2 * Copyright (c) 2014 Scott Mansell
3 * Copyright © 2014 Broadcom
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
26 #include "pipe/p_state.h"
27 #include "util/u_format.h"
28 #include "util/u_hash_table.h"
29 #include "util/u_hash.h"
30 #include "util/u_memory.h"
31 #include "util/u_pack_color.h"
32 #include "util/format_srgb.h"
33 #include "util/ralloc.h"
34 #include "tgsi/tgsi_dump.h"
35 #include "tgsi/tgsi_info.h"
37 #include "vc4_context.h"
40 #ifdef USE_VC4_SIMULATOR
41 #include "simpenrose/simpenrose.h"
45 struct pipe_shader_state
*shader_state
;
47 enum pipe_format format
;
48 unsigned compare_mode
:1;
49 unsigned compare_func
:3;
53 } tex
[VC4_MAX_TEXTURE_SAMPLERS
];
58 enum pipe_format color_format
;
62 bool stencil_full_writemasks
;
66 bool point_coord_upper_left
;
67 uint8_t alpha_test_func
;
68 uint32_t point_sprite_mask
;
70 struct pipe_rt_blend_state blend
;
75 enum pipe_format attr_formats
[8];
76 bool per_vertex_point_size
;
80 resize_qreg_array(struct vc4_compile
*c
,
85 if (*size
>= decl_size
)
88 uint32_t old_size
= *size
;
89 *size
= MAX2(*size
* 2, decl_size
);
90 *regs
= reralloc(c
, *regs
, struct qreg
, *size
);
92 fprintf(stderr
, "Malloc failure\n");
96 for (uint32_t i
= old_size
; i
< *size
; i
++)
97 (*regs
)[i
] = c
->undef
;
101 add_uniform(struct vc4_compile
*c
,
102 enum quniform_contents contents
,
105 uint32_t uniform
= c
->num_uniforms
++;
106 struct qreg u
= { QFILE_UNIF
, uniform
};
108 if (uniform
>= c
->uniform_array_size
) {
109 c
->uniform_array_size
= MAX2(MAX2(16, uniform
+ 1),
110 c
->uniform_array_size
* 2);
112 c
->uniform_data
= reralloc(c
, c
->uniform_data
,
114 c
->uniform_array_size
);
115 c
->uniform_contents
= reralloc(c
, c
->uniform_contents
,
116 enum quniform_contents
,
117 c
->uniform_array_size
);
120 c
->uniform_contents
[uniform
] = contents
;
121 c
->uniform_data
[uniform
] = data
;
127 get_temp_for_uniform(struct vc4_compile
*c
, enum quniform_contents contents
,
130 struct qreg u
= add_uniform(c
, contents
, data
);
131 struct qreg t
= qir_MOV(c
, u
);
136 qir_uniform_ui(struct vc4_compile
*c
, uint32_t ui
)
138 return get_temp_for_uniform(c
, QUNIFORM_CONSTANT
, ui
);
142 qir_uniform_f(struct vc4_compile
*c
, float f
)
144 return qir_uniform_ui(c
, fui(f
));
148 get_src(struct vc4_compile
*c
, unsigned tgsi_op
,
149 struct tgsi_src_register
*src
, int i
)
151 struct qreg r
= c
->undef
;
171 assert(!src
->Indirect
);
176 case TGSI_FILE_TEMPORARY
:
177 r
= c
->temps
[src
->Index
* 4 + s
];
179 case TGSI_FILE_IMMEDIATE
:
180 r
= c
->consts
[src
->Index
* 4 + s
];
182 case TGSI_FILE_CONSTANT
:
183 r
= get_temp_for_uniform(c
, QUNIFORM_UNIFORM
,
186 case TGSI_FILE_INPUT
:
187 r
= c
->inputs
[src
->Index
* 4 + s
];
189 case TGSI_FILE_SAMPLER
:
190 case TGSI_FILE_SAMPLER_VIEW
:
194 fprintf(stderr
, "unknown src file %d\n", src
->File
);
199 r
= qir_FMAXABS(c
, r
, r
);
202 switch (tgsi_opcode_infer_src_type(tgsi_op
)) {
203 case TGSI_TYPE_SIGNED
:
204 case TGSI_TYPE_UNSIGNED
:
205 r
= qir_SUB(c
, qir_uniform_ui(c
, 0), r
);
208 r
= qir_FSUB(c
, qir_uniform_f(c
, 0.0), r
);
218 update_dst(struct vc4_compile
*c
, struct tgsi_full_instruction
*tgsi_inst
,
219 int i
, struct qreg val
)
221 struct tgsi_dst_register
*tgsi_dst
= &tgsi_inst
->Dst
[0].Register
;
223 assert(!tgsi_dst
->Indirect
);
225 switch (tgsi_dst
->File
) {
226 case TGSI_FILE_TEMPORARY
:
227 c
->temps
[tgsi_dst
->Index
* 4 + i
] = val
;
229 case TGSI_FILE_OUTPUT
:
230 c
->outputs
[tgsi_dst
->Index
* 4 + i
] = val
;
231 c
->num_outputs
= MAX2(c
->num_outputs
,
232 tgsi_dst
->Index
* 4 + i
+ 1);
235 fprintf(stderr
, "unknown dst file %d\n", tgsi_dst
->File
);
241 get_swizzled_channel(struct vc4_compile
*c
,
242 struct qreg
*srcs
, int swiz
)
246 case UTIL_FORMAT_SWIZZLE_NONE
:
247 fprintf(stderr
, "warning: unknown swizzle\n");
249 case UTIL_FORMAT_SWIZZLE_0
:
250 return qir_uniform_f(c
, 0.0);
251 case UTIL_FORMAT_SWIZZLE_1
:
252 return qir_uniform_f(c
, 1.0);
253 case UTIL_FORMAT_SWIZZLE_X
:
254 case UTIL_FORMAT_SWIZZLE_Y
:
255 case UTIL_FORMAT_SWIZZLE_Z
:
256 case UTIL_FORMAT_SWIZZLE_W
:
262 tgsi_to_qir_alu(struct vc4_compile
*c
,
263 struct tgsi_full_instruction
*tgsi_inst
,
264 enum qop op
, struct qreg
*src
, int i
)
266 struct qreg dst
= qir_get_temp(c
);
267 qir_emit(c
, qir_inst4(op
, dst
,
276 qir_srgb_decode(struct vc4_compile
*c
, struct qreg srgb
)
278 struct qreg low
= qir_FMUL(c
, srgb
, qir_uniform_f(c
, 1.0 / 12.92));
279 struct qreg high
= qir_POW(c
,
283 qir_uniform_f(c
, 0.055)),
284 qir_uniform_f(c
, 1.0 / 1.055)),
285 qir_uniform_f(c
, 2.4));
287 qir_SF(c
, qir_FSUB(c
, srgb
, qir_uniform_f(c
, 0.04045)));
288 return qir_SEL_X_Y_NS(c
, low
, high
);
292 tgsi_to_qir_umul(struct vc4_compile
*c
,
293 struct tgsi_full_instruction
*tgsi_inst
,
294 enum qop op
, struct qreg
*src
, int i
)
296 struct qreg src0_hi
= qir_SHR(c
, src
[0 * 4 + i
],
297 qir_uniform_ui(c
, 16));
298 struct qreg src0_lo
= qir_AND(c
, src
[0 * 4 + i
],
299 qir_uniform_ui(c
, 0xffff));
300 struct qreg src1_hi
= qir_SHR(c
, src
[1 * 4 + i
],
301 qir_uniform_ui(c
, 16));
302 struct qreg src1_lo
= qir_AND(c
, src
[1 * 4 + i
],
303 qir_uniform_ui(c
, 0xffff));
305 struct qreg hilo
= qir_MUL24(c
, src0_hi
, src1_lo
);
306 struct qreg lohi
= qir_MUL24(c
, src0_lo
, src1_hi
);
307 struct qreg lolo
= qir_MUL24(c
, src0_lo
, src1_lo
);
309 return qir_ADD(c
, lolo
, qir_SHL(c
,
310 qir_ADD(c
, hilo
, lohi
),
311 qir_uniform_ui(c
, 16)));
315 tgsi_to_qir_idiv(struct vc4_compile
*c
,
316 struct tgsi_full_instruction
*tgsi_inst
,
317 enum qop op
, struct qreg
*src
, int i
)
319 return qir_FTOI(c
, qir_FMUL(c
,
320 qir_ITOF(c
, src
[0 * 4 + i
]),
321 qir_RCP(c
, qir_ITOF(c
, src
[1 * 4 + i
]))));
325 tgsi_to_qir_ineg(struct vc4_compile
*c
,
326 struct tgsi_full_instruction
*tgsi_inst
,
327 enum qop op
, struct qreg
*src
, int i
)
329 return qir_SUB(c
, qir_uniform_ui(c
, 0), src
[0 * 4 + i
]);
333 tgsi_to_qir_seq(struct vc4_compile
*c
,
334 struct tgsi_full_instruction
*tgsi_inst
,
335 enum qop op
, struct qreg
*src
, int i
)
337 qir_SF(c
, qir_FSUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
338 return qir_SEL_X_0_ZS(c
, qir_uniform_f(c
, 1.0));
342 tgsi_to_qir_sne(struct vc4_compile
*c
,
343 struct tgsi_full_instruction
*tgsi_inst
,
344 enum qop op
, struct qreg
*src
, int i
)
346 qir_SF(c
, qir_FSUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
347 return qir_SEL_X_0_ZC(c
, qir_uniform_f(c
, 1.0));
351 tgsi_to_qir_slt(struct vc4_compile
*c
,
352 struct tgsi_full_instruction
*tgsi_inst
,
353 enum qop op
, struct qreg
*src
, int i
)
355 qir_SF(c
, qir_FSUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
356 return qir_SEL_X_0_NS(c
, qir_uniform_f(c
, 1.0));
360 tgsi_to_qir_sge(struct vc4_compile
*c
,
361 struct tgsi_full_instruction
*tgsi_inst
,
362 enum qop op
, struct qreg
*src
, int i
)
364 qir_SF(c
, qir_FSUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
365 return qir_SEL_X_0_NC(c
, qir_uniform_f(c
, 1.0));
369 tgsi_to_qir_fseq(struct vc4_compile
*c
,
370 struct tgsi_full_instruction
*tgsi_inst
,
371 enum qop op
, struct qreg
*src
, int i
)
373 qir_SF(c
, qir_FSUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
374 return qir_SEL_X_0_ZS(c
, qir_uniform_ui(c
, ~0));
378 tgsi_to_qir_fsne(struct vc4_compile
*c
,
379 struct tgsi_full_instruction
*tgsi_inst
,
380 enum qop op
, struct qreg
*src
, int i
)
382 qir_SF(c
, qir_FSUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
383 return qir_SEL_X_0_ZC(c
, qir_uniform_ui(c
, ~0));
387 tgsi_to_qir_fslt(struct vc4_compile
*c
,
388 struct tgsi_full_instruction
*tgsi_inst
,
389 enum qop op
, struct qreg
*src
, int i
)
391 qir_SF(c
, qir_FSUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
392 return qir_SEL_X_0_NS(c
, qir_uniform_ui(c
, ~0));
396 tgsi_to_qir_fsge(struct vc4_compile
*c
,
397 struct tgsi_full_instruction
*tgsi_inst
,
398 enum qop op
, struct qreg
*src
, int i
)
400 qir_SF(c
, qir_FSUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
401 return qir_SEL_X_0_NC(c
, qir_uniform_ui(c
, ~0));
405 tgsi_to_qir_useq(struct vc4_compile
*c
,
406 struct tgsi_full_instruction
*tgsi_inst
,
407 enum qop op
, struct qreg
*src
, int i
)
409 qir_SF(c
, qir_SUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
410 return qir_SEL_X_0_ZS(c
, qir_uniform_ui(c
, ~0));
