2 * Copyright (c) 2014 Scott Mansell
3 * Copyright © 2014 Broadcom
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
26 #include "pipe/p_state.h"
27 #include "util/u_format.h"
28 #include "util/u_hash_table.h"
29 #include "util/u_hash.h"
30 #include "util/u_memory.h"
31 #include "util/u_pack_color.h"
32 #include "util/format_srgb.h"
33 #include "util/ralloc.h"
34 #include "util/hash_table.h"
35 #include "tgsi/tgsi_dump.h"
36 #include "tgsi/tgsi_info.h"
37 #include "tgsi/tgsi_lowering.h"
39 #include "vc4_context.h"
42 #ifdef USE_VC4_SIMULATOR
43 #include "simpenrose/simpenrose.h"
47 struct vc4_uncompiled_shader
*shader_state
;
49 enum pipe_format format
;
50 unsigned compare_mode
:1;
51 unsigned compare_func
:3;
55 } tex
[VC4_MAX_TEXTURE_SAMPLERS
];
61 enum pipe_format color_format
;
65 bool stencil_full_writemasks
;
69 bool point_coord_upper_left
;
71 uint8_t alpha_test_func
;
72 uint32_t point_sprite_mask
;
74 struct pipe_rt_blend_state blend
;
81 * This is a proxy for the array of FS input semantics, which is
82 * larger than we would want to put in the key.
84 uint64_t compiled_fs_id
;
86 enum pipe_format attr_formats
[8];
88 bool per_vertex_point_size
;
92 resize_qreg_array(struct vc4_compile
*c
,
97 if (*size
>= decl_size
)
100 uint32_t old_size
= *size
;
101 *size
= MAX2(*size
* 2, decl_size
);
102 *regs
= reralloc(c
, *regs
, struct qreg
, *size
);
104 fprintf(stderr
, "Malloc failure\n");
108 for (uint32_t i
= old_size
; i
< *size
; i
++)
109 (*regs
)[i
] = c
->undef
;
113 add_uniform(struct vc4_compile
*c
,
114 enum quniform_contents contents
,
117 for (int i
= 0; i
< c
->num_uniforms
; i
++) {
118 if (c
->uniform_contents
[i
] == contents
&&
119 c
->uniform_data
[i
] == data
) {
120 return (struct qreg
) { QFILE_UNIF
, i
};
124 uint32_t uniform
= c
->num_uniforms
++;
125 struct qreg u
= { QFILE_UNIF
, uniform
};
127 if (uniform
>= c
->uniform_array_size
) {
128 c
->uniform_array_size
= MAX2(MAX2(16, uniform
+ 1),
129 c
->uniform_array_size
* 2);
131 c
->uniform_data
= reralloc(c
, c
->uniform_data
,
133 c
->uniform_array_size
);
134 c
->uniform_contents
= reralloc(c
, c
->uniform_contents
,
135 enum quniform_contents
,
136 c
->uniform_array_size
);
139 c
->uniform_contents
[uniform
] = contents
;
140 c
->uniform_data
[uniform
] = data
;
146 get_temp_for_uniform(struct vc4_compile
*c
, enum quniform_contents contents
,
149 struct qreg u
= add_uniform(c
, contents
, data
);
150 struct qreg t
= qir_MOV(c
, u
);
155 qir_uniform_ui(struct vc4_compile
*c
, uint32_t ui
)
157 return get_temp_for_uniform(c
, QUNIFORM_CONSTANT
, ui
);
161 qir_uniform_f(struct vc4_compile
*c
, float f
)
163 return qir_uniform_ui(c
, fui(f
));
167 get_src(struct vc4_compile
*c
, unsigned tgsi_op
,
168 struct tgsi_src_register
*src
, int i
)
170 struct qreg r
= c
->undef
;
190 assert(!src
->Indirect
);
195 case TGSI_FILE_TEMPORARY
