2 * Copyright (c) 2014 Scott Mansell
3 * Copyright © 2014 Broadcom
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
26 #include "util/u_format.h"
27 #include "util/u_hash.h"
28 #include "util/u_math.h"
29 #include "util/u_memory.h"
30 #include "util/ralloc.h"
31 #include "util/hash_table.h"
32 #include "tgsi/tgsi_dump.h"
33 #include "tgsi/tgsi_info.h"
34 #include "tgsi/tgsi_lowering.h"
35 #include "tgsi/tgsi_parse.h"
36 #include "nir/tgsi_to_nir.h"
38 #include "vc4_context.h"
41 #ifdef USE_VC4_SIMULATOR
42 #include "simpenrose/simpenrose.h"
46 ntq_get_src(struct vc4_compile
*c
, nir_src src
, int i
);
49 resize_qreg_array(struct vc4_compile
*c
,
54 if (*size
>= decl_size
)
57 uint32_t old_size
= *size
;
58 *size
= MAX2(*size
* 2, decl_size
);
59 *regs
= reralloc(c
, *regs
, struct qreg
, *size
);
61 fprintf(stderr
, "Malloc failure\n");
65 for (uint32_t i
= old_size
; i
< *size
; i
++)
66 (*regs
)[i
] = c
->undef
;
70 indirect_uniform_load(struct vc4_compile
*c
, nir_intrinsic_instr
*intr
)
72 struct qreg indirect_offset
= ntq_get_src(c
, intr
->src
[0], 0);
73 uint32_t offset
= intr
->const_index
[0];
74 struct vc4_compiler_ubo_range
*range
= NULL
;
76 for (i
= 0; i
< c
->num_uniform_ranges
; i
++) {
77 range
= &c
->ubo_ranges
[i
];
78 if (offset
>= range
->src_offset
&&
79 offset
< range
->src_offset
+ range
->size
) {
83 /* The driver-location-based offset always has to be within a declared
89 range
->dst_offset
= c
->next_ubo_dst_offset
;
90 c
->next_ubo_dst_offset
+= range
->size
;
94 offset
-= range
->src_offset
;
96 /* Adjust for where we stored the TGSI register base. */
97 indirect_offset
= qir_ADD(c
, indirect_offset
,
98 qir_uniform_ui(c
, (range
->dst_offset
+
101 /* Clamp to [0, array size). Note that MIN/MAX are signed. */
102 indirect_offset
= qir_MAX(c
, indirect_offset
, qir_uniform_ui(c
, 0));
103 indirect_offset
= qir_MIN(c
, indirect_offset
,
104 qir_uniform_ui(c
, (range
->dst_offset
+
107 qir_TEX_DIRECT(c
, indirect_offset
, qir_uniform(c
, QUNIFORM_UBO_ADDR
, 0));
108 struct qreg r4
= qir_TEX_RESULT(c
);
109 c
->num_texture_samples
++;
110 return qir_MOV(c
, r4
);
114 ntq_get_dest(struct vc4_compile
*c
, nir_dest dest
)
116 assert(!dest
.is_ssa
);
117 nir_register
*reg
= dest
.reg
.reg
;
118 struct hash_entry
*entry
= _mesa_hash_table_search(c
->def_ht
, reg
);
119 assert(reg
->num_array_elems
== 0);
120 assert(dest
.reg
.base_offset
== 0);
122 struct qreg
*qregs
= entry
->data
;
127 ntq_get_src(struct vc4_compile
*c
, nir_src src
, int i
)
129 struct hash_entry
*entry
;
131 entry
= _mesa_hash_table_search(c
->def_ht
, src
.ssa
);
132 assert(i
< src
.ssa
->num_components
);
134 nir_register
*reg
= src
.reg
.reg
;
135 entry
= _mesa_hash_table_search(c
->def_ht
, reg
);
136 assert(reg
->num_array_elems
== 0);
137 assert(src
.reg
.base_offset
== 0);
138 assert(i
< reg
->num_components
);
141 struct qreg
*qregs
= entry
->data
;
146 ntq_get_alu_src(struct vc4_compile
*c
, nir_alu_instr
*instr
,
149 assert(util_is_power_of_two(instr
->dest
.write_mask
));
150 unsigned chan
= ffs(instr
->dest
.write_mask
) - 1;
151 struct qreg r
= ntq_get_src(c
, instr
->src
[src
].src
,
152 instr
->src
[src
].swizzle
[chan
]);
154 assert(!instr
->src
[src
].abs
);
155 assert(!instr
->src
[src
].negate
);
161 get_swizzled_channel(struct vc4_compile
*c
,
162 struct qreg
*srcs
, int swiz
)
166 case UTIL_FORMAT_SWIZZLE_NONE
:
167 fprintf(stderr
, "warning: unknown swizzle\n");
169 case UTIL_FORMAT_SWIZZLE_0
:
170 return qir_uniform_f(c
, 0.0);
171 case UTIL_FORMAT_SWIZZLE_1
:
172 return qir_uniform_f(c
, 1.0);
173 case UTIL_FORMAT_SWIZZLE_X
:
174 case UTIL_FORMAT_SWIZZLE_Y
:
175 case UTIL_FORMAT_SWIZZLE_Z
:
176 case UTIL_FORMAT_SWIZZLE_W
:
181 static inline struct qreg
182 qir_SAT(struct vc4_compile
*c
, struct qreg val
)
185 qir_FMIN(c
, val
, qir_uniform_f(c
, 1.0)),
186 qir_uniform_f(c
, 0.0));
190 ntq_rcp(struct vc4_compile
*c
, struct qreg x
)
192 struct qreg r
= qir_RCP(c
, x
);
194 /* Apply a Newton-Raphson step to improve the accuracy. */
195 r
= qir_FMUL(c
, r
, qir_FSUB(c
,
196 qir_uniform_f(c
, 2.0),
203 ntq_rsq(struct vc4_compile
*c
, struct qreg x
)
205 struct qreg r
= qir_RSQ(c
, x
);
207 /* Apply a Newton-Raphson step to improve the accuracy. */
208 r
= qir_FMUL(c
, r
, qir_FSUB(c
,
209 qir_uniform_f(c
, 1.5),
211 qir_uniform_f(c
, 0.5),
213 qir_FMUL(c
, r
, r
)))));
219 qir_srgb_decode(struct vc4_compile
*c
, struct qreg srgb
)
221 struct qreg low
= qir_FMUL(c
, srgb
, qir_uniform_f(c
, 1.0 / 12.92));
222 struct qreg high
= qir_POW(c
,
226 qir_uniform_f(c
, 0.055)),
227 qir_uniform_f(c
, 1.0 / 1.055)),
228 qir_uniform_f(c
, 2.4));
230 qir_SF(c
, qir_FSUB(c
, srgb
, qir_uniform_f(c
, 0.04045)));
231 return qir_SEL_X_Y_NS(c
, low
, high
);
235 qir_srgb_encode(struct vc4_compile
*c
, struct qreg linear
)
237 struct qreg low
= qir_FMUL(c
, linear
, qir_uniform_f(c
, 12.92));
238 struct qreg high
= qir_FSUB(c
,
240 qir_uniform_f(c
, 1.055),
243 qir_uniform_f(c
, 0.41666))),
244 qir_uniform_f(c
, 0.055));
246 qir_SF(c
, qir_FSUB(c
, linear
, qir_uniform_f(c
, 0.0031308)));
247 return qir_SEL_X_Y_NS(c
, low
, high
);
251 ntq_umul(struct vc4_compile
*c
, struct qreg src0
, struct qreg src1
)
253 struct qreg src0_hi
= qir_SHR(c
, src0
,
254 qir_uniform_ui(c
, 24));
255 struct qreg src1_hi
= qir_SHR(c
, src1
,
256 qir_uniform_ui(c
, 24));
258 struct qreg hilo
= qir_MUL24(c
, src0_hi
, src1
);
259 struct qreg lohi
= qir_MUL24(c
, src0
, src1_hi
);
260 struct qreg lolo
= qir_MUL24(c
, src0
, src1
);
262 return qir_ADD(c
, lolo
, qir_SHL(c
,
263 qir_ADD(c
, hilo
, lohi
),
264 qir_uniform_ui(c
, 24)));
268 ntq_emit_tex(struct vc4_compile
*c
, nir_tex_instr
*instr
)
270 struct qreg s
, t
, r
, lod
, proj
, compare
;
271 bool is_txb
= false, is_txl
= false, has_proj
= false;
272 unsigned unit
= instr
->sampler_index
;
274 for (unsigned i
= 0; i
< instr
->num_srcs
; i
++) {
275 switch (instr
->src
[i
].src_type
) {
276 case nir_tex_src_coord
:
277 s
= ntq_get_src(c
, instr
->src
[i
].src
, 0);
278 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_1D
)
279 t
= qir_uniform_f(c
, 0.5);
281 t
= ntq_get_src(c
, instr
->src
[i
].src
, 1);
282 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
)
283 r
= ntq_get_src(c
, instr
->src
[i
].src
, 2);
285 case nir_tex_src_bias
:
286 lod
= ntq_get_src(c
, instr
->src
[i
].src
, 0);
289 case nir_tex_src_lod
:
290 lod
= ntq_get_src(c
, instr
->src
[i
].src
, 0);
293 case nir_tex_src_comparitor
:
294 compare
= ntq_get_src(c
, instr
->src
[i
].src
, 0);
296 case nir_tex_src_projector
:
297 proj
= qir_RCP(c
, ntq_get_src(c
, instr
->src
[i
].src
, 0));
298 s
= qir_FMUL(c
, s
, proj
);
299 t
= qir_FMUL(c
, t
, proj
);
303 unreachable("unknown texture source");
307 struct qreg texture_u
[] = {
308 qir_uniform(c
, QUNIFORM_TEXTURE_CONFIG_P0
, unit
),
309 qir_uniform(c
, QUNIFORM_TEXTURE_CONFIG_P1
, unit
),
310 qir_uniform(c
, QUNIFORM_CONSTANT
, 0),
311 qir_uniform(c
, QUNIFORM_CONSTANT
, 0),
313 uint32_t next_texture_u
= 0;
315 /* There is no native support for GL texture rectangle coordinates, so
316 * we have to rescale from ([0, width], [0, height]) to ([0, 1], [0,
319 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_RECT
) {
321 qir_uniform(c
, QUNIFORM_TEXRECT_SCALE_X
, unit
));
323 qir_uniform(c
, QUNIFORM_TEXRECT_SCALE_Y
, unit
));
326 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
|| is_txl
) {
327 texture_u
[2] = qir_uniform(c
, QUNIFORM_TEXTURE_CONFIG_P2
,
328 unit
| (is_txl
<< 16));
331 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
