vc4: Dynamically allocate the TGSI-to-qreg arrays.
[mesa.git] / src / gallium / drivers / vc4 / vc4_program.c
1 /*
2 * Copyright (c) 2014 Scott Mansell
3 * Copyright © 2014 Broadcom
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #include <inttypes.h>
26 #include "pipe/p_state.h"
27 #include "util/u_format.h"
28 #include "util/u_hash_table.h"
29 #include "util/u_hash.h"
30 #include "util/u_memory.h"
31 #include "util/ralloc.h"
32 #include "tgsi/tgsi_dump.h"
33 #include "tgsi/tgsi_info.h"
34
35 #include "vc4_context.h"
36 #include "vc4_qpu.h"
37 #include "vc4_qir.h"
38 #ifdef USE_VC4_SIMULATOR
39 #include "simpenrose/simpenrose.h"
40 #endif
41
42 struct vc4_key {
43 struct pipe_shader_state *shader_state;
44 struct {
45 enum pipe_format format;
46 unsigned compare_mode:1;
47 unsigned compare_func:3;
48 uint8_t swizzle[4];
49 } tex[VC4_MAX_TEXTURE_SAMPLERS];
50 };
51
52 struct vc4_fs_key {
53 struct vc4_key base;
54 enum pipe_format color_format;
55 bool depth_enabled;
56 bool is_points;
57 bool is_lines;
58
59 struct pipe_rt_blend_state blend;
60 };
61
62 struct vc4_vs_key {
63 struct vc4_key base;
64 enum pipe_format attr_formats[8];
65 };
66
67 static void
68 resize_qreg_array(struct vc4_compile *c,
69 struct qreg **regs,
70 uint32_t *size,
71 uint32_t decl_size)
72 {
73 if (*size >= decl_size)
74 return;
75
76 *size = MAX2(*size * 2, decl_size);
77 *regs = reralloc(c, *regs, struct qreg, *size);
78 if (!*regs) {
79 fprintf(stderr, "Malloc failure\n");
80 abort();
81 }
82 }
83
84 static struct qreg
85 add_uniform(struct vc4_compile *c,
86 enum quniform_contents contents,
87 uint32_t data)
88 {
89 uint32_t uniform = c->num_uniforms++;
90 struct qreg u = { QFILE_UNIF, uniform };
91
92 c->uniform_contents[uniform] = contents;
93 c->uniform_data[uniform] = data;
94
95 return u;
96 }
97
98 static struct qreg
99 get_temp_for_uniform(struct vc4_compile *c, enum quniform_contents contents,
100 uint32_t data)
101 {
102 for (int i = 0; i < c->num_uniforms; i++) {
103 if (c->uniform_contents[i] == contents &&
104 c->uniform_data[i] == data)
105 return c->uniforms[i];
106 }
107
108 struct qreg u = add_uniform(c, contents, data);
109 struct qreg t = qir_MOV(c, u);
110
111 resize_qreg_array(c, &c->uniforms, &c->uniforms_array_size,
112 u.index + 1);
113
114 c->uniforms[u.index] = t;
115 return t;
116 }
117
118 static struct qreg
119 qir_uniform_ui(struct vc4_compile *c, uint32_t ui)
120 {
121 return get_temp_for_uniform(c, QUNIFORM_CONSTANT, ui);
122 }
123
124 static struct qreg
125 qir_uniform_f(struct vc4_compile *c, float f)
126 {
127 return qir_uniform_ui(c, fui(f));
128 }
129
130 static struct qreg
131 get_src(struct vc4_compile *c, unsigned tgsi_op,
132 struct tgsi_src_register *src, int i)
133 {
134 struct qreg r = c->undef;
135
136 uint32_t s = i;
137 switch (i) {
138 case TGSI_SWIZZLE_X:
139 s = src->SwizzleX;
140 break;
141 case TGSI_SWIZZLE_Y:
142 s = src->SwizzleY;
143 break;
144 case TGSI_SWIZZLE_Z:
145 s = src->SwizzleZ;
146 break;
147 case TGSI_SWIZZLE_W:
148 s = src->SwizzleW;
149 break;
150 default:
151 abort();
152 }
153
154 assert(!src->Indirect);
155
156 switch (src->File) {
157 case TGSI_FILE_NULL:
158 return r;
159 case TGSI_FILE_TEMPORARY:
160 r = c->temps[src->Index * 4 + s];
161 break;
162 case TGSI_FILE_IMMEDIATE:
163 r = c->consts[src->Index * 4 + s];
164 break;
165 case TGSI_FILE_CONSTANT:
166 r = get_temp_for_uniform(c, QUNIFORM_UNIFORM,
167 src->Index * 4 + s);
168 break;
169 case TGSI_FILE_INPUT:
170 r = c->inputs[src->Index * 4 + s];
171 break;
172 case TGSI_FILE_SAMPLER:
173 case TGSI_FILE_SAMPLER_VIEW:
174 r = c->undef;
175 break;
176 default:
177 fprintf(stderr, "unknown src file %d\n", src->File);
178 abort();
179 }
180
181 if (src->Absolute)
182 r = qir_FMAXABS(c, r, r);
183
184 if (src->Negate) {
185 switch (tgsi_opcode_infer_src_type(tgsi_op)) {
186 case TGSI_TYPE_SIGNED:
187 case TGSI_TYPE_UNSIGNED:
188 r = qir_SUB(c, qir_uniform_ui(c, 0), r);
189 break;
190 default:
191 r = qir_FSUB(c, qir_uniform_f(c, 0.0), r);
192 break;
193 }
194 }
195
196 return r;
197 };
198
199
200 static void
201 update_dst(struct vc4_compile *c, struct tgsi_full_instruction *tgsi_inst,
202 int i, struct qreg val)
203 {
204 struct tgsi_dst_register *tgsi_dst = &tgsi_inst->Dst[0].Register;
205
206 assert(!tgsi_dst->Indirect);
207
208 switch (tgsi_dst->File) {
209 case TGSI_FILE_TEMPORARY:
210 c->temps[tgsi_dst->Index * 4 + i] = val;
211 break;
212 case TGSI_FILE_OUTPUT:
213 c->outputs[tgsi_dst->Index * 4 + i] = val;
214 c->num_outputs = MAX2(c->num_outputs,
215 tgsi_dst->Index * 4 + i + 1);
216 break;
217 default:
218 fprintf(stderr, "unknown dst file %d\n", tgsi_dst->File);
219 abort();
220 }
221 };
222
223 static struct qreg
224 get_swizzled_channel(struct vc4_compile *c,
225 struct qreg *srcs, int swiz)
226 {
227 switch (swiz) {
228 default:
229 case UTIL_FORMAT_SWIZZLE_NONE:
230 fprintf(stderr, "warning: unknown swizzle\n");
231 /* FALLTHROUGH */
232 case UTIL_FORMAT_SWIZZLE_0:
233 return qir_uniform_f(c, 0.0);
234 case UTIL_FORMAT_SWIZZLE_1:
235 return qir_uniform_f(c, 1.0);
236 case UTIL_FORMAT_SWIZZLE_X:
237 case UTIL_FORMAT_SWIZZLE_Y:
238 case UTIL_FORMAT_SWIZZLE_Z:
239 case UTIL_FORMAT_SWIZZLE_W:
240 return srcs[swiz];
241 }
242 }
243
244 static struct qreg
245 tgsi_to_qir_alu(struct vc4_compile *c,
246 struct tgsi_full_instruction *tgsi_inst,
247 enum qop op, struct qreg *src, int i)
248 {
249 struct qreg dst = qir_get_temp(c);
250 qir_emit(c, qir_inst4(op, dst,
251 src[0 * 4 + i],
252 src[1 * 4 + i],
253 src[2 * 4 + i],
254 c->undef));
255 return dst;
256 }
257
258 static struct qreg
259 tgsi_to_qir_umul(struct vc4_compile *c,
260 struct tgsi_full_instruction *tgsi_inst,
261 enum qop op, struct qreg *src, int i)
262 {
263 struct qreg src0_hi = qir_SHR(c, src[0 * 4 + i],
264 qir_uniform_ui(c, 16));
265 struct qreg src0_lo = qir_AND(c, src[0 * 4 + i],
266 qir_uniform_ui(c, 0xffff));
267 struct qreg src1_hi = qir_SHR(c, src[1 * 4 + i],
268 qir_uniform_ui(c, 16));
269 struct qreg src1_lo = qir_AND(c, src[1 * 4 + i],
270 qir_uniform_ui(c, 0xffff));
271
272 struct qreg hilo = qir_MUL24(c, src0_hi, src1_lo);
273 struct qreg lohi = qir_MUL24(c, src0_lo, src1_hi);
274 struct qreg lolo = qir_MUL24(c, src0_lo, src1_lo);
275
276 return qir_ADD(c, lolo, qir_SHL(c,
277 qir_ADD(c, hilo, lohi),
278 qir_uniform_ui(c, 16)));
279 }
280
