r600g: fix up shader out misc stuff for copy shader
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_draw_quad.h"
32 #include "util/u_format_s3tc.h"
33 #include "util/u_index_modify.h"
34 #include "util/u_memory.h"
35 #include "util/u_upload_mgr.h"
36 #include "util/u_math.h"
37 #include "tgsi/tgsi_parse.h"
38
39 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
40
41 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
42 {
43 assert(!cb->buf);
44 cb->buf = CALLOC(1, 4 * num_dw);
45 cb->max_num_dw = num_dw;
46 }
47
48 void r600_release_command_buffer(struct r600_command_buffer *cb)
49 {
50 FREE(cb->buf);
51 }
52
53 void r600_init_atom(struct r600_context *rctx,
54 struct r600_atom *atom,
55 unsigned id,
56 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
57 unsigned num_dw)
58 {
59 assert(id < R600_NUM_ATOMS);
60 assert(rctx->atoms[id] == NULL);
61 rctx->atoms[id] = atom;
62 atom->emit = (void*)emit;
63 atom->num_dw = num_dw;
64 atom->dirty = false;
65 }
66
67 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
68 {
69 r600_emit_command_buffer(rctx->b.rings.gfx.cs, ((struct r600_cso_state*)atom)->cb);
70 }
71
72 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
73 {
74 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
75 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
76 unsigned alpha_ref = a->sx_alpha_ref;
77
78 if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
79 alpha_ref &= ~0x1FFF;
80 }
81
82 r600_write_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
83 a->sx_alpha_test_control |
84 S_028410_ALPHA_TEST_BYPASS(a->bypass));
85 r600_write_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
86 }
87
88 static void r600_texture_barrier(struct pipe_context *ctx)
89 {
90 struct r600_context *rctx = (struct r600_context *)ctx;
91
92 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
93 R600_CONTEXT_FLUSH_AND_INV_CB |
94 R600_CONTEXT_FLUSH_AND_INV |
95 R600_CONTEXT_WAIT_3D_IDLE;
96 }
97
98 static unsigned r600_conv_pipe_prim(unsigned prim)
99 {
100 static const unsigned prim_conv[] = {
101 V_008958_DI_PT_POINTLIST,
102 V_008958_DI_PT_LINELIST,
103 V_008958_DI_PT_LINELOOP,
104 V_008958_DI_PT_LINESTRIP,
105 V_008958_DI_PT_TRILIST,
106 V_008958_DI_PT_TRISTRIP,
107 V_008958_DI_PT_TRIFAN,
108 V_008958_DI_PT_QUADLIST,
109 V_008958_DI_PT_QUADSTRIP,
110 V_008958_DI_PT_POLYGON,
111 V_008958_DI_PT_LINELIST_ADJ,
112 V_008958_DI_PT_LINESTRIP_ADJ,
113 V_008958_DI_PT_TRILIST_ADJ,
114 V_008958_DI_PT_TRISTRIP_ADJ,
115 V_008958_DI_PT_RECTLIST
116 };
117 return prim_conv[prim];
118 }
119
120 /* common state between evergreen and r600 */
121
122 static void r600_bind_blend_state_internal(struct r600_context *rctx,
123 struct r600_blend_state *blend, bool blend_disable)
124 {
125 unsigned color_control;
126 bool update_cb = false;
127
128 rctx->alpha_to_one = blend->alpha_to_one;
129 rctx->dual_src_blend = blend->dual_src_blend;
130
131 if (!blend_disable) {
132 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer);
133 color_control = blend->cb_color_control;
134 } else {
135 /* Blending is disabled. */
136 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer_no_blend);
137 color_control = blend->cb_color_control_no_blend;
138 }
139
140 /* Update derived states. */
141 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
142 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
143 update_cb = true;
144 }
145 if (rctx->b.chip_class <= R700 &&
146 rctx->cb_misc_state.cb_color_control != color_control) {
147 rctx->cb_misc_state.cb_color_control = color_control;
148 update_cb = true;
149 }
150 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
151 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
152 update_cb = true;
153 }
154 if (update_cb) {
155 rctx->cb_misc_state.atom.dirty = true;
156 }
157 }
158
159 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
160 {
161 struct r600_context *rctx = (struct r600_context *)ctx;
162 struct r600_blend_state *blend = (struct r600_blend_state *)state;
163
164 if (blend == NULL)
165 return;
166
167 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
168 }
169
170 static void r600_set_blend_color(struct pipe_context *ctx,
171 const struct pipe_blend_color *state)
172 {
173 struct r600_context *rctx = (struct r600_context *)ctx;
174
175 rctx->blend_color.state = *state;
176 rctx->blend_color.atom.dirty = true;
177 }
178
179 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
180 {
181 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
182 struct pipe_blend_color *state = &rctx->blend_color.state;
183
184 r600_write_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
185 radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
186 radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
187 radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
188 radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
189 }
190
191 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
192 {
193 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
194 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
195
196 r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
197 r600_write_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
198 radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
199 radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
200 }
201
202 static void r600_set_clip_state(struct pipe_context *ctx,
203 const struct pipe_clip_state *state)
204 {
205 struct r600_context *rctx = (struct r600_context *)ctx;
206 struct pipe_constant_buffer cb;
207
208 rctx->clip_state.state = *state;
209 rctx->clip_state.atom.dirty = true;
210
211 cb.buffer = NULL;
212 cb.user_buffer = state->ucp;
213 cb.buffer_offset = 0;
214 cb.buffer_size = 4*4*8;
215 ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, R600_UCP_CONST_BUFFER, &cb);
216 pipe_resource_reference(&cb.buffer, NULL);
217 }
218
219 static void r600_set_stencil_ref(struct pipe_context *ctx,
220 const struct r600_stencil_ref *state)
221 {
222 struct r600_context *rctx = (struct r600_context *)ctx;
223
224 rctx->stencil_ref.state = *state;
225 rctx->stencil_ref.atom.dirty = true;
226 }
227
228 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
229 {
230 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
231 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
232
233 r600_write_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
234 radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
235 S_028430_STENCILREF(a->state.ref_value[0]) |
236 S_028430_STENCILMASK(a->state.valuemask[0]) |
237 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
238 radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
239 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
240 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
241 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
242 }
243
244 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
245 const struct pipe_stencil_ref *state)
246 {
247 struct r600_context *rctx = (struct r600_context *)ctx;
248 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
249 struct r600_stencil_ref ref;
250
251 rctx->stencil_ref.pipe_state = *state;
252
253 if (!dsa)
254 return;
255
256 ref.ref_value[0] = state->ref_value[0];
257 ref.ref_value[1] = state->ref_value[1];
258 ref.valuemask[0] = dsa->valuemask[0];
259 ref.valuemask[1] = dsa->valuemask[1];
260 ref.writemask[0] = dsa->writemask[0];
261 ref.writemask[1] = dsa->writemask[1];
262
263 r600_set_stencil_ref(ctx, &ref);
264 }
265
266 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
267 {
268 struct r600_context *rctx = (struct r600_context *)ctx;
269 struct r600_dsa_state *dsa = state;
270 struct r600_stencil_ref ref;
271
272 if (state == NULL) {
273 r600_set_cso_state_with_cb(&rctx->dsa_state, NULL, NULL);
274 return;
275 }
276
277 r600_set_cso_state_with_cb(&rctx->dsa_state, dsa, &dsa->buffer);
278
279 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
280 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
281 ref.valuemask[0] = dsa->valuemask[0];
282 ref.valuemask[1] = dsa->valuemask[1];
283 ref.writemask[0] = dsa->writemask[0];
284 ref.writemask[1] = dsa->writemask[1];
285 if (rctx->zwritemask != dsa->zwritemask) {
286 rctx->zwritemask = dsa->zwritemask;
287 if (rctx->b.chip_class >= EVERGREEN) {
288 /* work around some issue when not writting to zbuffer
289 * we are having lockup on evergreen so do not enable
290 * hyperz when not writting zbuffer
291 */
292 rctx->db_misc_state.atom.dirty = true;
293 }
294 }
295
296 r600_set_stencil_ref(ctx, &ref);
297
298 /* Update alphatest state. */
299 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
300 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
301 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
302 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
303 rctx->alphatest_state.atom.dirty = true;
304 }
305 }
306
307 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
308 {
309 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
310 struct r600_context *rctx = (struct r600_context *)ctx;
311
312 if (state == NULL)
313 return;
314
315 rctx->rasterizer = rs;
316
317 r600_set_cso_state_with_cb(&rctx->rasterizer_state, rs, &rs->buffer);
318
319 if (rs->offset_enable &&
320 (rs->offset_units != rctx->poly_offset_state.offset_units ||
321 rs->offset_scale != rctx->poly_offset_state.offset_scale)) {
322 rctx->poly_offset_state.offset_units = rs->offset_units;
323 rctx->poly_offset_state.offset_scale = rs->offset_scale;
324 rctx->poly_offset_state.atom.dirty = true;
325 }
326
327 /* Update clip_misc_state. */
328 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
329 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
330 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
331 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
332 rctx->clip_misc_state.atom.dirty = true;
333 }
334
335 /* Workaround for a missing scissor enable on r600. */
336 if (rctx->b.chip_class == R600 &&
337 rs->scissor_enable != rctx->scissor.enable) {
338 rctx->scissor.enable = rs->scissor_enable;
339 rctx->scissor.atom.dirty = true;
340 }
341
342 /* Re-emit PA_SC_LINE_STIPPLE. */
343 rctx->last_primitive_type = -1;
344 }
345
346 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
347 {
348 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
349
350 r600_release_command_buffer(&rs->buffer);
351 FREE(rs);
352 }
353
354 static void r600_sampler_view_destroy(struct pipe_context *ctx,
355 struct pipe_sampler_view *state)
356 {
357 struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state;
358
359 pipe_resource_reference(&state->texture, NULL);
360 FREE(resource);
361 }
362
363 void r600_sampler_states_dirty(struct r600_context *rctx,
364 struct r600_sampler_states *state)
365 {
366 if (state->dirty_mask) {
367 if (state->dirty_mask & state->has_bordercolor_mask) {
368 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
369 }
370 state->atom.num_dw =