) {
332 struct qreg ma
= qir_FMAXABS(c
, qir_FMAXABS(c
, s
, t
), r
);
333 struct qreg rcp_ma
= qir_RCP(c
, ma
);
334 s
= qir_FMUL(c
, s
, rcp_ma
);
335 t
= qir_FMUL(c
, t
, rcp_ma
);
336 r
= qir_FMUL(c
, r
, rcp_ma
);
338 qir_TEX_R(c
, r
, texture_u
[next_texture_u
++]);
339 } else if (c
->key
->tex
[unit
].wrap_s
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
340 c
->key
->tex
[unit
].wrap_s
== PIPE_TEX_WRAP_CLAMP
||
341 c
->key
->tex
[unit
].wrap_t
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
342 c
->key
->tex
[unit
].wrap_t
== PIPE_TEX_WRAP_CLAMP
) {
343 qir_TEX_R(c
, qir_uniform(c
, QUNIFORM_TEXTURE_BORDER_COLOR
, unit
),
344 texture_u
[next_texture_u
++]);
347 if (c
->key
->tex
[unit
].wrap_s
== PIPE_TEX_WRAP_CLAMP
) {
351 if (c
->key
->tex
[unit
].wrap_t
== PIPE_TEX_WRAP_CLAMP
) {
355 qir_TEX_T(c
, t
, texture_u
[next_texture_u
++]);
357 if (is_txl
|| is_txb
)
358 qir_TEX_B(c
, lod
, texture_u
[next_texture_u
++]);
360 qir_TEX_S(c
, s
, texture_u
[next_texture_u
++]);
362 c
->num_texture_samples
++;
363 struct qreg r4
= qir_TEX_RESULT(c
);
365 enum pipe_format format
= c
->key
->tex
[unit
].format
;
367 struct qreg unpacked
[4];
368 if (util_format_is_depth_or_stencil(format
)) {
369 struct qreg depthf
= qir_ITOF(c
, qir_SHR(c
, r4
,
370 qir_uniform_ui(c
, 8)));
371 struct qreg normalized
= qir_FMUL(c
, depthf
,
372 qir_uniform_f(c
, 1.0f
/0xffffff));
374 struct qreg depth_output
;
376 struct qreg one
= qir_uniform_f(c
, 1.0f
);
377 if (c
->key
->tex
[unit
].compare_mode
) {
379 compare
= qir_FMUL(c
, compare
, proj
);
381 switch (c
->key
->tex
[unit
].compare_func
) {
382 case PIPE_FUNC_NEVER
:
383 depth_output
= qir_uniform_f(c
, 0.0f
);
385 case PIPE_FUNC_ALWAYS
:
388 case PIPE_FUNC_EQUAL
:
389 qir_SF(c
, qir_FSUB(c
, compare
, normalized
));
390 depth_output
= qir_SEL_X_0_ZS(c
, one
);
392 case PIPE_FUNC_NOTEQUAL
:
393 qir_SF(c
, qir_FSUB(c
, compare
, normalized
));
394 depth_output
= qir_SEL_X_0_ZC(c
, one
);
396 case PIPE_FUNC_GREATER
:
397 qir_SF(c
, qir_FSUB(c
, compare
, normalized
));
398 depth_output
= qir_SEL_X_0_NC(c
, one
);
400 case PIPE_FUNC_GEQUAL
:
401 qir_SF(c
, qir_FSUB(c
, normalized
, compare
));
402 depth_output
= qir_SEL_X_0_NS(c
, one
);
405 qir_SF(c
, qir_FSUB(c
, compare
, normalized
));
406 depth_output
= qir_SEL_X_0_NS(c
, one
);
408 case PIPE_FUNC_LEQUAL
:
409 qir_SF(c
, qir_FSUB(c
, normalized
, compare
));
410 depth_output
= qir_SEL_X_0_NC(c
, one
);
414 depth_output
= normalized
;
417 for (int i
= 0; i
< 4; i
++)
418 unpacked
[i
] = depth_output
;
420 for (int i
= 0; i
< 4; i
++)
421 unpacked
[i
] = qir_R4_UNPACK(c
, r4
, i
);
424 const uint8_t *format_swiz
= vc4_get_format_swizzle(format
);
425 struct qreg texture_output
[4];
426 for (int i
= 0; i
< 4; i
++) {
427 texture_output
[i
] = get_swizzled_channel(c
, unpacked
,
431 if (util_format_is_srgb(format
)) {
432 for (int i
= 0; i
< 3; i
++)
433 texture_output
[i
] = qir_srgb_decode(c
,
437 struct qreg
*dest
= ntq_get_dest(c
, instr
->dest
);
438 for (int i
= 0; i
< 4; i
++) {
439 dest
[i
] = get_swizzled_channel(c
, texture_output
,
440 c
->key
->tex
[unit
].swizzle
[i
]);
445 * Computes x - floor(x), which is tricky because our FTOI truncates (rounds
449 ntq_ffract(struct vc4_compile
*c
, struct qreg src
)
451 struct qreg trunc
= qir_ITOF(c
, qir_FTOI(c
, src
));
452 struct qreg diff
= qir_FSUB(c
, src
, trunc
);
454 return qir_SEL_X_Y_NS(c
,
455 qir_FADD(c
, diff
, qir_uniform_f(c
, 1.0)),
460 * Computes floor(x), which is tricky because our FTOI truncates (rounds to
464 ntq_ffloor(struct vc4_compile
*c
, struct qreg src
)
466 struct qreg trunc
= qir_ITOF(c
, qir_FTOI(c
, src
));
468 /* This will be < 0 if we truncated and the truncation was of a value
469 * that was < 0 in the first place.
471 qir_SF(c
, qir_FSUB(c
, src
, trunc
));
473 return qir_SEL_X_Y_NS(c
,
474 qir_FSUB(c
, trunc
, qir_uniform_f(c
, 1.0)),
479 * Computes ceil(x), which is tricky because our FTOI truncates (rounds to
483 ntq_fceil(struct vc4_compile
*c
, struct qreg src
)
485 struct qreg trunc
= qir_ITOF(c
, qir_FTOI(c
, src
));
487 /* This will be < 0 if we truncated and the truncation was of a value
488 * that was > 0 in the first place.
490 qir_SF(c
, qir_FSUB(c
, trunc
, src
));
492 return qir_SEL_X_Y_NS(c
,
493 qir_FADD(c
, trunc
, qir_uniform_f(c
, 1.0)),
498 ntq_fsin(struct vc4_compile
*c
, struct qreg src
)
502 pow(2.0 * M_PI
, 3) / (3 * 2 * 1),
503 -pow(2.0 * M_PI
, 5) / (5 * 4 * 3 * 2 * 1),
504 pow(2.0 * M_PI
, 7) / (7 * 6 * 5 * 4 * 3 * 2 * 1),
505 -pow(2.0 * M_PI
, 9) / (9 * 8 * 7 * 6 * 5 * 4 * 3 * 2 * 1),
508 struct qreg scaled_x
=
511 qir_uniform_f(c
, 1.0 / (M_PI
* 2.0)));
513 struct qreg x
= qir_FADD(c
,
514 ntq_ffract(c
, scaled_x
),
515 qir_uniform_f(c
, -0.5));
516 struct qreg x2
= qir_FMUL(c
, x
, x
);
517 struct qreg sum
= qir_FMUL(c
, x
, qir_uniform_f(c
, coeff
[0]));
518 for (int i
= 1; i
< ARRAY_SIZE(coeff
); i
++) {
519 x
= qir_FMUL(c
, x
, x2
);
524 qir_uniform_f(c
, coeff
[i
])));
530 ntq_fcos(struct vc4_compile
*c
, struct qreg src
)
534 pow(2.0 * M_PI
, 2) / (2 * 1),
535 -pow(2.0 * M_PI
, 4) / (4 * 3 * 2 * 1),
536 pow(2.0 * M_PI
, 6) / (6 * 5 * 4 * 3 * 2 * 1),
537 -pow(2.0 * M_PI
, 8) / (8 * 7 * 6 * 5 * 4 * 3 * 2 * 1),
538 pow(2.0 * M_PI
, 10) / (10 * 9 * 8 * 7 * 6 * 5 * 4 * 3 * 2 * 1),
541 struct qreg scaled_x
=
543 qir_uniform_f(c
, 1.0f
/ (M_PI
* 2.0f
)));
544 struct qreg x_frac
= qir_FADD(c
,
545 ntq_ffract(c
, scaled_x
),
546 qir_uniform_f(c
, -0.5));
548 struct qreg sum
= qir_uniform_f(c
, coeff
[0]);
549 struct qreg x2
= qir_FMUL(c
, x_frac
, x_frac
);
550 struct qreg x
= x2
; /* Current x^2, x^4, or x^6 */
551 for (int i
= 1; i
< ARRAY_SIZE(coeff
); i
++) {
553 x
= qir_FMUL(c
, x
, x2
);
555 struct qreg mul
= qir_FMUL(c
,
557 qir_uniform_f(c
, coeff
[i
]));
561 sum
= qir_FADD(c
, sum
, mul
);
567 ntq_fsign(struct vc4_compile
*c
, struct qreg src
)
570 return qir_SEL_X_Y_NC(c
,
571 qir_SEL_X_0_ZC(c
, qir_uniform_f(c
, 1.0)),
572 qir_uniform_f(c
, -1.0));
576 get_channel_from_vpm(struct vc4_compile
*c
,
577 struct qreg
*vpm_reads
,
579 const struct util_format_description
*desc
)
581 const struct util_format_channel_description
*chan
=
582 &desc
->channel
[swiz
];
585 if (swiz
> UTIL_FORMAT_SWIZZLE_W
)
586 return get_swizzled_channel(c
, vpm_reads
, swiz
);
587 else if (chan
->size
== 32 &&
588 chan
->type
== UTIL_FORMAT_TYPE_FLOAT
) {
589 return get_swizzled_channel(c
, vpm_reads
, swiz
);
590 } else if (chan
->size
== 32 &&
591 chan
->type
== UTIL_FORMAT_TYPE_SIGNED
) {
592 if (chan
->normalized
) {
594 qir_ITOF(c
, vpm_reads
[swiz
]),
598 return qir_ITOF(c
, vpm_reads
[swiz
]);
600 } else if (chan
->size
== 8 &&
601 (chan
->type
== UTIL_FORMAT_TYPE_UNSIGNED
||
602 chan
->type
== UTIL_FORMAT_TYPE_SIGNED
)) {
603 struct qreg vpm
= vpm_reads
[0];
604 if (chan
->type
== UTIL_FORMAT_TYPE_SIGNED
) {
605 temp
= qir_XOR(c
, vpm
, qir_uniform_ui(c
, 0x80808080));
606 if (chan
->normalized
) {
607 return qir_FSUB(c
, qir_FMUL(c
,
608 qir_UNPACK_8_F(c
, temp
, swiz
),
609 qir_uniform_f(c
, 2.0)),
610 qir_uniform_f(c
, 1.0));
614 qir_UNPACK_8_I(c
, temp
,
616 qir_uniform_f(c
, -128.0));
619 if (chan
->normalized
) {
620 return qir_UNPACK_8_F(c
, vpm
, swiz
);
622 return qir_ITOF(c
, qir_UNPACK_8_I(c
, vpm
, swiz
));
625 } else if (chan
->size
== 16 &&
626 (chan
->type
== UTIL_FORMAT_TYPE_UNSIGNED
||
627 chan
->type
== UTIL_FORMAT_TYPE_SIGNED
)) {
628 struct qreg vpm
= vpm_reads
[swiz
/ 2];
630 /* Note that UNPACK_16F eats a half float, not ints, so we use
631 * UNPACK_16_I for all of these.
