIPE_CAP_NATIVE_FENCE_FD:
260 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
261 case PIPE_CAP_TGSI_FS_FBFETCH:
262 case PIPE_CAP_DOUBLES:
263 case PIPE_CAP_INT64:
264 case PIPE_CAP_INT64_DIVMOD:
265 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
266 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
267 case PIPE_CAP_TGSI_BALLOT:
268 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
269 case PIPE_CAP_POST_DEPTH_COVERAGE:
270 case PIPE_CAP_BINDLESS_TEXTURE:
271 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
272 case PIPE_CAP_QUERY_SO_OVERFLOW:
273 case PIPE_CAP_MEMOBJ:
274 case PIPE_CAP_LOAD_CONSTBUF:
275 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
276 case PIPE_CAP_TILE_RASTER_ORDER:
277 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
278 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
279 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
280 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
281 case PIPE_CAP_FENCE_SIGNAL:
282 case PIPE_CAP_CONSTBUF0_FLAGS:
283 case PIPE_CAP_PACKED_UNIFORMS:
284 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
285 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
286 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
287 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
288 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
289 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
290 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
291 return 0;
292
293 case PIPE_CAP_VENDOR_ID:
294 return 0x10de;
295 case PIPE_CAP_DEVICE_ID: {
296 uint64_t device_id;
297 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
298 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
299 return -1;
300 }
301 return device_id;
302 }
303 case PIPE_CAP_ACCELERATED:
304 return 1;
305 case PIPE_CAP_VIDEO_MEMORY:
306 return dev->vram_size >> 20;
307 case PIPE_CAP_UMA:
308 return 0;
309 }
310
311 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
312 return 0;
313 }
314
315 static int
316 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
317 enum pipe_shader_type shader,
318 enum pipe_shader_cap param)
319 {
320 switch (shader) {
321 case PIPE_SHADER_VERTEX:
322 case PIPE_SHADER_GEOMETRY:
323 case PIPE_SHADER_FRAGMENT:
324 break;
325 case PIPE_SHADER_COMPUTE:
326 default:
327 return 0;
328 }
329
330 switch (param) {
331 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
332 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
333 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
334 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
335 return 16384;
336 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
337 return 4;
338 case PIPE_SHADER_CAP_MAX_INPUTS:
339 if (shader == PIPE_SHADER_VERTEX)
340 return 32;
341 return 15;
342 case PIPE_SHADER_CAP_MAX_OUTPUTS:
343 return 16;
344 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
345 return 65536;
346 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
347 return NV50_MAX_PIPE_CONSTBUFS;
348 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
349 return shader != PIPE_SHADER_FRAGMENT;
350 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
351 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
352 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
353 return 1;
354 case PIPE_SHADER_CAP_MAX_TEMPS:
355 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
356 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
357 return 1;
358 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
359 return 1;
360 case PIPE_SHADER_CAP_INT64_ATOMICS:
361 case PIPE_SHADER_CAP_FP16:
362 case PIPE_SHADER_CAP_SUBROUTINES:
363 return 0; /* please inline, or provide function declarations */
364 case PIPE_SHADER_CAP_INTEGERS:
365 return 1;
366 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
367 return 1;
368 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
369 /* The chip could handle more sampler views than samplers */
370 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
371 return MIN2(16, PIPE_MAX_SAMPLERS);
372 case PIPE_SHADER_CAP_PREFERRED_IR:
373 return PIPE_SHADER_IR_TGSI;
374 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
375 return 32;
376 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
377 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
378 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
379 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
380 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
381 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
382 case PIPE_SHADER_CAP_SUPPORTED_IRS:
383 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
384 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
385 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
386 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
387 return 0;
388 case PIPE_SHADER_CAP_SCALAR_ISA:
389 return 1;
390 default:
391 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
392 return 0;
393 }
394 }
395
396 static float
397 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
398 {
399 switch (param) {
400 case PIPE_CAPF_MAX_LINE_WIDTH:
401 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
402 return 10.0f;
403 case PIPE_CAPF_MAX_POINT_WIDTH:
404 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
405 return 64.0f;
406 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
407 return 16.0f;
408 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
409 return 4.0f;
410 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
411 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
412 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
413 return 0.0f;
414 }
415
416 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
417 return 0.0f;
418 }
419
420 static int
421 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
422 enum pipe_shader_ir ir_type,
423 enum pipe_compute_cap param, void *data)
424 {
425 struct nv50_screen *screen = nv50_screen(pscreen);
426
427 #define RET(x) do { \
428 if (data) \
429 memcpy(data, x, sizeof(x)); \
430 return sizeof(x); \
431 } while (0)
432
433 switch (param) {
