radeonsi: Remove LDS layout user SGPR's from TES.
[mesa.git] / src / gallium / drivers / radeonsi / si_state_draw.c
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Christian König <christian.koenig@amd.com>
25 */
26
27 #include "si_pipe.h"
28 #include "si_shader.h"
29 #include "radeon/r600_cs.h"
30 #include "sid.h"
31
32 #include "util/u_index_modify.h"
33 #include "util/u_upload_mgr.h"
34 #include "util/u_prim.h"
35 #include "util/u_memory.h"
36
37 static unsigned si_conv_pipe_prim(unsigned mode)
38 {
39 static const unsigned prim_conv[] = {
40 [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
41 [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
42 [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
43 [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
44 [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
45 [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
46 [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
47 [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
48 [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
49 [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
50 [PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
51 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
52 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
53 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
54 [PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH,
55 [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
56 };
57 assert(mode < ARRAY_SIZE(prim_conv));
58 return prim_conv[mode];
59 }
60
61 static unsigned si_conv_prim_to_gs_out(unsigned mode)
62 {
63 static const int prim_conv[] = {
64 [PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
65 [PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
66 [PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
67 [PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
68 [PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
69 [PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
70 [PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
71 [PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
72 [PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
73 [PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
74 [PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
75 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
76 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
77 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
78 [PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
79 [R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
80 };
81 assert(mode < ARRAY_SIZE(prim_conv));
82
83 return prim_conv[mode];
84 }
85
86 /**
87 * This calculates the LDS size for tessellation shaders (VS, TCS, TES).
88 * LS.LDS_SIZE is shared by all 3 shader stages.
89 *
90 * The information about LDS and other non-compile-time parameters is then
91 * written to userdata SGPRs.
92 */
93 static void si_emit_derived_tess_state(struct si_context *sctx,
94 const struct pipe_draw_info *info,
95 unsigned *num_patches)
96 {
97 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
98 struct si_shader_ctx_state *ls = &sctx->vs_shader;
99 /* The TES pointer will only be used for sctx->last_tcs.
100 * It would be wrong to think that TCS = TES. */
101 struct si_shader_selector *tcs =
102 sctx->tcs_shader.cso ? sctx->tcs_shader.cso : sctx->tes_shader.cso;
103 unsigned tes_sh_base = sctx->shader_userdata.sh_base[PIPE_SHADER_TESS_EVAL];
104 unsigned num_tcs_input_cp = info->vertices_per_patch;
105 unsigned num_tcs_output_cp, num_tcs_inputs, num_tcs_outputs;
106 unsigned num_tcs_patch_outputs;
107 unsigned input_vertex_size, output_vertex_size, pervertex_output_patch_size;
108 unsigned input_patch_size, output_patch_size, output_patch0_offset;
109 unsigned perpatch_output_offset, lds_size, ls_rsrc2;
110 unsigned tcs_in_layout, tcs_out_layout, tcs_out_offsets;
111 unsigned offchip_layout;
112
113 *num_patches = 1; /* TODO: calculate this */
114
115 if (sctx->last_ls == ls->current &&
116 sctx->last_tcs == tcs &&
117 sctx->last_tes_sh_base == tes_sh_base &&
118 sctx->last_num_tcs_input_cp == num_tcs_input_cp)
119 return;
120
121 sctx->last_ls = ls->current;
122 sctx->last_tcs = tcs;
123 sctx->last_tes_sh_base = tes_sh_base;
124 sctx->last_num_tcs_input_cp = num_tcs_input_cp;
125
126 /* This calculates how shader inputs and outputs among VS, TCS, and TES