414 tgsi_to_qir_usne(struct vc4_compile
*c
,
415 struct tgsi_full_instruction
*tgsi_inst
,
416 enum qop op
, struct qreg
*src
, int i
)
418 qir_SF(c
, qir_SUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
419 return qir_SEL_X_0_ZC(c
, qir_uniform_ui(c
, ~0));
423 tgsi_to_qir_islt(struct vc4_compile
*c
,
424 struct tgsi_full_instruction
*tgsi_inst
,
425 enum qop op
, struct qreg
*src
, int i
)
427 qir_SF(c
, qir_SUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
428 return qir_SEL_X_0_NS(c
, qir_uniform_ui(c
, ~0));
432 tgsi_to_qir_isge(struct vc4_compile
*c
,
433 struct tgsi_full_instruction
*tgsi_inst
,
434 enum qop op
, struct qreg
*src
, int i
)
436 qir_SF(c
, qir_SUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
437 return qir_SEL_X_0_NC(c
, qir_uniform_ui(c
, ~0));
441 tgsi_to_qir_cmp(struct vc4_compile
*c
,
442 struct tgsi_full_instruction
*tgsi_inst
,
443 enum qop op
, struct qreg
*src
, int i
)
445 qir_SF(c
, src
[0 * 4 + i
]);
446 return qir_SEL_X_Y_NS(c
,
452 tgsi_to_qir_mad(struct vc4_compile
*c
,
453 struct tgsi_full_instruction
*tgsi_inst
,
454 enum qop op
, struct qreg
*src
, int i
)
464 tgsi_to_qir_lit(struct vc4_compile
*c
,
465 struct tgsi_full_instruction
*tgsi_inst
,
466 enum qop op
, struct qreg
*src
, int i
)
468 struct qreg x
= src
[0 * 4 + 0];
469 struct qreg y
= src
[0 * 4 + 1];
470 struct qreg w
= src
[0 * 4 + 3];
475 return qir_uniform_f(c
, 1.0);
477 return qir_FMAX(c
, src
[0 * 4 + 0], qir_uniform_f(c
, 0.0));
479 struct qreg zero
= qir_uniform_f(c
, 0.0);
482 /* XXX: Clamp w to -128..128 */
483 return qir_SEL_X_0_NC(c
,
484 qir_EXP2(c
, qir_FMUL(c
,
492 assert(!"not reached");
498 tgsi_to_qir_lrp(struct vc4_compile
*c
,
499 struct tgsi_full_instruction
*tgsi_inst
,
500 enum qop op
, struct qreg
*src
, int i
)
502 struct qreg src0
= src
[0 * 4 + i
];
503 struct qreg src1
= src
[1 * 4 + i
];
504 struct qreg src2
= src
[2 * 4 + i
];
507 * src0 * src1 + (1 - src0) * src2.
508 * -> src0 * src1 + src2 - src0 * src2
509 * -> src2 + src0 * (src1 - src2)
511 return qir_FADD(c
, src2
, qir_FMUL(c
, src0
, qir_FSUB(c
, src1
, src2
)));
516 tgsi_to_qir_tex(struct vc4_compile
*c
,
517 struct tgsi_full_instruction
*tgsi_inst
,
518 enum qop op
, struct qreg
*src
)
520 assert(!tgsi_inst
->Instruction
.Saturate
);
522 struct qreg s
= src
[0 * 4 + 0];
523 struct qreg t
= src
[0 * 4 + 1];
524 struct qreg r
= src
[0 * 4 + 2];
525 uint32_t unit
= tgsi_inst
->Src
[1].Register
.Index
;
527 struct qreg proj
= c
->undef
;
528 if (tgsi_inst
->Instruction
.Opcode
== TGSI_OPCODE_TXP
) {
529 proj
= qir_RCP(c
, src
[0 * 4 + 3]);
530 s
= qir_FMUL(c
, s
, proj
);
531 t
= qir_FMUL(c
, t
, proj
);
534 struct qreg texture_u
[] = {
535 add_uniform(c
, QUNIFORM_TEXTURE_CONFIG_P0
, unit
),
536 add_uniform(c
, QUNIFORM_TEXTURE_CONFIG_P1
, unit
),
537 add_uniform(c
, QUNIFORM_CONSTANT
, 0),
538 add_uniform(c
, QUNIFORM_CONSTANT
, 0),
540 uint32_t next_texture_u
= 0;
542 /* There is no native support for GL texture rectangle coordinates, so
543 * we have to rescale from ([0, width], [0, height]) to ([0, 1], [0,
546 if (tgsi_inst
->Texture
.Texture
== TGSI_TEXTURE_RECT
||
547 tgsi_inst
->Texture
.Texture
== TGSI_TEXTURE_SHADOWRECT
) {
549 get_temp_for_uniform(c
,
550 QUNIFORM_TEXRECT_SCALE_X
,
553 get_temp_for_uniform(c
,
554 QUNIFORM_TEXRECT_SCALE_Y
,
558 if (tgsi_inst
->Texture
.Texture
== TGSI_TEXTURE_CUBE
||
559 tgsi_inst
->Texture
.Texture
== TGSI_TEXTURE_SHADOWCUBE
) {
560 struct qreg ma
= qir_FMAXABS(c
, qir_FMAXABS(c
, s
, t
), r
);
561 struct qreg rcp_ma
= qir_RCP(c
, ma
);
562 s
= qir_FMUL(c
, s
, rcp_ma
);
563 t
= qir_FMUL(c
, t
, rcp_ma
);
564 r
= qir_FMUL(c
, r
, rcp_ma
);
566 texture_u
[2] = add_uniform(c
, QUNIFORM_TEXTURE_CONFIG_P2
, unit
);
568 qir_TEX_R(c
, r
, texture_u
[next_texture_u
++]);
569 } else if (c
->key
->tex
[unit
].wrap_s
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
570 c
->key
->tex
[unit
].wrap_s
== PIPE_TEX_WRAP_CLAMP
||
571 c
->key
->tex
[unit
].wrap_t
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
572 c
->key
->tex
[unit
].wrap_t
== PIPE_TEX_WRAP_CLAMP
) {
573 qir_TEX_R(c
, get_temp_for_uniform(c
, QUNIFORM_TEXTURE_BORDER_COLOR
, unit
),
574 texture_u
[next_texture_u
++]);
577 if (c
->key
->tex
[unit
].wrap_s
== PIPE_TEX_WRAP_CLAMP
) {
578 s
= qir_FMIN(c
, qir_FMAX(c
, s
, qir_uniform_f(c
, 0.0)),
579 qir_uniform_f(c
, 1.0));
582 if (c
->key
->tex
[unit
].wrap_t
== PIPE_TEX_WRAP_CLAMP
) {
583 t
= qir_FMIN(c
, qir_FMAX(c
, t
, qir_uniform_f(c
, 0.0)),
584 qir_uniform_f(c
, 1.0));
587 qir_TEX_T(c
, t
, texture_u
[next_texture_u
++]);
589 if (tgsi_inst
->Instruction
.Opcode
== TGSI_OPCODE_TXB
)
590 qir_TEX_B(c
, src
[0 * 4 + 3], texture_u
[next_texture_u
++]);
592 qir_TEX_S(c
, s
, texture_u
[next_texture_u
++]);
594 c
->num_texture_samples
++;
595 struct qreg r4
= qir_TEX_RESULT(c
);
597 enum pipe_format format
= c
->key
->tex
[unit
].format
;
599 struct qreg unpacked
[4];
600 if (util_format_is_depth_or_stencil(format
)) {
601 struct qreg depthf
= qir_ITOF(c
, qir_SHR(c
, r4
,
602 qir_uniform_ui(c
, 8)));
603 struct qreg normalized
= qir_FMUL(c
, depthf
,
604 qir_uniform_f(c
, 1.0f
/0xffffff));
606 struct qreg depth_output
;
608 struct qreg one
= qir_uniform_f(c
, 1.0f
);
609 if (c
->key
->tex
[unit
].compare_mode
) {
610 struct qreg compare
= src
[0 * 4 + 2];
612 if (tgsi_inst
->Instruction
.Opcode
== TGSI_OPCODE_TXP
)
613 compare
= qir_FMUL(c
, compare
, proj
);
615 switch (c
->key
->tex
[unit
].compare_func
) {
616 case PIPE_FUNC_NEVER
:
617 depth_output
= qir_uniform_f(c
, 0.0f
);
619 case PIPE_FUNC_ALWAYS
:
622 case PIPE_FUNC_EQUAL
:
623 qir_SF(c
, qir_FSUB(c
, compare
, normalized
));
624 depth_output
= qir_SEL_X_0_ZS(c
, one
);
626 case PIPE_FUNC_NOTEQUAL
:
627 qir_SF(c
, qir_FSUB(c
, compare
, normalized
));
628 depth_output
= qir_SEL_X_0_ZC(c
, one
);
630 case PIPE_FUNC_GREATER
:
631 qir_SF(c
, qir_FSUB(c
, compare
, normalized
));
632 depth_output
= qir_SEL_X_0_NC(c
, one
);
634 case PIPE_FUNC_GEQUAL
:
635 qir_SF(c
, qir_FSUB(c
, normalized
, compare
));
636 depth_output
= qir_SEL_X_0_NS(c
, one
);
639 qir_SF(c
, qir_FSUB(c
, compare
, normalized
));
640 depth_output
= qir_SEL_X_0_NS(c
, one
);
642 case PIPE_FUNC_LEQUAL
:
643 qir_SF(c
, qir_FSUB(c
, normalized
, compare
));
644 depth_output
= qir_SEL_X_0_NC(c
, one
);
648 depth_output
= normalized
;
651 for (int i
= 0; i
< 4; i
++)
652 unpacked
[i
] = depth_output
;
654 for (int i
= 0; i
< 4; i
++)
655 unpacked
[i
] = qir_R4_UNPACK(c
, r4
, i
);
658 const uint8_t *format_swiz
= vc4_get_format_swizzle(format
);
659 struct qreg texture_output
[4];
660 for (int i
= 0; i
< 4; i
++) {
661 texture_output
[i
] = get_swizzled_channel(c
, unpacked
,
665 if (util_format_is_srgb(format
)) {
666 for (int i
= 0; i
< 3; i
++)
667 texture_output
[i
] = qir_srgb_decode(c
,
671 for (int i
= 0; i
< 4; i
++) {
672 if (!(tgsi_inst
->Dst
[0].Register
.WriteMask
& (1 << i
)))
675 update_dst(c
, tgsi_inst
, i
,
676 get_swizzled_channel(c
, texture_output
,
677 c
->key
->tex
[unit
].swizzle
[i
]));
682 tgsi_to_qir_pow(struct vc4_compile
*c
,
683 struct tgsi_full_instruction
*tgsi_inst
,
684 enum qop op
, struct qreg
*src
, int i
)
686 /* Note that this instruction replicates its result from the x channel
688 return qir_POW(c
, src
[0 * 4 + 0], src
[1 * 4 + 0]);
692 tgsi_to_qir_trunc(struct vc4_compile
*c
,
693 struct tgsi_full_instruction
*tgsi_inst
,
694 enum qop op
, struct qreg
*src
, int i
)
696 return qir_ITOF(c
, qir_FTOI(c
, src
[0 * 4 + i
]));
700 * Computes x - floor(x), which is tricky because our FTOI truncates (rounds
704 tgsi_to_qir_frc(struct vc4_compile
*c
,
705 struct tgsi_full_instruction
*tgsi_inst
,
706 enum qop op
, struct qreg
*src
, int i
)
708 struct qreg trunc
= qir_ITOF(c
, qir_FTOI(c
, src
[0 * 4 + i
]));
709 struct qreg diff
= qir_FSUB(c
, src
[0 * 4 + i
], trunc
);
711 return qir_SEL_X_Y_NS(c
,
712 qir_FADD(c
, diff
, qir_uniform_f(c
, 1.0)),
717 * Computes floor(x), which is tricky because our FTOI truncates (rounds to
721 tgsi_to_qir_flr(struct vc4_compile
*c
,
722 struct tgsi_full_instruction
*tgsi_inst
,
723 enum qop op
, struct qreg
*src
, int i
)
725 struct qreg trunc
= qir_ITOF(c
, qir_FTOI(c
, src
[0 * 4 + i
]));
727 /* This will be < 0 if we truncated and the truncation was of a value
728 * that was < 0 in the first place.