633 if (chan
->type
== UTIL_FORMAT_TYPE_SIGNED
) {
634 temp
= qir_ITOF(c
, qir_UNPACK_16_I(c
, vpm
, swiz
% 2));
635 if (chan
->normalized
) {
636 return qir_FMUL(c
, temp
,
637 qir_uniform_f(c
, 1/32768.0f
));
642 /* UNPACK_16I sign-extends, so we have to emit ANDs. */
644 if (swiz
== 1 || swiz
== 3)
645 temp
= qir_UNPACK_16_I(c
, temp
, 1);
646 temp
= qir_AND(c
, temp
, qir_uniform_ui(c
, 0xffff));
647 temp
= qir_ITOF(c
, temp
);
649 if (chan
->normalized
) {
650 return qir_FMUL(c
, temp
,
651 qir_uniform_f(c
, 1 / 65535.0));
662 emit_vertex_input(struct vc4_compile
*c
, int attr
)
664 enum pipe_format format
= c
->vs_key
->attr_formats
[attr
];
665 uint32_t attr_size
= util_format_get_blocksize(format
);
666 struct qreg vpm_reads
[4];
668 c
->vattr_sizes
[attr
] = align(attr_size
, 4);
669 for (int i
= 0; i
< align(attr_size
, 4) / 4; i
++) {
670 struct qreg vpm
= { QFILE_VPM
, attr
* 4 + i
};
671 vpm_reads
[i
] = qir_MOV(c
, vpm
);
675 bool format_warned
= false;
676 const struct util_format_description
*desc
=
677 util_format_description(format
);
679 for (int i
= 0; i
< 4; i
++) {
680 uint8_t swiz
= desc
->swizzle
[i
];
681 struct qreg result
= get_channel_from_vpm(c
, vpm_reads
,
684 if (result
.file
== QFILE_NULL
) {
685 if (!format_warned
) {
687 "vtx element %d unsupported type: %s\n",
688 attr
, util_format_name(format
));
689 format_warned
= true;
691 result
= qir_uniform_f(c
, 0.0);
693 c
->inputs
[attr
* 4 + i
] = result
;
698 emit_fragcoord_input(struct vc4_compile
*c
, int attr
)
700 c
->inputs
[attr
* 4 + 0] = qir_FRAG_X(c
);
701 c
->inputs
[attr
* 4 + 1] = qir_FRAG_Y(c
);
702 c
->inputs
[attr
* 4 + 2] =
704 qir_ITOF(c
, qir_FRAG_Z(c
)),
705 qir_uniform_f(c
, 1.0 / 0xffffff));
706 c
->inputs
[attr
* 4 + 3] = qir_RCP(c
, qir_FRAG_W(c
));
710 emit_fragment_varying(struct vc4_compile
*c
, uint8_t semantic
,
711 uint8_t index
, uint8_t swizzle
)
713 uint32_t i
= c
->num_input_semantics
++;
719 if (c
->num_input_semantics
>= c
->input_semantics_array_size
) {
720 c
->input_semantics_array_size
=
721 MAX2(4, c
->input_semantics_array_size
* 2);
723 c
->input_semantics
= reralloc(c
, c
->input_semantics
,
724 struct vc4_varying_semantic
,
725 c
->input_semantics_array_size
);
728 c
->input_semantics
[i
].semantic
= semantic
;
729 c
->input_semantics
[i
].index
= index
;
730 c
->input_semantics
[i
].swizzle
= swizzle
;
732 return qir_VARY_ADD_C(c
, qir_FMUL(c
, vary
, qir_FRAG_W(c
)));
736 emit_fragment_input(struct vc4_compile
*c
, int attr
,
737 unsigned semantic_name
, unsigned semantic_index
)
739 for (int i
= 0; i
< 4; i
++) {
740 c
->inputs
[attr
* 4 + i
] =
741 emit_fragment_varying(c
,
750 add_output(struct vc4_compile
*c
,
751 uint32_t decl_offset
,
752 uint8_t semantic_name
,
753 uint8_t semantic_index
,
754 uint8_t semantic_swizzle
)
756 uint32_t old_array_size
= c
->outputs_array_size
;
757 resize_qreg_array(c
, &c
->outputs
, &c
->outputs_array_size
,
760 if (old_array_size
!= c
->outputs_array_size
) {
761 c
->output_semantics
= reralloc(c
,
763 struct vc4_varying_semantic
,
764 c
->outputs_array_size
);
767 c
->output_semantics
[decl_offset
].semantic
= semantic_name
;
768 c
->output_semantics
[decl_offset
].index
= semantic_index
;
769 c
->output_semantics
[decl_offset
].swizzle
= semantic_swizzle
;
773 declare_uniform_range(struct vc4_compile
*c
, uint32_t start
, uint32_t size
)
775 unsigned array_id
= c
->num_uniform_ranges
++;
776 if (array_id
>= c
->ubo_ranges_array_size
) {
777 c
->ubo_ranges_array_size
= MAX2(c
->ubo_ranges_array_size
* 2,
779 c
->ubo_ranges
= reralloc(c
, c
->ubo_ranges
,
780 struct vc4_compiler_ubo_range
,
781 c
->ubo_ranges_array_size
);
784 c
->ubo_ranges
[array_id
].dst_offset
= 0;
785 c
->ubo_ranges
[array_id
].src_offset
= start
;
786 c
->ubo_ranges
[array_id
].size
= size
;
787 c
->ubo_ranges
[array_id
].used
= false;
791 ntq_emit_alu(struct vc4_compile
*c
, nir_alu_instr
*instr
)
793 /* Vectors are special in that they have non-scalarized writemasks,
794 * and just take the first swizzle channel for each argument in order
795 * into each writemask channel.
797 if (instr
->op
== nir_op_vec2
||
798 instr
->op
== nir_op_vec3
||
799 instr
->op
== nir_op_vec4
) {
801 for (int i
= 0; i
< nir_op_infos
[instr
->op
].num_inputs
; i
++)
802 srcs
[i
] = ntq_get_src(c
, instr
->src
[i
].src
,
803 instr
->src
[i
].swizzle
[0]);
804 struct qreg
*dest
= ntq_get_dest(c
, instr
->dest
.dest
);
805 for (int i
= 0; i
< nir_op_infos
[instr
->op
].num_inputs
; i
++)
810 /* General case: We can just grab the one used channel per src. */
811 struct qreg src
[nir_op_infos
[instr
->op
].num_inputs
];
812 for (int i
= 0; i
< nir_op_infos
[instr
->op
].num_inputs
; i
++) {
813 src
[i
] = ntq_get_alu_src(c
, instr
, i
);
816 /* Pick the channel to store the output in. */
817 assert(!instr
->dest
.saturate
);
818 struct qreg
*dest
= ntq_get_dest(c
, instr
->dest
.dest
);
819 assert(util_is_power_of_two(instr
->dest
.write_mask
));
820 dest
+= ffs(instr
->dest
.write_mask
) - 1;
825 *dest
= qir_MOV(c
, src
[0]);
828 *dest
= qir_FMUL(c
, src
[0], src
[1]);
831 *dest
= qir_FADD(c
, src
[0], src
[1]);
834 *dest
= qir_FSUB(c
, src
[0], src
[1]);
837 *dest
= qir_FMIN(c
, src
[0], src
[1]);
840 *dest
= qir_FMAX(c
, src
[0], src
[1]);
845 *dest
= qir_FTOI(c
, src
[0]);
849 *dest
= qir_ITOF(c
, src
[0]);
852 *dest
= qir_AND(c
, src
[0], qir_uniform_f(c
, 1.0));
855 *dest
= qir_AND(c
, src
[0], qir_uniform_ui(c
, 1));
860 *dest
= qir_SEL_X_0_ZC(c
, qir_uniform_ui(c
, ~0));
864 *dest
= qir_ADD(c
, src
[0], src
[1]);
867 *dest
= qir_SHR(c
, src
[0], src
[1]);
870 *dest
= qir_SUB(c
, src
[0], src
[1]);
873 *dest
= qir_ASR(c
, src
[0], src
[1]);
876 *dest
= qir_SHL(c
, src
[0], src
[1]);
879 *dest
= qir_MIN(c
, src
[0], src
[1]);
882 *dest
= qir_MAX(c
, src
[0], src
[1]);
885 *dest
= qir_AND(c
, src
[0], src
[1]);
888 *dest
= qir_OR(c
, src
[0], src
[1]);
891 *dest
= qir_XOR(c
, src
[0], src
[1]);
894 *dest
= qir_NOT(c
, src
[0]);
898 *dest
= ntq_umul(c
, src
[0], src
[1]);
902 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
903 *dest
= qir_SEL_X_0_ZS(c
, qir_uniform_f(c
, 1.0));
906 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
907 *dest
= qir_SEL_X_0_ZC(c
, qir_uniform_f(c
, 1.0));
910 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
911 *dest
= qir_SEL_X_0_NC(c
, qir_uniform_f(c
, 1.0));
914 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
915 *dest
= qir_SEL_X_0_NS(c
, qir_uniform_f(c
, 1.0));
918 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
919 *dest
= qir_SEL_X_0_ZS(c
, qir_uniform_ui(c
, ~0));
922 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
923 *dest
= qir_SEL_X_0_ZC(c
, qir_uniform_ui(c
, ~0));
926 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
927 *dest
= qir_SEL_X_0_NC(c
, qir_uniform_ui(c
, ~0));
930 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
931 *dest
= qir_SEL_X_0_NS(c
, qir_uniform_ui(c
, ~0));
934 qir_SF(c
, qir_SUB(c
, src
[0], src
[1]));
935 *dest
= qir_SEL_X_0_ZS(c
, qir_uniform_ui(c
, ~0));
938 qir_SF(c
, qir_SUB(c
, src
[0], src
[1]));
939 *dest
= qir_SEL_X_0_ZC(c
, qir_uniform_ui(c
, ~0));
942 qir_SF(c
, qir_SUB(c
, src
[0], src
[1]));
943 *dest
= qir_SEL_X_0_NC(c
, qir_uniform_ui(c
, ~0));
946 qir_SF(c
, qir_SUB(c
, src
[0], src
[1]));
947 *dest
= qir_SEL_X_0_NS(c
, qir_uniform_ui(c
, ~0));
952 *dest
= qir_SEL_X_Y_NS(c
, src
[1], src
[2]);
956 *dest
= qir_SEL_X_Y_ZC(c
, src
[1], src
[2]);
960 *dest
= ntq_rcp(c
, src
[0]);
963 *dest
= ntq_rsq(c
, src
[0]);
966 *dest
= qir_EXP2(c
, src
[0]);
969 *dest
= qir_LOG2(c
, src
[0]);
973 *dest
= qir_ITOF(c
, qir_FTOI(c
, src
[0]));
976 *dest
= ntq_fceil(c
, src
[0]);
979 *dest
= ntq_ffract(c
, src
[0]);
982 *dest
= ntq_ffloor(c
, src
[0]);
986 *dest
= ntq_fsin(c
, src
[0]);
989 *dest
= ntq_fcos(c
, src
[0]);
993 *dest
= ntq_fsign(c
, src
[0]);
997 *dest
= qir_FMAXABS(c
, src
[0], src
[0]);
1000 *dest
= qir_MAX(c
, src
[0],
1001 qir_SUB(c
, qir_uniform_ui(c
, 0), src
[0]));
1005 fprintf(stderr
, "unknown NIR ALU inst: ");
1006 nir_print_instr(&instr
->instr
, stderr
);
1007 fprintf(stderr
, "\n");
1013 vc4_blend_channel(struct vc4_compile
*c
,
1021 case PIPE_BLENDFACTOR_ONE
:
1023 case PIPE_BLENDFACTOR_SRC_COLOR
:
1024 return qir_FMUL(c
, val
, src
[channel
]);
1025 case PIPE_BLENDFACTOR_SRC_ALPHA
:
1026 return qir_FMUL(c
, val
, src
[3]);
1027 case PIPE_BLENDFACTOR_DST_ALPHA
:
1028 return qir_FMUL(c
, val
, dst
[3]);