:
196 r
= c
->temps
[src
->Index
* 4 + s
];
198 case TGSI_FILE_IMMEDIATE
:
199 r
= c
->consts
[src
->Index
* 4 + s
];
201 case TGSI_FILE_CONSTANT
:
202 r
= get_temp_for_uniform(c
, QUNIFORM_UNIFORM
,
205 case TGSI_FILE_INPUT
:
206 r
= c
->inputs
[src
->Index
* 4 + s
];
208 case TGSI_FILE_SAMPLER
:
209 case TGSI_FILE_SAMPLER_VIEW
:
213 fprintf(stderr
, "unknown src file %d\n", src
->File
);
218 r
= qir_FMAXABS(c
, r
, r
);
221 switch (tgsi_opcode_infer_src_type(tgsi_op
)) {
222 case TGSI_TYPE_SIGNED
:
223 case TGSI_TYPE_UNSIGNED
:
224 r
= qir_SUB(c
, qir_uniform_ui(c
, 0), r
);
227 r
= qir_FSUB(c
, qir_uniform_f(c
, 0.0), r
);
237 update_dst(struct vc4_compile
*c
, struct tgsi_full_instruction
*tgsi_inst
,
238 int i
, struct qreg val
)
240 struct tgsi_dst_register
*tgsi_dst
= &tgsi_inst
->Dst
[0].Register
;
242 assert(!tgsi_dst
->Indirect
);
244 switch (tgsi_dst
->File
) {
245 case TGSI_FILE_TEMPORARY
:
246 c
->temps
[tgsi_dst
->Index
* 4 + i
] = val
;
248 case TGSI_FILE_OUTPUT
:
249 c
->outputs
[tgsi_dst
->Index
* 4 + i
] = val
;
250 c
->num_outputs
= MAX2(c
->num_outputs
,
251 tgsi_dst
->Index
* 4 + i
+ 1);
254 fprintf(stderr
, "unknown dst file %d\n", tgsi_dst
->File
);
260 get_swizzled_channel(struct vc4_compile
*c
,
261 struct qreg
*srcs
, int swiz
)
265 case UTIL_FORMAT_SWIZZLE_NONE
:
266 fprintf(stderr
, "warning: unknown swizzle\n");
268 case UTIL_FORMAT_SWIZZLE_0
:
269 return qir_uniform_f(c
, 0.0);
270 case UTIL_FORMAT_SWIZZLE_1
:
271 return qir_uniform_f(c
, 1.0);
272 case UTIL_FORMAT_SWIZZLE_X
:
273 case UTIL_FORMAT_SWIZZLE_Y
:
274 case UTIL_FORMAT_SWIZZLE_Z
:
275 case UTIL_FORMAT_SWIZZLE_W
:
281 tgsi_to_qir_alu(struct vc4_compile
*c
,
282 struct tgsi_full_instruction
*tgsi_inst
,
283 enum qop op
, struct qreg
*src
, int i
)
285 struct qreg dst
= qir_get_temp(c
);
286 qir_emit(c
, qir_inst4(op
, dst
,
295 tgsi_to_qir_scalar(struct vc4_compile
*c
,
296 struct tgsi_full_instruction
*tgsi_inst
,
297 enum qop op
, struct qreg
*src
, int i
)
299 struct qreg dst
= qir_get_temp(c
);
300 qir_emit(c
, qir_inst(op
, dst
,
307 tgsi_to_qir_rcp(struct vc4_compile
*c
,
308 struct tgsi_full_instruction
*tgsi_inst
,
309 enum qop op
, struct qreg
*src
, int i
)
311 struct qreg x
= src
[0 * 4 + 0];
312 struct qreg r
= qir_RCP(c
, x
);
314 /* Apply a Newton-Raphson step to improve the accuracy. */
315 r
= qir_FMUL(c
, r
, qir_FSUB(c
,
316 qir_uniform_f(c
, 2.0),
323 tgsi_to_qir_rsq(struct vc4_compile
*c
,
324 struct tgsi_full_instruction
*tgsi_inst
,
325 enum qop op
, struct qreg
*src
, int i
)
327 struct qreg x
= src
[0 * 4 + 0];
328 struct qreg r
= qir_RSQ(c
, x
);
330 /* Apply a Newton-Raphson step to improve the accuracy. */
331 r
= qir_FMUL(c
, r
, qir_FSUB(c
,
332 qir_uniform_f(c
, 1.5),
334 qir_uniform_f(c
, 0.5),
336 qir_FMUL(c
, r
, r
)))));
342 qir_srgb_decode(struct vc4_compile
*c
, struct qreg srgb
)