730 qir_SF(c
, qir_FSUB(c
, src
[0 * 4 + i
], trunc
));
732 return qir_SEL_X_Y_NS(c
,
733 qir_FSUB(c
, trunc
, qir_uniform_f(c
, 1.0)),
738 tgsi_to_qir_dp(struct vc4_compile
*c
,
739 struct tgsi_full_instruction
*tgsi_inst
,
740 int num
, struct qreg
*src
, int i
)
742 struct qreg sum
= qir_FMUL(c
, src
[0 * 4 + 0], src
[1 * 4 + 0]);
743 for (int j
= 1; j
< num
; j
++) {
744 sum
= qir_FADD(c
, sum
, qir_FMUL(c
,
752 tgsi_to_qir_dp2(struct vc4_compile
*c
,
753 struct tgsi_full_instruction
*tgsi_inst
,
754 enum qop op
, struct qreg
*src
, int i
)
756 return tgsi_to_qir_dp(c
, tgsi_inst
, 2, src
, i
);
760 tgsi_to_qir_dp3(struct vc4_compile
*c
,
761 struct tgsi_full_instruction
*tgsi_inst
,
762 enum qop op
, struct qreg
*src
, int i
)
764 return tgsi_to_qir_dp(c
, tgsi_inst
, 3, src
, i
);
768 tgsi_to_qir_dp4(struct vc4_compile
*c
,
769 struct tgsi_full_instruction
*tgsi_inst
,
770 enum qop op
, struct qreg
*src
, int i
)
772 return tgsi_to_qir_dp(c
, tgsi_inst
, 4, src
, i
);
776 tgsi_to_qir_abs(struct vc4_compile
*c
,
777 struct tgsi_full_instruction
*tgsi_inst
,
778 enum qop op
, struct qreg
*src
, int i
)
780 struct qreg arg
= src
[0 * 4 + i
];
781 return qir_FMAXABS(c
, arg
, arg
);
784 /* Note that this instruction replicates its result from the x channel */
786 tgsi_to_qir_sin(struct vc4_compile
*c
,
787 struct tgsi_full_instruction
*tgsi_inst
,
788 enum qop op
, struct qreg
*src
, int i
)
792 -pow(2.0 * M_PI
, 3) / (3 * 2 * 1),
793 pow(2.0 * M_PI
, 5) / (5 * 4 * 3 * 2 * 1),
794 -pow(2.0 * M_PI
, 7) / (7 * 6 * 5 * 4 * 3 * 2 * 1),
797 struct qreg scaled_x
=
800 qir_uniform_f(c
, 1.0f
/ (M_PI
* 2.0f
)));
803 struct qreg x
= tgsi_to_qir_frc(c
, NULL
, 0, &scaled_x
, 0);
804 struct qreg x2
= qir_FMUL(c
, x
, x
);
805 struct qreg sum
= qir_FMUL(c
, x
, qir_uniform_f(c
, coeff
[0]));
806 for (int i
= 1; i
< ARRAY_SIZE(coeff
); i
++) {
807 x
= qir_FMUL(c
, x
, x2
);
812 qir_uniform_f(c
, coeff
[i
])));
817 /* Note that this instruction replicates its result from the x channel */
819 tgsi_to_qir_cos(struct vc4_compile
*c
,
820 struct tgsi_full_instruction
*tgsi_inst
,
821 enum qop op
, struct qreg
*src
, int i
)
825 -pow(2.0 * M_PI
, 2) / (2 * 1),
826 pow(2.0 * M_PI
, 4) / (4 * 3 * 2 * 1),
827 -pow(2.0 * M_PI
, 6) / (6 * 5 * 4 * 3 * 2 * 1),
830 struct qreg scaled_x
=
831 qir_FMUL(c
, src
[0 * 4 + 0],
832 qir_uniform_f(c
, 1.0f
/ (M_PI
* 2.0f
)));
833 struct qreg x_frac
= tgsi_to_qir_frc(c
, NULL
, 0, &scaled_x
, 0);
835 struct qreg sum
= qir_uniform_f(c
, coeff
[0]);
836 struct qreg x2
= qir_FMUL(c
, x_frac
, x_frac
);
837 struct qreg x
= x2
; /* Current x^2, x^4, or x^6 */
838 for (int i
= 1; i
< ARRAY_SIZE(coeff
); i
++) {
840 x
= qir_FMUL(c
, x
, x2
);
842 struct qreg mul
= qir_FMUL(c
,
844 qir_uniform_f(c
, coeff
[i
]));
848 sum
= qir_FADD(c
, sum
, mul
);
854 tgsi_to_qir_clamp(struct vc4_compile
*c
,
855 struct tgsi_full_instruction
*tgsi_inst
,
856 enum qop op
, struct qreg
*src
, int i
)
858 return qir_FMAX(c
, qir_FMIN(c
,
865 emit_vertex_input(struct vc4_compile
*c
, int attr
)
867 enum pipe_format format
= c
->vs_key
->attr_formats
[attr
];
868 struct qreg vpm_reads
[4];
870 /* Right now, we're setting the VPM offsets to be 16 bytes wide every
871 * time, so we always read 4 32-bit VPM entries.