281 static struct qreg
282 tgsi_to_qir_idiv(struct vc4_compile *c,
283 struct tgsi_full_instruction *tgsi_inst,
284 enum qop op, struct qreg *src, int i)
285 {
286 return qir_FTOI(c, qir_FMUL(c,
287 qir_ITOF(c, src[0 * 4 + i]),
288 qir_RCP(c, qir_ITOF(c, src[1 * 4 + i]))));
289 }
290
291 static struct qreg
292 tgsi_to_qir_ineg(struct vc4_compile *c,
293 struct tgsi_full_instruction *tgsi_inst,
294 enum qop op, struct qreg *src, int i)
295 {
296 return qir_SUB(c, qir_uniform_ui(c, 0), src[0 * 4 + i]);
297 }
298
299 static struct qreg
300 tgsi_to_qir_seq(struct vc4_compile *c,
301 struct tgsi_full_instruction *tgsi_inst,
302 enum qop op, struct qreg *src, int i)
303 {
304 qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
305 return qir_SEL_X_0_ZS(c, qir_uniform_f(c, 1.0));
306 }
307
308 static struct qreg
309 tgsi_to_qir_sne(struct vc4_compile *c,
310 struct tgsi_full_instruction *tgsi_inst,
311 enum qop op, struct qreg *src, int i)
312 {
313 qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
314 return qir_SEL_X_0_ZC(c, qir_uniform_f(c, 1.0));
315 }
316
317 static struct qreg
318 tgsi_to_qir_slt(struct vc4_compile *c,
319 struct tgsi_full_instruction *tgsi_inst,
320 enum qop op, struct qreg *src, int i)
321 {
322 qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
323 return qir_SEL_X_0_NS(c, qir_uniform_f(c, 1.0));
324 }
325
326 static struct qreg
327 tgsi_to_qir_sge(struct vc4_compile *c,
328 struct tgsi_full_instruction *tgsi_inst,
329 enum qop op, struct qreg *src, int i)
330 {
331 qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
332 return qir_SEL_X_0_NC(c, qir_uniform_f(c, 1.0));
333 }
334
335 static struct qreg
336 tgsi_to_qir_fseq(struct vc4_compile *c,
337 struct tgsi_full_instruction *tgsi_inst,
338 enum qop op, struct qreg *src, int i)
339 {
340 qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
341 return qir_SEL_X_0_ZS(c, qir_uniform_ui(c, ~0));
342 }
343
344 static struct qreg
345 tgsi_to_qir_fsne(struct vc4_compile *c,
346 struct tgsi_full_instruction *tgsi_inst,
347 enum qop op, struct qreg *src, int i)
348 {
349 qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
350 return qir_SEL_X_0_ZC(c, qir_uniform_ui(c, ~0));
351 }
352
353 static struct qreg
354 tgsi_to_qir_fslt(struct vc4_compile *c,
355 struct tgsi_full_instruction *tgsi_inst,
356 enum qop op, struct qreg *src, int i)
357 {
358 qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
359 return qir_SEL_X_0_NS(c, qir_uniform_ui(c, ~0));
360 }
361
362 static struct qreg
363 tgsi_to_qir_fsge(struct vc4_compile *c,
364 struct tgsi_full_instruction *tgsi_inst,
365 enum qop op, struct qreg *src, int i)
366 {
367 qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
368 return qir_SEL_X_0_NC(c, qir_uniform_ui(c, ~0));
369 }
370
371 static struct qreg
372 tgsi_to_qir_useq(struct vc4_compile *c,
373 struct tgsi_full_instruction *tgsi_inst,
374 enum qop op, struct qreg *src, int i)
375 {
376 qir_SF(c, qir_SUB(c, src[0 * 4 + i], src[1 * 4 + i]));
377 return qir_SEL_X_0_ZS(c, qir_uniform_ui(c, ~0));
378 }
379
380 static struct qreg
381 tgsi_to_qir_usne(struct vc4_compile *c,
382 struct tgsi_full_instruction *tgsi_inst,
383 enum qop op, struct qreg *src, int i)
384 {
385 qir_SF(c, qir_SUB(c, src[0 * 4 + i], src[1 * 4 + i]));
386 return qir_SEL_X_0_ZC(c, qir_uniform_ui(c, ~0));
387 }
388
389 static struct qreg
390 tgsi_to_qir_islt(struct vc4_compile *c,
391 struct tgsi_full_instruction *tgsi_inst,
392 enum qop op, struct qreg *src, int i)
393 {
394 qir_SF(c, qir_SUB(c, src[0 * 4 + i], src[1 * 4 + i]));
395 return qir_SEL_X_0_NS(c, qir_uniform_ui(c, ~0));
396 }
397
398 static struct qreg
399 tgsi_to_qir_isge(struct vc4_compile *c,
400 struct tgsi_full_instruction *tgsi_inst,
401 enum qop op, struct qreg *src, int i)
402 {
403 qir_SF(c, qir_SUB(c, src[0 * 4 + i], src[1 * 4 + i]));
404 return qir_SEL_X_0_NC(c, qir_uniform_ui(c, ~0));
405 }
406
407 static struct qreg
408 tgsi_to_qir_cmp(struct vc4_compile *c,
409 struct tgsi_full_instruction *tgsi_inst,
410 enum qop op, struct qreg *src, int i)
411 {
412 qir_SF(c, src[0 * 4 + i]);
413 return qir_SEL_X_Y_NS(c,
414 src[1 * 4 + i],
415 src[2 * 4 + i]);
416 }
417
418 static struct qreg
419 tgsi_to_qir_mad(struct vc4_compile *c,
420 struct tgsi_full_instruction *tgsi_inst,
421 enum qop op, struct qreg *src, int i)
422 {
423 return qir_FADD(c,
424 qir_FMUL(c,
425 src[0 * 4 + i],
426 src[1 * 4 + i]),
427 src[2 * 4 + i]);
428 }
429
430 static struct qreg
431 tgsi_to_qir_lit(struct vc4_compile *c,
432 struct tgsi_full_instruction *tgsi_inst,
433 enum qop op, struct qreg *src, int i)
434 {
435 struct qreg x = src[0 * 4 + 0];
436 struct qreg y = src[0 * 4 + 1];
437 struct qreg w = src[0 * 4 + 3];
438
439 switch (i) {
440 case 0:
441 case 3:
442 return qir_uniform_f(c, 1.0);
443 case 1:
444 return qir_FMAX(c, src[0 * 4 + 0], qir_uniform_f(c, 0.0));
445 case 2: {
446 struct qreg zero = qir_uniform_f(c, 0.0);
447
448 qir_SF(c, x);
449 /* XXX: Clamp w to -128..128 */
450 return qir_SEL_X_0_NC(c,
451 qir_EXP2(c, qir_FMUL(c,
452 w,
453 qir_LOG2(c,
454 qir_FMAX(c,
455 y,
456 zero)))));
457 }
458 default:
459 assert(!"not reached");
460 return c->undef;
461 }
462 }
463
464 static struct qreg
465 tgsi_to_qir_lrp(struct vc4_compile *c,
466 struct tgsi_full_instruction *tgsi_inst,
467 enum qop op, struct qreg *src, int i)
468 {
469 struct qreg src0 = src[0 * 4 + i];
470 struct qreg src1 = src[1 * 4 + i];
471 struct qreg src2 = src[2 * 4 + i];
472
473 /* LRP is:
474 * src0 * src1 + (1 - src0) * src2.
475 * -> src0 * src1 + src2 - src0 * src2
476 * -> src2 + src0 * (src1 - src2)
477 */
478 return qir_FADD(c, src2, qir_FMUL(c, src0, qir_FSUB(c, src1, src2)));
479
480 }
481
482 static void
483 tgsi_to_qir_tex(struct vc4_compile *c,
484 struct tgsi_full_instruction *tgsi_inst,
485 enum qop op, struct qreg *src)
486 {
487 assert(!tgsi_inst->Instruction.Saturate);
488
489 struct qreg s = src[0 * 4 + 0];
490 struct qreg t = src[0 * 4 + 1];
491 uint32_t unit = tgsi_inst->Src[1].Register.Index;
492
493 struct qreg proj = c->undef;
494 if (tgsi_inst->Instruction.Opcode == TGSI_OPCODE_TXP) {
495 proj = qir_RCP(c, src[0 * 4 + 3]);
496 s = qir_FMUL(c, s, proj);
497 t = qir_FMUL(c, t, proj);
498 }
499
500 /* There is no native support for GL texture rectangle coordinates, so
501 * we have to rescale from ([0, width], [0, height]) to ([0, 1], [0,
502 * 1]).