344 struct qreg low
= qir_FMUL(c
, srgb
, qir_uniform_f(c
, 1.0 / 12.92));
345 struct qreg high
= qir_POW(c
,
349 qir_uniform_f(c
, 0.055)),
350 qir_uniform_f(c
, 1.0 / 1.055)),
351 qir_uniform_f(c
, 2.4));
353 qir_SF(c
, qir_FSUB(c
, srgb
, qir_uniform_f(c
, 0.04045)));
354 return qir_SEL_X_Y_NS(c
, low
, high
);
358 qir_srgb_encode(struct vc4_compile
*c
, struct qreg linear
)
360 struct qreg low
= qir_FMUL(c
, linear
, qir_uniform_f(c
, 12.92));
361 struct qreg high
= qir_FSUB(c
,
363 qir_uniform_f(c
, 1.055),
366 qir_uniform_f(c
, 0.41666))),
367 qir_uniform_f(c
, 0.055));
369 qir_SF(c
, qir_FSUB(c
, linear
, qir_uniform_f(c
, 0.0031308)));
370 return qir_SEL_X_Y_NS(c
, low
, high
);
374 tgsi_to_qir_umul(struct vc4_compile
*c
,
375 struct tgsi_full_instruction
*tgsi_inst
,
376 enum qop op
, struct qreg
*src
, int i
)
378 struct qreg src0_hi
= qir_SHR(c
, src
[0 * 4 + i
],
379 qir_uniform_ui(c
, 16));
380 struct qreg src0_lo
= qir_AND(c
, src
[0 * 4 + i
],
381 qir_uniform_ui(c
, 0xffff));
382 struct qreg src1_hi
= qir_SHR(c
, src
[1 * 4 + i
],
383 qir_uniform_ui(c
, 16));
384 struct qreg src1_lo
= qir_AND(c
, src
[1 * 4 + i
],
385 qir_uniform_ui(c
, 0xffff));
387 struct qreg hilo
= qir_MUL24(c
, src0_hi
, src1_lo
);
388 struct qreg lohi
= qir_MUL24(c
, src0_lo
, src1_hi
);
389 struct qreg lolo
= qir_MUL24(c
, src0_lo
, src1_lo
);
391 return qir_ADD(c
, lolo
, qir_SHL(c
,
392 qir_ADD(c
, hilo
, lohi
),
393 qir_uniform_ui(c
, 16)));
397 tgsi_to_qir_idiv(struct vc4_compile
*c
,
398 struct tgsi_full_instruction
*tgsi_inst
,
399 enum qop op
, struct qreg
*src
, int i
)
401 return qir_FTOI(c
, qir_FMUL(c
,
402 qir_ITOF(c
, src
[0 * 4 + i
]),
403 qir_RCP(c
, qir_ITOF(c
, src
[1 * 4 + i
]))));
407 tgsi_to_qir_ineg(struct vc4_compile
*c
,
408 struct tgsi_full_instruction
*tgsi_inst
,
409 enum qop op
, struct qreg
*src
, int i
)
411 return qir_SUB(c
, qir_uniform_ui(c
, 0), src
[0 * 4 + i
]);
415 tgsi_to_qir_seq(struct vc4_compile
*c
,
416 struct tgsi_full_instruction
*tgsi_inst
,
417 enum qop op
, struct qreg
*src
, int i
)
419 qir_SF(c
, qir_FSUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
420 return qir_SEL_X_0_ZS(c
, qir_uniform_f(c
, 1.0));
424 tgsi_to_qir_sne(struct vc4_compile
*c
,
425 struct tgsi_full_instruction
*tgsi_inst
,
426 enum qop op
, struct qreg
*src
, int i
)
428 qir_SF(c
, qir_FSUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
429 return qir_SEL_X_0_ZC(c
, qir_uniform_f(c
, 1.0));
433 tgsi_to_qir_slt(struct vc4_compile
*c
,
434 struct tgsi_full_instruction
*tgsi_inst
,
435 enum qop op
, struct qreg
*src
, int i
)
437 qir_SF(c
, qir_FSUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
438 return qir_SEL_X_0_NS(c
, qir_uniform_f(c
, 1.0));
442 tgsi_to_qir_sge(struct vc4_compile
*c
,
443 struct tgsi_full_instruction
*tgsi_inst
,
444 enum qop op
, struct qreg
*src
, int i
)
446 qir_SF(c