873 for (int i
= 0; i
< 4; i
++) {
874 vpm_reads
[i
] = qir_get_temp(c
);
875 qir_emit(c
, qir_inst(QOP_VPM_READ
,
882 bool format_warned
= false;
883 const struct util_format_description
*desc
=
884 util_format_description(format
);
886 for (int i
= 0; i
< 4; i
++) {
887 uint8_t swiz
= desc
->swizzle
[i
];
890 if (swiz
> UTIL_FORMAT_SWIZZLE_W
)
891 result
= get_swizzled_channel(c
, vpm_reads
, swiz
);
892 else if (desc
->channel
[swiz
].size
== 32 &&
893 desc
->channel
[swiz
].type
== UTIL_FORMAT_TYPE_FLOAT
) {
894 result
= get_swizzled_channel(c
, vpm_reads
, swiz
);
895 } else if (desc
->channel
[swiz
].size
== 8 &&
896 (desc
->channel
[swiz
].type
== UTIL_FORMAT_TYPE_UNSIGNED
||
897 desc
->channel
[swiz
].type
== UTIL_FORMAT_TYPE_SIGNED
) &&
898 desc
->channel
[swiz
].normalized
) {
899 struct qreg vpm
= vpm_reads
[0];
900 if (desc
->channel
[swiz
].type
== UTIL_FORMAT_TYPE_SIGNED
)
901 vpm
= qir_XOR(c
, vpm
, qir_uniform_ui(c
, 0x80808080));
902 result
= qir_UNPACK_8(c
, vpm
, swiz
);
904 if (!format_warned
) {
906 "vtx element %d unsupported type: %s\n",
907 attr
, util_format_name(format
));
908 format_warned
= true;
910 result
= qir_uniform_f(c
, 0.0);
913 if (desc
->channel
[swiz
].normalized
&&
914 desc
->channel
[swiz
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
918 qir_uniform_f(c
, 2.0)),
919 qir_uniform_f(c
, 1.0));
922 c
->inputs
[attr
* 4 + i
] = result
;
927 tgsi_to_qir_kill_if(struct vc4_compile
*c
, struct qreg
*src
, int i
)
929 if (c
->discard
.file
== QFILE_NULL
)
930 c
->discard
= qir_uniform_f(c
, 0.0);
931 qir_SF(c
, src
[0 * 4 + i
]);
932 c
->discard
= qir_SEL_X_Y_NS(c
, qir_uniform_f(c
, 1.0),
937 emit_fragcoord_input(struct vc4_compile
*c
, int attr
)
939 c
->inputs
[attr
* 4 + 0] = qir_FRAG_X(c
);
940 c
->inputs
[attr
* 4 + 1] = qir_FRAG_Y(c
);
941 c
->inputs
[attr
* 4 + 2] =
943 qir_ITOF(c
, qir_FRAG_Z(c
)),
944 qir_uniform_f(c
, 1.0 / 0xffffff));
945 c
->inputs
[attr
* 4 + 3] = qir_RCP(c
, qir_FRAG_W(c
));
949 emit_point_coord_input(struct vc4_compile
*c
, int attr
)
951 if (c
->point_x
.file
== QFILE_NULL
) {
952 c
->point_x
= qir_uniform_f(c
, 0.0);
953 c
->point_y
= qir_uniform_f(c
, 0.0);
956 c
->inputs
[attr
* 4 + 0] = c
->point_x
;
957 if (c
->fs_key
->point_coord_upper_left
) {
958 c
->inputs
[attr
* 4 + 1] = qir_FSUB(c
,
959 qir_uniform_f(c
, 1.0),
962 c
->inputs
[attr
* 4 + 1] = c
->point_y
;
964 c
->inputs
[attr
* 4 + 2] = qir_uniform_f(c
, 0.0);
965 c
->inputs
[attr
* 4 + 3] = qir_uniform_f(c
, 1.0);
969 emit_fragment_varying(struct vc4_compile
*c
, int index
)
976 return qir_VARY_ADD_C(c
, qir_FMUL(c
, vary
, qir_FRAG_W(c
)));
980 emit_fragment_input(struct vc4_compile
*c
, int attr
,
981 struct tgsi_full_declaration
*decl
)
983 for (int i
= 0; i
< 4; i
++) {
984 c
->inputs
[attr
* 4 + i
] =
985 emit_fragment_varying(c
, attr
* 4 + i
);
988 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
||
989 decl
->Semantic
.Name
== TGSI_SEMANTIC_BCOLOR
)
990 c
->color_inputs
|= 1 << i
;
995 emit_face_input(struct vc4_compile
*c
, int attr
)
997 c
->inputs
[attr
* 4 + 0] = qir_FSUB(c
,
998 qir_uniform_f(c
, 1.0),
1000 qir_ITOF(c
, qir_FRAG_REV_FLAG(c
)),
1001 qir_uniform_f(c
, 2.0)));
1002 c
->inputs
[attr
* 4 + 1] = qir_uniform_f(c
, 0.0);
1003 c
->inputs
[attr
* 4 + 2] = qir_uniform_f(c
, 0.0);
1004 c
->inputs
[attr
* 4 + 3] = qir_uniform_f(c
, 1.0);
1008 emit_tgsi_declaration(struct vc4_compile
*c
,
1009 struct tgsi_full_declaration
*decl
)
1011 switch (decl
->Declaration
.File
) {
1012 case TGSI_FILE_TEMPORARY
:
1013 resize_qreg_array(c
, &c
->temps
, &c
->temps_array_size
,
1014 (decl
->Range
.Last
+ 1) * 4);
1017 case TGSI_FILE_INPUT
:
1018 resize_qreg_array(c
, &c
->inputs
, &c
->inputs_array_size
,
1019 (decl
->Range
.Last
+ 1) * 4);
1021 for (int i
= decl
->Range
.First
;
1022 i
<= decl
->Range
.Last
;
1024 if (c
->stage
== QSTAGE_FRAG
) {
1025 if (decl
->Semantic
.Name
==
1026 TGSI_SEMANTIC_POSITION
) {
1027 emit_fragcoord_input(c
, i
);
1028 } else if (decl
->Semantic
.Name
== TGSI_SEMANTIC_FACE
) {
1029 emit_face_input(c
, i
);
1030 } else if (decl
->Semantic
.Name
== TGSI_SEMANTIC_GENERIC
&&
1031 (c
->fs_key
->point_sprite_mask
&
1032 (1 << decl
->Semantic
.Index
))) {
1033 emit_point_coord_input(c
, i
);
1035 emit_fragment_input(c
, i
, decl
);
1038 emit_vertex_input(c
, i
);
1043 case TGSI_FILE_OUTPUT
:
1044 resize_qreg_array(c
, &c
->outputs
, &c
->outputs_array_size
,
1045 (decl
->Range
.Last
+ 1) * 4);
1047 switch (decl
->Semantic
.Name
) {
1048 case TGSI_SEMANTIC_POSITION
:
1049 c
->output_position_index
= decl
->Range
.First
* 4;
1051 case TGSI_SEMANTIC_COLOR
:
1052 c
->output_color_index
= decl
->Range
.First
* 4;
1054 case TGSI_SEMANTIC_PSIZE
:
1055 c
->output_point_size_index
= decl
->Range
.First
* 4;
1064 emit_tgsi_instruction(struct vc4_compile
*c
,
1065 struct tgsi_full_instruction
*tgsi_inst
)
1069 struct qreg (*func
)(struct vc4_compile
*c
,
1070 struct tgsi_full_instruction
*tgsi_inst
,
1072 struct qreg
*src
, int i
);
1074 [TGSI_OPCODE_MOV
] = { QOP_MOV
, tgsi_to_qir_alu
},
1075 [TGSI_OPCODE_ABS
] = { 0, tgsi_to_qir_abs
},
1076 [TGSI_OPCODE_MUL
] = { QOP_FMUL
, tgsi_to_qir_alu
},
1077 [TGSI_OPCODE_ADD
] = { QOP_FADD
, tgsi_to_qir_alu
},
1078 [TGSI_OPCODE_SUB
] = { QOP_FSUB
, tgsi_to_qir_alu
},
1079 [TGSI_OPCODE_MIN
] = { QOP_FMIN
, tgsi_to_qir_alu
},
1080 [TGSI_OPCODE_MAX
] = { QOP_FMAX
, tgsi_to_qir_alu
},
1081 [TGSI_OPCODE_F2I
] = { QOP_FTOI
, tgsi_to_qir_alu
},
1082 [TGSI_OPCODE_I2F
] = { QOP_ITOF
, tgsi_to_qir_alu
},
1083 [TGSI_OPCODE_UADD
] = { QOP_ADD
, tgsi_to_qir_alu
},
1084 [TGSI_OPCODE_USHR
] = { QOP_SHR
, tgsi_to_qir_alu
},
1085 [TGSI_OPCODE_ISHR
] = { QOP_ASR
, tgsi_to_qir_alu
},
1086 [TGSI_OPCODE_SHL
] = { QOP_SHL
, tgsi_to_qir_alu
},
1087 [TGSI_OPCODE_IMIN
] = { QOP_MIN
, tgsi_to_qir_alu
},
1088 [TGSI_OPCODE_IMAX
] = { QOP_MAX
, tgsi_to_qir_alu
},
1089 [TGSI_OPCODE_AND
] = { QOP_AND
, tgsi_to_qir_alu
},
1090 [TGSI_OPCODE_OR
] = { QOP_OR
, tgsi_to_qir_alu
},
1091 [TGSI_OPCODE_XOR
] = { QOP_XOR
, tgsi_to_qir_alu
},
1092 [TGSI_OPCODE_NOT
] = { QOP_NOT
, tgsi_to_qir_alu
},
1094 [TGSI_OPCODE_UMUL
] = { 0, tgsi_to_qir_umul
},
1095 [TGSI_OPCODE_IDIV
] = { 0, tgsi_to_qir_idiv
},
1096 [TGSI_OPCODE_INEG
] = { 0, tgsi_to_qir_ineg
},
1098 [TGSI_OPCODE_RSQ
] = { QOP_RSQ
, tgsi_to_qir_alu
},
1099 [TGSI_OPCODE_SEQ
] = { 0, tgsi_to_qir_seq
},
1100 [TGSI_OPCODE_SNE
] = { 0, tgsi_to_qir_sne
},
1101 [TGSI_OPCODE_SGE
] = { 0, tgsi_to_qir_sge
},
1102 [TGSI_OPCODE_SLT
] = { 0, tgsi_to_qir_slt
},
1103 [TGSI_OPCODE_FSEQ
] = { 0, tgsi_to_qir_fseq
},
1104 [TGSI_OPCODE_FSNE
] = { 0, tgsi_to_qir_fsne
},
1105 [TGSI_OPCODE_FSGE
] = { 0, tgsi_to_qir_fsge
},
1106 [TGSI_OPCODE_FSLT
] = { 0, tgsi_to_qir_fslt
},
1107 [TGSI_OPCODE_USEQ
] = { 0, tgsi_to_qir_useq
},
1108 [TGSI_OPCODE_USNE
] = { 0, tgsi_to_qir_usne
},
1109 [TGSI_OPCODE_ISGE
] = { 0, tgsi_to_qir_isge
},
1110 [TGSI_OPCODE_ISLT
] = { 0, tgsi_to_qir_islt
},
1112 [TGSI_OPCODE_CMP
] = { 0, tgsi_to_qir_cmp
},
1113 [TGSI_OPCODE_MAD
] = { 0, tgsi_to_qir_mad
},
1114 [TGSI_OPCODE_DP2
] = { 0, tgsi_to_qir_dp2
},
1115 [TGSI_OPCODE_DP3
] = { 0, tgsi_to_qir_dp3
},
1116 [TGSI_OPCODE_DP4
] = { 0, tgsi_to_qir_dp4
},
1117 [TGSI_OPCODE_RCP
] = { QOP_RCP
, tgsi_to_qir_alu
},
1118 [TGSI_OPCODE_RSQ
] = { QOP_RSQ
, tgsi_to_qir_alu
},
1119 [TGSI_OPCODE_EX2
] = { QOP_EXP2
, tgsi_to_qir_alu
},
1120 [TGSI_OPCODE_LG2
] = { QOP_LOG2
, tgsi_to_qir_alu
},
1121 [TGSI_OPCODE_LIT
] = { 0, tgsi_to_qir_lit
},
1122 [TGSI_OPCODE_LRP
] = { 0, tgsi_to_qir_lrp
},
1123 [TGSI_OPCODE_POW
] = { 0, tgsi_to_qir_pow
},
1124 [TGSI_OPCODE_TRUNC
] = { 0, tgsi_to_qir_trunc
},
1125 [TGSI_OPCODE_FRC
] = { 0, tgsi_to_qir_frc
},
1126 [TGSI_OPCODE_FLR
] = { 0, tgsi_to_qir_flr
},
1127 [TGSI_OPCODE_SIN
] = { 0, tgsi_to_qir_sin
},
1128 [TGSI_OPCODE_COS
] = { 0, tgsi_to_qir_cos
},
1129 [TGSI_OPCODE_CLAMP
] = { 0, tgsi_to_qir_clamp
},
1131 static int asdf
= 0;
1132 uint32_t tgsi_op
= tgsi_inst
->Instruction
.Opcode
;
1134 if (tgsi_op
== TGSI_OPCODE_END
)
1137 struct qreg src_regs
[12];