503 */
504 if (tgsi_inst->Texture.Texture == TGSI_TEXTURE_RECT ||
505 tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOWRECT) {
506 s = qir_FMUL(c, s,
507 get_temp_for_uniform(c,
508 QUNIFORM_TEXRECT_SCALE_X,
509 unit));
510 t = qir_FMUL(c, t,
511 get_temp_for_uniform(c,
512 QUNIFORM_TEXRECT_SCALE_Y,
513 unit));
514 }
515
516 qir_TEX_T(c, t, add_uniform(c, QUNIFORM_TEXTURE_CONFIG_P0, unit));
517
518 struct qreg sampler_p1 = add_uniform(c, QUNIFORM_TEXTURE_CONFIG_P1,
519 unit);
520 if (tgsi_inst->Instruction.Opcode == TGSI_OPCODE_TXB) {
521 qir_TEX_B(c, src[0 * 4 + 3], sampler_p1);
522 qir_TEX_S(c, s, add_uniform(c, QUNIFORM_CONSTANT, 0));
523 } else {
524 qir_TEX_S(c, s, sampler_p1);
525 }
526
527 c->num_texture_samples++;
528 struct qreg r4 = qir_TEX_RESULT(c);
529
530 enum pipe_format format = c->key->tex[unit].format;
531
532 struct qreg unpacked[4];
533 if (util_format_is_depth_or_stencil(format)) {
534 struct qreg depthf = qir_ITOF(c, qir_SHR(c, r4,
535 qir_uniform_ui(c, 8)));
536 struct qreg normalized = qir_FMUL(c, depthf,
537 qir_uniform_f(c, 1.0f/0xffffff));
538
539 struct qreg depth_output;
540
541 struct qreg compare = src[0 * 4 + 2];
542
543 if (tgsi_inst->Instruction.Opcode == TGSI_OPCODE_TXP)
544 compare = qir_FMUL(c, compare, proj);
545
546 struct qreg one = qir_uniform_f(c, 1.0f);
547 if (c->key->tex[unit].compare_mode) {
548 switch (c->key->tex[unit].compare_func) {
549 case PIPE_FUNC_NEVER:
550 depth_output = qir_uniform_f(c, 0.0f);
551 break;
552 case PIPE_FUNC_ALWAYS:
553 depth_output = one;
554 break;
555 case PIPE_FUNC_EQUAL:
556 qir_SF(c, qir_FSUB(c, compare, normalized));
557 depth_output = qir_SEL_X_0_ZS(c, one);
558 break;
559 case PIPE_FUNC_NOTEQUAL:
560 qir_SF(c, qir_FSUB(c, compare, normalized));
561 depth_output = qir_SEL_X_0_ZC(c, one);
562 break;
563 case PIPE_FUNC_GREATER:
564 qir_SF(c, qir_FSUB(c, compare, normalized));
565 depth_output = qir_SEL_X_0_NC(c, one);
566 break;
567 case PIPE_FUNC_GEQUAL:
568 qir_SF(c, qir_FSUB(c, normalized, compare));
569 depth_output = qir_SEL_X_0_NS(c, one);
570 break;
571 case PIPE_FUNC_LESS:
572 qir_SF(c, qir_FSUB(c, compare, normalized));
573 depth_output = qir_SEL_X_0_NS(c, one);
574 break;
575 case PIPE_FUNC_LEQUAL:
576 qir_SF(c, qir_FSUB(c, normalized, compare));
577 depth_output = qir_SEL_X_0_NC(c, one);
578 break;
579 }
580 } else {
581 depth_output = normalized;
582 }
583
584 for (int i = 0; i < 4; i++)
585 unpacked[i] = depth_output;
586 } else {
587 for (int i = 0; i < 4; i++)
588 unpacked[i] = qir_R4_UNPACK(c, r4, i);
589 }
590
591 const uint8_t *format_swiz = vc4_get_format_swizzle(format);
592 uint8_t swiz[4];
593 util_format_compose_swizzles(format_swiz, c->key->tex[unit].swizzle, swiz);
594 for (int i = 0; i < 4; i++) {
595 if (!(tgsi_inst->Dst[0].Register.WriteMask & (1 << i)))
596 continue;
597
598 update_dst(c, tgsi_inst, i,
599 get_swizzled_channel(c, unpacked, swiz[i]));
600 }
601 }
602
603 static struct qreg
604 tgsi_to_qir_pow(struct vc4_compile *c,
605 struct tgsi_full_instruction *tgsi_inst,
606 enum qop op, struct qreg *src, int i)
607 {
608 /* Note that this instruction replicates its result from the x channel
609 */
610 return qir_EXP2(c, qir_FMUL(c,
611 src[1 * 4 + 0],
612 qir_LOG2(c, src[0 * 4 + 0])));
613 }
614
615 static struct qreg
616 tgsi_to_qir_trunc(struct vc4_compile *c,
617 struct tgsi_full_instruction *tgsi_inst,
618 enum qop op, struct qreg *src, int i)
619 {
620 return qir_ITOF(c, qir_FTOI(c, src[0 * 4 + i]));
621 }
622
623 /**
624 * Computes x - floor(x), which is tricky because our FTOI truncates (rounds
625 * to zero).
626 */
627 static struct qreg
628 tgsi_to_qir_frc(struct vc4_compile *c,
629 struct tgsi_full_instruction *tgsi_inst,
630 enum qop op, struct qreg *src, int i)
631 {
632 struct qreg trunc = qir_ITOF(c, qir_FTOI(c, src[0 * 4 + i]));
633 struct qreg diff = qir_FSUB(c, src[0 * 4 + i], trunc);
634 qir_SF(c, diff);
635 return qir_SEL_X_Y_NS(c,
636 qir_FADD(c, diff, qir_uniform_f(c, 1.0)),
637 diff);
638 }
639
640 /**
641 * Computes floor(x), which is tricky because our FTOI truncates (rounds to
642 * zero).
643 */
644 static struct qreg
645 tgsi_to_qir_flr(struct vc4_compile *c,
646 struct tgsi_full_instruction *tgsi_inst,
647 enum qop op, struct qreg *src, int i)
648 {
649 struct qreg trunc = qir_ITOF(c, qir_FTOI(c, src[0 * 4 + i]));
650
651 /* This will be < 0 if we truncated and the truncation was of a value
652 * that was < 0 in the first place.
653 */
654 qir_SF(c, qir_FSUB(c, src[0 * 4 + i], trunc));
655
656 return qir_SEL_X_Y_NS(c,
657 qir_FSUB(c, trunc, qir_uniform_f(c, 1.0)),
658 trunc);
659 }
660
661 static struct qreg
662 tgsi_to_qir_dp(struct vc4_compile *c,
663 struct tgsi_full_instruction *tgsi_inst,
664 int num, struct qreg *src, int i)
665 {
666 struct qreg sum = qir_FMUL(c, src[0 * 4 + 0], src[1 * 4 + 0]);
667 for (int j = 1; j < num; j++) {
668 sum = qir_FADD(c, sum, qir_FMUL(c,
669 src[0 * 4 + j],
670 src[1 * 4 + j]));
671 }
672 return sum;
673 }
674
675 static struct qreg
676 tgsi_to_qir_dp2(struct vc4_compile *c,
677 struct tgsi_full_instruction *tgsi_inst,
678 enum qop op, struct qreg *src, int i)
679 {
680 return tgsi_to_qir_dp(c, tgsi_inst, 2, src, i);
681 }
682
683 static struct qreg
684 tgsi_to_qir_dp3(struct vc4_compile *c,
685 struct tgsi_full_instruction *tgsi_inst,
686 enum qop op, struct qreg *src, int i)
687 {
688 return tgsi_to_qir_dp(c, tgsi_inst, 3, src, i);
689 }
690
691 static struct qreg
692 tgsi_to_qir_dp4(struct vc4_compile *c,
693 struct tgsi_full_instruction *tgsi_inst,
694 enum qop op, struct qreg *src, int i)
695 {
696 return tgsi_to_qir_dp(c, tgsi_inst, 4, src, i);
697 }
698
699 static struct qreg
700 tgsi_to_qir_abs(struct vc4_compile *c,
701 struct tgsi_full_instruction *tgsi_inst,
702 enum qop op, struct qreg *src, int i)
703 {
704 struct qreg arg = src[0 * 4 + i];
705 return qir_FMAXABS(c, arg, arg);
706 }
707
708 /* Note that this instruction replicates its result from the x channel */
709 static struct qreg
710 tgsi_to_qir_sin(struct vc4_compile *c,
711 struct tgsi_full_instruction *tgsi_inst,
712 enum qop op, struct qreg *src, int i)
713 {
714 float coeff[] = {
715 2.0 * M_PI,
716 -pow(2.0 * M_PI, 3) / (3 * 2 * 1),
717 pow(2.0 * M_PI, 5) / (5 * 4 * 3 * 2 * 1),
718 -pow(2.0 * M_PI, 7) / (7 * 6 * 5 * 4 * 3 * 2 * 1),
719 };
720
721 struct qreg scaled_x =
722 qir_FMUL(c,
723 src[0 * 4 + 0],
724 qir_uniform_f(c, 1.0f / (M_PI * 2.0f)));
725
726
727 struct qreg x = tgsi_to_qir_frc(c, NULL, 0, &scaled_x, 0);
728 struct qreg x2 = qir_FMUL(c, x, x);
729 struct qreg sum = qir_FMUL(c, x, qir_uniform_f(c, coeff[0]));
730 for (int i = 1; i < ARRAY_SIZE(coeff); i++) {
731 x = qir_FMUL(c, x, x2);
732 sum = qir_FADD(c,
733 sum,
734 qir_FMUL(c,
735 x,
736 qir_uniform_f(c, coeff[i])));
737 }
738 return sum;
739 }
740
741 /* Note that this instruction replicates its result from the x channel */
742 static struct qreg
743 tgsi_to_qir_cos(struct vc4_compile *c,
744 struct tgsi_full_instruction *tgsi_inst,
745 enum qop op, struct qreg *src, int i)
746 {
747 float coeff[] = {
748 1.0f,
749 -pow(2.0 * M_PI, 2) / (2 * 1),
750 pow(2.0 * M_PI, 4) / (4 * 3 * 2 * 1),
751 -pow(2.0 * M_PI, 6) / (6 * 5 * 4 * 3 * 2 * 1),
752 };
753
754 struct qreg scaled_x =
755 qir_FMUL(c, src[0 * 4 + 0],
756 qir_uniform_f(c, 1.0f / (M_PI * 2.0f)));
757 struct qreg x_frac = tgsi_to_qir_frc(c, NULL, 0, &scaled_x, 0);
758
759 struct qreg sum = qir_uniform_f(c, coeff[0]);
760 struct qreg x2 = qir_FMUL(c, x_frac, x_frac);
761 struct qreg x = x2; /* Current x^2, x^4, or x^6 */
762 for (int i = 1; i < ARRAY_SIZE(coeff); i++) {
763 if (i != 1)
764 x = qir_FMUL(c, x, x2);
765
766 struct qreg mul = qir_FMUL(c,
767 x,
768 qir_uniform_f(c, coeff[i]));
769 if (i == 0)
770 sum = mul;
771 else
772 sum = qir_FADD(c, sum, mul);
773 }
774 return sum;
775 }
776
777 static void
778 emit_vertex_input(struct vc4_compile *c, int attr)
779 {
780 enum pipe_format format = c->vs_key->attr_formats[attr];
781 struct qreg vpm_reads[4];
782
783 /* Right now, we're setting the VPM offsets to be 16 bytes wide every
784 * time, so we always read 4 32-bit VPM entries.