371 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
372 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
373 state->atom.dirty = true;
374 }
375 }
376
377 static void r600_bind_sampler_states(struct pipe_context *pipe,
378 unsigned shader,
379 unsigned start,
380 unsigned count, void **states)
381 {
382 struct r600_context *rctx = (struct r600_context *)pipe;
383 struct r600_textures_info *dst = &rctx->samplers[shader];
384 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
385 int seamless_cube_map = -1;
386 unsigned i;
387 /* This sets 1-bit for states with index >= count. */
388 uint32_t disable_mask = ~((1ull << count) - 1);
389 /* These are the new states set by this function. */
390 uint32_t new_mask = 0;
391
392 assert(start == 0); /* XXX fix below */
393
394 if (shader != PIPE_SHADER_VERTEX &&
395 shader != PIPE_SHADER_FRAGMENT) {
396 return;
397 }
398
399 for (i = 0; i < count; i++) {
400 struct r600_pipe_sampler_state *rstate = rstates[i];
401
402 if (rstate == dst->states.states[i]) {
403 continue;
404 }
405
406 if (rstate) {
407 if (rstate->border_color_use) {
408 dst->states.has_bordercolor_mask |= 1 << i;
409 } else {
410 dst->states.has_bordercolor_mask &= ~(1 << i);
411 }
412 seamless_cube_map = rstate->seamless_cube_map;
413
414 new_mask |= 1 << i;
415 } else {
416 disable_mask |= 1 << i;
417 }
418 }
419
420 memcpy(dst->states.states, rstates, sizeof(void*) * count);
421 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
422
423 dst->states.enabled_mask &= ~disable_mask;
424 dst->states.dirty_mask &= dst->states.enabled_mask;
425 dst->states.enabled_mask |= new_mask;
426 dst->states.dirty_mask |= new_mask;
427 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
428
429 r600_sampler_states_dirty(rctx, &dst->states);
430
431 /* Seamless cubemap state. */
432 if (rctx->b.chip_class <= R700 &&
433 seamless_cube_map != -1 &&
434 seamless_cube_map != rctx->seamless_cube_map.enabled) {
435 /* change in TA_CNTL_AUX need a pipeline flush */
436 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
437 rctx->seamless_cube_map.enabled = seamless_cube_map;
438 rctx->seamless_cube_map.atom.dirty = true;
439 }
440 }
441
442 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
443 {
444 free(state);
445 }
446
447 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
448 {
449 struct r600_blend_state *blend = (struct r600_blend_state*)state;
450
451 r600_release_command_buffer(&blend->buffer);
452 r600_release_command_buffer(&blend->buffer_no_blend);
453 FREE(blend);
454 }
455
456 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
457 {
458 struct r600_context *rctx = (struct r600_context *)ctx;
459 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
460
461 if (rctx->dsa_state.cso == state) {
462 ctx->bind_depth_stencil_alpha_state(ctx, NULL);
463 }
464
465 r600_release_command_buffer(&dsa->buffer);
466 free(dsa);
467 }
468
469 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
470 {
471 struct r600_context *rctx = (struct r600_context *)ctx;
472
473 r600_set_cso_state(&rctx->vertex_fetch_shader, state);
474 }
475
476 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
477 {
478 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
479 pipe_resource_reference((struct pipe_resource**)&shader->buffer, NULL);
480 FREE(shader);
481 }
482
483 static void r600_set_index_buffer(struct pipe_context *ctx,
484 const struct pipe_index_buffer *ib)
485 {
486 struct r600_context *rctx = (struct r600_context *)ctx;
487
488 if (ib) {
489 pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
490 memcpy(&rctx->index_buffer, ib, sizeof(*ib));
491 r600_context_add_resource_size(ctx, ib->buffer);
492 } else {
493 pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
494 }
495 }
496
497 void r600_vertex_buffers_dirty(struct r600_context *rctx)
498 {
499 if (rctx->vertex_buffer_state.dirty_mask) {
500 rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE;
501 rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
502 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
503 rctx->vertex_buffer_state.atom.dirty = true;
504 }
505 }
506
507 static void r600_set_vertex_buffers(struct pipe_context *ctx,
508 unsigned start_slot, unsigned count,
509 const struct pipe_vertex_buffer *input)
510 {
511 struct r600_context *rctx = (struct r600_context *)ctx;
512 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
513 struct pipe_vertex_buffer *vb = state->vb + start_slot;
514 unsigned i;
515 uint32_t disable_mask = 0;
516 /* These are the new buffers set by this function. */
517 uint32_t new_buffer_mask = 0;
518
519 /* Set vertex buffers. */
520 if (input) {
521 for (i = 0; i < count; i++) {
522 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
523 if (input[i].buffer) {
524 vb[i].stride = input[i].stride;
525 vb[i].buffer_offset = input[i].buffer_offset;
526 pipe_resource_reference(&vb[i].buffer, input[i].buffer);
527 new_buffer_mask |= 1 << i;
528 r600_context_add_resource_size(ctx, input[i].buffer);
529 } else {
530 pipe_resource_reference(&vb[i].buffer, NULL);
531 disable_mask |= 1 << i;
532 }
533 }
534 }
535 } else {
536 for (i = 0; i < count; i++) {
537 pipe_resource_reference(&vb[i].buffer, NULL);
538 }
539 disable_mask = ((1ull << count) - 1);
540 }
541
542 disable_mask <<= start_slot;
543 new_buffer_mask <<= start_slot;
544
545 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
546 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
547 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
548 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
549
550 r600_vertex_buffers_dirty(rctx);
551 }
552
553 void r600_sampler_views_dirty(struct r600_context *rctx,
554 struct r600_samplerview_state *state)
555 {
556 if (state->dirty_mask) {
557 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE;
558 state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
559 util_bitcount(state->dirty_mask);
560 state->atom.dirty = true;
561 }
562 }
563
564 static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader,
565 unsigned start, unsigned count,
566 struct pipe_sampler_view **views)
567 {
568 struct r600_context *rctx = (struct r600_context *) pipe;
569 struct r600_textures_info *dst = &rctx->samplers[shader];
570 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
571 uint32_t dirty_sampler_states_mask = 0;
572 unsigned i;
573 /* This sets 1-bit for textures with index >= count. */
574 uint32_t disable_mask = ~((1ull << count) - 1);
575 /* These are the new textures set by this function. */
576 uint32_t new_mask = 0;
577
578 /* Set textures with index >= count to NULL. */
579 uint32_t remaining_mask;
580
581 assert(start == 0); /* XXX fix below */
582
583 if (shader == PIPE_SHADER_COMPUTE) {
584 evergreen_set_cs_sampler_view(pipe, start, count, views);
585 return;
586 }
587
588 remaining_mask = dst->views.enabled_mask & disable_mask;
589
590 while (remaining_mask) {
591 i = u_bit_scan(&remaining_mask);
592 assert(dst->views.views[i]);
593
594 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
595 }
596
597 for (i = 0; i < count; i++) {
598 if (rviews[i] == dst->views.views[i]) {
599 continue;
600 }
601
602 if (rviews[i]) {
603 struct r600_texture *rtex =
604 (struct r600_texture*)rviews[i]->base.texture;
605
606 if (rviews[i]->base.texture->target != PIPE_BUFFER) {
607 if (rtex->is_depth && !rtex->is_flushing_texture) {
608 dst->views.compressed_depthtex_mask |= 1 << i;
609 } else {
610 dst->views.compressed_depthtex_mask &= ~(1 << i);
611 }
612
613 /* Track compressed colorbuffers. */
614 if (rtex->cmask.size) {
615 dst->views.compressed_colortex_mask |= 1 << i;
616 } else {
617 dst->views.compressed_colortex_mask &= ~(1 << i);
618 }
619 }
620 /* Changing from array to non-arrays textures and vice versa requires
621 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
622 if (rctx->b.chip_class <= R700 &&
623 (dst->states.enabled_mask & (1 << i)) &&
624 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
625 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
626 dirty_sampler_states_mask |= 1 << i;
627 }
628
629 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
630 new_mask |= 1 << i;
631 r600_context_add_resource_size(pipe, views[i]->texture);
632 } else {
633 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
634 disable_mask |= 1 << i;
635 }
636 }
637
638 dst->views.enabled_mask &= ~disable_mask;
639 dst->views.dirty_mask &= dst->views.enabled_mask;
640 dst->views.enabled_mask |= new_mask;
641 dst->views.dirty_mask |= new_mask;
642 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
643 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
644 dst->views.dirty_txq_constants = TRUE;
645 dst->views.dirty_buffer_constants = TRUE;
646 r600_sampler_views_dirty(rctx, &dst->views);
647
648 if (dirty_sampler_states_mask) {
649 dst->states.dirty_mask |= dirty_sampler_states_mask;
650 r600_sampler_states_dirty(rctx, &dst->states);
651 }
652 }
653
654 static void r600_set_viewport_states(struct pipe_context *ctx,
655 unsigned start_slot,
656 unsigned num_viewports,
657 const struct pipe_viewport_state *state)
658 {
659 struct r600_context *rctx = (struct r600_context *)ctx;
660
661 rctx->viewport.state = *state;
662 rctx->viewport.atom.dirty = true;
663 }
664
665 void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom)
666 {
667 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
668 struct pipe_viewport_state *state = &rctx->viewport.state;
669
670 r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0, 6);
671 radeon_emit(cs, fui(state->scale[0])); /* R_02843C_PA_CL_VPORT_XSCALE_0 */
672 radeon_emit(cs, fui(state->translate[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */
673 radeon_emit(cs, fui(state->scale[1])); /* R_028444_PA_CL_VPORT_YSCALE_0 */
674 radeon_emit(cs, fui(state->translate[1])); /* R_028448_PA_CL_VPORT_YOFFSET_0 */
675 radeon_emit(cs, fui(state->scale[2])); /* R_02844C_PA_CL_VPORT_ZSCALE_0 */
676 radeon_emit(cs, fui(state->translate[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
677 }
678
679 /* Compute the key for the hw shader variant */
680 static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
681 struct r600_pipe_shader_selector * sel)
682 {
683 struct r600_context *rctx = (struct r600_context *)ctx;
684 struct r600_shader_key key;
685 memset(&key, 0, sizeof(key));
686
687 if (sel->type == PIPE_SHADER_FRAGMENT) {
688 key.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
689 key.alpha_to_one = rctx->alpha_to_one &&
690 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
691 !rctx->framebuffer.cb0_is_integer;
692 key.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
693 /* Dual-source blending only makes sense with nr_cbufs == 1. */
694 if (key.nr_cbufs == 1 && rctx->dual_src_blend)
695 key.nr_cbufs = 2;
696 } else if (sel->type == PIPE_SHADER_VERTEX) {
697 key.vs_as_es = (rctx->gs_shader != NULL);
698 }
699 return key;
700 }
701
702 /* Select the hw shader variant depending on the current state.
