gallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops are allowed
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* transfers & shared are always supported */
79 bindings &= ~(PIPE_BIND_TRANSFER_READ |
80 PIPE_BIND_TRANSFER_WRITE |
81 PIPE_BIND_LINEAR |
82 PIPE_BIND_SHARED);
83
84 return (( nv50_format_table[format].usage |
85 nv50_vertex_format[format].usage) & bindings) == bindings;
86 }
87
88 static int
89 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
92 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
93
94 switch (param) {
95 /* non-boolean caps */
96 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
97 return 14;
98 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
99 return 12;
100 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
101 return 14;
102 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
103 return 512;
104 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
105 case PIPE_CAP_MIN_TEXEL_OFFSET:
106 return -8;
107 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
108 case PIPE_CAP_MAX_TEXEL_OFFSET:
109 return 7;
110 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
111 return 128 * 1024 * 1024;
112 case PIPE_CAP_GLSL_FEATURE_LEVEL:
113 return 330;
114 case PIPE_CAP_MAX_RENDER_TARGETS:
115 return 8;
116 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
117 return 1;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
119 return 4;
120 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
121 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
122 return 64;
123 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
124 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
125 return 1024;
126 case PIPE_CAP_MAX_VERTEX_STREAMS:
127 return 1;
128 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
129 return 2048;
130 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
131 return 256;
132 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
133 return 16; /* 256 for binding as RT, but that's not possible in GL */
134 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
135 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
136 case PIPE_CAP_MAX_VIEWPORTS:
137 return NV50_MAX_VIEWPORTS;
138 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
139 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
140 case PIPE_CAP_ENDIANNESS:
141 return PIPE_ENDIAN_LITTLE;
142 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
143 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_TEXTURE_SHADOW_MAP:
149 case PIPE_CAP_NPOT_TEXTURES:
150 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
151 case PIPE_CAP_ANISOTROPIC_FILTER:
152 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
153 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
154 case PIPE_CAP_TWO_SIDED_STENCIL:
155 case PIPE_CAP_DEPTH_CLIP_DISABLE:
156 case PIPE_CAP_POINT_SPRITE:
157 case PIPE_CAP_SM3:
158 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
159 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
160 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
161 case PIPE_CAP_QUERY_TIMESTAMP:
162 case PIPE_CAP_QUERY_TIME_ELAPSED:
163 case PIPE_CAP_OCCLUSION_QUERY:
164 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
165 case PIPE_CAP_INDEP_BLEND_ENABLE:
166 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
167 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
168 case PIPE_CAP_PRIMITIVE_RESTART:
169 case PIPE_CAP_TGSI_INSTANCEID:
170 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
171 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
172 case PIPE_CAP_CONDITIONAL_RENDER:
173 case PIPE_CAP_TEXTURE_BARRIER:
174 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
175 case PIPE_CAP_START_INSTANCE:
176 case PIPE_CAP_USER_CONSTANT_BUFFERS:
177 case PIPE_CAP_USER_INDEX_BUFFERS:
178 case PIPE_CAP_USER_VERTEX_BUFFERS:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
181 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
182 case PIPE_CAP_SAMPLER_VIEW_TARGET:
183 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
184 case PIPE_CAP_CLIP_HALFZ:
185 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
186 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
187 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
188 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
189 case PIPE_CAP_DEPTH_BOUNDS_TEST:
190 case PIPE_CAP_TGSI_TXQS:
191 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
192 case PIPE_CAP_SHAREABLE_SHADERS:
193 case PIPE_CAP_CLEAR_TEXTURE:
194 case PIPE_CAP_COMPUTE:
195 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
196 case PIPE_CAP_INVALIDATE_BUFFER:
197 case PIPE_CAP_STRING_MARKER:
198 case PIPE_CAP_CULL_DISTANCE:
199 return 1;
200 case PIPE_CAP_SEAMLESS_CUBE_MAP:
201 return 1; /* class_3d >= NVA0_3D_CLASS; */
202 /* supported on nva0+ */
203 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
204 return class_3d >= NVA0_3D_CLASS;
205 /* supported on nva3+ */
206 case PIPE_CAP_CUBE_MAP_ARRAY:
207 case PIPE_CAP_INDEP_BLEND_FUNC:
208 case PIPE_CAP_TEXTURE_QUERY_LOD:
209 case PIPE_CAP_SAMPLE_SHADING:
210 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
211 return class_3d >= NVA3_3D_CLASS;
212
213 /* unsupported caps */
214 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
215 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
216 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
217 case PIPE_CAP_SHADER_STENCIL_EXPORT:
218 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
219 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
220 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
221 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_TGSI_TEXCOORD:
223 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
224 case PIPE_CAP_TEXTURE_GATHER_SM5:
225 case PIPE_CAP_FAKE_SW_MSAA:
226 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