785 */
786 for (int i = 0; i < 4; i++) {
787 vpm_reads[i] = qir_get_temp(c);
788 qir_emit(c, qir_inst(QOP_VPM_READ,
789 vpm_reads[i],
790 c->undef,
791 c->undef));
792 c->num_inputs++;
793 }
794
795 bool format_warned = false;
796 const struct util_format_description *desc =
797 util_format_description(format);
798
799 for (int i = 0; i < 4; i++) {
800 uint8_t swiz = desc->swizzle[i];
801
802 if (swiz <= UTIL_FORMAT_SWIZZLE_W &&
803 !format_warned &&
804 (desc->channel[swiz].type != UTIL_FORMAT_TYPE_FLOAT ||
805 desc->channel[swiz].size != 32)) {
806 fprintf(stderr,
807 "vtx element %d unsupported type: %s\n",
808 attr, util_format_name(format));
809 format_warned = true;
810 }
811
812 c->inputs[attr * 4 + i] =
813 get_swizzled_channel(c, vpm_reads, swiz);
814 }
815 }
816
817 static void
818 tgsi_to_qir_kill_if(struct vc4_compile *c, struct qreg *src, int i)
819 {
820 if (c->discard.file == QFILE_NULL)
821 c->discard = qir_uniform_f(c, 0.0);
822 qir_SF(c, src[0 * 4 + i]);
823 c->discard = qir_SEL_X_Y_NS(c, qir_uniform_f(c, 1.0),
824 c->discard);
825 }
826
827 static void
828 emit_fragcoord_input(struct vc4_compile *c, int attr)
829 {
830 c->inputs[attr * 4 + 0] = qir_FRAG_X(c);
831 c->inputs[attr * 4 + 1] = qir_FRAG_Y(c);
832 c->inputs[attr * 4 + 2] =
833 qir_FMUL(c,
834 qir_FRAG_Z(c),
835 qir_uniform_f(c, 1.0 / 0xffffff));
836 c->inputs[attr * 4 + 3] = qir_FRAG_RCP_W(c);
837 }
838
839 static struct qreg
840 emit_fragment_varying(struct vc4_compile *c, int index)
841 {
842 struct qreg vary = {
843 QFILE_VARY,
844 index
845 };
846
847 /* XXX: multiply by W */
848 return qir_VARY_ADD_C(c, qir_MOV(c, vary));
849 }
850
851 static void
852 emit_fragment_input(struct vc4_compile *c, int attr)
853 {
854 for (int i = 0; i < 4; i++) {
855 c->inputs[attr * 4 + i] =
856 emit_fragment_varying(c, attr * 4 + i);
857 c->num_inputs++;
858 }
859 }
860
861 static void
862 emit_tgsi_declaration(struct vc4_compile *c,
863 struct tgsi_full_declaration *decl)
864 {
865 switch (decl->Declaration.File) {
866 case TGSI_FILE_TEMPORARY:
867 resize_qreg_array(c, &c->temps, &c->temps_array_size,
868 (decl->Range.Last + 1) * 4);
869 break;
870
871 case TGSI_FILE_INPUT:
872 resize_qreg_array(c, &c->inputs, &c->inputs_array_size,
873 (decl->Range.Last + 1) * 4);
874
875 for (int i = decl->Range.First;
876 i <= decl->Range.Last;
877 i++) {
878 if (c->stage == QSTAGE_FRAG) {
879 if (decl->Semantic.Name ==
880 TGSI_SEMANTIC_POSITION) {
881 emit_fragcoord_input(c, i);
882 } else {
883 emit_fragment_input(c, i);
884 }
885 } else {
886 emit_vertex_input(c, i);
887 }
888 }
889 break;
890
891 case TGSI_FILE_OUTPUT:
892 resize_qreg_array(c, &c->outputs, &c->outputs_array_size,
893 (decl->Range.Last + 1) * 4);
894 break;
895 }
896 }
897
898 static void
899 emit_tgsi_instruction(struct vc4_compile *c,
900 struct tgsi_full_instruction *tgsi_inst)
901 {
902 struct {
903 enum qop op;
904 struct qreg (*func)(struct vc4_compile *c,
905 struct tgsi_full_instruction *tgsi_inst,
906 enum qop op,
907 struct qreg *src, int i);
908 } op_trans[] = {
909 [TGSI_OPCODE_MOV] = { QOP_MOV, tgsi_to_qir_alu },
910 [TGSI_OPCODE_ABS] = { 0, tgsi_to_qir_abs },
911 [TGSI_OPCODE_MUL] = { QOP_FMUL, tgsi_to_qir_alu },
912 [TGSI_OPCODE_ADD] = { QOP_FADD, tgsi_to_qir_alu },
913 [TGSI_OPCODE_SUB] = { QOP_FSUB, tgsi_to_qir_alu },
914 [TGSI_OPCODE_MIN] = { QOP_FMIN, tgsi_to_qir_alu },
915 [TGSI_OPCODE_MAX] = { QOP_FMAX, tgsi_to_qir_alu },
916 [TGSI_OPCODE_F2I] = { QOP_FTOI, tgsi_to_qir_alu },
917 [TGSI_OPCODE_I2F] = { QOP_ITOF, tgsi_to_qir_alu },
918 [TGSI_OPCODE_UADD] = { QOP_ADD, tgsi_to_qir_alu },
919 [TGSI_OPCODE_USHR] = { QOP_SHR, tgsi_to_qir_alu },
920 [TGSI_OPCODE_ISHR] = { QOP_ASR, tgsi_to_qir_alu },
921 [TGSI_OPCODE_SHL] = { QOP_SHL, tgsi_to_qir_alu },
922 [TGSI_OPCODE_IMIN] = { QOP_MIN, tgsi_to_qir_alu },
923 [TGSI_OPCODE_IMAX] = { QOP_MAX, tgsi_to_qir_alu },
924 [TGSI_OPCODE_AND] = { QOP_AND, tgsi_to_qir_alu },
925 [TGSI_OPCODE_OR] = { QOP_OR, tgsi_to_qir_alu },
926 [TGSI_OPCODE_XOR] = { QOP_XOR, tgsi_to_qir_alu },
927 [TGSI_OPCODE_NOT] = { QOP_NOT, tgsi_to_qir_alu },
928
929 [TGSI_OPCODE_UMUL] = { 0, tgsi_to_qir_umul },
930 [TGSI_OPCODE_IDIV] = { 0, tgsi_to_qir_idiv },
931 [TGSI_OPCODE_INEG] = { 0, tgsi_to_qir_ineg },
932
933 [TGSI_OPCODE_RSQ] = { QOP_RSQ, tgsi_to_qir_alu },
934 [TGSI_OPCODE_SEQ] = { 0, tgsi_to_qir_seq },
935 [TGSI_OPCODE_SNE] = { 0, tgsi_to_qir_sne },
936 [TGSI_OPCODE_SGE] = { 0, tgsi_to_qir_sge },
937 [TGSI_OPCODE_SLT] = { 0, tgsi_to_qir_slt },
938 [TGSI_OPCODE_FSEQ] = { 0, tgsi_to_qir_fseq },
939 [TGSI_OPCODE_FSNE] = { 0, tgsi_to_qir_fsne },
940 [TGSI_OPCODE_FSGE] = { 0, tgsi_to_qir_fsge },
941 [TGSI_OPCODE_FSLT] = { 0, tgsi_to_qir_fslt },
942 [TGSI_OPCODE_USEQ] = { 0, tgsi_to_qir_useq },
943 [TGSI_OPCODE_USNE] = { 0, tgsi_to_qir_usne },
944 [TGSI_OPCODE_ISGE] = { 0, tgsi_to_qir_isge },
945 [TGSI_OPCODE_ISLT] = { 0, tgsi_to_qir_islt },
946
947 [TGSI_OPCODE_CMP] = { 0, tgsi_to_qir_cmp },
948 [TGSI_OPCODE_MAD] = { 0, tgsi_to_qir_mad },
949 [TGSI_OPCODE_DP2] = { 0, tgsi_to_qir_dp2 },
950 [TGSI_OPCODE_DP3] = { 0, tgsi_to_qir_dp3 },
951 [TGSI_OPCODE_DP4] = { 0, tgsi_to_qir_dp4 },
952 [TGSI_OPCODE_RCP] = { QOP_RCP, tgsi_to_qir_alu },
953 [TGSI_OPCODE_RSQ] = { QOP_RSQ, tgsi_to_qir_alu },
954 [TGSI_OPCODE_EX2] = { QOP_EXP2, tgsi_to_qir_alu },
955 [TGSI_OPCODE_LG2] = { QOP_LOG2, tgsi_to_qir_alu },
956 [TGSI_OPCODE_LIT] = { 0, tgsi_to_qir_lit },
957 [TGSI_OPCODE_LRP] = { 0, tgsi_to_qir_lrp },
958 [TGSI_OPCODE_POW] = { 0, tgsi_to_qir_pow },