, qir_FSUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
447 return qir_SEL_X_0_NC(c
, qir_uniform_f(c
, 1.0));
451 tgsi_to_qir_fseq(struct vc4_compile
*c
,
452 struct tgsi_full_instruction
*tgsi_inst
,
453 enum qop op
, struct qreg
*src
, int i
)
455 qir_SF(c
, qir_FSUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
456 return qir_SEL_X_0_ZS(c
, qir_uniform_ui(c
, ~0));
460 tgsi_to_qir_fsne(struct vc4_compile
*c
,
461 struct tgsi_full_instruction
*tgsi_inst
,
462 enum qop op
, struct qreg
*src
, int i
)
464 qir_SF(c
, qir_FSUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
465 return qir_SEL_X_0_ZC(c
, qir_uniform_ui(c
, ~0));
469 tgsi_to_qir_fslt(struct vc4_compile
*c
,
470 struct tgsi_full_instruction
*tgsi_inst
,
471 enum qop op
, struct qreg
*src
, int i
)
473 qir_SF(c
, qir_FSUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
474 return qir_SEL_X_0_NS(c
, qir_uniform_ui(c
, ~0));
478 tgsi_to_qir_fsge(struct vc4_compile
*c
,
479 struct tgsi_full_instruction
*tgsi_inst
,
480 enum qop op
, struct qreg
*src
, int i
)
482 qir_SF(c
, qir_FSUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
483 return qir_SEL_X_0_NC(c
, qir_uniform_ui(c
, ~0));
487 tgsi_to_qir_useq(struct vc4_compile
*c
,
488 struct tgsi_full_instruction
*tgsi_inst
,
489 enum qop op
, struct qreg
*src
, int i
)
491 qir_SF(c
, qir_SUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
492 return qir_SEL_X_0_ZS(c
, qir_uniform_ui(c
, ~0));
496 tgsi_to_qir_usne(struct vc4_compile
*c
,
497 struct tgsi_full_instruction
*tgsi_inst
,
498 enum qop op
, struct qreg
*src
, int i
)
500 qir_SF(c
, qir_SUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
501 return qir_SEL_X_0_ZC(c
, qir_uniform_ui(c
, ~0));
505 tgsi_to_qir_islt(struct vc4_compile
*c
,
506 struct tgsi_full_instruction
*tgsi_inst
,
507 enum qop op
, struct qreg
*src
, int i
)
509 qir_SF(c
, qir_SUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
510 return qir_SEL_X_0_NS(c
, qir_uniform_ui(c
, ~0));
514 tgsi_to_qir_isge(struct vc4_compile
*c
,
515 struct tgsi_full_instruction
*tgsi_inst
,
516 enum qop op
, struct qreg
*src
, int i
)
518 qir_SF(c
, qir_SUB(c
, src
[0 * 4 + i
], src
[1 * 4 + i
]));
519 return qir_SEL_X_0_NC(c
, qir_uniform_ui(c
, ~0));
523 tgsi_to_qir_cmp(struct vc4_compile
*c
,
524 struct tgsi_full_instruction
*tgsi_inst
,
525 enum qop op
, struct qreg
*src
, int i
)
527 qir_SF(c
, src
[0 * 4 + i
]);
528 return qir_SEL_X_Y_NS(c
,
534 tgsi_to_qir_mad(struct vc4_compile
*c
,
535 struct tgsi_full_instruction
*tgsi_inst
,
536 enum qop op
, struct qreg
*src
, int i
)
546 tgsi_to_qir_lrp(struct vc4_compile
*c
,
547 struct tgsi_full_instruction
*tgsi_inst
,
548 enum qop op
, struct qreg
*src
, int i
)
550 struct qreg src0
= src
[0 * 4 + i
];
551 struct qreg src1
= src
[1 * 4 + i
];
552 struct qreg src2
= src
[2 * 4 + i
];
555 * src0 * src1 + (1 - src0) * src2.