1029 case PIPE_BLENDFACTOR_DST_COLOR
:
1030 return qir_FMUL(c
, val
, dst
[channel
]);
1031 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
1038 qir_uniform_f(c
, 1.0),
1043 case PIPE_BLENDFACTOR_CONST_COLOR
:
1044 return qir_FMUL(c
, val
,
1045 qir_uniform(c
, QUNIFORM_BLEND_CONST_COLOR
,
1047 case PIPE_BLENDFACTOR_CONST_ALPHA
:
1048 return qir_FMUL(c
, val
,
1049 qir_uniform(c
, QUNIFORM_BLEND_CONST_COLOR
, 3));
1050 case PIPE_BLENDFACTOR_ZERO
:
1051 return qir_uniform_f(c
, 0.0);
1052 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
1053 return qir_FMUL(c
, val
, qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1055 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
1056 return qir_FMUL(c
, val
, qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1058 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
1059 return qir_FMUL(c
, val
, qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1061 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
1062 return qir_FMUL(c
, val
, qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1064 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
1065 return qir_FMUL(c
, val
,
1066 qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1068 QUNIFORM_BLEND_CONST_COLOR
,
1070 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
1071 return qir_FMUL(c
, val
,
1072 qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1074 QUNIFORM_BLEND_CONST_COLOR
,
1078 case PIPE_BLENDFACTOR_SRC1_COLOR
:
1079 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
1080 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
1081 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
1083 fprintf(stderr
, "Unknown blend factor %d\n", factor
);
1089 vc4_blend_func(struct vc4_compile
*c
,
1090 struct qreg src
, struct qreg dst
,
1094 case PIPE_BLEND_ADD
:
1095 return qir_FADD(c
, src
, dst
);
1096 case PIPE_BLEND_SUBTRACT
:
1097 return qir_FSUB(c
, src
, dst
);
1098 case PIPE_BLEND_REVERSE_SUBTRACT
:
1099 return qir_FSUB(c
, dst
, src
);
1100 case PIPE_BLEND_MIN
:
1101 return qir_FMIN(c
, src
, dst
);
1102 case PIPE_BLEND_MAX
:
1103 return qir_FMAX(c
, src
, dst
);
1107 fprintf(stderr
, "Unknown blend func %d\n", func
);
1114 * Implements fixed function blending in shader code.
1116 * VC4 doesn't have any hardware support for blending. Instead, you read the
1117 * current contents of the destination from the tile buffer after having
1118 * waited for the scoreboard (which is handled by vc4_qpu_emit.c), then do
1119 * math using your output color and that destination value, and update the
1120 * output color appropriately.
1123 vc4_blend(struct vc4_compile
*c
, struct qreg
*result
,
1124 struct qreg
*dst_color
, struct qreg
*src_color
)
1126 struct pipe_rt_blend_state
*blend
= &c
->fs_key
->blend
;
1128 if (!blend
->blend_enable
) {
1129 for (int i
= 0; i
< 4; i
++)
1130 result
[i
] = src_color
[i
];
1134 struct qreg clamped_src
[4];
1135 struct qreg clamped_dst
[4];
1136 for (int i
= 0; i
< 4; i
++) {
1137 clamped_src
[i
] = qir_SAT(c
, src_color
[i
]);
1138 clamped_dst
[i
] = qir_SAT(c
, dst_color
[i
]);
1140 src_color
= clamped_src
;
1141 dst_color
= clamped_dst
;
1143 struct qreg src_blend
[4], dst_blend
[4];
1144 for (int i
= 0; i
< 3; i
++) {
1145 src_blend
[i
] = vc4_blend_channel(c
,
1146 dst_color
, src_color
,
1148 blend
->rgb_src_factor
, i
);
1149 dst_blend
[i
] = vc4_blend_channel(c
,
1150 dst_color
, src_color
,
1152 blend
->rgb_dst_factor
, i
);
1154 src_blend
[3] = vc4_blend_channel(c
,
1155 dst_color
, src_color
,
1157 blend
->alpha_src_factor
, 3);
1158 dst_blend
[3] = vc4_blend_channel(c
,
1159 dst_color
, src_color
,
1161 blend
->alpha_dst_factor
, 3);
1163 for (int i
= 0; i
< 3; i
++) {
1164 result
[i
] = vc4_blend_func(c
,
1165 src_blend
[i
], dst_blend
[i
],
1168 result
[3] = vc4_blend_func(c
,
1169 src_blend
[3], dst_blend
[3],
1174 clip_distance_discard(struct vc4_compile
*c
)
1176 for (int i
= 0; i
< PIPE_MAX_CLIP_PLANES
; i
++) {
1177 if (!(c
->key
->ucp_enables
& (1 << i
)))
1180 struct qreg dist
= emit_fragment_varying(c
,
1181 TGSI_SEMANTIC_CLIPDIST
,
1187 if (c
->discard
.file
== QFILE_NULL
)
1188 c
->discard
= qir_uniform_ui(c
, 0);
1190 c
->discard
= qir_SEL_X_Y_NS(c
, qir_uniform_ui(c
, ~0),
1196 alpha_test_discard(struct vc4_compile
*c
)
1198 struct qreg src_alpha
;
1199 struct qreg alpha_ref
= qir_uniform(c
, QUNIFORM_ALPHA_REF
, 0);
1201 if (!c
->fs_key
->alpha_test
)
1204 if (c
->output_color_index
!= -1)
1205 src_alpha
= c
->outputs
[c
->output_color_index
+ 3];
1207 src_alpha
= qir_uniform_f(c
, 1.0);
1209 if (c
->discard
.file
== QFILE_NULL
)
1210 c
->discard
= qir_uniform_ui(c
, 0);
1212 switch (c
->fs_key
->alpha_test_func
) {
1213 case PIPE_FUNC_NEVER
:
1214 c
->discard
= qir_uniform_ui(c
, ~0);
1216 case PIPE_FUNC_ALWAYS
:
1218 case PIPE_FUNC_EQUAL
:
1219 qir_SF(c
, qir_FSUB(c
, src_alpha
, alpha_ref
));
1220 c
->discard
= qir_SEL_X_Y_ZS(c
, c
->discard
,
1221 qir_uniform_ui(c
, ~0));
1223 case PIPE_FUNC_NOTEQUAL
:
1224 qir_SF(c
, qir_FSUB(c
, src_alpha
, alpha_ref
));
1225 c
->discard
= qir_SEL_X_Y_ZC(c
, c
->discard
,
1226 qir_uniform_ui(c
, ~0));
1228 case PIPE_FUNC_GREATER
:
1229 qir_SF(c
, qir_FSUB(c
, src_alpha
, alpha_ref
));
1230 c
->discard
= qir_SEL_X_Y_NC(c
, c
->discard
,
1231 qir_uniform_ui(c
, ~0));
1233 case PIPE_FUNC_GEQUAL
:
1234 qir_SF(c
, qir_FSUB(c
, alpha_ref
, src_alpha
));
1235 c
->discard
= qir_SEL_X_Y_NS(c
, c
->discard
,
1236 qir_uniform_ui(c
, ~0));
1238 case PIPE_FUNC_LESS
:
1239 qir_SF(c
, qir_FSUB(c
, src_alpha
, alpha_ref
));
1240 c
->discard
= qir_SEL_X_Y_NS(c
, c
->discard
,
1241 qir_uniform_ui(c
, ~0));
1243 case PIPE_FUNC_LEQUAL
:
1244 qir_SF(c
, qir_FSUB(c
, alpha_ref
, src_alpha
));
1245 c
->discard
= qir_SEL_X_Y_NC(c
, c
->discard
,
1246 qir_uniform_ui(c
, ~0));
1252 vc4_logicop(struct vc4_compile
*c
, struct qreg src
, struct qreg dst
)
1254 switch (c
->fs_key
->logicop_func
) {
1255 case PIPE_LOGICOP_CLEAR
:
1256 return qir_uniform_f(c
, 0.0);
1257 case PIPE_LOGICOP_NOR
:
1258 return qir_NOT(c
, qir_OR(c
, src
, dst
));
1259 case PIPE_LOGICOP_AND_INVERTED
:
1260 return qir_AND(c
, qir_NOT(c
, src
), dst
);
1261 case PIPE_LOGICOP_COPY_INVERTED
:
1262 return qir_NOT(c
, src
);
1263 case PIPE_LOGICOP_AND_REVERSE
:
1264 return qir_AND(c
, src
, qir_NOT(c
, dst
));
1265 case PIPE_LOGICOP_INVERT
:
1266 return qir_NOT(c
, dst
);
1267 case PIPE_LOGICOP_XOR
:
1268 return qir_XOR(c
, src
, dst
);
1269 case PIPE_LOGICOP_NAND
:
1270 return qir_NOT(c
, qir_AND(c
, src
, dst
));
1271 case PIPE_LOGICOP_AND
:
1272 return qir_AND(c
, src
, dst
);
1273 case PIPE_LOGICOP_EQUIV
:
1274 return qir_NOT(c
, qir_XOR(c
, src
, dst
));
1275 case PIPE_LOGICOP_NOOP
:
1277 case PIPE_LOGICOP_OR_INVERTED
:
1278 return qir_OR(c
, qir_NOT(c
, src
), dst
);
1279 case PIPE_LOGICOP_OR_REVERSE
:
1280 return qir_OR(c
, src
, qir_NOT(c
, dst
));
1281 case PIPE_LOGICOP_OR
:
1282 return qir_OR(c
, src
, dst
);
1283 case PIPE_LOGICOP_SET
:
1284 return qir_uniform_ui(c
, ~0);
1285 case PIPE_LOGICOP_COPY
:
1292 * Applies the GL blending pipeline and returns the packed (8888) output
1296 blend_pipeline(struct vc4_compile
*c
)
1298 enum pipe_format color_format
= c
->fs_key
->color_format
;
1299 const uint8_t *format_swiz
= vc4_get_format_swizzle(color_format
);
1300 struct qreg tlb_read_color
[4] = { c
->undef
, c
->undef
, c
->undef
, c
->undef
};
1301 struct qreg dst_color
[4] = { c
->undef
, c
->undef
, c
->undef
, c
->undef
};
1302 struct qreg linear_dst_color
[4] = { c
->undef
, c
->undef
, c
->undef
, c
->undef
};
1303 struct qreg packed_dst_color
= c
->undef
;
1305 if (c
->fs_key
->blend
.blend_enable
||
1306 c
->fs_key
->blend
.colormask
!= 0xf ||
1307 c
->fs_key
->logicop_func
!= PIPE_LOGICOP_COPY
) {
1308 struct qreg r4
= qir_TLB_COLOR_READ(c
);
1309 for (int i
= 0; i
< 4; i
++)
1310 tlb_read_color
[i
] = qir_R4_UNPACK(c
, r4
, i
);
1311 for (int i
= 0; i
< 4; i
++) {
1312 dst_color
[i
] = get_swizzled_channel(c
,
1315 if (util_format_is_srgb(color_format
) && i
!= 3) {
1316 linear_dst_color
[i
] =
1317 qir_srgb_decode(c
, dst_color
[i
]);
1319 linear_dst_color
[i
] = dst_color
[i
];
1323 /* Save the packed value for logic ops. Can't reuse r4
1324 * because other things might smash it (like sRGB)
1326 packed_dst_color
= qir_MOV(c
, r4
);
1329 struct qreg undef_array
[4] = { c
->undef
, c
->undef
, c
->undef
, c
->undef
};
1330 const struct qreg
*output_colors
= (c
->output_color_index
!= -1 ?