959 [TGSI_OPCODE_TRUNC] = { 0, tgsi_to_qir_trunc },
960 [TGSI_OPCODE_FRC] = { 0, tgsi_to_qir_frc },
961 [TGSI_OPCODE_FLR] = { 0, tgsi_to_qir_flr },
962 [TGSI_OPCODE_SIN] = { 0, tgsi_to_qir_sin },
963 [TGSI_OPCODE_COS] = { 0, tgsi_to_qir_cos },
964 };
965 static int asdf = 0;
966 uint32_t tgsi_op = tgsi_inst->Instruction.Opcode;
967
968 if (tgsi_op == TGSI_OPCODE_END)
969 return;
970
971 struct qreg src_regs[12];
972 for (int s = 0; s < 3; s++) {
973 for (int i = 0; i < 4; i++) {
974 src_regs[4 * s + i] =
975 get_src(c, tgsi_inst->Instruction.Opcode,
976 &tgsi_inst->Src[s].Register, i);
977 }
978 }
979
980 switch (tgsi_op) {
981 case TGSI_OPCODE_TEX:
982 case TGSI_OPCODE_TXP:
983 case TGSI_OPCODE_TXB:
984 tgsi_to_qir_tex(c, tgsi_inst,
985 op_trans[tgsi_op].op, src_regs);
986 return;
987 case TGSI_OPCODE_KILL:
988 c->discard = qir_uniform_f(c, 1.0);
989 return;
990 case TGSI_OPCODE_KILL_IF:
991 for (int i = 0; i < 4; i++)
992 tgsi_to_qir_kill_if(c, src_regs, i);
993 return;
994 default:
995 break;
996 }
997
998 if (tgsi_op > ARRAY_SIZE(op_trans) || !(op_trans[tgsi_op].func)) {
999 fprintf(stderr, "unknown tgsi inst: ");
1000 tgsi_dump_instruction(tgsi_inst, asdf++);
1001 fprintf(stderr, "\n");
1002 abort();
1003 }
1004
1005 for (int i = 0; i < 4; i++) {
1006 if (!(tgsi_inst->Dst[0].Register.WriteMask & (1 << i)))
1007 continue;
1008
1009 struct qreg result;
1010
1011 result = op_trans[tgsi_op].func(c, tgsi_inst,
1012 op_trans[tgsi_op].op,
1013 src_regs, i);
1014
1015 if (tgsi_inst->Instruction.Saturate) {
1016 float low = (tgsi_inst->Instruction.Saturate ==
1017 TGSI_SAT_MINUS_PLUS_ONE ? -1.0 : 0.0);
1018 result = qir_FMAX(c,
1019 qir_FMIN(c,
1020 result,
1021 qir_uniform_f(c, 1.0)),
1022 qir_uniform_f(c, low));
1023 }
1024
1025 update_dst(c, tgsi_inst, i, result);
1026 }
1027 }
1028
1029 static void
1030 parse_tgsi_immediate(struct vc4_compile *c, struct tgsi_full_immediate *imm)
1031 {
1032 for (int i = 0; i < 4; i++) {
1033 unsigned n = c->num_consts++;
1034 resize_qreg_array(c, &c->consts, &c->consts_array_size, n + 1);
1035 c->consts[n] = qir_uniform_ui(c, imm->u[i].Uint);
1036 }
1037 }
1038
1039 static struct qreg
1040 vc4_blend_channel(struct vc4_compile *c,
1041 struct qreg *dst,
1042 struct qreg *src,
1043 struct qreg val,
1044 unsigned factor,
1045 int channel)
1046 {
1047 switch(factor) {
1048 case PIPE_BLENDFACTOR_ONE:
1049 return val;
1050 case PIPE_BLENDFACTOR_SRC_COLOR:
1051 return qir_FMUL(c, val, src[channel]);
1052 case PIPE_BLENDFACTOR_SRC_ALPHA:
1053 return qir_FMUL(c, val, src[3]);
1054 case PIPE_BLENDFACTOR_DST_ALPHA:
1055 return qir_FMUL(c, val, dst[3]);
1056 case PIPE_BLENDFACTOR_DST_COLOR:
1057 return qir_FMUL(c, val, dst[channel]);
1058 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
1059 return qir_FMIN(c, src[3], qir_FSUB(c,
1060 qir_uniform_f(c, 1.0),
1061 dst[3]));
1062 case PIPE_BLENDFACTOR_CONST_COLOR:
1063 return qir_FMUL(c, val,
1064 get_temp_for_uniform(c,
1065 QUNIFORM_BLEND_CONST_COLOR,
1066 channel));
1067 case PIPE_BLENDFACTOR_CONST_ALPHA:
1068 return qir_FMUL(c, val,
1069 get_temp_for_uniform(c,
1070 QUNIFORM_BLEND_CONST_COLOR,
1071 3));
1072 case PIPE_BLENDFACTOR_ZERO:
1073 return qir_uniform_f(c, 0.0);
1074 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
1075 return qir_FMUL(c, val, qir_FSUB(c, qir_uniform_f(c, 1.0),
1076 src[channel]));
1077 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
1078 return qir_FMUL(c, val, qir_FSUB(c, qir_uniform_f(c, 1.0),
1079 src[3]));
1080 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
1081 return qir_FMUL(c, val, qir_FSUB(c, qir_uniform_f(c, 1.0),
1082 dst[3]));
1083 case PIPE_BLENDFACTOR_INV_DST_COLOR:
1084 return qir_FMUL(c, val, qir_FSUB(c, qir_uniform_f(c, 1.0),
1085 dst[channel]));
1086 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
1087 return qir_FMUL(c, val,
1088 qir_FSUB(c, qir_uniform_f(c, 1.0),
1089 get_temp_for_uniform(c,
1090 QUNIFORM_BLEND_CONST_COLOR,
1091 channel)));
1092 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
1093 return qir_FMUL(c, val,
1094 qir_FSUB(c, qir_uniform_f(c, 1.0),
1095 get_temp_for_uniform(c,
1096 QUNIFORM_BLEND_CONST_COLOR,
1097 3)));
1098
1099 default:
1100 case PIPE_BLENDFACTOR_SRC1_COLOR:
1101 case PIPE_BLENDFACTOR_SRC1_ALPHA:
1102 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
1103 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
1104 /* Unsupported. */
1105 fprintf(stderr, "Unknown blend factor %d\n", factor);
1106 return val;
1107 }
1108 }
1109
1110 static struct qreg
1111 vc4_blend_func(struct vc4_compile *c,
1112 struct qreg src, struct qreg dst,
1113 unsigned func)
1114 {
1115 switch (func) {
1116 case PIPE_BLEND_ADD:
1117 return qir_FADD(c, src, dst);
1118 case PIPE_BLEND_SUBTRACT:
1119 return qir_FSUB(c, src, dst);
1120 case PIPE_BLEND_REVERSE_SUBTRACT:
1121 return qir_FSUB(c, dst, src);
1122 case PIPE_BLEND_MIN:
1123 return qir_FMIN(c, src, dst);
1124 case PIPE_BLEND_MAX:
1125 return qir_FMAX(c, src, dst);
1126
1127 default:
1128 /* Unsupported. */
1129 fprintf(stderr, "Unknown blend func %d\n", func);
1130 return src;
1131
1132 }
1133 }
1134
1135 /**
1136 * Implements fixed function blending in shader code.
1137 *
1138 * VC4 doesn't have any hardware support for blending. Instead, you read the
1139 * current contents of the destination from the tile buffer after having
1140 * waited for the scoreboard (which is handled by vc4_qpu_emit.c), then do
1141 * math using your output color and that destination value, and update the
1142 * output color appropriately.