127 * are laid out in LDS. */
128 num_tcs_inputs = util_last_bit64(ls->cso->outputs_written);
129
130 if (sctx->tcs_shader.cso) {
131 num_tcs_outputs = util_last_bit64(tcs->outputs_written);
132 num_tcs_output_cp = tcs->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
133 num_tcs_patch_outputs = util_last_bit64(tcs->patch_outputs_written);
134 } else {
135 /* No TCS. Route varyings from LS to TES. */
136 num_tcs_outputs = num_tcs_inputs;
137 num_tcs_output_cp = num_tcs_input_cp;
138 num_tcs_patch_outputs = 2; /* TESSINNER + TESSOUTER */
139 }
140
141 input_vertex_size = num_tcs_inputs * 16;
142 output_vertex_size = num_tcs_outputs * 16;
143
144 input_patch_size = num_tcs_input_cp * input_vertex_size;
145
146 pervertex_output_patch_size = num_tcs_output_cp * output_vertex_size;
147 output_patch_size = pervertex_output_patch_size + num_tcs_patch_outputs * 16;
148
149 output_patch0_offset = sctx->tcs_shader.cso ? input_patch_size * *num_patches : 0;
150 perpatch_output_offset = output_patch0_offset + pervertex_output_patch_size;
151
152 lds_size = output_patch0_offset + output_patch_size * *num_patches;
153 ls_rsrc2 = ls->current->config.rsrc2;
154
155 if (sctx->b.chip_class >= CIK) {
156 assert(lds_size <= 65536);
157 ls_rsrc2 |= S_00B52C_LDS_SIZE(align(lds_size, 512) / 512);
158 } else {
159 assert(lds_size <= 32768);
160 ls_rsrc2 |= S_00B52C_LDS_SIZE(align(lds_size, 256) / 256);
161 }
162
163 /* Due to a hw bug, RSRC2_LS must be written twice with another
164 * LS register written in between. */
165 if (sctx->b.chip_class == CIK && sctx->b.family != CHIP_HAWAII)
166 radeon_set_sh_reg(cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, ls_rsrc2);
167 radeon_set_sh_reg_seq(cs, R_00B528_SPI_SHADER_PGM_RSRC1_LS, 2);
168 radeon_emit(cs, ls->current->config.rsrc1);
169 radeon_emit(cs, ls_rsrc2);
170
171 /* Compute userdata SGPRs. */
172 assert(((input_vertex_size / 4) & ~0xff) == 0);
173 assert(((output_vertex_size / 4) & ~0xff) == 0);
174 assert(((input_patch_size / 4) & ~0x1fff) == 0);
175 assert(((output_patch_size / 4) & ~0x1fff) == 0);
176 assert(((output_patch0_offset / 16) & ~0xffff) == 0);
177 assert(((perpatch_output_offset / 16) & ~0xffff) == 0);
178 assert(num_tcs_input_cp <= 32);
179 assert(num_tcs_output_cp <= 32);
180
181 tcs_in_layout = (input_patch_size / 4) |
182 ((input_vertex_size / 4) << 13);
183 tcs_out_layout = (output_patch_size / 4) |
184 ((output_vertex_size / 4) << 13);
185 tcs_out_offsets = (output_patch0_offset / 16) |
186 ((perpatch_output_offset / 16) << 16);
187 offchip_layout = (pervertex_output_patch_size * *num_patches << 16) |
188 (num_tcs_output_cp << 9) | *num_patches;
189
190 /* Set them for LS. */
191 radeon_set_sh_reg(cs,
192 R_00B530_SPI_SHADER_USER_DATA_LS_0 + SI_SGPR_LS_OUT_LAYOUT * 4,
193 tcs_in_layout);
194
195 /* Set them for TCS. */
196 radeon_set_sh_reg_seq(cs,
197 R_00B430_SPI_SHADER_USER_DATA_HS_0 + SI_SGPR_TCS_OFFCHIP_LAYOUT * 4, 4);
198 radeon_emit(cs, offchip_layout);
199 radeon_emit(cs, tcs_out_offsets);
200 radeon_emit(cs, tcs_out_layout | (num_tcs_input_cp << 26));
201 radeon_emit(cs, tcs_in_layout);
202
203 /* Set them for TES. */
204 radeon_set_sh_reg_seq(cs, tes_sh_base + SI_SGPR_TCS_OFFCHIP_LAYOUT * 4, 1);
205 radeon_emit(cs, offchip_layout);
206 }
207
208 static unsigned si_num_prims_for_vertices(const struct pipe_draw_info *info)
209 {
210 switch (info->mode) {
211 case PIPE_PRIM_PATCHES:
212 return info->count / info->vertices_per_patch;
213 case R600_PRIM_RECTANGLE_LIST:
214 return info->count / 3;
215 default:
216 return u_prims_for_vertices(info->mode, info->count);
217 }
218 }
219
220 static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
221 const struct pipe_draw_info *info,
222 unsigned num_patches)
223 {
224 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
225 unsigned prim = info->mode;
226 unsigned primgroup_size = 128; /* recommended without a GS */
227 unsigned max_primgroup_in_wave = 2;
228
229 /* SWITCH_ON_EOP(0) is always preferable. */
230 bool wd_switch_on_eop = false;
231 bool ia_switch_on_eop = false;
232 bool ia_switch_on_eoi = false;
233 bool partial_vs_wave = false;
234 bool partial_es_wave = false;
235
236 if (sctx->gs_shader.cso)
237 primgroup_size = 64; /* recommended with a GS */
238
239 if (sctx->tes_shader.cso) {
240 unsigned num_cp_out =
241 sctx->tcs_shader.cso ?