1331 c
->outputs
+ c
->output_color_index
:
1333 struct qreg blend_src_color
[4];
1334 for (int i
= 0; i
< 4; i
++)
1335 blend_src_color
[i
] = output_colors
[i
];
1337 struct qreg blend_color
[4];
1338 vc4_blend(c
, blend_color
, linear_dst_color
, blend_src_color
);
1340 if (util_format_is_srgb(color_format
)) {
1341 for (int i
= 0; i
< 3; i
++)
1342 blend_color
[i
] = qir_srgb_encode(c
, blend_color
[i
]);
1345 /* Debug: Sometimes you're getting a black output and just want to see
1346 * if the FS is getting executed at all. Spam magenta into the color
1350 blend_color
[0] = qir_uniform_f(c
, 1.0);
1351 blend_color
[1] = qir_uniform_f(c
, 0.0);
1352 blend_color
[2] = qir_uniform_f(c
, 1.0);
1353 blend_color
[3] = qir_uniform_f(c
, 0.5);
1356 struct qreg swizzled_outputs
[4];
1357 for (int i
= 0; i
< 4; i
++) {
1358 swizzled_outputs
[i
] = get_swizzled_channel(c
, blend_color
,
1362 struct qreg packed_color
= c
->undef
;
1363 for (int i
= 0; i
< 4; i
++) {
1364 if (swizzled_outputs
[i
].file
== QFILE_NULL
)
1366 if (packed_color
.file
== QFILE_NULL
) {
1367 packed_color
= qir_PACK_8888_F(c
, swizzled_outputs
[i
]);
1369 packed_color
= qir_PACK_8_F(c
,
1371 swizzled_outputs
[i
],
1376 if (packed_color
.file
== QFILE_NULL
)
1377 packed_color
= qir_uniform_ui(c
, 0);
1379 if (c
->fs_key
->logicop_func
!= PIPE_LOGICOP_COPY
) {
1380 packed_color
= vc4_logicop(c
, packed_color
, packed_dst_color
);
1383 /* If the bit isn't set in the color mask, then just return the
1384 * original dst color, instead.
1386 uint32_t colormask
= 0xffffffff;
1387 for (int i
= 0; i
< 4; i
++) {
1388 if (format_swiz
[i
] < 4 &&
1389 !(c
->fs_key
->blend
.colormask
& (1 << format_swiz
[i
]))) {
1390 colormask
&= ~(0xff << (i
* 8));
1393 if (colormask
!= 0xffffffff) {
1394 packed_color
= qir_OR(c
,
1395 qir_AND(c
, packed_color
,
1396 qir_uniform_ui(c
, colormask
)),
1397 qir_AND(c
, packed_dst_color
,
1398 qir_uniform_ui(c
, ~colormask
)));
1401 return packed_color
;
1405 emit_frag_end(struct vc4_compile
*c
)
1407 clip_distance_discard(c
);
1408 alpha_test_discard(c
);
1409 struct qreg color
= blend_pipeline(c
);
1411 if (c
->discard
.file
!= QFILE_NULL
)
1412 qir_TLB_DISCARD_SETUP(c
, c
->discard
);
1414 if (c
->fs_key
->stencil_enabled
) {
1415 qir_TLB_STENCIL_SETUP(c
, qir_uniform(c
, QUNIFORM_STENCIL
, 0));
1416 if (c
->fs_key
->stencil_twoside
) {
1417 qir_TLB_STENCIL_SETUP(c
, qir_uniform(c
, QUNIFORM_STENCIL
, 1));
1419 if (c
->fs_key
->stencil_full_writemasks
) {
1420 qir_TLB_STENCIL_SETUP(c
, qir_uniform(c
, QUNIFORM_STENCIL
, 2));
1424 if (c
->fs_key
->depth_enabled
) {
1426 if (c
->output_position_index
!= -1) {
1427 z
= qir_FTOI(c
, qir_FMUL(c
, c
->outputs
[c
->output_position_index
+ 2],
1428 qir_uniform_f(c
, 0xffffff)));
1432 qir_TLB_Z_WRITE(c
, z
);
1435 qir_TLB_COLOR_WRITE(c
, color
);
1439 emit_scaled_viewport_write(struct vc4_compile
*c
, struct qreg rcp_w
)
1443 for (int i
= 0; i
< 2; i
++) {
1445 qir_uniform(c
, QUNIFORM_VIEWPORT_X_SCALE
+ i
, 0);
1447 xyi
[i
] = qir_FTOI(c
, qir_FMUL(c
,
1449 c
->outputs
[c
->output_position_index
+ i
],
1454 qir_VPM_WRITE(c
, qir_PACK_SCALED(c
, xyi
[0], xyi
[1]));
1458 emit_zs_write(struct vc4_compile
*c
, struct qreg rcp_w
)
1460 struct qreg zscale
= qir_uniform(c
, QUNIFORM_VIEWPORT_Z_SCALE
, 0);
1461 struct qreg zoffset
= qir_uniform(c
, QUNIFORM_VIEWPORT_Z_OFFSET
, 0);
1463 qir_VPM_WRITE(c
, qir_FADD(c
, qir_FMUL(c
, qir_FMUL(c
,
1464 c
->outputs
[c
->output_position_index
+ 2],
1471 emit_rcp_wc_write(struct vc4_compile
*c
, struct qreg rcp_w
)
1473 qir_VPM_WRITE(c
, rcp_w
);
1477 emit_point_size_write(struct vc4_compile
*c
)
1479 struct qreg point_size
;
1481 if (c
->output_point_size_index
!= -1)
1482 point_size
= c
->outputs
[c
->output_point_size_index
+ 3];
1484 point_size
= qir_uniform_f(c
, 1.0);
1486 /* Workaround: HW-2726 PTB does not handle zero-size points (BCM2835,
1489 point_size
= qir_FMAX(c
, point_size
, qir_uniform_f(c
, .125));
1491 qir_VPM_WRITE(c
, point_size
);
1495 * Emits a VPM read of the stub vertex attribute set up by vc4_draw.c.
1497 * The simulator insists that there be at least one vertex attribute, so
1498 * vc4_draw.c will emit one if it wouldn't have otherwise. The simulator also
1499 * insists that all vertex attributes loaded get read by the VS/CS, so we have
1500 * to consume it here.
1503 emit_stub_vpm_read(struct vc4_compile
*c
)
1508 c
->vattr_sizes
[0] = 4;
1509 struct qreg vpm
= { QFILE_VPM
, 0 };
1510 (void)qir_MOV(c
, vpm
);
1515 emit_ucp_clipdistance(struct vc4_compile
*c
)
1518 if (c
->output_clipvertex_index
!= -1)
1519 cv
= c
->output_clipvertex_index
;
1520 else if (c
->output_position_index
!= -1)
1521 cv
= c
->output_position_index
;
1525 for (int plane
= 0; plane
< PIPE_MAX_CLIP_PLANES
; plane
++) {
1526 if (!(c
->key
->ucp_enables
& (1 << plane
)))
1529 /* Pick the next outputs[] that hasn't been written to, since
1530 * there are no other program writes left to be processed at
1531 * this point. If something had been declared but not written
1532 * (like a w component), we'll just smash over the top of it.