1143 */
1144 static void
1145 vc4_blend(struct vc4_compile *c, struct qreg *result,
1146 struct qreg *dst_color, struct qreg *src_color)
1147 {
1148 struct pipe_rt_blend_state *blend = &c->fs_key->blend;
1149
1150 if (!blend->blend_enable) {
1151 for (int i = 0; i < 4; i++)
1152 result[i] = src_color[i];
1153 return;
1154 }
1155
1156 struct qreg src_blend[4], dst_blend[4];
1157 for (int i = 0; i < 3; i++) {
1158 src_blend[i] = vc4_blend_channel(c,
1159 dst_color, src_color,
1160 src_color[i],
1161 blend->rgb_src_factor, i);
1162 dst_blend[i] = vc4_blend_channel(c,
1163 dst_color, src_color,
1164 dst_color[i],
1165 blend->rgb_dst_factor, i);
1166 }
1167 src_blend[3] = vc4_blend_channel(c,
1168 dst_color, src_color,
1169 src_color[3],
1170 blend->alpha_src_factor, 3);
1171 dst_blend[3] = vc4_blend_channel(c,
1172 dst_color, src_color,
1173 dst_color[3],
1174 blend->alpha_dst_factor, 3);
1175
1176 for (int i = 0; i < 3; i++) {
1177 result[i] = vc4_blend_func(c,
1178 src_blend[i], dst_blend[i],
1179 blend->rgb_func);
1180 }
1181 result[3] = vc4_blend_func(c,
1182 src_blend[3], dst_blend[3],
1183 blend->alpha_func);
1184 }
1185
1186 static void
1187 emit_frag_end(struct vc4_compile *c)
1188 {
1189 enum pipe_format color_format = c->fs_key->color_format;
1190 const uint8_t *format_swiz = vc4_get_format_swizzle(color_format);
1191 struct qreg tlb_read_color[4] = { c->undef, c->undef, c->undef, c->undef };
1192 struct qreg dst_color[4] = { c->undef, c->undef, c->undef, c->undef };
1193 if (c->fs_key->blend.blend_enable ||
1194 c->fs_key->blend.colormask != 0xf) {
1195 struct qreg r4 = qir_TLB_COLOR_READ(c);
1196 for (int i = 0; i < 4; i++)
1197 tlb_read_color[i] = qir_R4_UNPACK(c, r4, i);
1198 for (int i = 0; i < 4; i++)
1199 dst_color[i] = get_swizzled_channel(c,
1200 tlb_read_color,
1201 format_swiz[i]);
1202 }
1203
1204 struct qreg blend_color[4];
1205 struct qreg undef_array[4] = {
1206 c->undef, c->undef, c->undef, c->undef
1207 };
1208 vc4_blend(c, blend_color, dst_color,
1209 c->outputs ? c->outputs : undef_array);
1210
1211 /* If the bit isn't set in the color mask, then just return the
1212 * original dst color, instead.
1213 */
1214 for (int i = 0; i < 4; i++) {
1215 if (!(c->fs_key->blend.colormask & (1 << i))) {
1216 blend_color[i] = dst_color[i];
1217 }
1218 }
1219
1220 /* Debug: Sometimes you're getting a black output and just want to see
1221 * if the FS is getting executed at all. Spam magenta into the color
1222 * output.
1223 */
1224 if (0) {
1225 blend_color[0] = qir_uniform_f(c, 1.0);
1226 blend_color[1] = qir_uniform_f(c, 0.0);
1227 blend_color[2] = qir_uniform_f(c, 1.0);
1228 blend_color[3] = qir_uniform_f(c, 0.5);
1229 }
1230
1231 struct qreg swizzled_outputs[4];
1232 for (int i = 0; i < 4; i++) {
1233 swizzled_outputs[i] = get_swizzled_channel(c, blend_color,
1234 format_swiz[i]);
1235 }
1236
1237 if (c->discard.file != QFILE_NULL)
1238 qir_TLB_DISCARD_SETUP(c, c->discard);
1239
1240 if (c->fs_key->depth_enabled) {
1241 qir_emit(c, qir_inst(QOP_TLB_PASSTHROUGH_Z_WRITE, c->undef,
1242 c->undef, c->undef));
1243 }
1244
1245 bool color_written = false;
1246 for (int i = 0; i < 4; i++) {
1247 if (swizzled_outputs[i].file != QFILE_NULL)
1248 color_written = true;
1249 }
1250
1251 struct qreg packed_color;
1252 if (color_written) {
1253 /* Fill in any undefined colors. The simulator will assertion
1254 * fail if we read something that wasn't written, and I don't
1255 * know what hardware does.
1256 */
1257 for (int i = 0; i < 4; i++) {
1258 if (swizzled_outputs[i].file == QFILE_NULL)
1259 swizzled_outputs[i] = qir_uniform_f(c, 0.0);
1260 }
1261 packed_color = qir_get_temp(c);
1262 qir_emit(c, qir_inst4(QOP_PACK_COLORS, packed_color,
1263 swizzled_outputs[0],
1264 swizzled_outputs[1],
1265 swizzled_outputs[2],
1266 swizzled_outputs[3]));
1267 } else {
1268 packed_color = qir_uniform_ui(c, 0);
1269 }
1270
1271 qir_emit(c, qir_inst(QOP_TLB_COLOR_WRITE, c->undef,
1272 packed_color, c->undef));
1273 }
1274
1275 static void
1276 emit_scaled_viewport_write(struct vc4_compile *c, struct qreg rcp_w)
1277 {
1278 struct qreg xyi[2];
1279
1280 for (int i = 0; i < 2; i++) {
1281 struct qreg scale =
1282 add_uniform(c, QUNIFORM_VIEWPORT_X_SCALE + i, 0);
1283
1284 xyi[i] = qir_FTOI(c, qir_FMUL(c,
1285 qir_FMUL(c,
1286 c->outputs[i],
1287 scale),
1288 rcp_w));
1289 }
1290
1291 qir_VPM_WRITE(c, qir_PACK_SCALED(c, xyi[0], xyi[1]));
1292 }
1293
1294 static void
1295 emit_zs_write(struct vc4_compile *c, struct qreg rcp_w)
1296 {
1297 struct qreg zscale = add_uniform(c, QUNIFORM_VIEWPORT_Z_SCALE, 0);
1298 struct qreg zoffset = add_uniform(c, QUNIFORM_VIEWPORT_Z_OFFSET, 0);
1299
1300 qir_VPM_WRITE(c, qir_FMUL(c, qir_FADD(c, qir_FMUL(c,
1301 c->outputs[2],
1302 zscale),
1303 zoffset),
1304 rcp_w));
1305 }
1306
1307 static void
1308 emit_rcp_wc_write(struct vc4_compile *c, struct qreg rcp_w)
1309 {
1310 qir_VPM_WRITE(c, rcp_w);
1311 }
1312
1313 static void
1314 emit_vert_end(struct vc4_compile *c)
1315 {
1316 struct qreg rcp_w = qir_RCP(c, c->outputs[3]);
1317
1318 emit_scaled_viewport_write(c, rcp_w);
1319 emit_zs_write(c, rcp_w);
1320 emit_rcp_wc_write(c, rcp_w);
1321
1322 for (int i = 4; i < c->num_outputs; i++) {
1323 qir_VPM_WRITE(c, c->outputs[i]);
1324 }
1325 }
1326
1327 static void
1328 emit_coord_end(struct vc4_compile *c)
1329 {
1330 struct qreg rcp_w = qir_RCP(c, c->outputs[3]);
1331
1332 for (int i = 0; i < 4; i++)
1333 qir_VPM_WRITE(c, c->outputs[i]);
1334
1335 emit_scaled_viewport_write(c, rcp_w);
1336 emit_zs_write(c, rcp_w);
1337 emit_rcp_wc_write(c, rcp_w);
1338 }
1339
1340 static struct vc4_compile *
1341 vc4_shader_tgsi_to_qir(struct vc4_compiled_shader *shader, enum qstage stage,
1342 struct vc4_key *key)
1343 {
1344 struct vc4_compile *c = qir_compile_init();
1345 int ret;
1346
1347 c->stage = stage;
1348
1349 c->uniform_data = ralloc_array(c, uint32_t, 1024);
1350 c->uniform_contents = ralloc_array(c, enum quniform_contents, 1024);
1351
1352 c->shader_state = key->shader_state;
1353 ret = tgsi_parse_init(&c->parser, c->shader_state->tokens);
1354 assert(ret == TGSI_PARSE_OK);
1355
1356 if (vc4_debug & VC4_DEBUG_TGSI) {
1357 fprintf(stderr, "TGSI:\n");
1358 tgsi_dump(c->shader_state->tokens, 0);
1359 }
1360
1361 c->key = key;
1362 switch (stage) {
1363 case QSTAGE_FRAG:
1364 c->fs_key = (struct vc4_fs_key *)key;
1365 if (c->fs_key->is_points) {
1366 c->point_x = emit_fragment_varying(c, 0);
1367 c->point_y = emit_fragment_varying(c, 0);
1368 } else if (c->fs_key->is_lines) {
1369 c->line_x = emit_fragment_varying(c, 0);
1370 }
1371 break;
1372 case QSTAGE_VERT:
1373 c->vs_key = (struct vc4_vs_key *)key;
1374 break;
1375 case QSTAGE_COORD:
1376 c->vs_key = (struct vc4_vs_key *)key;
1377 break;
1378 }
1379
1380 while (!tgsi_parse_end_of_tokens(&c->parser)) {
1381 tgsi_parse_token(&c->parser);
1382
1383 switch (c->parser.FullToken.Token.Type) {