703 * (*dirty) is set to 1 if current variant was changed */
704 static int r600_shader_select(struct pipe_context *ctx,
705 struct r600_pipe_shader_selector* sel,
706 bool *dirty)
707 {
708 struct r600_shader_key key;
709 struct r600_pipe_shader * shader = NULL;
710 int r;
711
712 memset(&key, 0, sizeof(key));
713 key = r600_shader_selector_key(ctx, sel);
714
715 /* Check if we don't need to change anything.
716 * This path is also used for most shaders that don't need multiple
717 * variants, it will cost just a computation of the key and this
718 * test. */
719 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
720 return 0;
721 }
722
723 /* lookup if we have other variants in the list */
724 if (sel->num_shaders > 1) {
725 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
726
727 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
728 p = c;
729 c = c->next_variant;
730 }
731
732 if (c) {
733 p->next_variant = c->next_variant;
734 shader = c;
735 }
736 }
737
738 if (unlikely(!shader)) {
739 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
740 shader->selector = sel;
741
742 r = r600_pipe_shader_create(ctx, shader, key);
743 if (unlikely(r)) {
744 R600_ERR("Failed to build shader variant (type=%u) %d\n",
745 sel->type, r);
746 sel->current = NULL;
747 FREE(shader);
748 return r;
749 }
750
751 /* We don't know the value of nr_ps_max_color_exports until we built
752 * at least one variant, so we may need to recompute the key after
753 * building first variant. */
754 if (sel->type == PIPE_SHADER_FRAGMENT &&
755 sel->num_shaders == 0) {
756 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
757 key = r600_shader_selector_key(ctx, sel);
758 }
759
760 memcpy(&shader->key, &key, sizeof(key));
761 sel->num_shaders++;
762 }
763
764 if (dirty)
765 *dirty = true;
766
767 shader->next_variant = sel->current;
768 sel->current = shader;
769
770 return 0;
771 }
772
773 static void *r600_create_shader_state(struct pipe_context *ctx,
774 const struct pipe_shader_state *state,
775 unsigned pipe_shader_type)
776 {
777 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
778
779 sel->type = pipe_shader_type;
780 sel->tokens = tgsi_dup_tokens(state->tokens);
781 sel->so = state->stream_output;
782 return sel;
783 }
784
785 static void *r600_create_ps_state(struct pipe_context *ctx,
786 const struct pipe_shader_state *state)
787 {
788 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
789 }
790
791 static void *r600_create_vs_state(struct pipe_context *ctx,
792 const struct pipe_shader_state *state)
793 {
794 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
795 }
796
797 static void *r600_create_gs_state(struct pipe_context *ctx,
798 const struct pipe_shader_state *state)
799 {
800 return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
801 }
802
803 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
804 {
805 struct r600_context *rctx = (struct r600_context *)ctx;
806
807 if (!state)
808 state = rctx->dummy_pixel_shader;
809
810 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
811 }
812
813 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
814 {
815 struct r600_context *rctx = (struct r600_context *)ctx;
816
817 if (!state)
818 return;
819
820 rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
821 rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
822 }
823
824 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
825 {
826 struct r600_context *rctx = (struct r600_context *)ctx;
827
828 rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
829
830 if (!state)
831 return;
832 rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
833 }
834
835 static void r600_delete_shader_selector(struct pipe_context *ctx,
836 struct r600_pipe_shader_selector *sel)
837 {
838 struct r600_pipe_shader *p = sel->current, *c;
839 while (p) {
840 c = p->next_variant;
841 r600_pipe_shader_destroy(ctx, p);
842 free(p);
843 p = c;
844 }
845
846 free(sel->tokens);
847 free(sel);
848 }
849
850
851 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
852 {
853 struct r600_context *rctx = (struct r600_context *)ctx;
854 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
855
856 if (rctx->ps_shader == sel) {
857 rctx->ps_shader = NULL;
858 }
859
860 r600_delete_shader_selector(ctx, sel);
861 }
862
863 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
864 {
865 struct r600_context *rctx = (struct r600_context *)ctx;
866 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
867
868 if (rctx->vs_shader == sel) {
869 rctx->vs_shader = NULL;
870 }
871
872 r600_delete_shader_selector(ctx, sel);
873 }
874
875
876 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
877 {
878 struct r600_context *rctx = (struct r600_context *)ctx;
879 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
880
881 if (rctx->gs_shader == sel) {
882 rctx->gs_shader = NULL;
883 }
884
885 r600_delete_shader_selector(ctx, sel);
886 }
887
888
889 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
890 {
891 if (state->dirty_mask) {
892 rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
893 state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
894 : util_bitcount(state->dirty_mask)*19;
895 state->atom.dirty = true;
896 }
897 }
898
899 static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
900 struct pipe_constant_buffer *input)
901 {
902 struct r600_context *rctx = (struct r600_context *)ctx;
903 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
904 struct pipe_constant_buffer *cb;
905 const uint8_t *ptr;
906
907 /* Note that the state tracker can unbind constant buffers by
908 * passing NULL here.
909 */
910 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
911 state->enabled_mask &= ~(1 << index);
912 state->dirty_mask &= ~(1 << index);
913 pipe_resource_reference(&state->cb[index].buffer, NULL);
914 return;
915 }
916
917 cb = &state->cb[index];
918 cb->buffer_size = input->buffer_size;
919
920 ptr = input->user_buffer;
921
922 if (ptr) {
923 /* Upload the user buffer. */
924 if (R600_BIG_ENDIAN) {
925 uint32_t *tmpPtr;
926 unsigned i, size = input->buffer_size;
927
928 if (!(tmpPtr = malloc(size))) {
929 R600_ERR("Failed to allocate BE swap buffer.\n");
930 return;
931 }
932
933 for (i = 0; i < size / 4; ++i) {
934 tmpPtr[i] = util_bswap32(((uint32_t *)ptr)[i]);
935 }
936
937 u_upload_data(rctx->b.uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);
938 free(tmpPtr);
939 } else {
940 u_upload_data(rctx->b.uploader, 0, input->buffer_size, ptr, &cb->buffer_offset, &cb->buffer);
941 }
942 /* account it in gtt */
943 rctx->b.gtt += input->buffer_size;
944 } else {
945 /* Setup the hw buffer. */
946 cb->buffer_offset = input->buffer_offset;
947 pipe_resource_reference(&cb->buffer, input->buffer);
948 r600_context_add_resource_size(ctx, input->buffer);
949 }
950
951 state->enabled_mask |= 1 << index;
952 state->dirty_mask |= 1 << index;
953 r600_constant_buffers_dirty(rctx, state);
954 }
955
956 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
957 {
958 struct r600_context *rctx = (struct r600_context*)pipe;
959
960 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
961 return;
962
963 rctx->sample_mask.sample_mask = sample_mask;
964 rctx->sample_mask.atom.dirty = true;
965 }
966
967 /*
968 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
969 * doesn't require full swizzles it does need masking and setting alpha
970 * to one, so we setup a set of 5 constants with the masks + alpha value
971 * then in the shader, we AND the 4 components with 0xffffffff or 0,
972 * then OR the alpha with the value given here.