227 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
228 case PIPE_CAP_DRAW_INDIRECT:
229 case PIPE_CAP_MULTI_DRAW_INDIRECT:
230 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
231 case PIPE_CAP_VERTEXID_NOBASE:
232 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
233 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
234 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
235 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
236 case PIPE_CAP_DRAW_PARAMETERS:
237 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
238 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
239 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
240 case PIPE_CAP_GENERATE_MIPMAP:
241 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
242 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
243 case PIPE_CAP_QUERY_BUFFER_OBJECT:
244 case PIPE_CAP_QUERY_MEMORY_INFO:
245 case PIPE_CAP_PCI_GROUP:
246 case PIPE_CAP_PCI_BUS:
247 case PIPE_CAP_PCI_DEVICE:
248 case PIPE_CAP_PCI_FUNCTION:
249 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
250 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
251 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
252 case PIPE_CAP_TGSI_VOTE:
253 return 0;
254
255 case PIPE_CAP_VENDOR_ID:
256 return 0x10de;
257 case PIPE_CAP_DEVICE_ID: {
258 uint64_t device_id;
259 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
260 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
261 return -1;
262 }
263 return device_id;
264 }
265 case PIPE_CAP_ACCELERATED:
266 return 1;
267 case PIPE_CAP_VIDEO_MEMORY:
268 return dev->vram_size >> 20;
269 case PIPE_CAP_UMA:
270 return 0;
271 }
272
273 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
274 return 0;
275 }
276
277 static int
278 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
279 enum pipe_shader_cap param)
280 {
281 switch (shader) {
282 case PIPE_SHADER_VERTEX:
283 case PIPE_SHADER_GEOMETRY:
284 case PIPE_SHADER_FRAGMENT:
285 break;
286 case PIPE_SHADER_COMPUTE:
287 default:
288 return 0;
289 }
290
291 switch (param) {
292 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
293 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
294 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
295 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
296 return 16384;
297 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
298 return 4;
299 case PIPE_SHADER_CAP_MAX_INPUTS:
300 if (shader == PIPE_SHADER_VERTEX)
301 return 32;
302 return 15;
303 case PIPE_SHADER_CAP_MAX_OUTPUTS:
304 return 16;
305 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
306 return 65536;
307 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
308 return NV50_MAX_PIPE_CONSTBUFS;
309 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
310 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
311 return shader != PIPE_SHADER_FRAGMENT;
312 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
313 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
314 return 1;
315 case PIPE_SHADER_CAP_MAX_PREDS:
316 return 0;
317 case PIPE_SHADER_CAP_MAX_TEMPS:
318 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
319 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
320 return 1;
321 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
322 return 1;
323 case PIPE_SHADER_CAP_SUBROUTINES:
324 return 0; /* please inline, or provide function declarations */
325 case PIPE_SHADER_CAP_INTEGERS:
326 return 1;
327 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
328 /* The chip could handle more sampler views than samplers */
329 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
330 return MIN2(16, PIPE_MAX_SAMPLERS);
331 case PIPE_SHADER_CAP_PREFERRED_IR:
332 return PIPE_SHADER_IR_TGSI;
333 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
334 return 32;
335 case PIPE_SHADER_CAP_DOUBLES:
336 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
337 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
338 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
339 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
340 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
341 case PIPE_SHADER_CAP_SUPPORTED_IRS:
342 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
343 return 0;
344 default:
345 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
346 return 0;
347 }
348 }
349
350 static float
351 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
352 {
353 switch (param) {
354 case PIPE_CAPF_MAX_LINE_WIDTH:
355 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
356 return 10.0f;
357 case PIPE_CAPF_MAX_POINT_WIDTH:
358 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
359 return 64.0f;
360 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
361 return 16.0f;
362 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
363 return 4.0f;
364 case PIPE_CAPF_GUARD_BAND_LEFT:
365 case PIPE_CAPF_GUARD_BAND_TOP:
366 return 0.0f;
367 case PIPE_CAPF_GUARD_BAND_RIGHT:
368 case PIPE_CAPF_GUARD_BAND_BOTTOM:
369 return 0.0f; /* that or infinity */
370 }
371
372 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
373 return 0.0f;
374 }
375
376 static int
377 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
378 enum pipe_shader_ir ir_type,
379 enum pipe_compute_cap param, void *data)
380 {
381 struct nv50_screen *screen = nv50_screen(pscreen);
382
383 #define RET(x) do { \
384 if (data) \
385 memcpy(data, x, sizeof(x)); \
386 return sizeof(x); \
387 } while (0)
388
389 switch (param) {
390 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
391 RET((uint64_t []) { 2 });
392 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
393 RET(((uint64_t []) { 65535, 65535 }));
394 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
395 RET(((uint64_t []) { 512, 512, 64 }));
396 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