242 sctx->tcs_shader.cso->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT] :
243 info->vertices_per_patch;
244 unsigned max_size = 256 / MAX2(info->vertices_per_patch, num_cp_out);
245
246 primgroup_size = MIN2(primgroup_size, max_size);
247
248 /* primgroup_size must be set to a multiple of NUM_PATCHES */
249 primgroup_size = (primgroup_size / num_patches) * num_patches;
250
251 /* SWITCH_ON_EOI must be set if PrimID is used. */
252 if ((sctx->tcs_shader.cso && sctx->tcs_shader.cso->info.uses_primid) ||
253 sctx->tes_shader.cso->info.uses_primid)
254 ia_switch_on_eoi = true;
255
256 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
257 if ((sctx->b.family == CHIP_TAHITI ||
258 sctx->b.family == CHIP_PITCAIRN ||
259 sctx->b.family == CHIP_BONAIRE) &&
260 sctx->gs_shader.cso)
261 partial_vs_wave = true;
262 }
263
264 /* This is a hardware requirement. */
265 if ((rs && rs->line_stipple_enable) ||
266 (sctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
267 ia_switch_on_eop = true;
268 wd_switch_on_eop = true;
269 }
270
271 if (sctx->b.chip_class >= CIK) {
272 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
273 * 4 shader engines. Set 1 to pass the assertion below.
274 * The other cases are hardware requirements. */
275 if (sctx->b.screen->info.max_se < 4 ||
276 prim == PIPE_PRIM_POLYGON ||
277 prim == PIPE_PRIM_LINE_LOOP ||
278 prim == PIPE_PRIM_TRIANGLE_FAN ||
279 prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY ||
280 info->primitive_restart ||
281 info->count_from_stream_output)
282 wd_switch_on_eop = true;
283
284 /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
285 * We don't know that for indirect drawing, so treat it as
286 * always problematic. */
287 if (sctx->b.family == CHIP_HAWAII &&
288 (info->indirect || info->instance_count > 1))
289 wd_switch_on_eop = true;
290
291 /* Required on CIK and later. */
292 if (sctx->b.screen->info.max_se > 2 && !wd_switch_on_eop)
293 ia_switch_on_eoi = true;
294
295 /* Required by Hawaii and, for some special cases, by VI. */
296 if (ia_switch_on_eoi &&
297 (sctx->b.family == CHIP_HAWAII ||
298 (sctx->b.chip_class == VI &&
299 (sctx->gs_shader.cso || max_primgroup_in_wave != 2))))
300 partial_vs_wave = true;
301
302 /* Instancing bug on Bonaire. */
303 if (sctx->b.family == CHIP_BONAIRE && ia_switch_on_eoi &&
304 (info->indirect || info->instance_count > 1))
305 partial_vs_wave = true;
306
307 /* If the WD switch is false, the IA switch must be false too. */
308 assert(wd_switch_on_eop || !ia_switch_on_eop);
309 }
310
311 /* If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */
312 if (ia_switch_on_eoi)
313 partial_es_wave = true;
314
315 /* GS requirement. */
316 if (SI_GS_PER_ES / primgroup_size >= sctx->screen->gs_table_depth - 3)
317 partial_es_wave = true;
318
319 /* Hw bug with single-primitive instances and SWITCH_ON_EOI
320 * on multi-SE chips. */
321 if (sctx->b.screen->info.max_se >= 2 && ia_switch_on_eoi &&
322 (info->indirect ||
323 (info->instance_count > 1 &&
324 si_num_prims_for_vertices(info) <= 1)))
325 sctx->b.flags |= SI_CONTEXT_VGT_FLUSH;
326
327 return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
328 S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi) |
329 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
330 S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave) |
331 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1) |
332 S_028AA8_WD_SWITCH_ON_EOP(sctx->b.chip_class >= CIK ? wd_switch_on_eop : 0) |
333 S_028AA8_MAX_PRIMGRP_IN_WAVE(sctx->b.chip_class >= VI ?
334 max_primgroup_in_wave : 0);
335 }
336
337 static unsigned si_get_ls_hs_config(struct si_context *sctx,
338 const struct pipe_draw_info *info,
339 unsigned num_patches)
340 {
341 unsigned num_output_cp;
342
343 if (!sctx->tes_shader.cso)
344 return 0;
345
346 num_output_cp = sctx->tcs_shader.cso ?