973 * We use a 6th constant to store the txq buffer size in
974 */
975 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
976 {
977 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
978 int bits;
979 uint32_t array_size;
980 struct pipe_constant_buffer cb;
981 int i, j;
982
983 if (!samplers->views.dirty_buffer_constants)
984 return;
985
986 samplers->views.dirty_buffer_constants = FALSE;
987
988 bits = util_last_bit(samplers->views.enabled_mask);
989 array_size = bits * 8 * sizeof(uint32_t) * 4;
990 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
991 memset(samplers->buffer_constants, 0, array_size);
992 for (i = 0; i < bits; i++) {
993 if (samplers->views.enabled_mask & (1 << i)) {
994 int offset = i * 8;
995 const struct util_format_description *desc;
996 desc = util_format_description(samplers->views.views[i]->base.format);
997
998 for (j = 0; j < 4; j++)
999 if (j < desc->nr_channels)
1000 samplers->buffer_constants[offset+j] = 0xffffffff;
1001 else
1002 samplers->buffer_constants[offset+j] = 0x0;
1003 if (desc->nr_channels < 4) {
1004 if (desc->channel[0].pure_integer)
1005 samplers->buffer_constants[offset+4] = 1;
1006 else
1007 samplers->buffer_constants[offset+4] = 0x3f800000;
1008 } else
1009 samplers->buffer_constants[offset + 4] = 0;
1010
1011 samplers->buffer_constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1012 }
1013 }
1014
1015 cb.buffer = NULL;
1016 cb.user_buffer = samplers->buffer_constants;
1017 cb.buffer_offset = 0;
1018 cb.buffer_size = array_size;
1019 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1020 pipe_resource_reference(&cb.buffer, NULL);
1021 }
1022
1023 /* On evergreen we only need to store the buffer size for TXQ */
1024 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1025 {
1026 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1027 int bits;
1028 uint32_t array_size;
1029 struct pipe_constant_buffer cb;
1030 int i;
1031
1032 if (!samplers->views.dirty_buffer_constants)
1033 return;
1034
1035 samplers->views.dirty_buffer_constants = FALSE;
1036
1037 bits = util_last_bit(samplers->views.enabled_mask);
1038 array_size = bits * sizeof(uint32_t) * 4;
1039 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1040 memset(samplers->buffer_constants, 0, array_size);
1041 for (i = 0; i < bits; i++)
1042 if (samplers->views.enabled_mask & (1 << i))
1043 samplers->buffer_constants[i] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1044
1045 cb.buffer = NULL;
1046 cb.user_buffer = samplers->buffer_constants;
1047 cb.buffer_offset = 0;
1048 cb.buffer_size = array_size;
1049 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1050 pipe_resource_reference(&cb.buffer, NULL);
1051 }
1052
1053 static void r600_setup_txq_cube_array_constants(struct r600_context *rctx, int shader_type)
1054 {
1055 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1056 int bits;
1057 uint32_t array_size;
1058 struct pipe_constant_buffer cb;
1059 int i;
1060
1061 if (!samplers->views.dirty_txq_constants)
1062 return;
1063
1064 samplers->views.dirty_txq_constants = FALSE;
1065
1066 bits = util_last_bit(samplers->views.enabled_mask);
1067 array_size = bits * sizeof(uint32_t) * 4;
1068 samplers->txq_constants = realloc(samplers->txq_constants, array_size);
1069 memset(samplers->txq_constants, 0, array_size);
1070 for (i = 0; i < bits; i++)
1071 if (samplers->views.enabled_mask & (1 << i))
1072 samplers->txq_constants[i] = samplers->views.views[i]->base.texture->array_size / 6;
1073
1074 cb.buffer = NULL;
1075 cb.user_buffer = samplers->txq_constants;
1076 cb.buffer_offset = 0;
1077 cb.buffer_size = array_size;
1078 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_TXQ_CONST_BUFFER, &cb);
1079 pipe_resource_reference(&cb.buffer, NULL);
1080 }
1081
1082 static void update_shader_atom(struct pipe_context *ctx,
1083 struct r600_shader_state *state,
1084 struct r600_pipe_shader *shader)
1085 {
1086 state->shader = shader;
1087 if (shader) {
1088 state->atom.num_dw = shader->command_buffer.num_dw;
1089 state->atom.dirty = true;
1090 r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1091 } else {
1092 state->atom.num_dw = 0;
1093 state->atom.dirty = false;
1094 }
1095 }
1096
1097 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1098 {
1099 if (rctx->shader_stages.geom_enable != enable) {
1100 rctx->shader_stages.geom_enable = enable;
1101 rctx->shader_stages.atom.dirty = true;
1102 }
1103
1104 if (rctx->gs_rings.enable != enable) {
1105 rctx->gs_rings.enable = enable;
1106 rctx->gs_rings.atom.dirty = true;
1107
1108 if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1109 unsigned size = 0x1C000;
1110 rctx->gs_rings.esgs_ring.buffer =
1111 pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1112 PIPE_USAGE_STATIC, size);
1113 rctx->gs_rings.esgs_ring.buffer_size = size;
1114
1115 size = 0x4000000;
1116
1117 rctx->gs_rings.gsvs_ring.buffer =
1118 pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1119 PIPE_USAGE_STATIC, size);
1120 rctx->gs_rings.gsvs_ring.buffer_size = size;
1121 }
1122
1123 if (enable) {
1124 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1125 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
1126 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1127 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1128 } else {
1129 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1130 R600_GS_RING_CONST_BUFFER, NULL);
1131 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1132 R600_GS_RING_CONST_BUFFER, NULL);
1133 }
1134 }
1135 }
1136
1137 static bool r600_update_derived_state(struct r600_context *rctx)
1138 {
1139 struct pipe_context * ctx = (struct pipe_context*)rctx;
1140 bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1141 bool blend_disable;
1142
1143 if (!rctx->blitter->running) {
1144 unsigned i;
1145
1146 /* Decompress textures if needed. */
1147 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1148 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1149 if (views->compressed_depthtex_mask) {
1150 r600_decompress_depth_textures(rctx, views);
1151 }
1152 if (views->compressed_colortex_mask) {
1153 r600_decompress_color_textures(rctx, views);
1154 }
1155 }
1156 }
1157
1158 update_gs_block_state(rctx, rctx->gs_shader != NULL);
1159
1160 if (rctx->gs_shader) {
1161 r600_shader_select(ctx, rctx->gs_shader, &gs_dirty);
1162 if (unlikely(!rctx->gs_shader->current))
1163 return false;
1164
1165 if (rctx->b.chip_class >= EVERGREEN && !rctx->shader_stages.geom_enable) {
1166 rctx->shader_stages.geom_enable = true;
1167 rctx->shader_stages.atom.dirty = true;
1168 }
1169
1170 /* gs_shader provides GS and VS (copy shader) */
1171 if (unlikely(rctx->geometry_shader.shader != rctx->gs_shader->current)) {
1172 update_shader_atom(ctx, &rctx->geometry_shader, rctx->gs_shader->current);
1173 update_shader_atom(ctx, &rctx->vertex_shader, rctx->gs_shader->current->gs_copy_shader);
1174 /* Update clip misc state. */
1175 if (rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1176 rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write) {
1177 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl;
1178 rctx->clip_misc_state.clip_dist_write = rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write;
1179 rctx->clip_misc_state.atom.dirty = true;
1180 }
1181 }
1182
1183 r600_shader_select(ctx, rctx->vs_shader, &vs_dirty);
1184 if (unlikely(!rctx->vs_shader->current))
1185 return false;
1186
1187 /* vs_shader is used as ES */
1188 if (unlikely(vs_dirty || rctx->export_shader.shader != rctx->vs_shader->current)) {
1189 update_shader_atom(ctx, &rctx->export_shader, rctx->vs_shader->current);
1190 }
1191 } else {
1192 if (unlikely(rctx->geometry_shader.shader)) {
1193 update_shader_atom(ctx, &rctx->geometry_shader, NULL);
1194 update_shader_atom(ctx, &rctx->export_shader, NULL);
1195 rctx->shader_stages.geom_enable = false;
1196 rctx->shader_stages.atom.dirty = true;
1197 }
1198
1199 r600_shader_select(ctx, rctx->vs_shader, &vs_dirty);
1200 if (unlikely(!rctx->vs_shader->current))
1201 return false;
1202
1203 if (unlikely(vs_dirty || rctx->vertex_shader.shader != rctx->vs_shader->current)) {
1204 update_shader_atom(ctx, &rctx->vertex_shader, rctx->vs_shader->current);
1205
1206 /* Update clip misc state. */
1207 if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1208 rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write) {