434 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
435 RET((uint64_t []) { 2 });
436 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
437 RET(((uint64_t []) { 65535, 65535 }));
438 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
439 RET(((uint64_t []) { 512, 512, 64 }));
440 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
441 RET((uint64_t []) { 512 });
442 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
443 RET((uint64_t []) { 1ULL << 32 });
444 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
445 RET((uint64_t []) { 16 << 10 });
446 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
447 RET((uint64_t []) { 16 << 10 });
448 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
449 RET((uint64_t []) { 4096 });
450 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
451 RET((uint32_t []) { 32 });
452 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
453 RET((uint64_t []) { 1ULL << 40 });
454 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
455 RET((uint32_t []) { 0 });
456 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
457 RET((uint32_t []) { screen->mp_count });
458 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
459 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
460 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
461 RET((uint32_t []) { 32 });
462 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
463 RET((uint64_t []) { 0 });
464 default:
465 return 0;
466 }
467
468 #undef RET
469 }
470
471 static void
472 nv50_screen_destroy(struct pipe_screen *pscreen)
473 {
474 struct nv50_screen *screen = nv50_screen(pscreen);
475
476 if (!nouveau_drm_screen_unref(&screen->base))
477 return;
478
479 if (screen->base.fence.current) {
480 struct nouveau_fence *current = NULL;
481
482 /* nouveau_fence_wait will create a new current fence, so wait on the
483 * _current_ one, and remove both.
484 */
485 nouveau_fence_ref(screen->base.fence.current, &current);
486 nouveau_fence_wait(current, NULL);
487 nouveau_fence_ref(NULL, &current);
488 nouveau_fence_ref(NULL, &screen->base.fence.current);
489 }
490 if (screen->base.pushbuf)
491 screen->base.pushbuf->user_priv = NULL;
492
493 if (screen->blitter)
494 nv50_blitter_destroy(screen);
495 if (screen->pm.prog) {
496 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
497 nv50_program_destroy(NULL, screen->pm.prog);
498 FREE(screen->pm.prog);
499 }
500
501 nouveau_bo_ref(NULL, &screen->code);
502 nouveau_bo_ref(NULL, &screen->tls_bo);
503 nouveau_bo_ref(NULL, &screen->stack_bo);
504 nouveau_bo_ref(NULL, &screen->txc);
505 nouveau_bo_ref(NULL, &screen->uniforms);
506 nouveau_bo_ref(NULL, &screen->fence.bo);
507
508 nouveau_heap_destroy(&screen->vp_code_heap);
509 nouveau_heap_destroy(&screen->gp_code_heap);
510 nouveau_heap_destroy(&screen->fp_code_heap);
511
512 FREE(screen->tic.entries);
513
514 nouveau_object_del(&screen->tesla);
515 nouveau_object_del(&screen->eng2d);
516 nouveau_object_del(&screen->m2mf);
517 nouveau_object_del(&screen->compute);
518 nouveau_object_del(&screen->sync);
519
520 nouveau_screen_fini(&screen->base);
521
522 FREE(screen);
523 }
524
525 static void
526 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
527 {
528 struct nv50_screen *screen = nv50_screen(pscreen);
529 struct nouveau_pushbuf *push = screen->base.pushbuf;
530
531 /* we need to do it after possible flush in MARK_RING */
532 *sequence = ++screen->base.fence.sequence;
533
534 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
535 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
536 PUSH_DATAh(push, screen->fence.bo->offset);
537 PUSH_DATA (push, screen->fence.bo->offset);
538 PUSH_DATA (push, *sequence);
539 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
540 NV50_3D_QUERY_GET_UNK4 |
541 NV50_3D_QUERY_GET_UNIT_CROP |
542 NV50_3D_QUERY_GET_TYPE_QUERY |
543 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
544 NV50_3D_QUERY_GET_SHORT);
545 }
546
547 static u32
548 nv50_screen_fence_update(struct pipe_screen *pscreen)
549 {
550 return nv50_screen(pscreen)->fence.map[0];
551 }
552
553 static void
554 nv50_screen_init_hwctx(struct nv50_screen *screen)
555 {
556 struct nouveau_pushbuf *push = screen->base.pushbuf;
557 struct nv04_fifo *fifo;
558 unsigned i;
559
560 fifo = (struct nv04_fifo *)screen->base.channel->data;
561
562 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
563 PUSH_DATA (push, screen->m2mf->handle);
564 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
565 PUSH_DATA (push, screen->sync->handle);
566 PUSH_DATA (push, fifo->vram);
567 PUSH_DATA (push, fifo->vram);
568
569 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
570 PUSH_DATA (push, screen->eng2d->handle);
571 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
572 PUSH_DATA (push, screen->sync->handle);
573 PUSH_DATA (push, fifo->vram);
574 PUSH_DATA (push, fifo->vram);
575 PUSH_DATA (push, fifo->vram);
576 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
577 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
578 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
579 PUSH_DATA (push, 0);
580 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
581 PUSH_DATA (push, 0);
582 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
583 PUSH_DATA (push, 1);
584 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
585 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
586
587 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
588 PUSH_DATA (push, screen->tesla->handle);
589
590 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
591 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
592
593 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
594 PUSH_DATA (push, screen->sync->handle);
595 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
596 for (i = 0; i < 11; ++i)
597 PUSH_DATA(push, fifo->vram);
598 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
599 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
600 PUSH_DATA(push, fifo->vram);
601
602 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
603 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