347 sctx->tcs_shader.cso->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT] :
348 info->vertices_per_patch;
349
350 return S_028B58_NUM_PATCHES(num_patches) |
351 S_028B58_HS_NUM_INPUT_CP(info->vertices_per_patch) |
352 S_028B58_HS_NUM_OUTPUT_CP(num_output_cp);
353 }
354
355 static void si_emit_scratch_reloc(struct si_context *sctx)
356 {
357 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
358
359 if (!sctx->emit_scratch_reloc)
360 return;
361
362 radeon_set_context_reg(cs, R_0286E8_SPI_TMPRING_SIZE,
363 sctx->spi_tmpring_size);
364
365 if (sctx->scratch_buffer) {
366 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
367 sctx->scratch_buffer, RADEON_USAGE_READWRITE,
368 RADEON_PRIO_SCRATCH_BUFFER);
369
370 }
371 sctx->emit_scratch_reloc = false;
372 }
373
374 /* rast_prim is the primitive type after GS. */
375 static void si_emit_rasterizer_prim_state(struct si_context *sctx)
376 {
377 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
378 unsigned rast_prim = sctx->current_rast_prim;
379 struct si_state_rasterizer *rs = sctx->emitted.named.rasterizer;
380
381 /* Skip this if not rendering lines. */
382 if (rast_prim != PIPE_PRIM_LINES &&
383 rast_prim != PIPE_PRIM_LINE_LOOP &&
384 rast_prim != PIPE_PRIM_LINE_STRIP &&
385 rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
386 rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
387 return;
388
389 if (rast_prim == sctx->last_rast_prim &&
390 rs->pa_sc_line_stipple == sctx->last_sc_line_stipple)
391 return;
392
393 radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
394 rs->pa_sc_line_stipple |
395 S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 :
396 rast_prim == PIPE_PRIM_LINE_STRIP ? 2 : 0));
397
398 sctx->last_rast_prim = rast_prim;
399 sctx->last_sc_line_stipple = rs->pa_sc_line_stipple;
400 }
401
402 static void si_emit_draw_registers(struct si_context *sctx,
403 const struct pipe_draw_info *info)
404 {
405 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
406 unsigned prim = si_conv_pipe_prim(info->mode);
407 unsigned gs_out_prim = si_conv_prim_to_gs_out(sctx->current_rast_prim);
408 unsigned ia_multi_vgt_param, ls_hs_config, num_patches = 0;
409
410 if (sctx->tes_shader.cso)
411 si_emit_derived_tess_state(sctx, info, &num_patches);
412
413 ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info, num_patches);
414 ls_hs_config = si_get_ls_hs_config(sctx, info, num_patches);
415
416 /* Draw state. */
417 if (prim != sctx->last_prim ||
418 ia_multi_vgt_param != sctx->last_multi_vgt_param ||
419 ls_hs_config != sctx->last_ls_hs_config) {
420 if (sctx->b.chip_class >= CIK) {
421 radeon_emit(cs, PKT3(PKT3_DRAW_PREAMBLE, 2, 0));
422 radeon_emit(cs, prim); /* VGT_PRIMITIVE_TYPE */
423 radeon_emit(cs, ia_multi_vgt_param); /* IA_MULTI_VGT_PARAM */
424 radeon_emit(cs, ls_hs_config); /* VGT_LS_HS_CONFIG */
425 } else {
426 radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE, prim);
427 radeon_set_context_reg(cs, R_028AA8_IA_MULTI_VGT_PARAM, ia_multi_vgt_param);
428 radeon_set_context_reg(cs, R_028B58_VGT_LS_HS_CONFIG, ls_hs_config);
429 }
430 sctx->last_prim = prim;
431 sctx->last_multi_vgt_param = ia_multi_vgt_param;
432 sctx->last_ls_hs_config = ls_hs_config;
433 }
434
435 if (gs_out_prim != sctx->last_gs_out_prim) {
436 radeon_set_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim);
437 sctx->last_gs_out_prim = gs_out_prim;
438 }
439
440 /* Primitive restart. */
441 if (info->primitive_restart != sctx->last_primitive_restart_en) {
442 radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart);
443 sctx->last_primitive_restart_en = info->primitive_restart;
444
445 if (info->primitive_restart &&
446 (info->restart_index != sctx->last_restart_index ||
447 sctx->last_restart_index == SI_RESTART_INDEX_UNKNOWN)) {
448 radeon_set_context_reg(cs, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX,
449 info->restart_index);
450 sctx->last_restart_index = info->restart_index;
451 }
452 }
453 }
454
455 static void si_emit_draw_packets(struct si_context *sctx,
456 const struct pipe_draw_info *info,
457 const struct pipe_index_buffer *ib)
458 {
459 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
460 unsigned sh_base_reg = sctx->shader_userdata.sh_base[PIPE_SHADER_VERTEX];
461 bool render_cond_bit = sctx->b.render_cond && !sctx->b.render_cond_force_off;
462
463 if (info->count_from_stream_output) {
464 struct r600_so_target *t =
465 (struct r600_so_target*)info->count_from_stream_output;
466 uint64_t va = t->buf_filled_size->gpu_address +
467 t->buf_filled_size_offset;
468
469 radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE,
470 t->stride_in_dw);
471
472 radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
473 radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_MEM) |
474 COPY_DATA_DST_SEL(COPY_DATA_REG) |
475 COPY_DATA_WR_CONFIRM);
476 radeon_emit(cs, va); /* src address lo */
477 radeon_emit(cs, va >> 32); /* src address hi */
478 radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2);
479 radeon_emit(cs, 0); /* unused */
480
481 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
482 t->buf_filled_size, RADEON_USAGE_READ,
483 RADEON_PRIO_SO_FILLED_SIZE);
484 }
485
486 /* draw packet */
487 if (info->indexed) {
488 radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
489
490 /* index type */
491 switch (ib->index_size) {
492 case 1:
493 radeon_emit(cs, V_028A7C_VGT_INDEX_8);
494 break;
495 case 2:
496 radeon_emit(cs, V_028A7C_VGT_INDEX_16 |
497 (SI_BIG_ENDIAN && sctx->b.chip_class <= CIK ?