397 RET((uint64_t []) { 512 });
398 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
399 RET((uint64_t []) { 1ULL << 32 });
400 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
401 RET((uint64_t []) { 16 << 10 });
402 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
403 RET((uint64_t []) { 16 << 10 });
404 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
405 RET((uint64_t []) { 4096 });
406 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
407 RET((uint32_t []) { 32 });
408 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
409 RET((uint64_t []) { 1ULL << 40 });
410 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
411 RET((uint32_t []) { 0 });
412 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
413 RET((uint32_t []) { screen->mp_count });
414 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
415 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
416 default:
417 return 0;
418 }
419
420 #undef RET
421 }
422
423 static void
424 nv50_screen_destroy(struct pipe_screen *pscreen)
425 {
426 struct nv50_screen *screen = nv50_screen(pscreen);
427
428 if (!nouveau_drm_screen_unref(&screen->base))
429 return;
430
431 if (screen->base.fence.current) {
432 struct nouveau_fence *current = NULL;
433
434 /* nouveau_fence_wait will create a new current fence, so wait on the
435 * _current_ one, and remove both.
436 */
437 nouveau_fence_ref(screen->base.fence.current, &current);
438 nouveau_fence_wait(current, NULL);
439 nouveau_fence_ref(NULL, &current);
440 nouveau_fence_ref(NULL, &screen->base.fence.current);
441 }
442 if (screen->base.pushbuf)
443 screen->base.pushbuf->user_priv = NULL;
444
445 if (screen->blitter)
446 nv50_blitter_destroy(screen);
447 if (screen->pm.prog) {
448 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
449 nv50_program_destroy(NULL, screen->pm.prog);
450 FREE(screen->pm.prog);
451 }
452
453 nouveau_bo_ref(NULL, &screen->code);
454 nouveau_bo_ref(NULL, &screen->tls_bo);
455 nouveau_bo_ref(NULL, &screen->stack_bo);
456 nouveau_bo_ref(NULL, &screen->txc);
457 nouveau_bo_ref(NULL, &screen->uniforms);
458 nouveau_bo_ref(NULL, &screen->fence.bo);
459
460 nouveau_heap_destroy(&screen->vp_code_heap);
461 nouveau_heap_destroy(&screen->gp_code_heap);
462 nouveau_heap_destroy(&screen->fp_code_heap);
463
464 FREE(screen->tic.entries);
465
466 nouveau_object_del(&screen->tesla);
467 nouveau_object_del(&screen->eng2d);
468 nouveau_object_del(&screen->m2mf);
469 nouveau_object_del(&screen->compute);
470 nouveau_object_del(&screen->sync);
471
472 nouveau_screen_fini(&screen->base);
473
474 FREE(screen);
475 }
476
477 static void
478 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
479 {
480 struct nv50_screen *screen = nv50_screen(pscreen);
481 struct nouveau_pushbuf *push = screen->base.pushbuf;
482
483 /* we need to do it after possible flush in MARK_RING */
484 *sequence = ++screen->base.fence.sequence;
485
486 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
487 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
488 PUSH_DATAh(push, screen->fence.bo->offset);
489 PUSH_DATA (push, screen->fence.bo->offset);
490 PUSH_DATA (push, *sequence);
491 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
492 NV50_3D_QUERY_GET_UNK4 |
493 NV50_3D_QUERY_GET_UNIT_CROP |
494 NV50_3D_QUERY_GET_TYPE_QUERY |
495 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
496 NV50_3D_QUERY_GET_SHORT);
497 }
498
499 static u32
500 nv50_screen_fence_update(struct pipe_screen *pscreen)
501 {
502 return nv50_screen(pscreen)->fence.map[0];
503 }
504
505 static void
506 nv50_screen_init_hwctx(struct nv50_screen *screen)
507 {
508 struct nouveau_pushbuf *push = screen->base.pushbuf;
509 struct nv04_fifo *fifo;
510 unsigned i;
511
512 fifo = (struct nv04_fifo *)screen->base.channel->data;
513
514 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
515 PUSH_DATA (push, screen->m2mf->handle);
516 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
517 PUSH_DATA (push, screen->sync->handle);
518 PUSH_DATA (push, fifo->vram);
519 PUSH_DATA (push, fifo->vram);
520
521 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
522 PUSH_DATA (push, screen->eng2d->handle);
523 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
524 PUSH_DATA (push, screen->sync->handle);
525 PUSH_DATA (push, fifo->vram);
526 PUSH_DATA (push, fifo->vram);
527 PUSH_DATA (push, fifo->vram);
528 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
529 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
530 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
531 PUSH_DATA (push, 0);
532 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
533 PUSH_DATA (push, 0);
534 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
535 PUSH_DATA (push, 1);
536 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
537 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
538
539 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
540 PUSH_DATA (push, screen->tesla->handle);
541
542 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
543 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
544
545 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
546 PUSH_DATA (push, screen->sync->handle);
547 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
548 for (i = 0; i < 11; ++i)
549 PUSH_DATA(push, fifo->vram);
550 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
551 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
552 PUSH_DATA(push, fifo->vram);
553
554 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
555 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
556 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
557 PUSH_DATA (push, 0xf);
558
559 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
560 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
561 PUSH_DATA (push, 0x18);
562 }
563