604 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
605 PUSH_DATA (push, 0xf);
606
607 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
608 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
609 PUSH_DATA (push, 0x18);
610 }
611
612 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
613 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
614
615 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
616 for (i = 0; i < 8; ++i)
617 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
618
619 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
620 PUSH_DATA (push, 1);
621
622 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
623 PUSH_DATA (push, 0);
624 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
625 PUSH_DATA (push, 0);
626 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
627 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
628 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
629 PUSH_DATA (push, 0);
630 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
631 PUSH_DATA (push, 1);
632 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
633 PUSH_DATA (push, 1);
634
635 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
636 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
637 PUSH_DATA (push, 0);
638 }
639
640 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
641 PUSH_DATA (push, 0);
642 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
643 PUSH_DATA (push, 0);
644 PUSH_DATA (push, 0);
645 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
646 PUSH_DATA (push, 0x3f);
647
648 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
649 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
650 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
651
652 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
653 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
654 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
655
656 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
657 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
658 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
659
660 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
661 PUSH_DATAh(push, screen->tls_bo->offset);
662 PUSH_DATA (push, screen->tls_bo->offset);
663 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
664
665 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
666 PUSH_DATAh(push, screen->stack_bo->offset);
667 PUSH_DATA (push, screen->stack_bo->offset);
668 PUSH_DATA (push, 4);
669
670 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
671 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
672 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
673 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
674
675 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
676 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
677 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
678 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
679
680 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
681 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
682 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
683 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
684
685 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
686 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
687 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
688 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
689
690 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
691 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
692 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
693 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
694
695 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
696 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
697 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
698 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
699 PUSH_DATAf(push, 0.0f);
700 PUSH_DATAf(push, 0.0f);
701 PUSH_DATAf(push, 0.0f);
702 PUSH_DATAf(push, 0.0f);
703 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
704 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
705 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
706
707 nv50_upload_ms_info(push);
708
709 /* max TIC (bits 4:8) & TSC bindings, per program type */
710 for (i = 0; i < 3; ++i) {
711 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
712 PUSH_DATA (push, 0x54);
713 }
714
715 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
716 PUSH_DATAh(push, screen->txc->offset);
717 PUSH_DATA (push, screen->txc->offset);
718 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
719
720 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
721 PUSH_DATAh(push, screen->txc->offset + 65536);
722 PUSH_DATA (push, screen->txc->offset + 65536);
723 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
724
725 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
726 PUSH_DATA (push, 0);
727
728 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
729 PUSH_DATA (push, 0);
730 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
731 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
732 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
733 for (i = 0; i < 8 * 2; ++i)
734 PUSH_DATA(push, 0);
735 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
736 PUSH_DATA (push, 0);
737
738 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
739 PUSH_DATA (push, 1);
740 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
741 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
742 PUSH_DATAf(push, 0.0f);
743 PUSH_DATAf(push, 1.0f);
744 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
745 PUSH_DATA (push, 8192 << 16);
746 PUSH_DATA (push, 8192 << 16);
747 }
748
749 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
750 #ifdef NV50_SCISSORS_CLIPPING
751 PUSH_DATA (push, 0x0000);
752 #else
753 PUSH_DATA (push, 0x1080);
754 #endif
755
756 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
757 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
758
759 /* We use scissors instead of exact view volume clipping,
760 * so they're always enabled.