556 * -> src0 * src1 + src2 - src0 * src2
557 * -> src2 + src0 * (src1 - src2)
559 return qir_FADD(c
, src2
, qir_FMUL(c
, src0
, qir_FSUB(c
, src1
, src2
)));
564 tgsi_to_qir_tex(struct vc4_compile
*c
,
565 struct tgsi_full_instruction
*tgsi_inst
,
566 enum qop op
, struct qreg
*src
)
568 assert(!tgsi_inst
->Instruction
.Saturate
);
570 struct qreg s
= src
[0 * 4 + 0];
571 struct qreg t
= src
[0 * 4 + 1];
572 struct qreg r
= src
[0 * 4 + 2];
573 uint32_t unit
= tgsi_inst
->Src
[1].Register
.Index
;
574 bool is_txl
= tgsi_inst
->Instruction
.Opcode
== TGSI_OPCODE_TXL
;
576 struct qreg proj
= c
->undef
;
577 if (tgsi_inst
->Instruction
.Opcode
== TGSI_OPCODE_TXP
) {
578 proj
= qir_RCP(c
, src
[0 * 4 + 3]);
579 s
= qir_FMUL(c
, s
, proj
);
580 t
= qir_FMUL(c
, t
, proj
);
583 struct qreg texture_u
[] = {
584 add_uniform(c
, QUNIFORM_TEXTURE_CONFIG_P0
, unit
),
585 add_uniform(c
, QUNIFORM_TEXTURE_CONFIG_P1
, unit
),
586 add_uniform(c
, QUNIFORM_CONSTANT
, 0),
587 add_uniform(c
, QUNIFORM_CONSTANT
, 0),
589 uint32_t next_texture_u
= 0;
591 /* There is no native support for GL texture rectangle coordinates, so
592 * we have to rescale from ([0, width], [0, height]) to ([0, 1], [0,
595 if (tgsi_inst
->Texture
.Texture
== TGSI_TEXTURE_RECT
||
596 tgsi_inst
->Texture
.Texture
== TGSI_TEXTURE_SHADOWRECT
) {
598 get_temp_for_uniform(c
,
599 QUNIFORM_TEXRECT_SCALE_X
,
602 get_temp_for_uniform(c
,
603 QUNIFORM_TEXRECT_SCALE_Y
,
607 if (tgsi_inst
->Texture
.Texture
== TGSI_TEXTURE_CUBE
||
608 tgsi_inst
->Texture
.Texture
== TGSI_TEXTURE_SHADOWCUBE
||
610 texture_u
[2] = add_uniform(c
, QUNIFORM_TEXTURE_CONFIG_P2
,
611 unit
| (is_txl
<< 16));
614 if (tgsi_inst
->Texture
.Texture
== TGSI_TEXTURE_CUBE
||
615 tgsi_inst
->Texture
.Texture
== TGSI_TEXTURE_SHADOWCUBE
) {
616 struct qreg ma
= qir_FMAXABS(c
, qir_FMAXABS(c
, s
, t
), r
);
617 struct qreg rcp_ma
= qir_RCP(c
, ma
);
618 s
= qir_FMUL(c
, s
, rcp_ma
);
619 t
= qir_FMUL(c
, t
, rcp_ma
);
620 r
= qir_FMUL(c
, r
, rcp_ma
);
622 qir_TEX_R(c
, r
, texture_u
[next_texture_u
++]);
623 } else if (c
->key
->tex
[unit
].wrap_s
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
624 c
->key
->tex
[unit
].wrap_s
== PIPE_TEX_WRAP_CLAMP
||
625 c
->key
->tex
[unit
].wrap_t
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
626 c
->key
->tex
[unit
].wrap_t
== PIPE_TEX_WRAP_CLAMP
) {
627 qir_TEX_R(c
, get_temp_for_uniform(c
, QUNIFORM_TEXTURE_BORDER_COLOR
, unit
),
628 texture_u
[next_texture_u
++]);
631 if (c
->key
->tex
[unit
].wrap_s
== PIPE_TEX_WRAP_CLAMP
) {
632 s