564 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
565 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
566
567 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
568 for (i = 0; i < 8; ++i)
569 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
570
571 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
572 PUSH_DATA (push, 1);
573
574 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
575 PUSH_DATA (push, 0);
576 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
577 PUSH_DATA (push, 0);
578 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
579 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
580 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
581 PUSH_DATA (push, 0);
582 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
583 PUSH_DATA (push, 1);
584 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
585 PUSH_DATA (push, 1);
586
587 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
588 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
589 PUSH_DATA (push, 0);
590 }
591
592 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
593 PUSH_DATA (push, 0);
594 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
595 PUSH_DATA (push, 0);
596 PUSH_DATA (push, 0);
597 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
598 PUSH_DATA (push, 0x3f);
599
600 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
601 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
602 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
603
604 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
605 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
606 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
607
608 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
609 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
610 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
611
612 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
613 PUSH_DATAh(push, screen->tls_bo->offset);
614 PUSH_DATA (push, screen->tls_bo->offset);
615 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
616
617 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
618 PUSH_DATAh(push, screen->stack_bo->offset);
619 PUSH_DATA (push, screen->stack_bo->offset);
620 PUSH_DATA (push, 4);
621
622 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
623 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
624 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
625 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
626
627 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
628 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
629 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
630 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
631
632 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
633 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
634 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
635 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
636
637 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
638 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
639 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
640 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
641
642 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
643 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
644 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
645 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
646
647 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
648 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
649 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
650 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
651 PUSH_DATAf(push, 0.0f);
652 PUSH_DATAf(push, 0.0f);
653 PUSH_DATAf(push, 0.0f);
654 PUSH_DATAf(push, 0.0f);
655 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
656 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
657 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
658
659 nv50_upload_ms_info(push);
660
661 /* max TIC (bits 4:8) & TSC bindings, per program type */
662 for (i = 0; i < 3; ++i) {
663 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
664 PUSH_DATA (push, 0x54);
665 }
666
667 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
668 PUSH_DATAh(push, screen->txc->offset);
669 PUSH_DATA (push, screen->txc->offset);
670 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
671
672 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
673 PUSH_DATAh(push, screen->txc->offset + 65536);
674 PUSH_DATA (push, screen->txc->offset + 65536);
675 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
676
677 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
678 PUSH_DATA (push, 0);
679
680 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
681 PUSH_DATA (push, 0);
682 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
683 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
684 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
685 for (i = 0; i < 8 * 2; ++i)
686 PUSH_DATA(push, 0);
687 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
688 PUSH_DATA (push, 0);
689
690 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
691 PUSH_DATA (push, 1);
692 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
693 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
694 PUSH_DATAf(push, 0.0f);
695 PUSH_DATAf(push, 1.0f);
696 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
697 PUSH_DATA (push, 8192 << 16);
698 PUSH_DATA (push, 8192 << 16);
699 }
700
701 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
702 #ifdef NV50_SCISSORS_CLIPPING
703 PUSH_DATA (push, 0x0000);
704 #else
705 PUSH_DATA (push, 0x1080);
706 #endif
707
708 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
709 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
710
711 /* We use scissors instead of exact view volume clipping,
712 * so they're always enabled.
