gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsi
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_screen.h"
33 #include "util/u_video.h"
34 #include "os/os_misc.h"
35 #include "util/os_time.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39
40 #include "state_tracker/sw_winsys.h"
41 #include "tgsi/tgsi_exec.h"
42
43 #include "sp_texture.h"
44 #include "sp_screen.h"
45 #include "sp_context.h"
46 #include "sp_fence.h"
47 #include "sp_public.h"
48
49 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
50
51 static const char *
52 softpipe_get_vendor(struct pipe_screen *screen)
53 {
54 return "VMware, Inc.";
55 }
56
57
58 static const char *
59 softpipe_get_name(struct pipe_screen *screen)
60 {
61 return "softpipe";
62 }
63
64
65 static int
66 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
67 {
68 switch (param) {
69 case PIPE_CAP_NPOT_TEXTURES:
70 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
71 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
72 return 1;
73 case PIPE_CAP_SM3:
74 return 1;
75 case PIPE_CAP_ANISOTROPIC_FILTER:
76 return 1;
77 case PIPE_CAP_POINT_SPRITE:
78 return 1;
79 case PIPE_CAP_MAX_RENDER_TARGETS:
80 return PIPE_MAX_COLOR_BUFS;
81 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
82 return 1;
83 case PIPE_CAP_OCCLUSION_QUERY:
84 return 1;
85 case PIPE_CAP_QUERY_TIME_ELAPSED:
86 return 1;
87 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
88 return 1;
89 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
90 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
91 return 1;
92 case PIPE_CAP_TEXTURE_SWIZZLE:
93 return 1;
94 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
95 return 0;
96 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
97 return SP_MAX_TEXTURE_2D_LEVELS;
98 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
99 return SP_MAX_TEXTURE_3D_LEVELS;
100 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
101 return SP_MAX_TEXTURE_CUBE_LEVELS;
102 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
103 return 1;
104 case PIPE_CAP_INDEP_BLEND_ENABLE:
105 return 1;
106 case PIPE_CAP_INDEP_BLEND_FUNC:
107 return 1;
108 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
109 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
110 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
111 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
112 return 1;
113 case PIPE_CAP_DEPTH_CLIP_DISABLE:
114 return 1;
115 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
116 return PIPE_MAX_SO_BUFFERS;
117 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
118 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
119 return 16*4;
120 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
121 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
122 return 1024;
123 case PIPE_CAP_MAX_VERTEX_STREAMS:
124 return 1;
125 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
126 return 2048;
127 case PIPE_CAP_PRIMITIVE_RESTART:
128 return 1;
129 case PIPE_CAP_SHADER_STENCIL_EXPORT:
130 return 1;
131 case PIPE_CAP_TGSI_INSTANCEID:
132 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
133 case PIPE_CAP_START_INSTANCE:
134 return 1;
135 case PIPE_CAP_SEAMLESS_CUBE_MAP:
136 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
137 return 1;
138 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
139 return 256; /* for GL3 */
140 case PIPE_CAP_MIN_TEXEL_OFFSET:
141 return -8;
142 case PIPE_CAP_MAX_TEXEL_OFFSET:
143 return 7;
144 case PIPE_CAP_CONDITIONAL_RENDER:
145 return 1;
146 case PIPE_CAP_TEXTURE_BARRIER:
147 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
148 return 0;
149 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
150 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
151 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
152 return 1;
153 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
154 return 0;
155 case PIPE_CAP_GLSL_FEATURE_LEVEL:
156 return 330;
157 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
158 return 140;
159 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
160 case PIPE_CAP_TGSI_TEX_TXF_LZ:
161 return 0;
162 case PIPE_CAP_COMPUTE:
163 return 1;
164 case PIPE_CAP_USER_VERTEX_BUFFERS:
165 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
166 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
167 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
168 case PIPE_CAP_DOUBLES:
169 case PIPE_CAP_INT64:
170 case PIPE_CAP_INT64_DIVMOD:
171 return 1;
172 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
173 return 16;
174 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
175 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
176 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