1209 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl;
1210 rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write;
1211 rctx->clip_misc_state.atom.dirty = true;
1212 }
1213 }
1214 }
1215
1216 r600_shader_select(ctx, rctx->ps_shader, &ps_dirty);
1217 if (unlikely(!rctx->ps_shader->current))
1218 return false;
1219
1220 if (unlikely(ps_dirty || rctx->pixel_shader.shader != rctx->ps_shader->current)) {
1221
1222 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
1223 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1224 rctx->cb_misc_state.atom.dirty = true;
1225 }
1226
1227 if (rctx->b.chip_class <= R700) {
1228 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1229
1230 if (rctx->cb_misc_state.multiwrite != multiwrite) {
1231 rctx->cb_misc_state.multiwrite = multiwrite;
1232 rctx->cb_misc_state.atom.dirty = true;
1233 }
1234 }
1235
1236 if (rctx->b.chip_class >= EVERGREEN) {
1237 evergreen_update_db_shader_control(rctx);
1238 } else {
1239 r600_update_db_shader_control(rctx);
1240 }
1241
1242 if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
1243 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1244 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
1245
1246 if (rctx->b.chip_class >= EVERGREEN)
1247 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1248 else
1249 r600_update_ps_state(ctx, rctx->ps_shader->current);
1250 }
1251
1252 update_shader_atom(ctx, &rctx->pixel_shader, rctx->ps_shader->current);
1253 }
1254
1255 /* on R600 we stuff masks + txq info into one constant buffer */
1256 /* on evergreen we only need a txq info one */
1257 if (rctx->b.chip_class < EVERGREEN) {
1258 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1259 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1260 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1261 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1262 if (rctx->gs_shader && rctx->gs_shader->current->shader.uses_tex_buffers)
1263 r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1264 } else {
1265 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1266 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1267 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1268 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1269 if (rctx->gs_shader && rctx->gs_shader->current->shader.uses_tex_buffers)
1270 eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1271 }
1272
1273
1274 if (rctx->ps_shader && rctx->ps_shader->current->shader.has_txq_cube_array_z_comp)
1275 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_FRAGMENT);
1276 if (rctx->vs_shader && rctx->vs_shader->current->shader.has_txq_cube_array_z_comp)
1277 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_VERTEX);
1278 if (rctx->gs_shader && rctx->gs_shader->current->shader.has_txq_cube_array_z_comp)
1279 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_GEOMETRY);
1280
1281 if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1282 if (!r600_adjust_gprs(rctx)) {
1283 /* discard rendering */
1284 return false;
1285 }
1286 }
1287
1288 blend_disable = (rctx->dual_src_blend &&
1289 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1290
1291 if (blend_disable != rctx->force_blend_disable) {
1292 rctx->force_blend_disable = blend_disable;
1293 r600_bind_blend_state_internal(rctx,
1294 rctx->blend_state.cso,
1295 blend_disable);
1296 }
1297
1298 return true;
1299 }
1300
1301 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1302 {
1303 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1304 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1305
1306 r600_write_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1307 state->pa_cl_clip_cntl |
1308 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F));
1309 r600_write_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1310 state->pa_cl_vs_out_cntl |
1311 (state->clip_plane_enable & state->clip_dist_write));
1312 }
1313
1314 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
1315 {
1316 struct r600_context *rctx = (struct r600_context *)ctx;
1317 struct pipe_draw_info info = *dinfo;
1318 struct pipe_index_buffer ib = {};
1319 unsigned i;
1320 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1321
1322 if (!info.count && (info.indexed || !info.count_from_stream_output)) {
1323 assert(0);
1324 return;
1325 }
1326
1327 if (!rctx->vs_shader || !rctx->ps_shader) {
1328 assert(0);
1329 return;
1330 }
1331
1332 /* make sure that the gfx ring is only one active */
1333 if (rctx->b.rings.dma.cs) {
1334 rctx->b.rings.dma.flush(rctx, RADEON_FLUSH_ASYNC);
1335 }
1336
1337 if (!r600_update_derived_state(rctx)) {
1338 /* useless to render because current rendering command
1339 * can't be achieved
1340 */
1341 return;
1342 }
1343
1344 if (info.indexed) {
1345 /* Initialize the index buffer struct. */
1346 pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
1347 ib.user_buffer = rctx->index_buffer.user_buffer;
1348 ib.index_size = rctx->index_buffer.index_size;
1349 ib.offset = rctx->index_buffer.offset + info.start * ib.index_size;
1350
1351 /* Translate 8-bit indices to 16-bit. */
1352 if (ib.index_size == 1) {
1353 struct pipe_resource *out_buffer = NULL;
1354 unsigned out_offset;
1355 void *ptr;
1356
1357 u_upload_alloc(rctx->b.uploader, 0, info.count * 2,
1358 &out_offset, &out_buffer, &ptr);
1359
1360 util_shorten_ubyte_elts_to_userptr(
1361 &rctx->b.b, &ib, 0, ib.offset, info.count, ptr);
1362
1363 pipe_resource_reference(&ib.buffer, NULL);
1364 ib.user_buffer = NULL;
1365 ib.buffer = out_buffer;
1366 ib.offset = out_offset;
1367 ib.index_size = 2;
1368 }
1369
1370 /* Upload the index buffer.
1371 * The upload is skipped for small index counts on little-endian machines
1372 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1373 * Note: Instanced rendering in combination with immediate indices hangs. */
1374 if (ib.user_buffer && (R600_BIG_ENDIAN || info.instance_count > 1 ||
1375 info.count*ib.index_size > 20)) {
1376 u_upload_data(rctx->b.uploader, 0, info.count * ib.index_size,
1377 ib.user_buffer, &ib.offset, &ib.buffer);
1378 ib.user_buffer = NULL;
1379 }
1380 } else {
1381 info.index_bias = info.start;
1382 }
1383
1384 /* Set the index offset and primitive restart. */
1385 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart ||
1386 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index ||
1387 rctx->vgt_state.vgt_indx_offset != info.index_bias) {
1388 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart;
1389 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index;
1390 rctx->vgt_state.vgt_indx_offset = info.index_bias;
1391 rctx->vgt_state.atom.dirty = true;
1392 }
1393
1394 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1395 if (rctx->b.chip_class == R600) {
1396 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
1397 rctx->cb_misc_state.atom.dirty = true;
1398 }
1399
1400 /* Emit states. */
1401 r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
1402 r600_flush_emit(rctx);
1403
1404 for (i = 0; i < R600_NUM_ATOMS; i++) {
1405 if (rctx->atoms[i] == NULL || !rctx->atoms[i]->dirty) {
1406 continue;
1407 }
1408 r600_emit_atom(rctx, rctx->atoms[i]);
1409 }
1410
1411 /* Update start instance. */
1412 if (rctx->last_start_instance != info.start_instance) {
1413 r600_write_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
1414 rctx->last_start_instance = info.start_instance;
1415 }
1416
1417 /* Update the primitive type. */
1418 if (rctx->last_primitive_type != info.mode) {
1419 unsigned ls_mask = 0;
1420
1421 if (info.mode == PIPE_PRIM_LINES)
1422 ls_mask = 1;
1423 else if (info.mode == PIPE_PRIM_LINE_STRIP ||
1424 info.mode == PIPE_PRIM_LINE_LOOP)
1425 ls_mask = 2;
1426
1427 r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1428 S_028A0C_AUTO_RESET_CNTL(ls_mask) |
1429 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1430 r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1431 r600_conv_pipe_prim(info.mode));
1432
1433 rctx->last_primitive_type = info.mode;
1434 }
1435
1436 /* Draw packets. */
1437 cs->buf[cs->cdw++] = PKT3(PKT3_NUM_INSTANCES, 0, rctx->b.predicate_drawing);
1438 cs->buf[cs->cdw++] = info.instance_count;
1439 if (info.indexed) {
1440 cs->buf[cs->cdw++] = PKT3(PKT3_INDEX_TYPE, 0, rctx->b.predicate_drawing);
1441 cs->buf[cs->cdw++] = ib.index_size == 4 ?