761 */
762 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
763 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
764 PUSH_DATA (push, 1);
765 PUSH_DATA (push, 8192 << 16);
766 PUSH_DATA (push, 8192 << 16);
767 }
768
769 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
770 PUSH_DATA (push, 1);
771 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
772 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
773 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
774 PUSH_DATA (push, 0x11111111);
775 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
776 PUSH_DATA (push, 1);
777
778 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
779 PUSH_DATA (push, 0);
780 if (screen->base.class_3d >= NV84_3D_CLASS) {
781 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
782 PUSH_DATA (push, 0);
783 }
784
785 BEGIN_NV04(push, NV50_3D(UNK0FDC), 1);
786 PUSH_DATA (push, 1);
787 BEGIN_NV04(push, NV50_3D(UNK19C0), 1);
788 PUSH_DATA (push, 1);
789
790 PUSH_KICK (push);
791 }
792
793 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
794 uint64_t *tls_size)
795 {
796 struct nouveau_device *dev = screen->base.device;
797 int ret;
798
799 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
800 ONE_TEMP_SIZE;
801 if (nouveau_mesa_debug)
802 debug_printf("allocating space for %u temps\n",
803 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
804 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
805 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
806
807 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
808 *tls_size, NULL, &screen->tls_bo);
809 if (ret) {
810 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
811 return ret;
812 }
813
814 return 0;
815 }
816
817 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
818 {
819 struct nouveau_pushbuf *push = screen->base.pushbuf;
820 int ret;
821 uint64_t tls_size;
822
823 if (tls_space < screen->cur_tls_space)
824 return 0;
825 if (tls_space > screen->max_tls_space) {
826 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
827 * LOCAL_WARPS_NO_CLAMP) */
828 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
829 (unsigned)(tls_space / ONE_TEMP_SIZE),
830 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
831 return -ENOMEM;
832 }
833
834 nouveau_bo_ref(NULL, &screen->tls_bo);
835 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
836 if (ret)
837 return ret;
838
839 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
840 PUSH_DATAh(push, screen->tls_bo->offset);
841 PUSH_DATA (push, screen->tls_bo->offset);
842 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
843
844 return 1;
845 }
846
847 struct nouveau_screen *
848 nv50_screen_create(struct nouveau_device *dev)
849 {
850 struct nv50_screen *screen;
851 struct pipe_screen *pscreen;
852 struct nouveau_object *chan;
853 uint64_t value;
854 uint32_t tesla_class;
855 unsigned stack_size;
856 int ret;
857
858 screen = CALLOC_STRUCT(nv50_screen);
859 if (!screen)
860 return NULL;
861 pscreen = &screen->base.base;
862 pscreen->destroy = nv50_screen_destroy;
863
864 ret = nouveau_screen_init(&screen->base, dev);
865 if (ret) {
866 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
867 goto fail;
868 }
869
870 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
871 * admit them to VRAM.