177 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
178 case PIPE_CAP_TEXTURE_MULTISAMPLE:
179 return 0;
180 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
181 return 64;
182 case PIPE_CAP_QUERY_TIMESTAMP:
183 case PIPE_CAP_CUBE_MAP_ARRAY:
184 return 1;
185 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
186 return 1;
187 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
188 return 0;
189 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
190 return 65536;
191 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
192 return 0;
193 case PIPE_CAP_TGSI_TEXCOORD:
194 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
195 return 0;
196 case PIPE_CAP_MAX_VIEWPORTS:
197 return PIPE_MAX_VIEWPORTS;
198 case PIPE_CAP_ENDIANNESS:
199 return PIPE_ENDIAN_NATIVE;
200 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
201 return 4;
202 case PIPE_CAP_TEXTURE_GATHER_SM5:
203 case PIPE_CAP_TEXTURE_QUERY_LOD:
204 return 1;
205 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
206 case PIPE_CAP_SAMPLE_SHADING:
207 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
208 return 0;
209 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
210 return 1;
211 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
212 return 0;
213 case PIPE_CAP_SAMPLER_VIEW_TARGET:
214 return 1;
215 case PIPE_CAP_FAKE_SW_MSAA:
216 return 1;
217 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
218 return -32;
219 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
220 return 31;
221 case PIPE_CAP_DRAW_INDIRECT:
222 return 1;
223 case PIPE_CAP_QUERY_SO_OVERFLOW:
224 return 1;
225
226 case PIPE_CAP_VENDOR_ID:
227 return 0xFFFFFFFF;
228 case PIPE_CAP_DEVICE_ID:
229 return 0xFFFFFFFF;
230 case PIPE_CAP_ACCELERATED:
231 return 0;
232 case PIPE_CAP_VIDEO_MEMORY: {
233 /* XXX: Do we want to return the full amount fo system memory ? */
234 uint64_t system_memory;
235
236 if (!os_get_total_physical_memory(&system_memory))
237 return 0;
238
239 if (sizeof(void *) == 4)
240 /* Cap to 2 GB on 32 bits system. We do this because softpipe does
241 * eat application memory, which is quite limited on 32 bits. App
242 * shouldn't expect too much available memory. */
243 system_memory = MIN2(system_memory, 2048 << 20);
244
245 return (int)(system_memory >> 20);
246 }
247 case PIPE_CAP_UMA:
248 return 0;
249 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
250 return 1;
251 case PIPE_CAP_CLIP_HALFZ:
252 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
253 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
254 return 1;
255 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
256 case PIPE_CAP_CULL_DISTANCE:
257 return 1;
258 case PIPE_CAP_VERTEXID_NOBASE:
259 return 0;
260 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
261 return 0;
262 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
263 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
264 return 1;
265 case PIPE_CAP_CLEAR_TEXTURE:
266 return 1;
267 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
268 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
269 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
270 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
271 case PIPE_CAP_DEPTH_BOUNDS_TEST:
272 case PIPE_CAP_TGSI_TXQS:
273 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
274 case PIPE_CAP_SHAREABLE_SHADERS:
275 case PIPE_CAP_DRAW_PARAMETERS:
276 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
277 case PIPE_CAP_MULTI_DRAW_INDIRECT:
278 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
279 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
280 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
281 case PIPE_CAP_INVALIDATE_BUFFER:
282 case PIPE_CAP_GENERATE_MIPMAP:
283 case PIPE_CAP_STRING_MARKER:
284 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
285 case PIPE_CAP_QUERY_BUFFER_OBJECT:
286 case PIPE_CAP_QUERY_MEMORY_INFO:
287 case PIPE_CAP_PCI_GROUP:
288 case PIPE_CAP_PCI_BUS:
289 case PIPE_CAP_PCI_DEVICE:
290 case PIPE_CAP_PCI_FUNCTION:
291 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
292 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
293 case PIPE_CAP_TGSI_VOTE:
294 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
295 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
296 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
297 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
298 case PIPE_CAP_NATIVE_FENCE_FD:
299 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
300 case PIPE_CAP_TGSI_FS_FBFETCH:
301 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
302 case PIPE_CAP_TGSI_CLOCK:
303 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