1138 for (int s
= 0; s
< 3; s
++) {
1139 for (int i
= 0; i
< 4; i
++) {
1140 src_regs
[4 * s
+ i
] =
1141 get_src(c
, tgsi_inst
->Instruction
.Opcode
,
1142 &tgsi_inst
->Src
[s
].Register
, i
);
1147 case TGSI_OPCODE_TEX
:
1148 case TGSI_OPCODE_TXP
:
1149 case TGSI_OPCODE_TXB
:
1150 tgsi_to_qir_tex(c
, tgsi_inst
,
1151 op_trans
[tgsi_op
].op
, src_regs
);
1153 case TGSI_OPCODE_KILL
:
1154 c
->discard
= qir_uniform_f(c
, 1.0);
1156 case TGSI_OPCODE_KILL_IF
:
1157 for (int i
= 0; i
< 4; i
++)
1158 tgsi_to_qir_kill_if(c
, src_regs
, i
);
1164 if (tgsi_op
> ARRAY_SIZE(op_trans
) || !(op_trans
[tgsi_op
].func
)) {
1165 fprintf(stderr
, "unknown tgsi inst: ");
1166 tgsi_dump_instruction(tgsi_inst
, asdf
++);
1167 fprintf(stderr
, "\n");
1171 for (int i
= 0; i
< 4; i
++) {
1172 if (!(tgsi_inst
->Dst
[0].Register
.WriteMask
& (1 << i
)))
1177 result
= op_trans
[tgsi_op
].func(c
, tgsi_inst
,
1178 op_trans
[tgsi_op
].op
,
1181 if (tgsi_inst
->Instruction
.Saturate
) {
1182 float low
= (tgsi_inst
->Instruction
.Saturate
==
1183 TGSI_SAT_MINUS_PLUS_ONE
? -1.0 : 0.0);
1184 result
= qir_FMAX(c
,
1187 qir_uniform_f(c
, 1.0)),
1188 qir_uniform_f(c
, low
));
1191 update_dst(c
, tgsi_inst
, i
, result
);
1196 parse_tgsi_immediate(struct vc4_compile
*c
, struct tgsi_full_immediate
*imm
)
1198 for (int i
= 0; i
< 4; i
++) {
1199 unsigned n
= c
->num_consts
++;
1200 resize_qreg_array(c
, &c
->consts
, &c
->consts_array_size
, n
+ 1);
1201 c
->consts
[n
] = qir_uniform_ui(c
, imm
->u
[i
].Uint
);
1206 vc4_blend_channel(struct vc4_compile
*c
,
1214 case PIPE_BLENDFACTOR_ONE
:
1216 case PIPE_BLENDFACTOR_SRC_COLOR
:
1217 return qir_FMUL(c
, val
, src
[channel
]);
1218 case PIPE_BLENDFACTOR_SRC_ALPHA
:
1219 return qir_FMUL(c
, val
, src
[3]);
1220 case PIPE_BLENDFACTOR_DST_ALPHA
:
1221 return qir_FMUL(c
, val
, dst
[3]);
1222 case PIPE_BLENDFACTOR_DST_COLOR
:
1223 return qir_FMUL(c
, val
, dst
[channel
]);
1224 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
1225 return qir_FMIN(c
, src
[3], qir_FSUB(c
,
1226 qir_uniform_f(c
, 1.0),
1228 case PIPE_BLENDFACTOR_CONST_COLOR
:
1229 return qir_FMUL(c
, val
,
1230 get_temp_for_uniform(c
,
1231 QUNIFORM_BLEND_CONST_COLOR
,
1233 case PIPE_BLENDFACTOR_CONST_ALPHA
:
1234 return qir_FMUL(c
, val
,
1235 get_temp_for_uniform(c
,
1236 QUNIFORM_BLEND_CONST_COLOR
,
1238 case PIPE_BLENDFACTOR_ZERO
:
1239 return qir_uniform_f(c
, 0.0);
1240 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
1241 return qir_FMUL(c
, val
, qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1243 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
1244 return qir_FMUL(c
, val
, qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1246 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
1247 return qir_FMUL(c
, val
, qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1249 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
1250 return qir_FMUL(c
, val
, qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1252 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
1253 return qir_FMUL(c
, val
,
1254 qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1255 get_temp_for_uniform(c
,
1256 QUNIFORM_BLEND_CONST_COLOR
,
1258 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
1259 return qir_FMUL(c
, val
,
1260 qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1261 get_temp_for_uniform(c
,
1262 QUNIFORM_BLEND_CONST_COLOR
,
1266 case PIPE_BLENDFACTOR_SRC1_COLOR
:
1267 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
1268 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
1269 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
1271 fprintf(stderr
, "Unknown blend factor %d\n", factor
);
1277 vc4_blend_func(struct vc4_compile
*c
,
1278 struct qreg src
, struct qreg dst
,
1282 case PIPE_BLEND_ADD
:
1283 return qir_FADD(c
, src
, dst
);
1284 case PIPE_BLEND_SUBTRACT
:
1285 return qir_FSUB(c
, src
, dst
);
1286 case PIPE_BLEND_REVERSE_SUBTRACT
:
1287 return qir_FSUB(c
, dst
, src
);
1288 case PIPE_BLEND_MIN
:
1289 return qir_FMIN(c
, src
, dst
);
1290 case PIPE_BLEND_MAX
:
1291 return qir_FMAX(c
, src
, dst
);
1295 fprintf(stderr
, "Unknown blend func %d\n", func
);
1302 * Implements fixed function blending in shader code.
1304 * VC4 doesn't have any hardware support for blending. Instead, you read the
1305 * current contents of the destination from the tile buffer after having
1306 * waited for the scoreboard (which is handled by vc4_qpu_emit.c), then do
1307 * math using your output color and that destination value, and update the
1308 * output color appropriately.
1311 vc4_blend(struct vc4_compile
*c
, struct qreg
*result
,
1312 struct qreg
*dst_color
, struct qreg
*src_color
)
1314 struct pipe_rt_blend_state
*blend
= &c
->fs_key
->blend
;
1316 if (!blend
->blend_enable
) {
1317 for (int i
= 0; i
< 4; i
++)
1318 result
[i
] = src_color
[i
];
1322 struct qreg src_blend
[4], dst_blend
[4];
1323 for (int i
= 0; i
< 3; i
++) {
1324 src_blend
[i
] = vc4_blend_channel(c
,
1325 dst_color
, src_color
,
1327 blend
->rgb_src_factor
, i
);
1328 dst_blend
[i
] = vc4_blend_channel(c
,
1329 dst_color
, src_color
,
1331 blend
->rgb_dst_factor
, i
);
1333 src_blend
[3] = vc4_blend_channel(c
,
1334 dst_color
, src_color
,
1336 blend
->alpha_src_factor
, 3);
1337 dst_blend
[3] = vc4_blend_channel(c
,
1338 dst_color
, src_color
,
1340 blend
->alpha_dst_factor
, 3);
1342 for (int i
= 0; i
< 3; i
++) {
1343 result
[i
] = vc4_blend_func(c
,
1344 src_blend
[i
], dst_blend
[i
],
1347 result
[3] = vc4_blend_func(c
,
1348 src_blend
[3], dst_blend
[3],
1353 alpha_test_discard(struct vc4_compile
*c
)
1355 struct qreg src_alpha
;
1356 struct qreg alpha_ref
= get_temp_for_uniform(c
, QUNIFORM_ALPHA_REF
, 0);
1358 if (!c
->fs_key
->alpha_test
)
1361 if (c
->output_color_index
!= -1)
1362 src_alpha
= c
->outputs
[c
->output_color_index
+ 3];
1364 src_alpha
= qir_uniform_f(c
, 1.0);
1366 if (c
->discard
.file
== QFILE_NULL
)
1367 c
->discard
= qir_uniform_f(c
, 0.0);
1369 switch (c
->fs_key
->alpha_test_func
) {
1370 case PIPE_FUNC_NEVER
:
1371 c
->discard
= qir_uniform_f(c
, 1.0);
1373 case PIPE_FUNC_ALWAYS
:
1375 case PIPE_FUNC_EQUAL
:
1376 qir_SF(c
, qir_FSUB(c
, src_alpha
, alpha_ref
));
1377 c
->discard
= qir_SEL_X_Y_ZS(c
, c
->discard
,
1378 qir_uniform_f(c
, 1.0));
1380 case PIPE_FUNC_NOTEQUAL
:
1381 qir_SF(c
, qir_FSUB(c
, src_alpha
, alpha_ref
));
1382 c
->discard
= qir_SEL_X_Y_ZC(c
, c
->discard
,
1383 qir_uniform_f(c
, 1.0));
1385 case PIPE_FUNC_GREATER
:
1386 qir_SF(c
, qir_FSUB(c
, src_alpha
, alpha_ref
));
1387 c
->discard
= qir_SEL_X_Y_NC(c
, c
->discard
,
1388 qir_uniform_f(c
, 1.0));
1390 case PIPE_FUNC_GEQUAL
:
1391 qir_SF(c
, qir_FSUB(c
, alpha_ref
, src_alpha
));
1392 c
->discard
= qir_SEL_X_Y_NS(c
, c
->discard
,
1393 qir_uniform_f(c
, 1.0));
1395 case PIPE_FUNC_LESS
:
1396 qir_SF(c
, qir_FSUB(c
, src_alpha
, alpha_ref
));
1397 c
->discard
= qir_SEL_X_Y_NS(c
, c
->discard
,
1398 qir_uniform_f(c
, 1.0));
1400 case PIPE_FUNC_LEQUAL
:
1401 qir_SF(c
, qir_FSUB(c
, alpha_ref
, src_alpha
));
1402 c
->discard
= qir_SEL_X_Y_NC(c
, c
->discard
,
1403 qir_uniform_f(c
, 1.0));
1409 emit_frag_end(struct vc4_compile
*c
)
1411 alpha_test_discard(c
);
1413 enum pipe_format color_format
= c
->fs_key
->color_format
;
1414 const uint8_t *format_swiz
= vc4_get_format_swizzle(color_format
);
1415 struct qreg tlb_read_color
[4] = { c
->undef
, c
->undef
, c
->undef
, c
->undef
};
1416 struct qreg dst_color
[4] = { c
->undef
, c
->undef
, c
->undef
, c
->undef
};
1417 if (c
->fs_key
->blend
.blend_enable
||
1418 c
->fs_key
->blend
.colormask
!= 0xf) {
1419 struct qreg r4
= qir_TLB_COLOR_READ(c
);
1420 for (int i
= 0; i
< 4; i
++)
1421 tlb_read_color
[i
] = qir_R4_UNPACK(c
, r4
, i
);
1422 for (int i
= 0; i
< 4; i
++)
1423 dst_color
[i
] = get_swizzled_channel(c
,
1428 struct qreg blend_color
[4];
1429 struct qreg undef_array
[4] = {
1430 c
->undef
, c
->undef
, c
->undef
, c
->undef
1432 vc4_blend(c
, blend_color
, dst_color
,
1433 (c
->output_color_index
!= -1 ?