872 */
873 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
874 PIPE_BIND_VERTEX_BUFFER;
875 screen->base.sysmem_bindings |=
876 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
877
878 screen->base.pushbuf->user_priv = screen;
879 screen->base.pushbuf->rsvd_kick = 5;
880
881 chan = screen->base.channel;
882
883 pscreen->context_create = nv50_create;
884 pscreen->is_format_supported = nv50_screen_is_format_supported;
885 pscreen->get_param = nv50_screen_get_param;
886 pscreen->get_shader_param = nv50_screen_get_shader_param;
887 pscreen->get_paramf = nv50_screen_get_paramf;
888 pscreen->get_compute_param = nv50_screen_get_compute_param;
889 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
890 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
891
892 nv50_screen_init_resource_functions(pscreen);
893
894 if (screen->base.device->chipset < 0x84 ||
895 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
896 /* PMPEG */
897 nouveau_screen_init_vdec(&screen->base);
898 } else if (screen->base.device->chipset < 0x98 ||
899 screen->base.device->chipset == 0xa0) {
900 /* VP2 */
901 screen->base.base.get_video_param = nv84_screen_get_video_param;
902 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
903 } else {
904 /* VP3/4 */
905 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
906 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
907 }
908
909 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
910 NULL, &screen->fence.bo);
911 if (ret) {
912 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
913 goto fail;
914 }
915
916 nouveau_bo_map(screen->fence.bo, 0, NULL);
917 screen->fence.map = screen->fence.bo->map;
918 screen->base.fence.emit = nv50_screen_fence_emit;
919 screen->base.fence.update = nv50_screen_fence_update;
920
921 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
922 &(struct nv04_notify){ .length = 32 },
923 sizeof(struct nv04_notify), &screen->sync);
924 if (ret) {
925 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
926 goto fail;
927 }
928
929 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
930 NULL, 0, &screen->m2mf);
931 if (ret) {
932 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
933 goto fail;
934 }
935
936 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
937 NULL, 0, &screen->eng2d);
938 if (ret) {
939 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
940 goto fail;
941 }
942
943 switch (dev->chipset & 0xf0) {
944 case 0x50:
945 tesla_class = NV50_3D_CLASS;
946 break;
947 case 0x80:
948 case 0x90:
949 tesla_class = NV84_3D_CLASS;
950 break;
951 case 0xa0:
952 switch (dev->chipset) {
953 case 0xa0:
954 case 0xaa:
955 case 0xac:
956 tesla_class = NVA0_3D_CLASS;
957 break;
958 case 0xaf:
959 tesla_class = NVAF_3D_CLASS;
960 break;
961 default:
962 tesla_class = NVA3_3D_CLASS;
963 break;
964 }
965 break;
966 default:
967 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
968 goto fail;
969 }
970 screen->base.class_3d = tesla_class;
971
972 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
973 NULL, 0, &screen->tesla);
974 if (ret) {
975 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
976 goto fail;
977 }
978
979 /* This over-allocates by a page. The GP, which would execute at the end of
980 * the last page, would trigger faults. The going theory is that it
981 * prefetches up to a certain amount.
982 */
983 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
984 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
985 NULL, &screen->code);
986 if (ret) {
987 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
988 goto fail;
989 }
990
991 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
992 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
993 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
994
995 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
996
997 screen->TPs = util_bitcount(value & 0xffff);
998 screen->MPsInTP = util_bitcount(value & 0x0f000000);
999
1000 screen->mp_count = screen->TPs * screen->MPsInTP;
1001
1002 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
1003 STACK_WARPS_ALLOC * 64 * 8;
1004
1005 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
1006 &screen->stack_bo);
1007 if (ret) {
1008 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
1009 goto fail;
1010 }
1011
1012 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
1013 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
1014 ONE_TEMP_SIZE;
1015 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
1016 screen->max_tls_space /= 2; /* half of vram */
1017
1018 /* hw can address max 64 KiB */
1019 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
1020
1021 uint64_t tls_size;
1022 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
1023 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
1024 if (ret)
1025 goto fail;
1026
1027 if (nouveau_mesa_debug)
1028 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1029 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1030
1031 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1032 &screen->uniforms);
1033 if (ret) {
1034 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1035 goto fail;
1036 }
1037
1038 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1039 &screen->txc);
1040 if (ret) {
1041 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1042 goto fail;
1043 }
1044
1045 screen->tic.entries = CALLOC(4096, sizeof(void *));
1046 screen->tsc.entries = screen->tic.entries + 2048;
1047
1048 if (!nv50_blitter_create(screen))
1049 goto fail;
1050
1051 nv50_screen_init_hwctx(screen);
1052
1053 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1054 if (ret) {
1055 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1056 goto fail;
1057 }
1058
1059 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1060
1061 return &screen->base;
1062
1063 fail:
1064 screen->base.base.context_create = NULL;
1065 return &screen->base;
1066 }
1067
1068 int
1069 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1070 {
1071 int i = screen->tic.next;
1072
1073 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1074 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1075
1076 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1077
1078 if (screen->tic.entries[i])
1079 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1080
1081 screen->tic.entries[i] = entry;
1082 return i;
1083 }
1084
1085 int
1086 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1087 {
1088 int i = screen->tsc.next;
1089
1090 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1091 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1092
1093 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1094
1095 if (screen->tsc.entries[i])
1096 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1097
1098 screen->tsc.entries[i] = entry;
1099 return i;
1100 }