498 V_028A7C_VGT_DMA_SWAP_16_BIT : 0));
499 break;
500 case 4:
501 radeon_emit(cs, V_028A7C_VGT_INDEX_32 |
502 (SI_BIG_ENDIAN && sctx->b.chip_class <= CIK ?
503 V_028A7C_VGT_DMA_SWAP_32_BIT : 0));
504 break;
505 default:
506 assert(!"unreachable");
507 return;
508 }
509 }
510
511 if (!info->indirect) {
512 int base_vertex;
513
514 radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
515 radeon_emit(cs, info->instance_count);
516
517 /* Base vertex and start instance. */
518 base_vertex = info->indexed ? info->index_bias : info->start;
519
520 if (base_vertex != sctx->last_base_vertex ||
521 sctx->last_base_vertex == SI_BASE_VERTEX_UNKNOWN ||
522 info->start_instance != sctx->last_start_instance ||
523 sh_base_reg != sctx->last_sh_base_reg) {
524 radeon_set_sh_reg_seq(cs, sh_base_reg + SI_SGPR_BASE_VERTEX * 4, 2);
525 radeon_emit(cs, base_vertex);
526 radeon_emit(cs, info->start_instance);
527
528 sctx->last_base_vertex = base_vertex;
529 sctx->last_start_instance = info->start_instance;
530 sctx->last_sh_base_reg = sh_base_reg;
531 }
532 } else {
533 si_invalidate_draw_sh_constants(sctx);
534
535 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
536 (struct r600_resource *)info->indirect,
537 RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
538 }
539
540 if (info->indexed) {
541 uint32_t index_max_size = (ib->buffer->width0 - ib->offset) /
542 ib->index_size;
543 uint64_t index_va = r600_resource(ib->buffer)->gpu_address + ib->offset;
544
545 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
546 (struct r600_resource *)ib->buffer,
547 RADEON_USAGE_READ, RADEON_PRIO_INDEX_BUFFER);
548
549 if (info->indirect) {
550 uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
551
552 assert(indirect_va % 8 == 0);
553 assert(index_va % 2 == 0);
554 assert(info->indirect_offset % 4 == 0);
555
556 radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0));
557 radeon_emit(cs, 1);
558 radeon_emit(cs, indirect_va);
559 radeon_emit(cs, indirect_va >> 32);
560
561 radeon_emit(cs, PKT3(PKT3_INDEX_BASE, 1, 0));
562 radeon_emit(cs, index_va);
563 radeon_emit(cs, index_va >> 32);
564
565 radeon_emit(cs, PKT3(PKT3_INDEX_BUFFER_SIZE, 0, 0));
566 radeon_emit(cs, index_max_size);
567
568 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_INDIRECT, 3, render_cond_bit));
569 radeon_emit(cs, info->indirect_offset);
570 radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
571 radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
572 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
573 } else {
574 index_va += info->start * ib->index_size;
575
576 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_2, 4, render_cond_bit));
577 radeon_emit(cs, index_max_size);
578 radeon_emit(cs, index_va);
579 radeon_emit(cs, (index_va >> 32UL) & 0xFF);
580 radeon_emit(cs, info->count);
581 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
582 }
583 } else {
584 if (info->indirect) {
585 uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
586
587 assert(indirect_va % 8 == 0);
588 assert(info->indirect_offset % 4 == 0);
589
590 radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0));
591 radeon_emit(cs, 1);
592 radeon_emit(cs, indirect_va);
593 radeon_emit(cs, indirect_va >> 32);
594
595 radeon_emit(cs, PKT3(PKT3_DRAW_INDIRECT, 3, render_cond_bit));
596 radeon_emit(cs, info->indirect_offset);
597 radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
598 radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
599 radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX);
600 } else {
601 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
602 radeon_emit(cs, info->count);
603 radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
604 S_0287F0_USE_OPAQUE(!!info->count_from_stream_output));
605 }
606 }
607 }
608
609 void si_emit_cache_flush(struct si_context *si_ctx, struct r600_atom *atom)
610 {
611 struct r600_common_context *sctx = &si_ctx->b;
612 struct radeon_winsys_cs *cs = sctx->gfx.cs;
613 uint32_t cp_coher_cntl = 0;
614
615 /* SI has a bug that it always flushes ICACHE and KCACHE if either
616 * bit is set. An alternative way is to write SQC_CACHES, but that
617 * doesn't seem to work reliably. Since the bug doesn't affect
618 * correctness (it only does more work than necessary) and
619 * the performance impact is likely negligible, there is no plan
620 * to add a workaround for it.