1534 uint32_t output_index
= c
->num_outputs
++;
1535 add_output(c
, output_index
,
1536 TGSI_SEMANTIC_CLIPDIST
,
1541 struct qreg dist
= qir_uniform_f(c
, 0.0);
1542 for (int i
= 0; i
< 4; i
++) {
1543 struct qreg pos_chan
= c
->outputs
[cv
+ i
];
1545 qir_uniform(c
, QUNIFORM_USER_CLIP_PLANE
,
1547 dist
= qir_FADD(c
, dist
, qir_FMUL(c
, pos_chan
, ucp
));
1550 c
->outputs
[output_index
] = dist
;
1555 emit_vert_end(struct vc4_compile
*c
,
1556 struct vc4_varying_semantic
*fs_inputs
,
1557 uint32_t num_fs_inputs
)
1559 struct qreg rcp_w
= qir_RCP(c
, c
->outputs
[c
->output_position_index
+ 3]);
1561 emit_stub_vpm_read(c
);
1562 emit_ucp_clipdistance(c
);
1564 emit_scaled_viewport_write(c
, rcp_w
);
1565 emit_zs_write(c
, rcp_w
);
1566 emit_rcp_wc_write(c
, rcp_w
);
1567 if (c
->vs_key
->per_vertex_point_size
)
1568 emit_point_size_write(c
);
1570 for (int i
= 0; i
< num_fs_inputs
; i
++) {
1571 struct vc4_varying_semantic
*input
= &fs_inputs
[i
];
1574 for (j
= 0; j
< c
->num_outputs
; j
++) {
1575 struct vc4_varying_semantic
*output
=
1576 &c
->output_semantics
[j
];
1578 if (input
->semantic
== output
->semantic
&&
1579 input
->index
== output
->index
&&
1580 input
->swizzle
== output
->swizzle
) {
1581 qir_VPM_WRITE(c
, c
->outputs
[j
]);
1585 /* Emit padding if we didn't find a declared VS output for
1588 if (j
== c
->num_outputs
)
1589 qir_VPM_WRITE(c
, qir_uniform_f(c
, 0.0));
1594 emit_coord_end(struct vc4_compile
*c
)
1596 struct qreg rcp_w
= qir_RCP(c
, c
->outputs
[c
->output_position_index
+ 3]);
1598 emit_stub_vpm_read(c
);
1600 for (int i
= 0; i
< 4; i
++)
1601 qir_VPM_WRITE(c
, c
->outputs
[c
->output_position_index
+ i
]);
1603 emit_scaled_viewport_write(c
, rcp_w
);
1604 emit_zs_write(c
, rcp_w
);
1605 emit_rcp_wc_write(c
, rcp_w
);
1606 if (c
->vs_key
->per_vertex_point_size
)
1607 emit_point_size_write(c
);
1611 vc4_optimize_nir(struct nir_shader
*s
)
1618 nir_lower_vars_to_ssa(s
);
1619 nir_lower_alu_to_scalar(s
);
1621 progress
= nir_copy_prop(s
) || progress
;
1622 progress
= nir_opt_dce(s
) || progress
;
1623 progress
= nir_opt_cse(s
) || progress
;
1624 progress
= nir_opt_peephole_select(s
) || progress
;
1625 progress
= nir_opt_algebraic(s
) || progress
;
1626 progress
= nir_opt_constant_folding(s
) || progress
;
1631 driver_location_compare(const void *in_a
, const void *in_b
)
1633 const nir_variable
*const *a
= in_a
;
1634 const nir_variable
*const *b
= in_b
;
1636 return (*a
)->data
.driver_location
- (*b
)->data
.driver_location
;
1640 ntq_setup_inputs(struct vc4_compile
*c
)
1642 unsigned num_entries
= 0;
1643 foreach_list_typed(nir_variable
, var
, node
, &c
->s
->inputs
)
1646 nir_variable
*vars
[num_entries
];
1649 foreach_list_typed(nir_variable
, var
, node
, &c
->s
->inputs
)
1652 /* Sort the variables so that we emit the input setup in
1653 * driver_location order. This is required for VPM reads, whose data
1654 * is fetched into the VPM in driver_location (TGSI register index)
1657 qsort(&vars
, num_entries
, sizeof(*vars
), driver_location_compare
);
1659 for (unsigned i
= 0; i
< num_entries
; i
++) {
1660 nir_variable
*var
= vars
[i
];
1661 unsigned array_len
= MAX2(glsl_get_length(var
->type
), 1);
1662 /* XXX: map loc slots to semantics */
1663 unsigned semantic_name
= var
->data
.location
;
1664 unsigned semantic_index
= var
->data
.index
;
1665 unsigned loc
= var
->data
.driver_location
;
1667 assert(array_len
== 1);
1669 resize_qreg_array(c
, &c
->inputs
, &c
->inputs_array_size
,
1672 if (c
->stage
== QSTAGE_FRAG
) {
1673 if (semantic_name
== TGSI_SEMANTIC_POSITION
) {
1674 emit_fragcoord_input(c
, loc
);
1675 } else if (semantic_name
== TGSI_SEMANTIC_FACE
) {
1676 c
->inputs
[loc
* 4 + 0] = qir_FRAG_REV_FLAG(c
);
1677 } else if (semantic_name
== TGSI_SEMANTIC_GENERIC
&&
1678 (c
->fs_key
->point_sprite_mask
&
1679 (1 << semantic_index
))) {
1680 c
->inputs
[loc
* 4 + 0] = c
->point_x
;
1681 c
->inputs
[loc
* 4 + 1] = c
->point_y
;
1683 emit_fragment_input(c
, loc
,
1688 emit_vertex_input(c
, loc
);
1694 ntq_setup_outputs(struct vc4_compile
*c
)
1696 foreach_list_typed(nir_variable
, var
, node
, &c
->s
->outputs
) {
1697 unsigned array_len
= MAX2(glsl_get_length(var
->type
), 1);
1698 /* XXX: map loc slots to semantics */
1699 unsigned semantic_name
= var
->data
.location
;
1700 unsigned semantic_index
= var
->data
.index
;
1701 unsigned loc
= var
->data
.driver_location
* 4;
1703 assert(array_len
== 1);
1706 /* NIR hack to pass through
1707 * TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS */
1708 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1709 semantic_index
== -1)
1712 for (int i
= 0; i
< 4; i
++) {
1720 switch (semantic_name
) {
1721 case TGSI_SEMANTIC_POSITION
:
1722 c
->output_position_index
= loc
;
1724 case TGSI_SEMANTIC_CLIPVERTEX
:
1725 c
->output_clipvertex_index
= loc
;
1727 case TGSI_SEMANTIC_COLOR
:
1728 c
->output_color_index
= loc
;
1730 case TGSI_SEMANTIC_PSIZE
:
1731 c
->output_point_size_index
= loc
;
1739 ntq_setup_uniforms(struct vc4_compile
*c
)
1741 foreach_list_typed(nir_variable
, var
, node
, &c
->s
->uniforms
) {
1742 unsigned array_len
= MAX2(glsl_get_length(var
->type
), 1);
1743 unsigned array_elem_size
= 4 * sizeof(float);
1745 declare_uniform_range(c
, var
->data
.driver_location
* array_elem_size
,
1746 array_len
* array_elem_size
);
1752 * Sets up the mapping from nir_register to struct qreg *.
1754 * Each nir_register gets a struct qreg per 32-bit component being stored.
1757 ntq_setup_registers(struct vc4_compile
*c
, struct exec_list
*list
)
1759 foreach_list_typed(nir_register
, nir_reg
, node
, list
) {
1760 unsigned array_len
= MAX2(nir_reg
->num_array_elems
, 1);
1761 struct qreg
*qregs
= ralloc_array(c
->def_ht
, struct qreg
,
1763 nir_reg
->num_components
);
1765 _mesa_hash_table_insert(c
->def_ht
, nir_reg
, qregs
);
1767 for (int i
= 0; i
< array_len
* nir_reg
->num_components
; i
++)
1768 qregs
[i
] = qir_uniform_ui(c
, 0);
1773 ntq_emit_load_const(struct vc4_compile
*c
, nir_load_const_instr
*instr
)
1775 struct qreg
*qregs
= ralloc_array(c
->def_ht
, struct qreg
,
1776 instr
->def
.num_components
);
1777 for (int i
= 0; i
< instr
->def
.num_components
; i
++)
1778 qregs
[i
] = qir_uniform_ui(c
, instr
->value
.u
[i
]);
1780 _mesa_hash_table_insert(c
->def_ht
, &instr
->def
, qregs
);
1784 ntq_emit_intrinsic(struct vc4_compile
*c
, nir_intrinsic_instr
*instr
)
1786 const nir_intrinsic_info
*info
= &nir_intrinsic_infos
[instr
->intrinsic
];
1787 struct qreg
*dest
= NULL
;
1789 if (info
->has_dest
) {
1790 dest
= ntq_get_dest(c
, instr
->dest
);
1793 switch (instr
->intrinsic
) {
1794 case nir_intrinsic_load_uniform
:
1795 assert(instr
->num_components
== 1);
1796 *dest
= qir_uniform(c
, QUNIFORM_UNIFORM
, instr
->const_index
[0]);
1799 case nir_intrinsic_load_uniform_indirect
:
1800 *dest
= indirect_uniform_load(c
, instr
);
1804 case nir_intrinsic_load_input
:
1805 assert(instr
->num_components
== 1);
1806 *dest
= c
->inputs
[instr
->const_index
[0]];
1810 case nir_intrinsic_store_output
:
1811 assert(instr
->num_components
== 1);
1812 c
->outputs
[instr
->const_index
[0]] =
1813 qir_MOV(c
, ntq_get_src(c
, instr
->src
[0], 0));
1814 c
->num_outputs
= MAX2(c
->num_outputs
, instr
->const_index
[0] + 1);
1817 case nir_intrinsic_discard
:
1818 c
->discard
= qir_uniform_ui(c
, ~0);
1821 case nir_intrinsic_discard_if
:
1822 if (c
->discard
.file
== QFILE_NULL
)
1823 c
->discard
= qir_uniform_ui(c
, 0);
1824 c
->discard
= qir_OR(c
, c
->discard
,
1825 ntq_get_src(c
, instr
->src
[0], 0));
1829 fprintf(stderr
, "Unknown intrinsic: ");
1830 nir_print_instr(&instr
->instr
, stderr
);
1831 fprintf(stderr
, "\n");
1837 ntq_emit_if(struct vc4_compile
*c
, nir_if
*if_stmt
)
1839 fprintf(stderr
, "general IF statements not handled.\n");
1843 ntq_emit_instr(struct vc4_compile
*c
, nir_instr
*instr
)
1845 switch (instr
->type
) {
1846 case nir_instr_type_alu
:
1847 ntq_emit_alu(c
, nir_instr_as_alu(instr
));
1850 case nir_instr_type_intrinsic
:
1851 ntq_emit_intrinsic(c
, nir_instr_as_intrinsic(instr
));
1854 case nir_instr_type_load_const
:
1855 ntq_emit_load_const(c
, nir_instr_as_load_const(instr
));
1858 case nir_instr_type_tex
:
1859 ntq_emit_tex(c
, nir_instr_as_tex(instr
));
1863 fprintf(stderr
, "Unknown NIR instr type: ");
1864 nir_print_instr(instr
, stderr
);
1865 fprintf(stderr
, "\n");
1871 ntq_emit_block(struct vc4_compile
*c
, nir_block
*block
)
1873 nir_foreach_instr(block
, instr
) {
1874 ntq_emit_instr(c
, instr
);
1879 ntq_emit_cf_list(struct vc4_compile
*c
, struct exec_list
*list
)
1881 foreach_list_typed(nir_cf_node
, node
, node
, list
) {
1882 switch (node
->type
) {
1883 /* case nir_cf_node_loop: */
1884 case nir_cf_node_block
:
1885 ntq_emit_block(c
, nir_cf_node_as_block(node
));
1888 case nir_cf_node_if
:
1889 ntq_emit_if(c
, nir_cf_node_as_if(node
));
1899 ntq_emit_impl(struct vc4_compile
*c
, nir_function_impl
*impl
)
1901 ntq_setup_registers(c
, &impl
->registers
);
1902 ntq_emit_cf_list(c
, &impl
->body
);
1906 nir_to_qir(struct vc4_compile
*c
)
1908 ntq_setup_inputs(c
);
1909 ntq_setup_outputs(c
);
1910 ntq_setup_uniforms(c
);
1911 ntq_setup_registers(c
, &c
->s
->registers
);
1913 /* Find the main function and emit the body. */
1914 nir_foreach_overload(c
->s
, overload
) {
1915 assert(strcmp(overload
->function
->name
, "main") == 0);
1916 assert(overload
->impl
);
1917 ntq_emit_impl(c
, overload
->impl
);
1921 static const nir_shader_compiler_options nir_options
= {
1926 .lower_fsqrt
= true,
1927 .lower_negate
= true,
1931 count_nir_instrs_in_block(nir_block
*block
, void *state
)
1933 int *count
= (int *) state
;
1934 nir_foreach_instr(block
, instr
) {
1935 *count
= *count
+ 1;
1941 count_nir_instrs(nir_shader
*nir
)
1944 nir_foreach_overload(nir
, overload
) {
1945 if (!overload
->impl
)
1947 nir_foreach_block(overload
->impl
, count_nir_instrs_in_block
, &count
);
1952 static struct vc4_compile
*
1953 vc4_shader_ntq(struct vc4_context
*vc4
, enum qstage stage
,
1954 struct vc4_key
*key
)
1956 struct vc4_compile
*c
= qir_compile_init();
1959 c
->shader_state
= &key
->shader_state
->base
;
1960 c
->program_id
= key
->shader_state
->program_id
;
1961 c
->variant_id
= key
->shader_state
->compiled_variant_count
++;
1966 c
->fs_key
= (struct vc4_fs_key
*)key
;
1967 if (c
->fs_key
->is_points
) {
1968 c
->point_x
= emit_fragment_varying(c
, ~0, ~0, 0);
1969 c
->point_y
= emit_fragment_varying(c
, ~0, ~0, 0);
1970 } else if (c
->fs_key
->is_lines
) {
1971 c
->line_x
= emit_fragment_varying(c
, ~0, ~0, 0);
1975 c
->vs_key
= (struct vc4_vs_key
*)key
;
1978 c
->vs_key
= (struct vc4_vs_key
*)key
;
1982 const struct tgsi_token
*tokens
= key
->shader_state
->base
.tokens
;
1983 if (c
->fs_key
&& c
->fs_key
->light_twoside
) {
1984 if (!key
->shader_state
->twoside_tokens
) {
1985 const struct tgsi_lowering_config lowering_config
= {
1986 .color_two_side
= true,
1988 struct tgsi_shader_info info
;
1989 key
->shader_state
->twoside_tokens
=
1990 tgsi_transform_lowering(&lowering_config
,
1991 key
->shader_state
->base
.tokens
,
1994 /* If no transformation occurred, then NULL is
1995 * returned and we just use our original tokens.