304 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
305 case PIPE_CAP_TGSI_BALLOT:
306 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
307 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
308 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
309 case PIPE_CAP_POST_DEPTH_COVERAGE:
310 case PIPE_CAP_BINDLESS_TEXTURE:
311 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
312 case PIPE_CAP_MEMOBJ:
313 case PIPE_CAP_LOAD_CONSTBUF:
314 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
315 case PIPE_CAP_TILE_RASTER_ORDER:
316 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
317 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
318 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
319 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
320 case PIPE_CAP_FENCE_SIGNAL:
321 case PIPE_CAP_CONSTBUF0_FLAGS:
322 case PIPE_CAP_PACKED_UNIFORMS:
323 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
324 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
325 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
326 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
327 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
328 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
329 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
330 return 0;
331 case PIPE_CAP_MAX_GS_INVOCATIONS:
332 return 32;
333 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
334 return 1 << 27;
335 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
336 return 4;
337 default:
338 return u_pipe_screen_get_param_defaults(screen, param);
339 }
340 }
341
342 static int
343 softpipe_get_shader_param(struct pipe_screen *screen,
344 enum pipe_shader_type shader,
345 enum pipe_shader_cap param)
346 {
347 struct softpipe_screen *sp_screen = softpipe_screen(screen);
348 switch(shader)
349 {
350 case PIPE_SHADER_FRAGMENT:
351 return tgsi_exec_get_shader_param(param);
352 case PIPE_SHADER_COMPUTE:
353 return tgsi_exec_get_shader_param(param);
354 case PIPE_SHADER_VERTEX:
355 case PIPE_SHADER_GEOMETRY:
356 if (sp_screen->use_llvm)
357 return draw_get_shader_param(shader, param);
358 else
359 return draw_get_shader_param_no_llvm(shader, param);
360 default:
361 return 0;
362 }
363 }
364
365 static float
366 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
367 {
368 switch (param) {
369 case PIPE_CAPF_MAX_LINE_WIDTH:
370 /* fall-through */
371 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
372 return 255.0; /* arbitrary */
373 case PIPE_CAPF_MAX_POINT_WIDTH:
374 /* fall-through */
375 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
376 return 255.0; /* arbitrary */
377 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
378 return 16.0;
379 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
380 return 16.0; /* arbitrary */
381 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
382 return 0.0;
383 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
384 return 0.0;
385 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
386 return 0.0;
387 }
388 /* should only get here on unhandled cases */
389 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
390 return 0.0;
391 }
392
393 /**
394 * Query format support for creating a texture, drawing surface, etc.
395 * \param format the format to test
396 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
397 */
398 static boolean
399 softpipe_is_format_supported( struct pipe_screen *screen,
400 enum pipe_format format,
401 enum pipe_texture_target target,
402 unsigned sample_count,
403 unsigned storage_sample_count,
404 unsigned bind)
405 {
406 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
407 const struct util_format_description *format_desc;
408
409 assert(target == PIPE_BUFFER ||
410 target == PIPE_TEXTURE_1D ||
411 target == PIPE_TEXTURE_1D_ARRAY ||
412 target == PIPE_TEXTURE_2D ||
413 target == PIPE_TEXTURE_2D_ARRAY ||
414 target == PIPE_TEXTURE_RECT ||
415 target == PIPE_TEXTURE_3D ||
416 target == PIPE_TEXTURE_CUBE ||
417 target == PIPE_TEXTURE_CUBE_ARRAY);
418
419 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
420 return false;
421
422 format_desc = util_format_description(format);
423 if (!format_desc)
424 return FALSE;
425
426 if (sample_count > 1)
427 return FALSE;
428
429 if (bind & (PIPE_BIND_DISPLAY_TARGET |
430 PIPE_BIND_SCANOUT |
431 PIPE_BIND_SHARED)) {
432 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
433 return FALSE;
434 }
435
436 if (bind & PIPE_BIND_RENDER_TARGET) {
437 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
438 return FALSE;
439
440 /*
441 * Although possible, it is unnatural to render into compressed or YUV
442 * surfaces. So disable these here to avoid going into weird paths
443 * inside the state trackers.