621 */
622
623 if (sctx->flags & SI_CONTEXT_INV_ICACHE)
624 cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1);
625 if (sctx->flags & SI_CONTEXT_INV_SMEM_L1)
626 cp_coher_cntl |= S_0085F0_SH_KCACHE_ACTION_ENA(1);
627
628 if (sctx->flags & SI_CONTEXT_INV_VMEM_L1)
629 cp_coher_cntl |= S_0085F0_TCL1_ACTION_ENA(1);
630 if (sctx->flags & SI_CONTEXT_INV_GLOBAL_L2) {
631 cp_coher_cntl |= S_0085F0_TC_ACTION_ENA(1);
632
633 if (sctx->chip_class >= VI)
634 cp_coher_cntl |= S_0301F0_TC_WB_ACTION_ENA(1);
635 }
636
637 if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
638 cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) |
639 S_0085F0_CB0_DEST_BASE_ENA(1) |
640 S_0085F0_CB1_DEST_BASE_ENA(1) |
641 S_0085F0_CB2_DEST_BASE_ENA(1) |
642 S_0085F0_CB3_DEST_BASE_ENA(1) |
643 S_0085F0_CB4_DEST_BASE_ENA(1) |
644 S_0085F0_CB5_DEST_BASE_ENA(1) |
645 S_0085F0_CB6_DEST_BASE_ENA(1) |
646 S_0085F0_CB7_DEST_BASE_ENA(1);
647
648 /* Necessary for DCC */
649 if (sctx->chip_class >= VI) {
650 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE_EOP, 4, 0));
651 radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_DATA_TS) |
652 EVENT_INDEX(5));
653 radeon_emit(cs, 0);
654 radeon_emit(cs, 0);
655 radeon_emit(cs, 0);
656 radeon_emit(cs, 0);
657 }
658 }
659 if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
660 cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
661 S_0085F0_DB_DEST_BASE_ENA(1);
662 }
663
664 if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB_META) {
665 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
666 radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
667 /* needed for wait for idle in SURFACE_SYNC */
668 assert(sctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB);
669 }
670 if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB_META) {
671 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
672 radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
673 /* needed for wait for idle in SURFACE_SYNC */
674 assert(sctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB);
675 }
676
677 /* Wait for shader engines to go idle.
678 * VS and PS waits are unnecessary if SURFACE_SYNC is going to wait
679 * for everything including CB/DB cache flushes.
680 */
681 if (!(sctx->flags & (SI_CONTEXT_FLUSH_AND_INV_CB |
682 SI_CONTEXT_FLUSH_AND_INV_DB))) {
683 if (sctx->flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
684 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
685 radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
686 } else if (sctx->flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
687 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
688 radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
689 }
690 }
691 if (sctx->flags & SI_CONTEXT_CS_PARTIAL_FLUSH) {
692 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
693 radeon_emit(cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(4)));
694 }
695
696 /* VGT state synchronization. */
697 if (sctx->flags & SI_CONTEXT_VGT_FLUSH) {
698 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
699 radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
700 }
701 if (sctx->flags & SI_CONTEXT_VGT_STREAMOUT_SYNC) {
702 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
703 radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC) | EVENT_INDEX(0));
704 }
705
706 /* Make sure ME is idle (it executes most packets) before continuing.
707 * This prevents read-after-write hazards between PFP and ME.
708 */
709 if (cp_coher_cntl || (sctx->flags & SI_CONTEXT_CS_PARTIAL_FLUSH)) {
710 radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
711 radeon_emit(cs, 0);
712 }
713
714 /* When one of the DEST_BASE flags is set, SURFACE_SYNC waits for idle.
715 * Therefore, it should be last. Done in PFP.