1997 if (!key
->shader_state
->twoside_tokens
) {
1998 key
->shader_state
->twoside_tokens
=
1999 key
->shader_state
->base
.tokens
;
2002 tokens
= key
->shader_state
->twoside_tokens
;
2005 if (vc4_debug
& VC4_DEBUG_TGSI
) {
2006 fprintf(stderr
, "%s prog %d/%d TGSI:\n",
2007 qir_get_stage_name(c
->stage
),
2008 c
->program_id
, c
->variant_id
);
2009 tgsi_dump(tokens
, 0);
2012 c
->s
= tgsi_to_nir(tokens
, &nir_options
);
2013 nir_opt_global_to_local(c
->s
);
2014 nir_convert_to_ssa(c
->s
);
2015 vc4_nir_lower_io(c
);
2016 nir_lower_idiv(c
->s
);
2018 vc4_optimize_nir(c
->s
);
2020 nir_remove_dead_variables(c
->s
);
2022 nir_convert_from_ssa(c
->s
, false);
2024 if (vc4_debug
& VC4_DEBUG_SHADERDB
) {
2025 fprintf(stderr
, "SHADER-DB: %s prog %d/%d: %d NIR instructions\n",
2026 qir_get_stage_name(c
->stage
),
2027 c
->program_id
, c
->variant_id
,
2028 count_nir_instrs(c
->s
));
2031 if (vc4_debug
& VC4_DEBUG_NIR
) {
2032 fprintf(stderr
, "%s prog %d/%d NIR:\n",
2033 qir_get_stage_name(c
->stage
),
2034 c
->program_id
, c
->variant_id
);
2035 nir_print_shader(c
->s
, stderr
);
2046 vc4
->prog
.fs
->input_semantics
,
2047 vc4
->prog
.fs
->num_inputs
);
2054 if (vc4_debug
& VC4_DEBUG_QIR
) {
2055 fprintf(stderr
, "%s prog %d/%d pre-opt QIR:\n",
2056 qir_get_stage_name(c
->stage
),
2057 c
->program_id
, c
->variant_id
);
2062 qir_lower_uniforms(c
);
2064 if (vc4_debug
& VC4_DEBUG_QIR
) {
2065 fprintf(stderr
, "%s prog %d/%d QIR:\n",
2066 qir_get_stage_name(c
->stage
),
2067 c
->program_id
, c
->variant_id
);
2070 qir_reorder_uniforms(c
);
2071 vc4_generate_code(vc4
, c
);
2073 if (vc4_debug
& VC4_DEBUG_SHADERDB
) {
2074 fprintf(stderr
, "SHADER-DB: %s prog %d/%d: %d instructions\n",
2075 qir_get_stage_name(c
->stage
),
2076 c
->program_id
, c
->variant_id
,
2078 fprintf(stderr
, "SHADER-DB: %s prog %d/%d: %d uniforms\n",
2079 qir_get_stage_name(c
->stage
),
2080 c
->program_id
, c
->variant_id
,
2090 vc4_shader_state_create(struct pipe_context
*pctx
,
2091 const struct pipe_shader_state
*cso
)
2093 struct vc4_context
*vc4
= vc4_context(pctx
);
2094 struct vc4_uncompiled_shader
*so
= CALLOC_STRUCT(vc4_uncompiled_shader
);
2098 so
->base
.tokens
= tgsi_dup_tokens(cso
->tokens
);
2099 so
->program_id
= vc4
->next_uncompiled_program_id
++;
2105 copy_uniform_state_to_shader(struct vc4_compiled_shader
*shader
,
2106 struct vc4_compile
*c
)
2108 int count
= c
->num_uniforms
;
2109 struct vc4_shader_uniform_info
*uinfo
= &shader
->uniforms
;
2111 uinfo
->count
= count
;
2112 uinfo
->data
= ralloc_array(shader
, uint32_t, count
);
2113 memcpy(uinfo
->data
, c
->uniform_data
,
2114 count
* sizeof(*uinfo
->data
));
2115 uinfo
->contents
= ralloc_array(shader
, enum quniform_contents
, count
);
2116 memcpy(uinfo
->contents
, c
->uniform_contents
,
2117 count
* sizeof(*uinfo
->contents
));
2118 uinfo
->num_texture_samples
= c
->num_texture_samples
;
2120 vc4_set_shader_uniform_dirty_flags(shader
);
2123 static struct vc4_compiled_shader
*
2124 vc4_get_compiled_shader(struct vc4_context
*vc4
, enum qstage stage
,
2125 struct vc4_key
*key
)
2127 struct hash_table
*ht
;
2129 if (stage
== QSTAGE_FRAG
) {
2131 key_size
= sizeof(struct vc4_fs_key
);
2134 key_size
= sizeof(struct vc4_vs_key
);
2137 struct vc4_compiled_shader
*shader
;
2138 struct hash_entry
*entry
= _mesa_hash_table_search(ht
, key
);
2142 struct vc4_compile
*c
= vc4_shader_ntq(vc4
, stage
, key
);
2143 shader
= rzalloc(NULL
, struct vc4_compiled_shader
);
2145 shader
->program_id
= vc4
->next_compiled_program_id
++;
2146 if (stage
== QSTAGE_FRAG
) {
2147 bool input_live
[c
->num_input_semantics
];
2149 memset(input_live
, 0, sizeof(input_live
));
2150 list_for_each_entry(struct qinst
, inst
, &c
->instructions
, link
) {
2151 for (int i
= 0; i
< qir_get_op_nsrc(inst
->op
); i
++) {
2152 if (inst
->src
[i
].file
== QFILE_VARY
)
2153 input_live
[inst
->src
[i
].index
] = true;
2157 shader
->input_semantics
= ralloc_array(shader
,
2158 struct vc4_varying_semantic
,
2159 c
->num_input_semantics
);
2161 for (int i
= 0; i
< c
->num_input_semantics
; i
++) {
2162 struct vc4_varying_semantic
*sem
= &c
->input_semantics
[i
];
2167 /* Skip non-VS-output inputs. */
2168 if (sem
->semantic
== (uint8_t)~0)
2171 if (sem
->semantic
== TGSI_SEMANTIC_COLOR
||
2172 sem
->semantic
== TGSI_SEMANTIC_BCOLOR
) {
2173 shader
->color_inputs
|= (1 << shader
->num_inputs
);
2176 shader
->input_semantics
[shader
->num_inputs
] = *sem
;
2177 shader
->num_inputs
++;
2180 shader
->num_inputs
= c
->num_inputs
;
2182 shader
->vattr_offsets
[0] = 0;
2183 for (int i
= 0; i
< 8; i
++) {
2184 shader
->vattr_offsets
[i
+ 1] =
2185 shader
->vattr_offsets
[i
] + c
->vattr_sizes
[i
];
2187 if (c
->vattr_sizes
[i
])
2188 shader
->vattrs_live
|= (1 << i
);
2192 copy_uniform_state_to_shader(shader
, c
);
2193 shader
->bo
= vc4_bo_alloc_shader(vc4
->screen
, c
->qpu_insts
,
2194 c
->qpu_inst_count
* sizeof(uint64_t));
2196 /* Copy the compiler UBO range state to the compiled shader, dropping
2197 * out arrays that were never referenced by an indirect load.