713 */
714 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
715 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
716 PUSH_DATA (push, 1);
717 PUSH_DATA (push, 8192 << 16);
718 PUSH_DATA (push, 8192 << 16);
719 }
720
721 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
722 PUSH_DATA (push, 1);
723 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
724 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
725 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
726 PUSH_DATA (push, 0x11111111);
727 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
728 PUSH_DATA (push, 1);
729
730 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
731 PUSH_DATA (push, 0);
732 if (screen->base.class_3d >= NV84_3D_CLASS) {
733 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
734 PUSH_DATA (push, 0);
735 }
736
737 PUSH_KICK (push);
738 }
739
740 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
741 uint64_t *tls_size)
742 {
743 struct nouveau_device *dev = screen->base.device;
744 int ret;
745
746 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
747 ONE_TEMP_SIZE;
748 if (nouveau_mesa_debug)
749 debug_printf("allocating space for %u temps\n",
750 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
751 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
752 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
753
754 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
755 *tls_size, NULL, &screen->tls_bo);
756 if (ret) {
757 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
758 return ret;
759 }
760
761 return 0;
762 }
763
764 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
765 {
766 struct nouveau_pushbuf *push = screen->base.pushbuf;
767 int ret;
768 uint64_t tls_size;
769
770 if (tls_space < screen->cur_tls_space)
771 return 0;
772 if (tls_space > screen->max_tls_space) {
773 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
774 * LOCAL_WARPS_NO_CLAMP) */
775 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
776 (unsigned)(tls_space / ONE_TEMP_SIZE),
777 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
778 return -ENOMEM;
779 }
780
781 nouveau_bo_ref(NULL, &screen->tls_bo);
782 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
783 if (ret)
784 return ret;
785
786 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
787 PUSH_DATAh(push, screen->tls_bo->offset);
788 PUSH_DATA (push, screen->tls_bo->offset);
789 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
790
791 return 1;
792 }
793
794 struct nouveau_screen *
795 nv50_screen_create(struct nouveau_device *dev)
796 {
797 struct nv50_screen *screen;
798 struct pipe_screen *pscreen;
799 struct nouveau_object *chan;
800 uint64_t value;
801 uint32_t tesla_class;
802 unsigned stack_size;
803 int ret;
804
805 screen = CALLOC_STRUCT(nv50_screen);
806 if (!screen)
807 return NULL;
808 pscreen = &screen->base.base;
809 pscreen->destroy = nv50_screen_destroy;
810
811 ret = nouveau_screen_init(&screen->base, dev);
812 if (ret) {
813 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
814 goto fail;
815 }
816
817 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
818 * admit them to VRAM.