716 */
717 if (cp_coher_cntl) {
718 /* ACQUIRE_MEM is only required on a compute ring. */
719 radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0));
720 radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */
721 radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */
722 radeon_emit(cs, 0); /* CP_COHER_BASE */
723 radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */
724 }
725
726 if (sctx->flags & R600_CONTEXT_START_PIPELINE_STATS) {
727 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
728 radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_START) |
729 EVENT_INDEX(0));
730 } else if (sctx->flags & R600_CONTEXT_STOP_PIPELINE_STATS) {
731 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
732 radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_STOP) |
733 EVENT_INDEX(0));
734 }
735
736 sctx->flags = 0;
737 }
738
739 static void si_get_draw_start_count(struct si_context *sctx,
740 const struct pipe_draw_info *info,
741 unsigned *start, unsigned *count)
742 {
743 if (info->indirect) {
744 struct r600_resource *indirect =
745 (struct r600_resource*)info->indirect;
746 int *data = r600_buffer_map_sync_with_rings(&sctx->b,
747 indirect, PIPE_TRANSFER_READ);
748 data += info->indirect_offset/sizeof(int);
749 *start = data[2];
750 *count = data[0];
751 } else {
752 *start = info->start;
753 *count = info->count;
754 }
755 }
756
757 void si_ce_pre_draw_synchronization(struct si_context *sctx)
758 {
759 if (sctx->ce_need_synchronization) {
760 radeon_emit(sctx->ce_ib, PKT3(PKT3_INCREMENT_CE_COUNTER, 0, 0));
761 radeon_emit(sctx->ce_ib, 1);
762
763 radeon_emit(sctx->b.gfx.cs, PKT3(PKT3_WAIT_ON_CE_COUNTER, 0, 0));
764 radeon_emit(sctx->b.gfx.cs, 1);
765 }
766 }
767
768 void si_ce_post_draw_synchronization(struct si_context *sctx)
769 {
770 if (sctx->ce_need_synchronization) {
771 radeon_emit(sctx->b.gfx.cs, PKT3(PKT3_INCREMENT_DE_COUNTER, 0, 0));
772 radeon_emit(sctx->b.gfx.cs, 0);
773
774 sctx->ce_need_synchronization = false;
775 }
776 }
777
778 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
779 {
780 struct si_context *sctx = (struct si_context *)ctx;
781 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
782 struct pipe_index_buffer ib = {};
783 unsigned mask, dirty_fb_counter;
784
785 if (!info->count && !info->indirect &&
786 (info->indexed || !info->count_from_stream_output))
787 return;
788
789 if (!sctx->vs_shader.cso) {
790 assert(0);
791 return;
792 }
793 if (!sctx->ps_shader.cso && (!rs || !rs->rasterizer_discard)) {
794 assert(0);
795 return;
796 }
797 if (!!sctx->tes_shader.cso != (info->mode == PIPE_PRIM_PATCHES)) {
798 assert(0);
799 return;
800 }
801
802 /* Re-emit the framebuffer state if needed. */
803 dirty_fb_counter = p_atomic_read(&sctx->b.screen->dirty_fb_counter);
804 if (dirty_fb_counter != sctx->b.last_dirty_fb_counter) {
805 sctx->b.last_dirty_fb_counter = dirty_fb_counter;
806 sctx->framebuffer.dirty_cbufs |=
807 ((1 << sctx->framebuffer.state.nr_cbufs) - 1);
808 sctx->framebuffer.dirty_zsbuf = true;
809 si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
810 }
811
812 si_decompress_graphics_textures(sctx);
813
814 /* Set the rasterization primitive type.
815 *
816 * This must be done after si_decompress_textures, which can call
817 * draw_vbo recursively, and before si_update_shaders, which uses
818 * current_rast_prim for this draw_vbo call. */
819 if (sctx->gs_shader.cso)
820 sctx->current_rast_prim = sctx->gs_shader.cso->gs_output_prim;
821 else if (sctx->tes_shader.cso)
822 sctx->current_rast_prim =
823 sctx->tes_shader.cso->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
824 else
825 sctx->current_rast_prim = info->mode;
826
827 if (!si_update_shaders(sctx) ||
828 !si_upload_graphics_shader_descriptors(sctx))
829 return;
830
831 if (info->indexed) {
832 /* Initialize the index buffer struct. */
833 pipe_resource_reference(&ib.buffer, sctx->index_buffer.buffer);
834 ib.user_buffer = sctx->index_buffer.user_buffer;
835 ib.index_size = sctx->index_buffer.index_size;
836 ib.offset = sctx->index_buffer.offset;
837
838 /* Translate or upload, if needed. */
839 /* 8-bit indices are supported on VI. */