2199 * (Note that QIR dead code elimination of an array access still
2200 * leaves that array alive, though)
2202 if (c
->num_ubo_ranges
) {
2203 shader
->num_ubo_ranges
= c
->num_ubo_ranges
;
2204 shader
->ubo_ranges
= ralloc_array(shader
, struct vc4_ubo_range
,
2207 for (int i
= 0; i
< c
->num_uniform_ranges
; i
++) {
2208 struct vc4_compiler_ubo_range
*range
=
2213 shader
->ubo_ranges
[j
].dst_offset
= range
->dst_offset
;
2214 shader
->ubo_ranges
[j
].src_offset
= range
->src_offset
;
2215 shader
->ubo_ranges
[j
].size
= range
->size
;
2216 shader
->ubo_size
+= c
->ubo_ranges
[i
].size
;
2220 if (shader
->ubo_size
) {
2221 if (vc4_debug
& VC4_DEBUG_SHADERDB
) {
2222 fprintf(stderr
, "SHADER-DB: %s prog %d/%d: %d UBO uniforms\n",
2223 qir_get_stage_name(c
->stage
),
2224 c
->program_id
, c
->variant_id
,
2225 shader
->ubo_size
/ 4);
2229 qir_compile_destroy(c
);
2231 struct vc4_key
*dup_key
;
2232 dup_key
= ralloc_size(shader
, key_size
);
2233 memcpy(dup_key
, key
, key_size
);
2234 _mesa_hash_table_insert(ht
, dup_key
, shader
);
2240 vc4_setup_shared_key(struct vc4_context
*vc4
, struct vc4_key
*key
,
2241 struct vc4_texture_stateobj
*texstate
)
2243 for (int i
= 0; i
< texstate
->num_textures
; i
++) {
2244 struct pipe_sampler_view
*sampler
= texstate
->textures
[i
];
2245 struct pipe_sampler_state
*sampler_state
=
2246 texstate
->samplers
[i
];
2249 key
->tex
[i
].format
= sampler
->format
;
2250 key
->tex
[i
].swizzle
[0] = sampler
->swizzle_r
;
2251 key
->tex
[i
].swizzle
[1] = sampler
->swizzle_g
;
2252 key
->tex
[i
].swizzle
[2] = sampler
->swizzle_b
;
2253 key
->tex
[i
].swizzle
[3] = sampler
->swizzle_a
;
2254 key
->tex
[i
].compare_mode
= sampler_state
->compare_mode
;
2255 key
->tex
[i
].compare_func
= sampler_state
->compare_func
;
2256 key
->tex
[i
].wrap_s
= sampler_state
->wrap_s
;
2257 key
->tex
[i
].wrap_t
= sampler_state
->wrap_t
;
2261 key
->ucp_enables
= vc4
->rasterizer
->base
.clip_plane_enable
;
2265 vc4_update_compiled_fs(struct vc4_context
*vc4
, uint8_t prim_mode
)
2267 struct vc4_fs_key local_key
;
2268 struct vc4_fs_key
*key
= &local_key
;
2270 if (!(vc4
->dirty
& (VC4_DIRTY_PRIM_MODE
|
2272 VC4_DIRTY_FRAMEBUFFER
|
2274 VC4_DIRTY_RASTERIZER
|
2276 VC4_DIRTY_TEXSTATE
|
2277 VC4_DIRTY_UNCOMPILED_FS
))) {
2281 memset(key
, 0, sizeof(*key
));
2282 vc4_setup_shared_key(vc4
, &key
->base
, &vc4
->fragtex
);
2283 key
->base
.shader_state
= vc4
->prog
.bind_fs
;
2284 key
->is_points
= (prim_mode
== PIPE_PRIM_POINTS
);
2285 key
->is_lines
= (prim_mode
>= PIPE_PRIM_LINES
&&
2286 prim_mode
<= PIPE_PRIM_LINE_STRIP
);
2287 key
->blend
= vc4
->blend
->rt
[0];
2288 if (vc4
->blend
->logicop_enable
) {
2289 key
->logicop_func
= vc4
->blend
->logicop_func
;
2291 key
->logicop_func
= PIPE_LOGICOP_COPY
;
2293 if (vc4
->framebuffer
.cbufs
[0])
2294 key
->color_format
= vc4
->framebuffer
.cbufs
[0]->format
;
2296 key
->stencil_enabled
= vc4
->zsa
->stencil_uniforms
[0] != 0;
2297 key
->stencil_twoside
= vc4
->zsa
->stencil_uniforms
[1] != 0;
2298 key
->stencil_full_writemasks
= vc4
->zsa
->stencil_uniforms
[2] != 0;
2299 key
->depth_enabled
= (vc4
->zsa
->base
.depth
.enabled
||
2300 key
->stencil_enabled
);
2301 if (vc4
->zsa
->base
.alpha
.enabled
) {
2302 key
->alpha_test
= true;
2303 key
->alpha_test_func
= vc4
->zsa
->base
.alpha
.func
;
2306 if (key
->is_points
) {
2307 key
->point_sprite_mask
=
2308 vc4
->rasterizer
->base
.sprite_coord_enable
;
2309 key
->point_coord_upper_left
=
2310 (vc4
->rasterizer
->base
.sprite_coord_mode
==
2311 PIPE_SPRITE_COORD_UPPER_LEFT
);
2314 key
->light_twoside
= vc4
->rasterizer
->base
.light_twoside
;
2316 struct vc4_compiled_shader
*old_fs
= vc4
->prog
.fs
;
2317 vc4
->prog
.fs
= vc4_get_compiled_shader(vc4
, QSTAGE_FRAG
, &key
->base
);
2318 if (vc4
->prog
.fs
== old_fs
)
2321 vc4
->dirty
|= VC4_DIRTY_COMPILED_FS
;
2322 if (vc4
->rasterizer
->base
.flatshade
&&
2323 old_fs
&& vc4
->prog
.fs
->color_inputs
!= old_fs
->color_inputs
) {
2324 vc4
->dirty
|= VC4_DIRTY_FLAT_SHADE_FLAGS
;
2329 vc4_update_compiled_vs(struct vc4_context
*vc4
, uint8_t prim_mode
)
2331 struct vc4_vs_key local_key
;
2332 struct vc4_vs_key
*key
= &local_key
;
2334 if (!(vc4
->dirty
& (VC4_DIRTY_PRIM_MODE
|
2335 VC4_DIRTY_RASTERIZER
|
2337 VC4_DIRTY_TEXSTATE
|
2338 VC4_DIRTY_VTXSTATE
|
2339 VC4_DIRTY_UNCOMPILED_VS
|
2340 VC4_DIRTY_COMPILED_FS
))) {
2344 memset(key
, 0, sizeof(*key
));
2345 vc4_setup_shared_key(vc4
, &key
->base
, &vc4
->verttex
);
2346 key
->base
.shader_state
= vc4
->prog
.bind_vs
;
2347 key
->compiled_fs_id
= vc4
->prog
.fs
->program_id
;
2349 for (int i
= 0; i
< ARRAY_SIZE(key
->attr_formats
); i
++)
2350 key
->attr_formats
[i
] = vc4
->vtx
->pipe
[i
].src_format
;
2352 key
->per_vertex_point_size
=
2353 (prim_mode
== PIPE_PRIM_POINTS
&&
2354 vc4
->rasterizer
->base
.point_size_per_vertex
);
2356 struct vc4_compiled_shader
*vs
=
2357 vc4_get_compiled_shader(vc4
, QSTAGE_VERT
, &key
->base
);
2358 if (vs
!= vc4
->prog
.vs
) {
2360 vc4
->dirty
|= VC4_DIRTY_COMPILED_VS
;
2363 key
->is_coord
= true;
2364 struct vc4_compiled_shader
*cs
=
2365 vc4_get_compiled_shader(vc4
, QSTAGE_COORD
, &key
->base
);
2366 if (cs
!= vc4
->prog
.cs
) {
2368 vc4
->dirty
|= VC4_DIRTY_COMPILED_CS
;
2373 vc4_update_compiled_shaders(struct vc4_context
*vc4
, uint8_t prim_mode
)
2375 vc4_update_compiled_fs(vc4
, prim_mode
);
2376 vc4_update_compiled_vs(vc4
, prim_mode
);
2380 fs_cache_hash(const void *key
)
2382 return _mesa_hash_data(key
, sizeof(struct vc4_fs_key
));
2386 vs_cache_hash(const void *key
)
2388 return _mesa_hash_data(key
, sizeof(struct vc4_vs_key
));
2392 fs_cache_compare(const void *key1
, const void *key2
)
2394 return memcmp(key1
, key2
, sizeof(struct vc4_fs_key
)) == 0;
2398 vs_cache_compare(const void *key1
, const void *key2
)
2400 return memcmp(key1
, key2
, sizeof(struct vc4_vs_key
)) == 0;
2404 delete_from_cache_if_matches(struct hash_table
*ht
,
2405 struct hash_entry
*entry
,
2406 struct vc4_uncompiled_shader
*so
)
2408 const struct vc4_key
*key
= entry
->key
;
2410 if (key
->shader_state
== so
) {
2411 struct vc4_compiled_shader
*shader
= entry
->data
;
2412 _mesa_hash_table_remove(ht
, entry
);
2413 vc4_bo_unreference(&shader
->bo
);
2414 ralloc_free(shader
);
2419 vc4_shader_state_delete(struct pipe_context
*pctx
, void *hwcso
)
2421 struct vc4_context
*vc4
= vc4_context(pctx
);
2422 struct vc4_uncompiled_shader
*so
= hwcso
;
2424 struct hash_entry
*entry
;
2425 hash_table_foreach(vc4
->fs_cache
, entry
)
2426 delete_from_cache_if_matches(vc4
->fs_cache
, entry
, so
);
2427 hash_table_foreach(vc4
->vs_cache
, entry
)
2428 delete_from_cache_if_matches(vc4
->vs_cache
, entry
, so
);
2430 if (so
->twoside_tokens
!= so
->base
.tokens
)
2431 free((void *)so
->twoside_tokens
);
2432 free((void *)so
->base
.tokens
);
2437 vc4_fp_state_bind(struct pipe_context
*pctx
, void *hwcso
)
2439 struct vc4_context
*vc4
= vc4_context(pctx
);
2440 vc4
->prog
.bind_fs
= hwcso
;
2441 vc4
->dirty
|= VC4_DIRTY_UNCOMPILED_FS
;
2445 vc4_vp_state_bind(struct pipe_context
*pctx
, void *hwcso
)
2447 struct vc4_context
*vc4
= vc4_context(pctx
);
2448 vc4
->prog
.bind_vs
= hwcso
;
2449 vc4
->dirty
|= VC4_DIRTY_UNCOMPILED_VS
;
2453 vc4_program_init(struct pipe_context
*pctx
)
2455 struct vc4_context
*vc4
= vc4_context(pctx
);
2457 pctx
->create_vs_state
= vc4_shader_state_create
;
2458 pctx
->delete_vs_state
= vc4_shader_state_delete
;
2460 pctx
->create_fs_state
= vc4_shader_state_create
;
2461 pctx
->delete_fs_state
= vc4_shader_state_delete
;
2463 pctx
->bind_fs_state
= vc4_fp_state_bind
;
2464 pctx
->bind_vs_state
= vc4_vp_state_bind
;
2466 vc4
->fs_cache
= _mesa_hash_table_create(pctx
, fs_cache_hash
,
2468 vc4
->vs_cache
= _mesa_hash_table_create(pctx
, vs_cache_hash
,
2473 vc4_program_fini(struct pipe_context
*pctx
)
2475 struct vc4_context
*vc4
= vc4_context(pctx
);
2477 struct hash_entry
*entry
;
2478 hash_table_foreach(vc4
->fs_cache
, entry
) {
2479 struct vc4_compiled_shader
*shader
= entry
->data
;
2480 vc4_bo_unreference(&shader
->bo
);
2481 ralloc_free(shader
);
2482 _mesa_hash_table_remove(vc4
->fs_cache
, entry
);
2485 hash_table_foreach(vc4
->vs_cache
, entry
) {
2486 struct vc4_compiled_shader
*shader
= entry
->data
;
2487 vc4_bo_unreference(&shader
->bo
);
2488 ralloc_free(shader
);
2489 _mesa_hash_table_remove(vc4
->vs_cache
, entry
);