1384 case TGSI_TOKEN_TYPE_DECLARATION:
1385 emit_tgsi_declaration(c,
1386 &c->parser.FullToken.FullDeclaration);
1387 break;
1388
1389 case TGSI_TOKEN_TYPE_INSTRUCTION:
1390 emit_tgsi_instruction(c,
1391 &c->parser.FullToken.FullInstruction);
1392 break;
1393
1394 case TGSI_TOKEN_TYPE_IMMEDIATE:
1395 parse_tgsi_immediate(c,
1396 &c->parser.FullToken.FullImmediate);
1397 break;
1398 }
1399 }
1400
1401 switch (stage) {
1402 case QSTAGE_FRAG:
1403 emit_frag_end(c);
1404 break;
1405 case QSTAGE_VERT:
1406 emit_vert_end(c);
1407 break;
1408 case QSTAGE_COORD:
1409 emit_coord_end(c);
1410 break;
1411 }
1412
1413 tgsi_parse_free(&c->parser);
1414
1415 qir_optimize(c);
1416
1417 if (vc4_debug & VC4_DEBUG_QIR) {
1418 fprintf(stderr, "QIR:\n");
1419 qir_dump(c);
1420 }
1421 vc4_generate_code(c);
1422
1423 if (vc4_debug & VC4_DEBUG_SHADERDB) {
1424 fprintf(stderr, "SHADER-DB: %s: %d instructions\n",
1425 qir_get_stage_name(c->stage), c->qpu_inst_count);
1426 fprintf(stderr, "SHADER-DB: %s: %d uniforms\n",
1427 qir_get_stage_name(c->stage), c->num_uniforms);
1428 }
1429
1430 return c;
1431 }
1432
1433 static void *
1434 vc4_shader_state_create(struct pipe_context *pctx,
1435 const struct pipe_shader_state *cso)
1436 {
1437 struct pipe_shader_state *so = CALLOC_STRUCT(pipe_shader_state);
1438 if (!so)
1439 return NULL;
1440
1441 so->tokens = tgsi_dup_tokens(cso->tokens);
1442
1443 return so;
1444 }
1445
1446 static void
1447 copy_uniform_state_to_shader(struct vc4_compiled_shader *shader,
1448 int shader_index,
1449 struct vc4_compile *c)
1450 {
1451 int count = c->num_uniforms;
1452 struct vc4_shader_uniform_info *uinfo = &shader->uniforms[shader_index];
1453
1454 uinfo->count = count;
1455 uinfo->data = malloc(count * sizeof(*uinfo->data));
1456 memcpy(uinfo->data, c->uniform_data,
1457 count * sizeof(*uinfo->data));
1458 uinfo->contents = malloc(count * sizeof(*uinfo->contents));
1459 memcpy(uinfo->contents, c->uniform_contents,
1460 count * sizeof(*uinfo->contents));
1461 uinfo->num_texture_samples = c->num_texture_samples;
1462 }
1463
1464 static void
1465 vc4_fs_compile(struct vc4_context *vc4, struct vc4_compiled_shader *shader,
1466 struct vc4_fs_key *key)
1467 {
1468 struct vc4_compile *c = vc4_shader_tgsi_to_qir(shader, QSTAGE_FRAG,
1469 &key->base);
1470 shader->num_inputs = c->num_inputs;
1471 copy_uniform_state_to_shader(shader, 0, c);
1472 shader->bo = vc4_bo_alloc_mem(vc4->screen, c->qpu_insts,
1473 c->qpu_inst_count * sizeof(uint64_t),
1474 "fs_code");
1475
1476 qir_compile_destroy(c);
1477 }
1478
1479 static void
1480 vc4_vs_compile(struct vc4_context *vc4, struct vc4_compiled_shader *shader,
1481 struct vc4_vs_key *key)
1482 {
1483 struct vc4_compile *vs_c = vc4_shader_tgsi_to_qir(shader,
1484 QSTAGE_VERT,
1485 &key->base);
1486 copy_uniform_state_to_shader(shader, 0, vs_c);
1487
1488 struct vc4_compile *cs_c = vc4_shader_tgsi_to_qir(shader,
1489 QSTAGE_COORD,
1490 &key->base);
1491 copy_uniform_state_to_shader(shader, 1, cs_c);
1492
1493 uint32_t vs_size = vs_c->qpu_inst_count * sizeof(uint64_t);
1494 uint32_t cs_size = cs_c->qpu_inst_count * sizeof(uint64_t);
1495 shader->coord_shader_offset = vs_size; /* XXX: alignment? */
1496 shader->bo = vc4_bo_alloc(vc4->screen,
1497 shader->coord_shader_offset + cs_size,
1498 "vs_code");
1499
1500 void *map = vc4_bo_map(shader->bo);
1501 memcpy(map, vs_c->qpu_insts, vs_size);
1502 memcpy(map + shader->coord_shader_offset,
1503 cs_c->qpu_insts, cs_size);
1504
1505 qir_compile_destroy(vs_c);
1506 qir_compile_destroy(cs_c);
1507 }
1508
1509 static void
1510 vc4_setup_shared_key(struct vc4_key *key, struct vc4_texture_stateobj *texstate)
1511 {
1512 for (int i = 0; i < texstate->num_textures; i++) {
1513 struct pipe_sampler_view *sampler = texstate->textures[i];
1514 struct pipe_sampler_state *sampler_state =
1515 texstate->samplers[i];
1516
1517 if (sampler) {
1518 struct pipe_resource *prsc = sampler->texture;
1519 key->tex[i].format = prsc->format;
1520 key->tex[i].swizzle[0] = sampler->swizzle_r;
1521 key->tex[i].swizzle[1] = sampler->swizzle_g;
1522 key->tex[i].swizzle[2] = sampler->swizzle_b;
1523 key->tex[i].swizzle[3] = sampler->swizzle_a;
1524 key->tex[i].compare_mode = sampler_state->compare_mode;
1525 key->tex[i].compare_func = sampler_state->compare_func;
1526 }
1527 }
1528 }
1529
1530 static void
1531 vc4_update_compiled_fs(struct vc4_context *vc4, uint8_t prim_mode)
1532 {
1533 struct vc4_fs_key local_key;
1534 struct vc4_fs_key *key = &local_key;
1535
1536 memset(key, 0, sizeof(*key));
1537 vc4_setup_shared_key(&key->base, &vc4->fragtex);
1538 key->base.shader_state = vc4->prog.bind_fs;
1539 key->is_points = (prim_mode == PIPE_PRIM_POINTS);
1540 key->is_lines = (prim_mode >= PIPE_PRIM_LINES &&
1541 prim_mode <= PIPE_PRIM_LINE_STRIP);
1542 key->blend = vc4->blend->rt[0];
1543
1544 if (vc4->framebuffer.cbufs[0])
1545 key->color_format = vc4->framebuffer.cbufs[0]->format;
1546
1547 key->depth_enabled = vc4->zsa->base.depth.enabled;
1548
1549 vc4->prog.fs = util_hash_table_get(vc4->fs_cache, key);
1550 if (vc4->prog.fs)
1551 return;
1552
1553 key = malloc(sizeof(*key));
1554 memcpy(key, &local_key, sizeof(*key));
1555
1556 struct vc4_compiled_shader *shader = CALLOC_STRUCT(vc4_compiled_shader);
1557 vc4_fs_compile(vc4, shader, key);
1558 util_hash_table_set(vc4->fs_cache, key, shader);
1559
1560 vc4->prog.fs = shader;
1561 }
1562
1563 static void
1564 vc4_update_compiled_vs(struct vc4_context *vc4)
1565 {
1566 struct vc4_vs_key local_key;
1567 struct vc4_vs_key *key = &local_key;
1568
1569 memset(key, 0, sizeof(*key));
1570 vc4_setup_shared_key(&key->base, &vc4->verttex);
1571 key->base.shader_state = vc4->prog.bind_vs;
1572
1573 for (int i = 0; i < ARRAY_SIZE(key->attr_formats); i++)
1574 key->attr_formats[i] = vc4->vtx->pipe[i].src_format;
1575
1576 vc4->prog.vs = util_hash_table_get(vc4->vs_cache, key);
1577 if (vc4->prog.vs)
1578 return;
1579
1580 key = malloc(sizeof(*key));
1581 memcpy(key, &local_key, sizeof(*key));
1582
1583 struct vc4_compiled_shader *shader = CALLOC_STRUCT(vc4_compiled_shader);
1584 vc4_vs_compile(vc4, shader, key);
1585 util_hash_table_set(vc4->vs_cache, key, shader);
1586
1587 vc4->prog.vs = shader;
1588 }
1589
1590 void
1591 vc4_update_compiled_shaders(struct vc4_context *vc4, uint8_t prim_mode)
1592 {
1593 vc4_update_compiled_fs(vc4, prim_mode);
1594 vc4_update_compiled_vs(vc4);
1595 }
1596
1597 static unsigned
1598 fs_cache_hash(void *key)
1599 {
1600 return util_hash_crc32(key, sizeof(struct vc4_fs_key));
1601 }
1602
1603 static unsigned
1604 vs_cache_hash(void *key)
1605 {
1606 return util_hash_crc32(key, sizeof(struct vc4_vs_key));
1607 }
1608
1609 static int
1610 fs_cache_compare(void *key1, void *key2)
1611 {
1612 return memcmp(key1, key2, sizeof(struct vc4_fs_key));
1613 }
1614
1615 static int
1616 vs_cache_compare(void *key1, void *key2)
1617 {
1618 return memcmp(key1, key2, sizeof(struct vc4_vs_key));