1434 c
->outputs
+ c
->output_color_index
:
1437 /* If the bit isn't set in the color mask, then just return the
1438 * original dst color, instead.
1440 for (int i
= 0; i
< 4; i
++) {
1441 if (!(c
->fs_key
->blend
.colormask
& (1 << i
))) {
1442 blend_color
[i
] = dst_color
[i
];
1446 /* Debug: Sometimes you're getting a black output and just want to see
1447 * if the FS is getting executed at all. Spam magenta into the color
1451 blend_color
[0] = qir_uniform_f(c
, 1.0);
1452 blend_color
[1] = qir_uniform_f(c
, 0.0);
1453 blend_color
[2] = qir_uniform_f(c
, 1.0);
1454 blend_color
[3] = qir_uniform_f(c
, 0.5);
1457 struct qreg swizzled_outputs
[4];
1458 for (int i
= 0; i
< 4; i
++) {
1459 swizzled_outputs
[i
] = get_swizzled_channel(c
, blend_color
,
1463 if (c
->discard
.file
!= QFILE_NULL
)
1464 qir_TLB_DISCARD_SETUP(c
, c
->discard
);
1466 if (c
->fs_key
->stencil_enabled
) {
1467 qir_TLB_STENCIL_SETUP(c
, add_uniform(c
, QUNIFORM_STENCIL
, 0));
1468 if (c
->fs_key
->stencil_twoside
) {
1469 qir_TLB_STENCIL_SETUP(c
, add_uniform(c
, QUNIFORM_STENCIL
, 1));
1471 if (c
->fs_key
->stencil_full_writemasks
) {
1472 qir_TLB_STENCIL_SETUP(c
, add_uniform(c
, QUNIFORM_STENCIL
, 2));
1476 if (c
->fs_key
->depth_enabled
) {
1478 if (c
->output_position_index
!= -1) {
1479 z
= qir_FTOI(c
, qir_FMUL(c
, c
->outputs
[c
->output_position_index
+ 2],
1480 qir_uniform_f(c
, 0xffffff)));
1484 qir_TLB_Z_WRITE(c
, z
);
1487 bool color_written
= false;
1488 for (int i
= 0; i
< 4; i
++) {
1489 if (swizzled_outputs
[i
].file
!= QFILE_NULL
)
1490 color_written
= true;
1493 struct qreg packed_color
;
1494 if (color_written
) {
1495 /* Fill in any undefined colors. The simulator will assertion
1496 * fail if we read something that wasn't written, and I don't
1497 * know what hardware does.
1499 for (int i
= 0; i
< 4; i
++) {
1500 if (swizzled_outputs
[i
].file
== QFILE_NULL
)
1501 swizzled_outputs
[i
] = qir_uniform_f(c
, 0.0);
1503 packed_color
= qir_get_temp(c
);
1504 qir_emit(c
, qir_inst4(QOP_PACK_COLORS
, packed_color
,
1505 swizzled_outputs
[0],
1506 swizzled_outputs
[1],
1507 swizzled_outputs
[2],
1508 swizzled_outputs
[3]));
1510 packed_color
= qir_uniform_ui(c
, 0);
1513 qir_emit(c
, qir_inst(QOP_TLB_COLOR_WRITE
, c
->undef
,
1514 packed_color
, c
->undef
));
1518 emit_scaled_viewport_write(struct vc4_compile
*c
, struct qreg rcp_w
)
1522 for (int i
= 0; i
< 2; i
++) {
1524 add_uniform(c
, QUNIFORM_VIEWPORT_X_SCALE
+ i
, 0);
1526 xyi
[i
] = qir_FTOI(c
, qir_FMUL(c
,
1533 qir_VPM_WRITE(c
, qir_PACK_SCALED(c
, xyi
[0], xyi
[1]));
1537 emit_zs_write(struct vc4_compile
*c
, struct qreg rcp_w
)
1539 struct qreg zscale
= add_uniform(c
, QUNIFORM_VIEWPORT_Z_SCALE
, 0);
1540 struct qreg zoffset
= add_uniform(c
, QUNIFORM_VIEWPORT_Z_OFFSET
, 0);
1542 qir_VPM_WRITE(c
, qir_FMUL(c
, qir_FADD(c
, qir_FMUL(c
,
1550 emit_rcp_wc_write(struct vc4_compile
*c
, struct qreg rcp_w
)
1552 qir_VPM_WRITE(c
, rcp_w
);
1556 emit_point_size_write(struct vc4_compile
*c
)
1558 struct qreg point_size
;
1560 if (c
->output_point_size_index
)
1561 point_size
= c
->outputs
[c
->output_point_size_index
+ 3];
1563 point_size
= qir_uniform_f(c
, 1.0);
1565 /* Workaround: HW-2726 PTB does not handle zero-size points (BCM2835,
1568 point_size
= qir_FMAX(c
, point_size
, qir_uniform_f(c
, .125));
1570 qir_VPM_WRITE(c
, point_size
);
1574 emit_vert_end(struct vc4_compile
*c
)
1576 struct qreg rcp_w
= qir_RCP(c
, c
->outputs
[3]);
1578 emit_scaled_viewport_write(c
, rcp_w
);
1579 emit_zs_write(c
, rcp_w
);
1580 emit_rcp_wc_write(c
, rcp_w
);
1581 if (c
->vs_key
->per_vertex_point_size
)
1582 emit_point_size_write(c
);
1584 for (int i
= 4; i
< c
->num_outputs
; i
++) {
1585 qir_VPM_WRITE(c
, c
->outputs
[i
]);
1590 emit_coord_end(struct vc4_compile
*c
)
1592 struct qreg rcp_w
= qir_RCP(c
, c
->outputs
[3]);
1594 for (int i
= 0; i
< 4; i
++)
1595 qir_VPM_WRITE(c
, c
->outputs
[i
]);
1597 emit_scaled_viewport_write(c
, rcp_w
);
1598 emit_zs_write(c
, rcp_w
);
1599 emit_rcp_wc_write(c
, rcp_w
);
1600 if (c
->vs_key
->per_vertex_point_size
)
1601 emit_point_size_write(c
);
1604 static struct vc4_compile
*
1605 vc4_shader_tgsi_to_qir(struct vc4_context
*vc4
,
1606 struct vc4_compiled_shader
*shader
, enum qstage stage
,
1607 struct vc4_key
*key
)
1609 struct vc4_compile
*c
= qir_compile_init();
1614 c
->shader_state
= key
->shader_state
;
1615 ret
= tgsi_parse_init(&c
->parser
, c
->shader_state
->tokens
);
1616 assert(ret
== TGSI_PARSE_OK
);
1618 if (vc4_debug
& VC4_DEBUG_TGSI
) {
1619 fprintf(stderr
, "TGSI:\n");
1620 tgsi_dump(c
->shader_state
->tokens
, 0);
1626 c
->fs_key
= (struct vc4_fs_key
*)key
;
1627 if (c
->fs_key
->is_points
) {
1628 c
->point_x
= emit_fragment_varying(c
, 0);
1629 c
->point_y
= emit_fragment_varying(c
, 0);
1630 } else if (c
->fs_key
->is_lines
) {
1631 c
->line_x
= emit_fragment_varying(c
, 0);
1635 c
->vs_key
= (struct vc4_vs_key
*)key
;
1638 c
->vs_key
= (struct vc4_vs_key
*)key
;
1642 while (!tgsi_parse_end_of_tokens(&c
->parser
)) {
1643 tgsi_parse_token(&c
->parser
);
1645 switch (c
->parser
.FullToken
.Token
.Type
) {
1646 case TGSI_TOKEN_TYPE_DECLARATION
:
1647 emit_tgsi_declaration(c
,
1648 &c
->parser
.FullToken
.FullDeclaration
);
1651 case TGSI_TOKEN_TYPE_INSTRUCTION
:
1652 emit_tgsi_instruction(c
,
1653 &c
->parser
.FullToken
.FullInstruction
);
1656 case TGSI_TOKEN_TYPE_IMMEDIATE
:
1657 parse_tgsi_immediate(c
,
1658 &c
->parser
.FullToken
.FullImmediate
);
1675 tgsi_parse_free(&c
->parser
);
1679 if (vc4_debug
& VC4_DEBUG_QIR
) {
1680 fprintf(stderr
, "QIR:\n");
1683 qir_reorder_uniforms(c
);
1684 vc4_generate_code(vc4
, c
);
1686 if (vc4_debug
& VC4_DEBUG_SHADERDB
) {
1687 fprintf(stderr
, "SHADER-DB: %s: %d instructions\n",
1688 qir_get_stage_name(c
->stage
), c
->qpu_inst_count
);
1689 fprintf(stderr
, "SHADER-DB: %s: %d uniforms\n",
1690 qir_get_stage_name(c
->stage
), c
->num_uniforms
);
1697 vc4_shader_state_create(struct pipe_context
*pctx
,
1698 const struct pipe_shader_state
*cso
)
1700 struct pipe_shader_state
*so
= CALLOC_STRUCT(pipe_shader_state
);
1704 so
->tokens
= tgsi_dup_tokens(cso
->tokens
);
1710 copy_uniform_state_to_shader(struct vc4_compiled_shader
*shader
,
1712 struct vc4_compile
*c
)
1714 int count
= c
->num_uniforms
;
1715 struct vc4_shader_uniform_info
*uinfo
= &shader
->uniforms
[shader_index
];
1717 uinfo
->count
= count
;
1718 uinfo
->data
= malloc(count
* sizeof(*uinfo
->data
));
1719 memcpy(uinfo
->data
, c
->uniform_data
,
1720 count
* sizeof(*uinfo
->data
));
1721 uinfo
->contents
= malloc(count
* sizeof(*uinfo
->contents
));
1722 memcpy(uinfo
->contents
, c
->uniform_contents
,
1723 count
* sizeof(*uinfo
->contents
));
1724 uinfo
->num_texture_samples
= c
->num_texture_samples
;
1728 vc4_fs_compile(struct vc4_context
*vc4
, struct vc4_compiled_shader
*shader
,
1729 struct vc4_fs_key
*key
)
1731 struct vc4_compile
*c
= vc4_shader_tgsi_to_qir(vc4
, shader
,
1734 shader
->num_inputs
= c
->num_inputs
;
1735 shader
->color_inputs
= c
->color_inputs
;
1736 copy_uniform_state_to_shader(shader
, 0, c
);
1737 shader
->bo
= vc4_bo_alloc_mem(vc4
->screen
, c
->qpu_insts
,
1738 c
->qpu_inst_count
* sizeof(uint64_t),