1442 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
1443 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0));
1444
1445 if (ib.user_buffer) {
1446 unsigned size_bytes = info.count*ib.index_size;
1447 unsigned size_dw = align(size_bytes, 4) / 4;
1448 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, rctx->b.predicate_drawing);
1449 cs->buf[cs->cdw++] = info.count;
1450 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_IMMEDIATE;
1451 memcpy(cs->buf+cs->cdw, ib.user_buffer, size_bytes);
1452 cs->cdw += size_dw;
1453 } else {
1454 uint64_t va = r600_resource_va(ctx->screen, ib.buffer) + ib.offset;
1455 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX, 3, rctx->b.predicate_drawing);
1456 cs->buf[cs->cdw++] = va;
1457 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1458 cs->buf[cs->cdw++] = info.count;
1459 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
1460 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->b.predicate_drawing);
1461 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, (struct r600_resource*)ib.buffer, RADEON_USAGE_READ);
1462 }
1463 } else {
1464 if (info.count_from_stream_output) {
1465 struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output;
1466 uint64_t va = r600_resource_va(&rctx->screen->b.b, (void*)t->buf_filled_size) + t->buf_filled_size_offset;
1467
1468 r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
1469
1470 cs->buf[cs->cdw++] = PKT3(PKT3_COPY_DW, 4, 0);
1471 cs->buf[cs->cdw++] = COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG;
1472 cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* src address lo */
1473 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFUL; /* src address hi */
1474 cs->buf[cs->cdw++] = R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2; /* dst register */
1475 cs->buf[cs->cdw++] = 0; /* unused */
1476
1477 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1478 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, t->buf_filled_size, RADEON_USAGE_READ);
1479 }
1480
1481 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_AUTO, 1, rctx->b.predicate_drawing);
1482 cs->buf[cs->cdw++] = info.count;
1483 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_AUTO_INDEX |
1484 (info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0);
1485 }
1486
1487 if (rctx->screen->b.trace_bo) {
1488 r600_trace_emit(rctx);
1489 }
1490
1491 /* Set the depth buffer as dirty. */
1492 if (rctx->framebuffer.state.zsbuf) {
1493 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
1494 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
1495
1496 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1497 }
1498 if (rctx->framebuffer.compressed_cb_mask) {
1499 struct pipe_surface *surf;
1500 struct r600_texture *rtex;
1501 unsigned mask = rctx->framebuffer.compressed_cb_mask;
1502
1503 do {
1504 unsigned i = u_bit_scan(&mask);
1505 surf = rctx->framebuffer.state.cbufs[i];
1506 rtex = (struct r600_texture*)surf->texture;
1507
1508 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1509
1510 } while (mask);
1511 }
1512
1513 pipe_resource_reference(&ib.buffer, NULL);
1514 rctx->b.num_draw_calls++;
1515 }
1516
1517 void r600_draw_rectangle(struct blitter_context *blitter,
1518 int x1, int y1, int x2, int y2, float depth,
1519 enum blitter_attrib_type type, const union pipe_color_union *attrib)
1520 {
1521 struct r600_context *rctx = (struct r600_context*)util_blitter_get_pipe(blitter);
1522 struct pipe_viewport_state viewport;
1523 struct pipe_resource *buf = NULL;
1524 unsigned offset = 0;
1525 float *vb;
1526
1527 if (type == UTIL_BLITTER_ATTRIB_TEXCOORD) {
1528 util_blitter_draw_rectangle(blitter, x1, y1, x2, y2, depth, type, attrib);
1529 return;
1530 }
1531
1532 /* Some operations (like color resolve on r6xx) don't work
1533 * with the conventional primitive types.
1534 * One that works is PT_RECTLIST, which we use here. */
1535
1536 /* setup viewport */
1537 viewport.scale[0] = 1.0f;
1538 viewport.scale[1] = 1.0f;
1539 viewport.scale[2] = 1.0f;
1540 viewport.scale[3] = 1.0f;
1541 viewport.translate[0] = 0.0f;
1542 viewport.translate[1] = 0.0f;
1543 viewport.translate[2] = 0.0f;
1544 viewport.translate[3] = 0.0f;
1545 rctx->b.b.set_viewport_states(&rctx->b.b, 0, 1, &viewport);
1546
1547 /* Upload vertices. The hw rectangle has only 3 vertices,
1548 * I guess the 4th one is derived from the first 3.
1549 * The vertex specification should match u_blitter's vertex element state. */
1550 u_upload_alloc(rctx->b.uploader, 0, sizeof(float) * 24, &offset, &buf, (void**)&vb);
1551 vb[0] = x1;
1552 vb[1] = y1;
1553 vb[2] = depth;
1554 vb[3] = 1;
1555
1556 vb[8] = x1;
1557 vb[9] = y2;
1558 vb[10] = depth;
1559 vb[11] = 1;
1560
1561 vb[16] = x2;
1562 vb[17] = y1;
1563 vb[18] = depth;
1564 vb[19] = 1;
1565
1566 if (attrib) {
1567 memcpy(vb+4, attrib->f, sizeof(float)*4);
1568 memcpy(vb+12, attrib->f, sizeof(float)*4);
1569 memcpy(vb+20, attrib->f, sizeof(float)*4);
1570 }
1571
1572 /* draw */
1573 util_draw_vertex_buffer(&rctx->b.b, NULL, buf, rctx->blitter->vb_slot, offset,
1574 R600_PRIM_RECTANGLE_LIST, 3, 2);
1575 pipe_resource_reference(&buf, NULL);
1576 }
1577
1578 uint32_t r600_translate_stencil_op(int s_op)
1579 {
1580 switch (s_op) {
1581 case PIPE_STENCIL_OP_KEEP:
1582 return V_028800_STENCIL_KEEP;
1583 case PIPE_STENCIL_OP_ZERO:
1584 return V_028800_STENCIL_ZERO;
1585 case PIPE_STENCIL_OP_REPLACE:
1586 return V_028800_STENCIL_REPLACE;
1587 case PIPE_STENCIL_OP_INCR:
1588 return V_028800_STENCIL_INCR;
1589 case PIPE_STENCIL_OP_DECR:
1590 return V_028800_STENCIL_DECR;
1591 case PIPE_STENCIL_OP_INCR_WRAP:
1592 return V_028800_STENCIL_INCR_WRAP;
1593 case PIPE_STENCIL_OP_DECR_WRAP:
1594 return V_028800_STENCIL_DECR_WRAP;
1595 case PIPE_STENCIL_OP_INVERT:
1596 return V_028800_STENCIL_INVERT;
1597 default:
1598 R600_ERR("Unknown stencil op %d", s_op);
1599 assert(0);
1600 break;
1601 }
1602 return 0;
1603 }
1604
1605 uint32_t r600_translate_fill(uint32_t func)
1606 {
1607 switch(func) {
1608 case PIPE_POLYGON_MODE_FILL:
1609 return 2;
1610 case PIPE_POLYGON_MODE_LINE:
1611 return 1;
1612 case PIPE_POLYGON_MODE_POINT:
1613 return 0;
1614 default:
1615 assert(0);
1616 return 0;
1617 }
1618 }
1619
1620 unsigned r600_tex_wrap(unsigned wrap)
1621 {
1622 switch (wrap) {
1623 default:
1624 case PIPE_TEX_WRAP_REPEAT:
1625 return V_03C000_SQ_TEX_WRAP;
1626 case PIPE_TEX_WRAP_CLAMP:
1627 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
1628 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1629 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
1630 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1631 return V_03C000_SQ_TEX_CLAMP_BORDER;
1632 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1633 return V_03C000_SQ_TEX_MIRROR;
1634 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1635 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1636 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1637 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1638 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1639 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
1640 }
1641 }
1642
1643 unsigned r600_tex_filter(unsigned filter)
1644 {
1645 switch (filter) {
1646 default:
1647 case PIPE_TEX_FILTER_NEAREST:
1648 return V_03C000_SQ_TEX_XY_FILTER_POINT;
1649 case PIPE_TEX_FILTER_LINEAR:
1650 return V_03C000_SQ_TEX_XY_FILTER_BILINEAR;
1651 }
1652 }
1653
1654 unsigned r600_tex_mipfilter(unsigned filter)
1655 {
1656 switch (filter) {
1657 case PIPE_TEX_MIPFILTER_NEAREST:
1658 return V_03C000_SQ_TEX_Z_FILTER_POINT;
1659 case PIPE_TEX_MIPFILTER_LINEAR:
1660 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
1661 default:
1662 case PIPE_TEX_MIPFILTER_NONE:
1663 return V_03C000_SQ_TEX_Z_FILTER_NONE;
1664 }
1665 }
1666
1667 unsigned r600_tex_compare(unsigned compare)
1668 {
1669 switch (compare) {
1670 default:
1671 case PIPE_FUNC_NEVER:
1672 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
1673 case PIPE_FUNC_LESS:
1674 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
1675 case PIPE_FUNC_EQUAL:
1676 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
1677 case PIPE_FUNC_LEQUAL:
1678 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1679 case PIPE_FUNC_GREATER:
1680 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
1681 case PIPE_FUNC_NOTEQUAL:
1682 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1683 case PIPE_FUNC_GEQUAL:
1684 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1685 case PIPE_FUNC_ALWAYS:
1686 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1687 }
1688 }
1689
1690 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
1691 {
1692 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
1693 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
1694 (linear_filter &&
1695 (wrap == PIPE_TEX_WRAP_CLAMP ||
1696 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
1697 }
1698
1699 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
1700 {
1701 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
1702 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
1703
1704 return (state->border_color.ui[0] || state->border_color.ui[1] ||
1705 state->border_color.ui[2] || state->border_color.ui[3]) &&