444 */
445 if (format_desc->block.width != 1 ||
446 format_desc->block.height != 1)
447 return FALSE;
448 }
449
450 if (bind & PIPE_BIND_DEPTH_STENCIL) {
451 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
452 return FALSE;
453 }
454
455 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
456 /* Software decoding is not hooked up. */
457 return FALSE;
458 }
459
460 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
461 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
462 target != PIPE_BUFFER) {
463 const struct util_format_description *desc =
464 util_format_description(format);
465 if (desc->nr_channels == 3 && desc->is_array) {
466 /* Don't support any 3-component formats for rendering/texturing
467 * since we don't support the corresponding 8-bit 3 channel UNORM
468 * formats. This allows us to support GL_ARB_copy_image between
469 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
470 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
471 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
472 * (different bpp).
473 */
474 return FALSE;
475 }
476 }
477
478 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
479 format != PIPE_FORMAT_ETC1_RGB8)
480 return FALSE;
481
482 /*
483 * All other operations (sampling, transfer, etc).
484 */
485
486 /*
487 * Everything else should be supported by u_format.
488 */
489 return TRUE;
490 }
491
492
493 static void
494 softpipe_destroy_screen( struct pipe_screen *screen )
495 {
496 struct softpipe_screen *sp_screen = softpipe_screen(screen);
497 struct sw_winsys *winsys = sp_screen->winsys;
498
499 if(winsys->destroy)
500 winsys->destroy(winsys);
501
502 FREE(screen);
503 }
504
505
506 /* This is often overriden by the co-state tracker.
507 */
508 static void
509 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
510 struct pipe_resource *resource,
511 unsigned level, unsigned layer,
512 void *context_private,
513 struct pipe_box *sub_box)
514 {
515 struct softpipe_screen *screen = softpipe_screen(_screen);
516 struct sw_winsys *winsys = screen->winsys;
517 struct softpipe_resource *texture = softpipe_resource(resource);
518
519 assert(texture->dt);
520 if (texture->dt)
521 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
522 }
523
524 static uint64_t
525 softpipe_get_timestamp(struct pipe_screen *_screen)
526 {
527 return os_time_get_nano();
528 }
529
530 static int
531 softpipe_get_compute_param(struct pipe_screen *_screen,
532 enum pipe_shader_ir ir_type,
533 enum pipe_compute_cap param,
534 void *ret)
535 {
536 switch (param) {
537 case PIPE_COMPUTE_CAP_IR_TARGET:
538 return 0;
539 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
540 if (ret) {
541 uint64_t *grid_size = ret;
542 grid_size[0] = 65535;
543 grid_size[1] = 65535;
544 grid_size[2] = 65535;
545 }
546 return 3 * sizeof(uint64_t) ;
547 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
548 if (ret) {
549 uint64_t *block_size = ret;
550 block_size[0] = 1024;
551 block_size[1] = 1024;
552 block_size[2] = 1024;
553 }
554 return 3 * sizeof(uint64_t);
555 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
556 if (ret) {
557 uint64_t *max_threads_per_block = ret;
558 *max_threads_per_block = 1024;
559 }
560 return sizeof(uint64_t);
561 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
562 if (ret) {
563 uint64_t *max_local_size = ret;
564 *max_local_size = 32768;
565 }
566 return sizeof(uint64_t);
567 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
568 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
569 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
570 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
571 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
572 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
573 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
574 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
575 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
576 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
577 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
578 break;
579 }
580 return 0;
581 }
582
583 /**
584 * Create a new pipe_screen object
585 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
586 */
587 struct pipe_screen *
588 softpipe_create_screen(struct sw_winsys *winsys)
589 {
590 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
591
592 if (!screen)
593 return NULL;
594
595 screen->winsys = winsys;
596
597 screen->base.destroy = softpipe_destroy_screen;
598
599 screen->base.get_name = softpipe_get_name;
600 screen->base.get_vendor = softpipe_get_vendor;
601 screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
602 screen->base.get_param = softpipe_get_param;
603 screen->base.get_shader_param = softpipe_get_shader_param;
604 screen->base.get_paramf = softpipe_get_paramf;
605 screen->base.get_timestamp = softpipe_get_timestamp;
606 screen->base.is_format_supported = softpipe_is_format_supported;
607 screen->base.context_create = softpipe_create_context;
608 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
609 screen->base.get_compute_param = softpipe_get_compute_param;
610 screen->use_llvm = debug_get_option_use_llvm();
611
612 softpipe_init_screen_texture_funcs(&screen->base);
613 softpipe_init_screen_fence_funcs(&screen->base);
614
615 return &screen->base;
616 }