1741 qir_compile_destroy(c
);
1745 vc4_vs_compile(struct vc4_context
*vc4
, struct vc4_compiled_shader
*shader
,
1746 struct vc4_vs_key
*key
)
1748 struct vc4_compile
*vs_c
= vc4_shader_tgsi_to_qir(vc4
, shader
,
1751 copy_uniform_state_to_shader(shader
, 0, vs_c
);
1753 struct vc4_compile
*cs_c
= vc4_shader_tgsi_to_qir(vc4
, shader
,
1756 copy_uniform_state_to_shader(shader
, 1, cs_c
);
1758 uint32_t vs_size
= vs_c
->qpu_inst_count
* sizeof(uint64_t);
1759 uint32_t cs_size
= cs_c
->qpu_inst_count
* sizeof(uint64_t);
1760 shader
->coord_shader_offset
= vs_size
; /* XXX: alignment? */
1761 shader
->bo
= vc4_bo_alloc(vc4
->screen
,
1762 shader
->coord_shader_offset
+ cs_size
,
1765 void *map
= vc4_bo_map(shader
->bo
);
1766 memcpy(map
, vs_c
->qpu_insts
, vs_size
);
1767 memcpy(map
+ shader
->coord_shader_offset
,
1768 cs_c
->qpu_insts
, cs_size
);
1770 qir_compile_destroy(vs_c
);
1771 qir_compile_destroy(cs_c
);
1775 vc4_setup_shared_key(struct vc4_key
*key
, struct vc4_texture_stateobj
*texstate
)
1777 for (int i
= 0; i
< texstate
->num_textures
; i
++) {
1778 struct pipe_sampler_view
*sampler
= texstate
->textures
[i
];
1779 struct pipe_sampler_state
*sampler_state
=
1780 texstate
->samplers
[i
];
1783 key
->tex
[i
].format
= sampler
->format
;
1784 key
->tex
[i
].swizzle
[0] = sampler
->swizzle_r
;
1785 key
->tex
[i
].swizzle
[1] = sampler
->swizzle_g
;
1786 key
->tex
[i
].swizzle
[2] = sampler
->swizzle_b
;
1787 key
->tex
[i
].swizzle
[3] = sampler
->swizzle_a
;
1788 key
->tex
[i
].compare_mode
= sampler_state
->compare_mode
;
1789 key
->tex
[i
].compare_func
= sampler_state
->compare_func
;
1790 key
->tex
[i
].wrap_s
= sampler_state
->wrap_s
;
1791 key
->tex
[i
].wrap_t
= sampler_state
->wrap_t
;
1797 vc4_update_compiled_fs(struct vc4_context
*vc4
, uint8_t prim_mode
)
1799 struct vc4_fs_key local_key
;
1800 struct vc4_fs_key
*key
= &local_key
;
1802 memset(key
, 0, sizeof(*key
));
1803 vc4_setup_shared_key(&key
->base
, &vc4
->fragtex
);
1804 key
->base
.shader_state
= vc4
->prog
.bind_fs
;
1805 key
->is_points
= (prim_mode
== PIPE_PRIM_POINTS
);
1806 key
->is_lines
= (prim_mode
>= PIPE_PRIM_LINES
&&
1807 prim_mode
<= PIPE_PRIM_LINE_STRIP
);
1808 key
->blend
= vc4
->blend
->rt
[0];
1810 if (vc4
->framebuffer
.cbufs
[0])
1811 key
->color_format
= vc4
->framebuffer
.cbufs
[0]->format
;
1813 key
->stencil_enabled
= vc4
->zsa
->stencil_uniforms
[0] != 0;
1814 key
->stencil_twoside
= vc4
->zsa
->stencil_uniforms
[1] != 0;
1815 key
->stencil_full_writemasks
= vc4
->zsa
->stencil_uniforms
[2] != 0;
1816 key
->depth_enabled
= (vc4
->zsa
->base
.depth
.enabled
||
1817 key
->stencil_enabled
);
1818 if (vc4
->zsa
->base
.alpha
.enabled
) {
1819 key
->alpha_test
= true;
1820 key
->alpha_test_func
= vc4
->zsa
->base
.alpha
.func
;
1823 if (key
->is_points
) {
1824 key
->point_sprite_mask
=
1825 vc4
->rasterizer
->base
.sprite_coord_enable
;
1826 key
->point_coord_upper_left
=
1827 (vc4
->rasterizer
->base
.sprite_coord_mode
==
1828 PIPE_SPRITE_COORD_UPPER_LEFT
);
1831 vc4
->prog
.fs
= util_hash_table_get(vc4
->fs_cache
, key
);
1835 key
= malloc(sizeof(*key
));
1836 memcpy(key
, &local_key
, sizeof(*key
));
1838 struct vc4_compiled_shader
*shader
= CALLOC_STRUCT(vc4_compiled_shader
);
1839 vc4_fs_compile(vc4
, shader
, key
);
1840 util_hash_table_set(vc4
->fs_cache
, key
, shader
);
1842 if (vc4
->rasterizer
->base
.flatshade
&&
1844 vc4
->prog
.fs
->color_inputs
!= shader
->color_inputs
) {
1845 vc4
->dirty
|= VC4_DIRTY_FLAT_SHADE_FLAGS
;
1848 vc4
->prog
.fs
= shader
;
1852 vc4_update_compiled_vs(struct vc4_context
*vc4
, uint8_t prim_mode
)
1854 struct vc4_vs_key local_key
;
1855 struct vc4_vs_key
*key
= &local_key
;
1857 memset(key
, 0, sizeof(*key
));
1858 vc4_setup_shared_key(&key
->base
, &vc4
->verttex
);
1859 key
->base
.shader_state
= vc4
->prog
.bind_vs
;
1861 for (int i
= 0; i
< ARRAY_SIZE(key
->attr_formats
); i
++)
1862 key
->attr_formats
[i
] = vc4
->vtx
->pipe
[i
].src_format
;
1864 key
->per_vertex_point_size
=
1865 (prim_mode
== PIPE_PRIM_POINTS
&&
1866 vc4
->rasterizer
->base
.point_size_per_vertex
);
1868 vc4
->prog
.vs
= util_hash_table_get(vc4
->vs_cache
, key
);
1872 key
= malloc(sizeof(*key
));
1873 memcpy(key
, &local_key
, sizeof(*key
));
1875 struct vc4_compiled_shader
*shader
= CALLOC_STRUCT(vc4_compiled_shader
);
1876 vc4_vs_compile(vc4
, shader
, key
);
1877 util_hash_table_set(vc4
->vs_cache
, key
, shader
);
1879 vc4
->prog
.vs
= shader
;
1883 vc4_update_compiled_shaders(struct vc4_context
*vc4
, uint8_t prim_mode
)
1885 vc4_update_compiled_fs(vc4
, prim_mode
);
1886 vc4_update_compiled_vs(vc4
, prim_mode
);
1890 fs_cache_hash(void *key
)
1892 return util_hash_crc32(key
, sizeof(struct vc4_fs_key
));
1896 vs_cache_hash(void *key
)
1898 return util_hash_crc32(key
, sizeof(struct vc4_vs_key
));
1902 fs_cache_compare(void *key1
, void *key2
)
1904 return memcmp(key1
, key2
, sizeof(struct vc4_fs_key
));
1908 vs_cache_compare(void *key1
, void *key2
)
1910 return memcmp(key1
, key2
, sizeof(struct vc4_vs_key
));
1913 struct delete_state
{
1914 struct vc4_context
*vc4
;
1915 struct pipe_shader_state
*shader_state
;
1918 static enum pipe_error
1919 fs_delete_from_cache(void *in_key
, void *in_value
, void *data
)
1921 struct delete_state
*del
= data
;
1922 struct vc4_fs_key
*key
= in_key
;
1923 struct vc4_compiled_shader
*shader
= in_value
;
1925 if (key
->base
.shader_state
== data
) {
1926 util_hash_table_remove(del
->vc4
->fs_cache
, key
);
1927 vc4_bo_unreference(&shader
->bo
);
1934 static enum pipe_error
1935 vs_delete_from_cache(void *in_key
, void *in_value
, void *data
)
1937 struct delete_state
*del
= data
;
1938 struct vc4_vs_key
*key
= in_key
;
1939 struct vc4_compiled_shader
*shader
= in_value
;
1941 if (key
->base
.shader_state
== data
) {
1942 util_hash_table_remove(del
->vc4
->vs_cache
, key
);
1943 vc4_bo_unreference(&shader
->bo
);
1951 vc4_shader_state_delete(struct pipe_context
*pctx
, void *hwcso
)
1953 struct vc4_context
*vc4
= vc4_context(pctx
);
1954 struct pipe_shader_state
*so
= hwcso
;
1955 struct delete_state del
;
1958 del
.shader_state
= so
;
1959 util_hash_table_foreach(vc4
->fs_cache
, fs_delete_from_cache
, &del
);
1960 util_hash_table_foreach(vc4
->vs_cache
, vs_delete_from_cache
, &del
);
1962 free((void *)so
->tokens
);
1966 static uint32_t translate_wrap(uint32_t p_wrap
, bool using_nearest
)
1969 case PIPE_TEX_WRAP_REPEAT
:
1971 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
1973 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
1975 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
1977 case PIPE_TEX_WRAP_CLAMP
:
1978 return (using_nearest
? 1 : 3);
1980 fprintf(stderr
, "Unknown wrap mode %d\n", p_wrap
);
1981 assert(!"not reached");
1987 write_texture_p0(struct vc4_context
*vc4
,
1988 struct vc4_texture_stateobj
*texstate
,
1991 struct pipe_sampler_view
*texture
= texstate
->textures
[unit
];
1992 struct vc4_resource
*rsc
= vc4_resource(texture
->texture
);
1994 bool is_cube
= texture
->target
== PIPE_TEXTURE_CUBE
;
1996 cl_reloc(vc4
, &vc4
->uniforms
, rsc
->bo
,
1997 rsc
->slices
[0].offset
| texture
->u
.tex
.last_level
|
1999 ((rsc
->vc4_format
& 7) << 4));