1706 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
1707 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
1708 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
1709 }
1710
1711 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
1712 {
1713
1714 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1715 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
1716
1717 if (!shader)
1718 return;
1719
1720 r600_emit_command_buffer(cs, &shader->command_buffer);
1721 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1722 radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, shader->bo, RADEON_USAGE_READ));
1723 }
1724
1725 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
1726 struct pipe_resource *texture,
1727 const struct pipe_surface *templ,
1728 unsigned width, unsigned height)
1729 {
1730 struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
1731
1732 assert(templ->u.tex.first_layer <= util_max_layer(texture, templ->u.tex.level));
1733 assert(templ->u.tex.last_layer <= util_max_layer(texture, templ->u.tex.level));
1734 if (surface == NULL)
1735 return NULL;
1736 pipe_reference_init(&surface->base.reference, 1);
1737 pipe_resource_reference(&surface->base.texture, texture);
1738 surface->base.context = pipe;
1739 surface->base.format = templ->format;
1740 surface->base.width = width;
1741 surface->base.height = height;
1742 surface->base.u = templ->u;
1743 return &surface->base;
1744 }
1745
1746 static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
1747 struct pipe_resource *tex,
1748 const struct pipe_surface *templ)
1749 {
1750 unsigned level = templ->u.tex.level;
1751
1752 return r600_create_surface_custom(pipe, tex, templ,
1753 u_minify(tex->width0, level),
1754 u_minify(tex->height0, level));
1755 }
1756
1757 static void r600_surface_destroy(struct pipe_context *pipe,
1758 struct pipe_surface *surface)
1759 {
1760 struct r600_surface *surf = (struct r600_surface*)surface;
1761 pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_fmask, NULL);
1762 pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_cmask, NULL);
1763 pipe_resource_reference(&surface->texture, NULL);
1764 FREE(surface);
1765 }
1766
1767 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
1768 const unsigned char *swizzle_view,
1769 boolean vtx)
1770 {
1771 unsigned i;
1772 unsigned char swizzle[4];
1773 unsigned result = 0;
1774 const uint32_t tex_swizzle_shift[4] = {
1775 16, 19, 22, 25,
1776 };
1777 const uint32_t vtx_swizzle_shift[4] = {
1778 3, 6, 9, 12,
1779 };
1780 const uint32_t swizzle_bit[4] = {
1781 0, 1, 2, 3,
1782 };
1783 const uint32_t *swizzle_shift = tex_swizzle_shift;
1784
1785 if (vtx)
1786 swizzle_shift = vtx_swizzle_shift;
1787
1788 if (swizzle_view) {
1789 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
1790 } else {
1791 memcpy(swizzle, swizzle_format, 4);
1792 }
1793
1794 /* Get swizzle. */
1795 for (i = 0; i < 4; i++) {
1796 switch (swizzle[i]) {
1797 case UTIL_FORMAT_SWIZZLE_Y:
1798 result |= swizzle_bit[1] << swizzle_shift[i];
1799 break;
1800 case UTIL_FORMAT_SWIZZLE_Z:
1801 result |= swizzle_bit[2] << swizzle_shift[i];
1802 break;
1803 case UTIL_FORMAT_SWIZZLE_W:
1804 result |= swizzle_bit[3] << swizzle_shift[i];
1805 break;
1806 case UTIL_FORMAT_SWIZZLE_0:
1807 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
1808 break;
1809 case UTIL_FORMAT_SWIZZLE_1:
1810 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
1811 break;
1812 default: /* UTIL_FORMAT_SWIZZLE_X */
1813 result |= swizzle_bit[0] << swizzle_shift[i];
1814 }
1815 }
1816 return result;
1817 }
1818
1819 /* texture format translate */
1820 uint32_t r600_translate_texformat(struct pipe_screen *screen,
1821 enum pipe_format format,
1822 const unsigned char *swizzle_view,
1823 uint32_t *word4_p, uint32_t *yuv_format_p)
1824 {
1825 struct r600_screen *rscreen = (struct r600_screen *)screen;
1826 uint32_t result = 0, word4 = 0, yuv_format = 0;
1827 const struct util_format_description *desc;
1828 boolean uniform = TRUE;
1829 bool enable_s3tc = rscreen->b.info.drm_minor >= 9;
1830 bool is_srgb_valid = FALSE;
1831 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
1832 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
1833
1834 int i;
1835 const uint32_t sign_bit[4] = {
1836 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
1837 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
1838 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
1839 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
1840 };
1841 desc = util_format_description(format);
1842
1843 /* Depth and stencil swizzling is handled separately. */
1844 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
1845 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
1846 }
1847
1848 /* Colorspace (return non-RGB formats directly). */
1849 switch (desc->colorspace) {
1850 /* Depth stencil formats */
1851 case UTIL_FORMAT_COLORSPACE_ZS:
1852 switch (format) {
1853 /* Depth sampler formats. */
1854 case PIPE_FORMAT_Z16_UNORM:
1855 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1856 result = FMT_16;
1857 goto out_word4;
1858 case PIPE_FORMAT_Z24X8_UNORM:
1859 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1860 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1861 result = FMT_8_24;
1862 goto out_word4;
1863 case PIPE_FORMAT_X8Z24_UNORM:
1864 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1865 if (rscreen->b.chip_class < EVERGREEN)
1866 goto out_unknown;
1867 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1868 result = FMT_24_8;
1869 goto out_word4;
1870 case PIPE_FORMAT_Z32_FLOAT:
1871 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1872 result = FMT_32_FLOAT;
1873 goto out_word4;
1874 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1875 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1876 result = FMT_X24_8_32_FLOAT;
1877 goto out_word4;
1878 /* Stencil sampler formats. */
1879 case PIPE_FORMAT_S8_UINT:
1880 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1881 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1882 result = FMT_8;
1883 goto out_word4;
1884 case PIPE_FORMAT_X24S8_UINT:
1885 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1886 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1887 result = FMT_8_24;
1888 goto out_word4;
1889 case PIPE_FORMAT_S8X24_UINT:
1890 if (rscreen->b.chip_class < EVERGREEN)
1891 goto out_unknown;
1892 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1893 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1894 result = FMT_24_8;
1895 goto out_word4;
1896 case PIPE_FORMAT_X32_S8X24_UINT:
1897 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1898 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1899 result = FMT_X24_8_32_FLOAT;
1900 goto out_word4;
1901 default:
1902 goto out_unknown;
1903 }
1904
1905 case UTIL_FORMAT_COLORSPACE_YUV:
1906 yuv_format |= (1 << 30);
1907 switch (format) {
1908 case PIPE_FORMAT_UYVY:
1909 case PIPE_FORMAT_YUYV:
1910 default:
1911 break;
1912 }
1913 goto out_unknown; /* XXX */
1914
1915 case UTIL_FORMAT_COLORSPACE_SRGB:
1916 word4 |= S_038010_FORCE_DEGAMMA(1);
1917 break;
1918
1919 default:
1920 break;
1921 }
1922
1923 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1924 if (!enable_s3tc)
1925 goto out_unknown;
1926
1927 switch (format) {
1928 case PIPE_FORMAT_RGTC1_SNORM:
1929 case PIPE_FORMAT_LATC1_SNORM:
1930 word4 |= sign_bit[0];
1931 case PIPE_FORMAT_RGTC1_UNORM:
1932 case PIPE_FORMAT_LATC1_UNORM:
1933 result = FMT_BC4;
1934 goto out_word4;
1935 case PIPE_FORMAT_RGTC2_SNORM:
1936 case PIPE_FORMAT_LATC2_SNORM:
1937 word4 |= sign_bit[0] | sign_bit[1];
1938 case PIPE_FORMAT_RGTC2_UNORM:
1939 case PIPE_FORMAT_LATC2_UNORM:
1940 result = FMT_BC5;
1941 goto out_word4;
1942 default:
1943 goto out_unknown;
1944 }
1945 }
1946
1947 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
1948
1949 if (!enable_s3tc)
1950 goto out_unknown;
1951
1952 if (!util_format_s3tc_enabled) {
1953 goto out_unknown;
1954 }
1955
1956 switch (format) {
1957 case PIPE_FORMAT_DXT1_RGB:
1958 case PIPE_FORMAT_DXT1_RGBA:
1959 case PIPE_FORMAT_DXT1_SRGB:
1960 case PIPE_FORMAT_DXT1_SRGBA:
1961 result = FMT_BC1;
1962 is_srgb_valid = TRUE;
1963 goto out_word4;
1964 case PIPE_FORMAT_DXT3_RGBA:
1965 case PIPE_FORMAT_DXT3_SRGBA:
1966 result = FMT_BC2;
1967 is_srgb_valid = TRUE;
1968 goto out_word4;
1969 case PIPE_FORMAT_DXT5_RGBA:
1970 case PIPE_FORMAT_DXT5_SRGBA:
1971 result = FMT_BC3;
1972 is_srgb_valid = TRUE;
1973 goto out_word4;
1974 default:
1975 goto out_unknown;
1976 }
1977 }
1978
1979 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
1980 switch (format) {
1981 case PIPE_FORMAT_R8G8_B8G8_UNORM:
1982 case PIPE_FORMAT_G8R8_B8R8_UNORM:
1983 result = FMT_GB_GR;
1984 goto out_word4;
1985 case PIPE_FORMAT_G8R8_G8B8_UNORM:
1986 case PIPE_FORMAT_R8G8_R8B8_UNORM:
1987 result = FMT_BG_RG;
1988 goto out_word4;
1989 default:
1990 goto out_unknown;
1991 }
1992 }
1993
1994 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
1995 result = FMT_5_9_9_9_SHAREDEXP;
1996 goto out_word4;
1997 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
1998 result = FMT_10_11_11_FLOAT;
1999 goto out_word4;
2000 }
2001
2002
2003 for (i = 0; i < desc->nr_channels; i++) {