840 if (sctx->b.chip_class <= CIK && ib.index_size == 1) {
841 struct pipe_resource *out_buffer = NULL;
842 unsigned out_offset, start, count, start_offset;
843 void *ptr;
844
845 si_get_draw_start_count(sctx, info, &start, &count);
846 start_offset = start * ib.index_size;
847
848 u_upload_alloc(sctx->b.uploader, start_offset, count * 2, 256,
849 &out_offset, &out_buffer, &ptr);
850 if (!out_buffer) {
851 pipe_resource_reference(&ib.buffer, NULL);
852 return;
853 }
854
855 util_shorten_ubyte_elts_to_userptr(&sctx->b.b, &ib, 0,
856 ib.offset + start_offset,
857 count, ptr);
858
859 pipe_resource_reference(&ib.buffer, NULL);
860 ib.user_buffer = NULL;
861 ib.buffer = out_buffer;
862 /* info->start will be added by the drawing code */
863 ib.offset = out_offset - start_offset;
864 ib.index_size = 2;
865 } else if (ib.user_buffer && !ib.buffer) {
866 unsigned start, count, start_offset;
867
868 si_get_draw_start_count(sctx, info, &start, &count);
869 start_offset = start * ib.index_size;
870
871 u_upload_data(sctx->b.uploader, start_offset, count * ib.index_size,
872 256, (char*)ib.user_buffer + start_offset,
873 &ib.offset, &ib.buffer);
874 if (!ib.buffer)
875 return;
876 /* info->start will be added by the drawing code */
877 ib.offset -= start_offset;
878 }
879 }
880
881 /* VI reads index buffers through TC L2. */
882 if (info->indexed && sctx->b.chip_class <= CIK &&
883 r600_resource(ib.buffer)->TC_L2_dirty) {
884 sctx->b.flags |= SI_CONTEXT_INV_GLOBAL_L2;
885 r600_resource(ib.buffer)->TC_L2_dirty = false;
886 }
887
888 /* Check flush flags. */
889 if (sctx->b.flags)
890 si_mark_atom_dirty(sctx, sctx->atoms.s.cache_flush);
891
892 si_need_cs_space(sctx);
893
894 /* Emit states. */
895 mask = sctx->dirty_atoms;
896 while (mask) {
897 struct r600_atom *atom = sctx->atoms.array[u_bit_scan(&mask)];
898
899 atom->emit(&sctx->b, atom);
900 }
901 sctx->dirty_atoms = 0;
902
903 si_pm4_emit_dirty(sctx);
904 si_emit_scratch_reloc(sctx);
905 si_emit_rasterizer_prim_state(sctx);
906 si_emit_draw_registers(sctx, info);
907
908 si_ce_pre_draw_synchronization(sctx);
909
910 si_emit_draw_packets(sctx, info, &ib);
911
912 si_ce_post_draw_synchronization(sctx);
913
914 if (sctx->trace_buf)
915 si_trace_emit(sctx);
916
917 /* Workaround for a VGT hang when streamout is enabled.
918 * It must be done after drawing. */
919 if ((sctx->b.family == CHIP_HAWAII ||
920 sctx->b.family == CHIP_TONGA ||
921 sctx->b.family == CHIP_FIJI) &&
922 r600_get_strmout_en(&sctx->b)) {
923 sctx->b.flags |= SI_CONTEXT_VGT_STREAMOUT_SYNC;
924 }
925
926 /* Set the depth buffer as dirty. */
927 if (sctx->framebuffer.state.zsbuf) {
928 struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
929 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
930
931 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
932
933 if (rtex->surface.flags & RADEON_SURF_SBUFFER)
934 rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
935 }
936 if (sctx->framebuffer.compressed_cb_mask) {
937 struct pipe_surface *surf;
938 struct r600_texture *rtex;
939 unsigned mask = sctx->framebuffer.compressed_cb_mask;
940
941 do {
942 unsigned i = u_bit_scan(&mask);
943 surf = sctx->framebuffer.state.cbufs[i];
944 rtex = (struct r600_texture*)surf->texture;
945
946 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
947 } while (mask);
948 }
949
950 pipe_resource_reference(&ib.buffer, NULL);
951 sctx->b.num_draw_calls++;
952 }
953
954 void si_trace_emit(struct si_context *sctx)
955 {
956 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
957
958 sctx->trace_id++;
959 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, sctx->trace_buf,
960 RADEON_USAGE_READWRITE, RADEON_PRIO_TRACE);
961 radeon_emit(cs, PKT3(PKT3_WRITE_DATA, 3, 0));
962 radeon_emit(cs, S_370_DST_SEL(V_370_MEMORY_SYNC) |
963 S_370_WR_CONFIRM(1) |
964 S_370_ENGINE_SEL(V_370_ME));
965 radeon_emit(cs, sctx->trace_buf->gpu_address);
966 radeon_emit(cs, sctx->trace_buf->gpu_address >> 32);
967 radeon_emit(cs, sctx->trace_id);
968 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
969 radeon_emit(cs, SI_ENCODE_TRACE_POINT(sctx->trace_id));
970 }