2003 write_texture_p1(struct vc4_context
*vc4
,
2004 struct vc4_texture_stateobj
*texstate
,
2007 struct pipe_sampler_view
*texture
= texstate
->textures
[unit
];
2008 struct vc4_resource
*rsc
= vc4_resource(texture
->texture
);
2009 struct pipe_sampler_state
*sampler
= texstate
->samplers
[unit
];
2010 static const uint8_t minfilter_map
[6] = {
2011 2, 4, /* mipfilter nearest */
2012 3, 5, /* mipfilter linear */
2013 1, 0, /* mipfilter none */
2015 static const uint32_t magfilter_map
[] = {
2016 [PIPE_TEX_FILTER_NEAREST
] = 1,
2017 [PIPE_TEX_FILTER_LINEAR
] = 0,
2020 bool either_nearest
=
2021 (sampler
->mag_img_filter
== PIPE_TEX_MIPFILTER_NEAREST
||
2022 sampler
->min_img_filter
== PIPE_TEX_MIPFILTER_NEAREST
);
2024 cl_u32(&vc4
->uniforms
,
2025 ((rsc
->vc4_format
>> 4) << 31) |
2026 (texture
->texture
->height0
<< 20) |
2027 (texture
->texture
->width0
<< 8) |
2028 (magfilter_map
[sampler
->mag_img_filter
] << 7) |
2029 (minfilter_map
[sampler
->min_mip_filter
* 2 +
2030 sampler
->min_img_filter
] << 4) |
2031 (translate_wrap(sampler
->wrap_t
, either_nearest
) << 2) |
2032 (translate_wrap(sampler
->wrap_s
, either_nearest
) << 0));
2036 write_texture_p2(struct vc4_context
*vc4
,
2037 struct vc4_texture_stateobj
*texstate
,
2040 struct pipe_sampler_view
*texture
= texstate
->textures
[unit
];
2041 struct vc4_resource
*rsc
= vc4_resource(texture
->texture
);
2043 cl_u32(&vc4
->uniforms
, (1 << 30) | rsc
->cube_map_stride
);
2047 #define SWIZ(x,y,z,w) { \
2048 UTIL_FORMAT_SWIZZLE_##x, \
2049 UTIL_FORMAT_SWIZZLE_##y, \
2050 UTIL_FORMAT_SWIZZLE_##z, \
2051 UTIL_FORMAT_SWIZZLE_##w \
2055 write_texture_border_color(struct vc4_context
*vc4
,
2056 struct vc4_texture_stateobj
*texstate
,
2059 struct pipe_sampler_state
*sampler
= texstate
->samplers
[unit
];
2060 struct pipe_sampler_view
*texture
= texstate
->textures
[unit
];
2061 struct vc4_resource
*rsc
= vc4_resource(texture
->texture
);
2062 union util_color uc
;
2064 const struct util_format_description
*tex_format_desc
=
2065 util_format_description(texture
->format
);
2067 float border_color
[4];
2068 for (int i
= 0; i
< 4; i
++)
2069 border_color
[i
] = sampler
->border_color
.f
[i
];
2070 if (util_format_is_srgb(texture
->format
)) {
2071 for (int i
= 0; i
< 3; i
++)
2073 util_format_linear_to_srgb_float(border_color
[i
]);
2076 /* Turn the border color into the layout of channels that it would
2077 * have when stored as texture contents.
2079 float storage_color
[4];
2080 util_format_unswizzle_4f(storage_color
,
2082 tex_format_desc
->swizzle
);
2084 /* Now, pack so that when the vc4_format-sampled texture contents are
2085 * replaced with our border color, the vc4_get_format_swizzle()
2086 * swizzling will get the right channels.
2088 if (util_format_is_depth_or_stencil(texture
->format
)) {
2089 uc
.ui
[0] = util_pack_z(PIPE_FORMAT_Z24X8_UNORM
,
2090 sampler
->border_color
.f
[0]) << 8;
2092 switch (rsc
->vc4_format
) {
2094 case VC4_TEXTURE_TYPE_RGBA8888
:
2095 util_pack_color(storage_color
,
2096 PIPE_FORMAT_R8G8B8A8_UNORM
, &uc
);
2098 case VC4_TEXTURE_TYPE_RGBA4444
:
2099 util_pack_color(storage_color
,
2100 PIPE_FORMAT_A8B8G8R8_UNORM
, &uc
);
2102 case VC4_TEXTURE_TYPE_RGB565
:
2103 util_pack_color(storage_color
,
2104 PIPE_FORMAT_B8G8R8A8_UNORM
, &uc
);
2106 case VC4_TEXTURE_TYPE_ALPHA
:
2107 uc
.ui
[0] = float_to_ubyte(storage_color
[0]) << 24;
2109 case VC4_TEXTURE_TYPE_LUMALPHA
:
2110 uc
.ui
[0] = ((float_to_ubyte(storage_color
[1]) << 24) |
2111 (float_to_ubyte(storage_color
[0]) << 0));
2116 cl_u32(&vc4
->uniforms
, uc
.ui
[0]);
2120 get_texrect_scale(struct vc4_texture_stateobj
*texstate
,
2121 enum quniform_contents contents
,
2124 struct pipe_sampler_view
*texture
= texstate
->textures
[data
];
2127 if (contents
== QUNIFORM_TEXRECT_SCALE_X
)
2128 dim
= texture
->texture
->width0
;
2130 dim
= texture
->texture
->height0
;
2132 return fui(1.0f
/ dim
);
2136 vc4_write_uniforms(struct vc4_context
*vc4
, struct vc4_compiled_shader
*shader
,
2137 struct vc4_constbuf_stateobj
*cb
,
2138 struct vc4_texture_stateobj
*texstate
,
2141 struct vc4_shader_uniform_info
*uinfo
= &shader
->uniforms
[shader_index
];
2142 const uint32_t *gallium_uniforms
= cb
->cb
[0].user_buffer
;
2144 cl_start_shader_reloc(&vc4
->uniforms
, uinfo
->num_texture_samples
);
2146 for (int i
= 0; i
< uinfo
->count
; i
++) {
2148 switch (uinfo
->contents
[i
]) {
2149 case QUNIFORM_CONSTANT
:
2150 cl_u32(&vc4
->uniforms
, uinfo
->data
[i
]);
2152 case QUNIFORM_UNIFORM
:
2153 cl_u32(&vc4
->uniforms
,
2154 gallium_uniforms
[uinfo
->data
[i
]]);
2156 case QUNIFORM_VIEWPORT_X_SCALE
:
2157 cl_f(&vc4
->uniforms
, vc4
->viewport
.scale
[0] * 16.0f
);
2159 case QUNIFORM_VIEWPORT_Y_SCALE
:
2160 cl_f(&vc4
->uniforms
, vc4
->viewport
.scale
[1] * 16.0f
);
2163 case QUNIFORM_VIEWPORT_Z_OFFSET
:
2164 cl_f(&vc4
->uniforms
, vc4
->viewport
.translate
[2]);
2166 case QUNIFORM_VIEWPORT_Z_SCALE
:
2167 cl_f(&vc4
->uniforms
, vc4
->viewport
.scale
[2]);
2170 case QUNIFORM_TEXTURE_CONFIG_P0
:
2171 write_texture_p0(vc4
, texstate
, uinfo
->data
[i
]);
2174 case QUNIFORM_TEXTURE_CONFIG_P1
:
2175 write_texture_p1(vc4
, texstate
, uinfo
->data
[i
]);
2178 case QUNIFORM_TEXTURE_CONFIG_P2
:
2179 write_texture_p2(vc4
, texstate
, uinfo
->data
[i
]);
2182 case QUNIFORM_TEXTURE_BORDER_COLOR
:
2183 write_texture_border_color(vc4
, texstate
, uinfo
->data
[i
]);
2186 case QUNIFORM_TEXRECT_SCALE_X
:
2187 case QUNIFORM_TEXRECT_SCALE_Y
:
2188 cl_u32(&vc4
->uniforms
,
2189 get_texrect_scale(texstate
,
2194 case QUNIFORM_BLEND_CONST_COLOR
:
2195 cl_f(&vc4
->uniforms
,
2196 vc4
->blend_color
.color
[uinfo
->data
[i
]]);
2199 case QUNIFORM_STENCIL
:
2200 cl_u32(&vc4
->uniforms
,
2201 vc4
->zsa
->stencil_uniforms
[uinfo
->data
[i
]] |
2202 (uinfo
->data
[i
] <= 1 ?
2203 (vc4
->stencil_ref
.ref_value
[uinfo
->data
[i
]] << 8) :
2207 case QUNIFORM_ALPHA_REF
:
2208 cl_f(&vc4
->uniforms
, vc4
->zsa
->base
.alpha
.ref_value
);
2212 uint32_t written_val
= *(uint32_t *)(vc4
->uniforms
.next
- 4);
2213 fprintf(stderr
, "%p/%d: %d: 0x%08x (%f)\n",
2214 shader
, shader_index
, i
, written_val
, uif(written_val
));
2220 vc4_fp_state_bind(struct pipe_context
*pctx
, void *hwcso
)
2222 struct vc4_context
*vc4
= vc4_context(pctx
);
2223 vc4
->prog
.bind_fs
= hwcso
;
2224 vc4
->prog
.dirty
|= VC4_SHADER_DIRTY_FP
;
2225 vc4
->dirty
|= VC4_DIRTY_PROG
;
2229 vc4_vp_state_bind(struct pipe_context
*pctx
, void *hwcso
)
2231 struct vc4_context
*vc4
= vc4_context(pctx
);
2232 vc4
->prog
.bind_vs
= hwcso
;
2233 vc4
->prog
.dirty
|= VC4_SHADER_DIRTY_VP
;
2234 vc4
->dirty
|= VC4_DIRTY_PROG
;
2238 vc4_program_init(struct pipe_context
*pctx
)
2240 struct vc4_context
*vc4
= vc4_context(pctx
);
2242 pctx
->create_vs_state
= vc4_shader_state_create
;
2243 pctx
->delete_vs_state
= vc4_shader_state_delete
;
2245 pctx
->create_fs_state
= vc4_shader_state_create
;
2246 pctx
->delete_fs_state
= vc4_shader_state_delete
;
2248 pctx
->bind_fs_state
= vc4_fp_state_bind
;
2249 pctx
->bind_vs_state
= vc4_vp_state_bind
;
2251 vc4
->fs_cache
= util_hash_table_create(fs_cache_hash
, fs_cache_compare
);
2252 vc4
->vs_cache
= util_hash_table_create(vs_cache_hash
, vs_cache_compare
);