2004 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2005 word4 |= sign_bit[i];
2006 }
2007 }
2008
2009 /* R8G8Bx_SNORM - XXX CxV8U8 */
2010
2011 /* See whether the components are of the same size. */
2012 for (i = 1; i < desc->nr_channels; i++) {
2013 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2014 }
2015
2016 /* Non-uniform formats. */
2017 if (!uniform) {
2018 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2019 desc->channel[0].pure_integer)
2020 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2021 switch(desc->nr_channels) {
2022 case 3:
2023 if (desc->channel[0].size == 5 &&
2024 desc->channel[1].size == 6 &&
2025 desc->channel[2].size == 5) {
2026 result = FMT_5_6_5;
2027 goto out_word4;
2028 }
2029 goto out_unknown;
2030 case 4:
2031 if (desc->channel[0].size == 5 &&
2032 desc->channel[1].size == 5 &&
2033 desc->channel[2].size == 5 &&
2034 desc->channel[3].size == 1) {
2035 result = FMT_1_5_5_5;
2036 goto out_word4;
2037 }
2038 if (desc->channel[0].size == 10 &&
2039 desc->channel[1].size == 10 &&
2040 desc->channel[2].size == 10 &&
2041 desc->channel[3].size == 2) {
2042 result = FMT_2_10_10_10;
2043 goto out_word4;
2044 }
2045 goto out_unknown;
2046 }
2047 goto out_unknown;
2048 }
2049
2050 /* Find the first non-VOID channel. */
2051 for (i = 0; i < 4; i++) {
2052 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2053 break;
2054 }
2055 }
2056
2057 if (i == 4)
2058 goto out_unknown;
2059
2060 /* uniform formats */
2061 switch (desc->channel[i].type) {
2062 case UTIL_FORMAT_TYPE_UNSIGNED:
2063 case UTIL_FORMAT_TYPE_SIGNED:
2064 #if 0
2065 if (!desc->channel[i].normalized &&
2066 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
2067 goto out_unknown;
2068 }
2069 #endif
2070 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2071 desc->channel[i].pure_integer)
2072 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2073
2074 switch (desc->channel[i].size) {
2075 case 4:
2076 switch (desc->nr_channels) {
2077 case 2:
2078 result = FMT_4_4;
2079 goto out_word4;
2080 case 4:
2081 result = FMT_4_4_4_4;
2082 goto out_word4;
2083 }
2084 goto out_unknown;
2085 case 8:
2086 switch (desc->nr_channels) {
2087 case 1:
2088 result = FMT_8;
2089 goto out_word4;
2090 case 2:
2091 result = FMT_8_8;
2092 goto out_word4;
2093 case 4:
2094 result = FMT_8_8_8_8;
2095 is_srgb_valid = TRUE;
2096 goto out_word4;
2097 }
2098 goto out_unknown;
2099 case 16:
2100 switch (desc->nr_channels) {
2101 case 1:
2102 result = FMT_16;
2103 goto out_word4;
2104 case 2:
2105 result = FMT_16_16;
2106 goto out_word4;
2107 case 4:
2108 result = FMT_16_16_16_16;
2109 goto out_word4;
2110 }
2111 goto out_unknown;
2112 case 32:
2113 switch (desc->nr_channels) {
2114 case 1:
2115 result = FMT_32;
2116 goto out_word4;
2117 case 2:
2118 result = FMT_32_32;
2119 goto out_word4;
2120 case 4:
2121 result = FMT_32_32_32_32;
2122 goto out_word4;
2123 }
2124 }
2125 goto out_unknown;
2126
2127 case UTIL_FORMAT_TYPE_FLOAT:
2128 switch (desc->channel[i].size) {
2129 case 16:
2130 switch (desc->nr_channels) {
2131 case 1:
2132 result = FMT_16_FLOAT;
2133 goto out_word4;
2134 case 2:
2135 result = FMT_16_16_FLOAT;
2136 goto out_word4;
2137 case 4:
2138 result = FMT_16_16_16_16_FLOAT;
2139 goto out_word4;
2140 }
2141 goto out_unknown;
2142 case 32:
2143 switch (desc->nr_channels) {
2144 case 1:
2145 result = FMT_32_FLOAT;
2146 goto out_word4;
2147 case 2:
2148 result = FMT_32_32_FLOAT;
2149 goto out_word4;
2150 case 4:
2151 result = FMT_32_32_32_32_FLOAT;
2152 goto out_word4;
2153 }
2154 }
2155 goto out_unknown;
2156 }
2157
2158 out_word4:
2159
2160 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
2161 return ~0;
2162 if (word4_p)
2163 *word4_p = word4;
2164 if (yuv_format_p)
2165 *yuv_format_p = yuv_format;
2166 return result;
2167 out_unknown:
2168 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
2169 return ~0;
2170 }
2171
2172 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
2173 {
2174 struct r600_context *rctx = (struct r600_context*)ctx;
2175 struct r600_resource *rbuffer = r600_resource(buf);
2176 unsigned i, shader, mask, alignment = rbuffer->buf->alignment;
2177
2178 /* Discard the buffer. */
2179 pb_reference(&rbuffer->buf, NULL);
2180
2181 /* Create a new one in the same pipe_resource. */
2182 r600_init_resource(&rctx->screen->b, rbuffer, rbuffer->b.b.width0, alignment,
2183 TRUE, rbuffer->b.b.usage);
2184
2185 /* We changed the buffer, now we need to bind it where the old one was bound. */
2186 /* Vertex buffers. */
2187 mask = rctx->vertex_buffer_state.enabled_mask;
2188 while (mask) {
2189 i = u_bit_scan(&mask);
2190 if (rctx->vertex_buffer_state.vb[i].buffer == &rbuffer->b.b) {
2191 rctx->vertex_buffer_state.dirty_mask |= 1 << i;
2192 r600_vertex_buffers_dirty(rctx);
2193 }
2194 }
2195 /* Streamout buffers. */
2196 for (i = 0; i < rctx->b.streamout.num_targets; i++) {
2197 if (rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
2198 if (rctx->b.streamout.begin_emitted) {
2199 r600_emit_streamout_end(&rctx->b);
2200 }
2201 rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
2202 r600_streamout_buffers_dirty(&rctx->b);
2203 }
2204 }
2205
2206 /* Constant buffers. */
2207 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2208 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
2209 bool found = false;
2210 uint32_t mask = state->enabled_mask;
2211
2212 while (mask) {
2213 unsigned i = u_bit_scan(&mask);
2214 if (state->cb[i].buffer == &rbuffer->b.b) {
2215 found = true;
2216 state->dirty_mask |= 1 << i;
2217 }
2218 }
2219 if (found) {
2220 r600_constant_buffers_dirty(rctx, state);
2221 }
2222 }
2223
2224 /* XXX TODO: texture buffer objects */
2225 }
2226
2227 static void r600_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
2228 {
2229 struct r600_context *rctx = (struct r600_context*)ctx;
2230
2231 if (rctx->db_misc_state.occlusion_query_enabled != enable) {
2232 rctx->db_misc_state.occlusion_query_enabled = enable;
2233 rctx->db_misc_state.atom.dirty = true;
2234 }
2235 }
2236
2237 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
2238 bool include_draw_vbo)
2239 {
2240 r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo);
2241 }
2242
2243 /* keep this at the end of this file, please */
2244 void r600_init_common_state_functions(struct r600_context *rctx)
2245 {
2246 rctx->b.b.create_fs_state = r600_create_ps_state;
2247 rctx->b.b.create_vs_state = r600_create_vs_state;
2248 rctx->b.b.create_gs_state = r600_create_gs_state;
2249 rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
2250 rctx->b.b.bind_blend_state = r600_bind_blend_state;
2251 rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
2252 rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
2253 rctx->b.b.bind_fs_state = r600_bind_ps_state;
2254 rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
2255 rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
2256 rctx->b.b.bind_vs_state = r600_bind_vs_state;
2257 rctx->b.b.bind_gs_state = r600_bind_gs_state;
2258 rctx->b.b.delete_blend_state = r600_delete_blend_state;
2259 rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
2260 rctx->b.b.delete_fs_state = r600_delete_ps_state;
2261 rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
2262 rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
2263 rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
2264 rctx->b.b.delete_vs_state = r600_delete_vs_state;
2265 rctx->b.b.delete_gs_state = r600_delete_gs_state;
2266 rctx->b.b.set_blend_color = r600_set_blend_color;
2267 rctx->b.b.set_clip_state = r600_set_clip_state;
2268 rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
2269 rctx->b.b.set_sample_mask = r600_set_sample_mask;
2270 rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
2271 rctx->b.b.set_viewport_states = r600_set_viewport_states;
2272 rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
2273 rctx->b.b.set_index_buffer = r600_set_index_buffer;
2274 rctx->b.b.set_sampler_views = r600_set_sampler_views;
2275 rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
2276 rctx->b.b.texture_barrier = r600_texture_barrier;
2277 rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
2278 rctx->b.b.create_surface = r600_create_surface;
2279 rctx->b.b.surface_destroy = r600_surface_destroy;
2280 rctx->b.b.draw_vbo = r600_draw_vbo;
2281 rctx->b.invalidate_buffer = r600_invalidate_buffer;
2282 rctx->b.set_occlusion_query_state = r600_set_occlusion_query_state;
2283 rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
2284 }
2285
2286 void r600_trace_emit(struct r600_context *rctx)
2287 {
2288 struct r600_screen *rscreen = rctx->screen;
2289 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
2290 uint64_t va;
2291 uint32_t reloc;
2292
2293 va = r600_resource_va(&rscreen->b.b, (void*)rscreen->b.trace_bo);
2294 reloc = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rscreen->b.trace_bo, RADEON_USAGE_READWRITE);
2295 radeon_emit(cs, PKT3(PKT3_MEM_WRITE, 3, 0));
2296 radeon_emit(cs, va & 0xFFFFFFFFUL);
2297 radeon_emit(cs, (va >> 32UL) & 0xFFUL);
2298 radeon_emit(cs, cs->cdw);
2299 radeon_emit(cs, rscreen->b.cs_count);
2300 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2301 radeon_emit(cs, reloc);
2302 }