819 */
820 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
821 PIPE_BIND_VERTEX_BUFFER;
822 screen->base.sysmem_bindings |=
823 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
824
825 screen->base.pushbuf->user_priv = screen;
826 screen->base.pushbuf->rsvd_kick = 5;
827
828 chan = screen->base.channel;
829
830 pscreen->context_create = nv50_create;
831 pscreen->is_format_supported = nv50_screen_is_format_supported;
832 pscreen->get_param = nv50_screen_get_param;
833 pscreen->get_shader_param = nv50_screen_get_shader_param;
834 pscreen->get_paramf = nv50_screen_get_paramf;
835 pscreen->get_compute_param = nv50_screen_get_compute_param;
836 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
837 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
838
839 nv50_screen_init_resource_functions(pscreen);
840
841 if (screen->base.device->chipset < 0x84 ||
842 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
843 /* PMPEG */
844 nouveau_screen_init_vdec(&screen->base);
845 } else if (screen->base.device->chipset < 0x98 ||
846 screen->base.device->chipset == 0xa0) {
847 /* VP2 */
848 screen->base.base.get_video_param = nv84_screen_get_video_param;
849 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
850 } else {
851 /* VP3/4 */
852 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
853 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
854 }
855
856 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
857 NULL, &screen->fence.bo);
858 if (ret) {
859 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
860 goto fail;
861 }
862
863 nouveau_bo_map(screen->fence.bo, 0, NULL);
864 screen->fence.map = screen->fence.bo->map;
865 screen->base.fence.emit = nv50_screen_fence_emit;
866 screen->base.fence.update = nv50_screen_fence_update;
867
868 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
869 &(struct nv04_notify){ .length = 32 },
870 sizeof(struct nv04_notify), &screen->sync);
871 if (ret) {
872 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
873 goto fail;
874 }
875
876 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
877 NULL, 0, &screen->m2mf);
878 if (ret) {
879 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
880 goto fail;
881 }
882
883 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
884 NULL, 0, &screen->eng2d);
885 if (ret) {
886 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
887 goto fail;
888 }
889
890 switch (dev->chipset & 0xf0) {
891 case 0x50:
892 tesla_class = NV50_3D_CLASS;
893 break;
894 case 0x80:
895 case 0x90:
896 tesla_class = NV84_3D_CLASS;
897 break;
898 case 0xa0:
899 switch (dev->chipset) {
900 case 0xa0:
901 case 0xaa:
902 case 0xac:
903 tesla_class = NVA0_3D_CLASS;
904 break;
905 case 0xaf:
906 tesla_class = NVAF_3D_CLASS;
907 break;
908 default:
909 tesla_class = NVA3_3D_CLASS;
910 break;
911 }
912 break;
913 default:
914 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
915 goto fail;
916 }
917 screen->base.class_3d = tesla_class;
918
919 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
920 NULL, 0, &screen->tesla);
921 if (ret) {
922 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
923 goto fail;
924 }
925
926 /* This over-allocates by a page. The GP, which would execute at the end of
927 * the last page, would trigger faults. The going theory is that it
928 * prefetches up to a certain amount.
929 */
930 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
931 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
932 NULL, &screen->code);
933 if (ret) {
934 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
935 goto fail;
936 }
937
938 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
939 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
940 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
941
942 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
943
944 screen->TPs = util_bitcount(value & 0xffff);
945 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
946
947 screen->mp_count = screen->TPs * screen->MPsInTP;
948
949 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
950 STACK_WARPS_ALLOC * 64 * 8;
951
952 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
953 &screen->stack_bo);
954 if (ret) {
955 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
956 goto fail;
957 }
958
959 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
960 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
961 ONE_TEMP_SIZE;
962 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
963 screen->max_tls_space /= 2; /* half of vram */
964
965 /* hw can address max 64 KiB */
966 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
967
968 uint64_t tls_size;
969 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
970 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
971 if (ret)
972 goto fail;
973
974 if (nouveau_mesa_debug)
975 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
976 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
977
978 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
979 &screen->uniforms);
980 if (ret) {
981 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
982 goto fail;
983 }
984
985 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
986 &screen->txc);
987 if (ret) {
988 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
989 goto fail;
990 }
991
992 screen->tic.entries = CALLOC(4096, sizeof(void *));
993 screen->tsc.entries = screen->tic.entries + 2048;
994
995 if (!nv50_blitter_create(screen))
996 goto fail;
997
998 nv50_screen_init_hwctx(screen);
999
1000 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1001 if (ret) {
1002 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1003 goto fail;
1004 }
1005
1006 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
1007
1008 return &screen->base;
1009
1010 fail:
1011 screen->base.base.context_create = NULL;
1012 return &screen->base;
1013 }
1014
1015 int
1016 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1017 {
1018 int i = screen->tic.next;
1019
1020 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1021 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1022
1023 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1024
1025 if (screen->tic.entries[i])
1026 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1027
1028 screen->tic.entries[i] = entry;
1029 return i;
1030 }
1031
1032 int
1033 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1034 {
1035 int i = screen->tsc.next;
1036
1037 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1038 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1039
1040 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1041
1042 if (screen->tsc.entries[i])
1043 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1044
1045 screen->tsc.entries[i] = entry;
1046 return i;
1047 }