1619 }
1620
1621 struct delete_state {
1622 struct vc4_context *vc4;
1623 struct pipe_shader_state *shader_state;
1624 };
1625
1626 static enum pipe_error
1627 fs_delete_from_cache(void *in_key, void *in_value, void *data)
1628 {
1629 struct delete_state *del = data;
1630 struct vc4_fs_key *key = in_key;
1631 struct vc4_compiled_shader *shader = in_value;
1632
1633 if (key->base.shader_state == data) {
1634 util_hash_table_remove(del->vc4->fs_cache, key);
1635 vc4_bo_unreference(&shader->bo);
1636 free(shader);
1637 }
1638
1639 return 0;
1640 }
1641
1642 static enum pipe_error
1643 vs_delete_from_cache(void *in_key, void *in_value, void *data)
1644 {
1645 struct delete_state *del = data;
1646 struct vc4_vs_key *key = in_key;
1647 struct vc4_compiled_shader *shader = in_value;
1648
1649 if (key->base.shader_state == data) {
1650 util_hash_table_remove(del->vc4->vs_cache, key);
1651 vc4_bo_unreference(&shader->bo);
1652 free(shader);
1653 }
1654
1655 return 0;
1656 }
1657
1658 static void
1659 vc4_shader_state_delete(struct pipe_context *pctx, void *hwcso)
1660 {
1661 struct vc4_context *vc4 = vc4_context(pctx);
1662 struct pipe_shader_state *so = hwcso;
1663 struct delete_state del;
1664
1665 del.vc4 = vc4;
1666 del.shader_state = so;
1667 util_hash_table_foreach(vc4->fs_cache, fs_delete_from_cache, &del);
1668 util_hash_table_foreach(vc4->vs_cache, vs_delete_from_cache, &del);
1669
1670 free((void *)so->tokens);
1671 free(so);
1672 }
1673
1674 static uint32_t translate_wrap(uint32_t p_wrap)
1675 {
1676 switch (p_wrap) {
1677 case PIPE_TEX_WRAP_REPEAT:
1678 return 0;
1679 case PIPE_TEX_WRAP_CLAMP:
1680 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1681 return 1;
1682 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1683 return 2;
1684 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1685 return 3;
1686 default:
1687 fprintf(stderr, "Unknown wrap mode %d\n", p_wrap);
1688 assert(!"not reached");
1689 return 0;
1690 }
1691 }
1692
1693 static void
1694 write_texture_p0(struct vc4_context *vc4,
1695 struct vc4_texture_stateobj *texstate,
1696 uint32_t unit)
1697 {
1698 struct pipe_sampler_view *texture = texstate->textures[unit];
1699 struct vc4_resource *rsc = vc4_resource(texture->texture);
1700
1701 cl_reloc(vc4, &vc4->uniforms, rsc->bo,
1702 rsc->slices[0].offset | texture->u.tex.last_level |
1703 ((rsc->vc4_format & 7) << 4));
1704 }
1705
1706 static void
1707 write_texture_p1(struct vc4_context *vc4,
1708 struct vc4_texture_stateobj *texstate,
1709 uint32_t unit)
1710 {
1711 struct pipe_sampler_view *texture = texstate->textures[unit];
1712 struct vc4_resource *rsc = vc4_resource(texture->texture);
1713 struct pipe_sampler_state *sampler = texstate->samplers[unit];
1714 static const uint32_t mipfilter_map[] = {
1715 [PIPE_TEX_MIPFILTER_NEAREST] = 2,
1716 [PIPE_TEX_MIPFILTER_LINEAR] = 4,
1717 [PIPE_TEX_MIPFILTER_NONE] = 0
1718 };
1719 static const uint32_t imgfilter_map[] = {
1720 [PIPE_TEX_FILTER_NEAREST] = 1,
1721 [PIPE_TEX_FILTER_LINEAR] = 0,
1722 };
1723
1724 cl_u32(&vc4->uniforms,
1725 ((rsc->vc4_format >> 4) << 31) |
1726 (texture->texture->height0 << 20) |
1727 (texture->texture->width0 << 8) |
1728 (imgfilter_map[sampler->mag_img_filter] << 7) |
1729 ((imgfilter_map[sampler->min_img_filter] +
1730 mipfilter_map[sampler->min_mip_filter]) << 4) |
1731 (translate_wrap(sampler->wrap_t) << 2) |
1732 (translate_wrap(sampler->wrap_s) << 0));
1733 }
1734
1735 static uint32_t
1736 get_texrect_scale(struct vc4_texture_stateobj *texstate,
1737 enum quniform_contents contents,
1738 uint32_t data)
1739 {
1740 struct pipe_sampler_view *texture = texstate->textures[data];
1741 uint32_t dim;
1742
1743 if (contents == QUNIFORM_TEXRECT_SCALE_X)
1744 dim = texture->texture->width0;
1745 else
1746 dim = texture->texture->height0;
1747
1748 return fui(1.0f / dim);
1749 }
1750
1751 void
1752 vc4_write_uniforms(struct vc4_context *vc4, struct vc4_compiled_shader *shader,
1753 struct vc4_constbuf_stateobj *cb,
1754 struct vc4_texture_stateobj *texstate,
1755 int shader_index)
1756 {
1757 struct vc4_shader_uniform_info *uinfo = &shader->uniforms[shader_index];
1758 const uint32_t *gallium_uniforms = cb->cb[0].user_buffer;
1759
1760 cl_start_shader_reloc(&vc4->uniforms, uinfo->num_texture_samples);
1761
1762 for (int i = 0; i < uinfo->count; i++) {
1763
1764 switch (uinfo->contents[i]) {
1765 case QUNIFORM_CONSTANT:
1766 cl_u32(&vc4->uniforms, uinfo->data[i]);
1767 break;
1768 case QUNIFORM_UNIFORM:
1769 cl_u32(&vc4->uniforms,
1770 gallium_uniforms[uinfo->data[i]]);
1771 break;
1772 case QUNIFORM_VIEWPORT_X_SCALE:
1773 cl_f(&vc4->uniforms, vc4->viewport.scale[0] * 16.0f);
1774 break;
1775 case QUNIFORM_VIEWPORT_Y_SCALE:
1776 cl_f(&vc4->uniforms, vc4->viewport.scale[1] * 16.0f);
1777 break;
1778
1779 case QUNIFORM_VIEWPORT_Z_OFFSET:
1780 cl_f(&vc4->uniforms, vc4->viewport.translate[2]);
1781 break;
1782 case QUNIFORM_VIEWPORT_Z_SCALE:
1783 cl_f(&vc4->uniforms, vc4->viewport.scale[2]);
1784 break;
1785
1786 case QUNIFORM_TEXTURE_CONFIG_P0:
1787 write_texture_p0(vc4, texstate, uinfo->data[i]);
1788 break;
1789
1790 case QUNIFORM_TEXTURE_CONFIG_P1:
1791 write_texture_p1(vc4, texstate, uinfo->data[i]);
1792 break;
1793
1794 case QUNIFORM_TEXRECT_SCALE_X:
1795 case QUNIFORM_TEXRECT_SCALE_Y:
1796 cl_u32(&vc4->uniforms,
1797 get_texrect_scale(texstate,
1798 uinfo->contents[i],
1799 uinfo->data[i]));
1800 break;
1801
1802 case QUNIFORM_BLEND_CONST_COLOR:
1803 cl_f(&vc4->uniforms,
1804 vc4->blend_color.color[uinfo->data[i]]);
1805 break;
1806 }
1807 #if 0
1808 uint32_t written_val = *(uint32_t *)(vc4->uniforms.next - 4);
1809 fprintf(stderr, "%p/%d: %d: 0x%08x (%f)\n",
1810 shader, shader_index, i, written_val, uif(written_val));
1811 #endif
1812 }
1813 }
1814
1815 static void
1816 vc4_fp_state_bind(struct pipe_context *pctx, void *hwcso)
1817 {
1818 struct vc4_context *vc4 = vc4_context(pctx);
1819 vc4->prog.bind_fs = hwcso;
1820 vc4->prog.dirty |= VC4_SHADER_DIRTY_FP;
1821 vc4->dirty |= VC4_DIRTY_PROG;
1822 }
1823
1824 static void
1825 vc4_vp_state_bind(struct pipe_context *pctx, void *hwcso)
1826 {
1827 struct vc4_context *vc4 = vc4_context(pctx);
1828 vc4->prog.bind_vs = hwcso;
1829 vc4->prog.dirty |= VC4_SHADER_DIRTY_VP;
1830 vc4->dirty |= VC4_DIRTY_PROG;
1831 }
1832
1833 void
1834 vc4_program_init(struct pipe_context *pctx)
1835 {
1836 struct vc4_context *vc4 = vc4_context(pctx);
1837
1838 pctx->create_vs_state = vc4_shader_state_create;
1839 pctx->delete_vs_state = vc4_shader_state_delete;
1840
1841 pctx->create_fs_state = vc4_shader_state_create;
1842 pctx->delete_fs_state = vc4_shader_state_delete;
1843
1844 pctx->bind_fs_state = vc4_fp_state_bind;
1845 pctx->bind_vs_state = vc4_vp_state_bind;
1846
1847 vc4->fs_cache = util_hash_table_create(fs_cache_hash, fs_cache_compare);
1848 vc4->vs_cache = util_hash_table_create(vs_cache_hash, vs_cache_compare);
1849 }