= qir_FMIN(c
, qir_FMAX(c
, s
, qir_uniform_f(c
, 0.0)),
633 qir_uniform_f(c
, 1.0));
636 if (c
->key
->tex
[unit
].wrap_t
== PIPE_TEX_WRAP_CLAMP
) {
637 t
= qir_FMIN(c
, qir_FMAX(c
, t
, qir_uniform_f(c
, 0.0)),
638 qir_uniform_f(c
, 1.0));
641 qir_TEX_T(c
, t
, texture_u
[next_texture_u
++]);
643 if (tgsi_inst
->Instruction
.Opcode
== TGSI_OPCODE_TXB
||
644 tgsi_inst
->Instruction
.Opcode
== TGSI_OPCODE_TXL
)
645 qir_TEX_B(c
, src
[0 * 4 + 3], texture_u
[next_texture_u
++]);
647 qir_TEX_S(c
, s
, texture_u
[next_texture_u
++]);
649 c
->num_texture_samples
++;
650 struct qreg r4
= qir_TEX_RESULT(c
);
652 enum pipe_format format
= c
->key
->tex
[unit
].format
;
654 struct qreg unpacked
[4];
655 if (util_format_is_depth_or_stencil(format
)) {
656 struct qreg depthf
= qir_ITOF(c
, qir_SHR(c
, r4
,
657 qir_uniform_ui(c
, 8)));
658 struct qreg normalized
= qir_FMUL(c
, depthf
,
659 qir_uniform_f(c
, 1.0f
/0xffffff));
661 struct qreg depth_output
;
663 struct qreg one
= qir_uniform_f(c
, 1.0f
);
664 if (c
->key
->tex
[unit
].compare_mode
) {
665 struct qreg compare
= src
[0 * 4 + 2];
667 if (tgsi_inst
->Instruction
.Opcode
== TGSI_OPCODE_TXP
)
668 compare
= qir_FMUL(c
, compare
, proj
);
670 switch (c
->key
->tex
[unit
].compare_func
) {
671 case PIPE_FUNC_NEVER
:
672 depth_output
= qir_uniform_f(c
, 0.0f
);
674 case PIPE_FUNC_ALWAYS
:
677 case PIPE_FUNC_EQUAL
:
678 qir_SF(c
, qir_FSUB(c
, compare
, normalized
));
679 depth_output
= qir_SEL_X_0_ZS(c
, one
);
681 case PIPE_FUNC_NOTEQUAL
:
682 qir_SF(c
, qir_FSUB(c
, compare
, normalized
));
683 depth_output
= qir_SEL_X_0_ZC(c
, one
);
685 case PIPE_FUNC_GREATER
:
686 qir_SF(c
, qir_FSUB(c
, compare
, normalized
));
687 depth_output
= qir_SEL_X_0_NC(c
, one
);
689 case PIPE_FUNC_GEQUAL
:
690 qir_SF(c
, qir_FSUB(c
, normalized
, compare
));
691 depth_output
= qir_SEL_X_0_NS(c
, one
);
694 qir_SF(c
, qir_FSUB(c
, compare
, normalized
));
695 depth_output
= qir_SEL_X_0_NS(c
, one
);
697 case PIPE_FUNC_LEQUAL
:
698 qir_SF(c
, qir_FSUB(c
, normalized
, compare
));
699 depth_output
= qir_SEL_X_0_NC(c
, one
);
703 depth_output
= normalized
;
706 for (int i
= 0; i
< 4; i
++)
707 unpacked
[i
] = depth_output
;
709 for (int i
= 0; i
< 4; i
++)
710 unpacked
[i
] = qir_R4_UNPACK(c
, r4
, i
);
713 const uint8_t *format_swiz
= vc4_get_format_swizzle(format
);
714 struct qreg texture_output
[4];
715 for (int i
= 0; i
< 4; i
++) {
716 texture_output
[i
] = get_swizzled_channel(c
, unpacked
,
720 if (util_format_is_srgb(format
)) {
721 for (int i
= 0; i
< 3; i
++)
722 texture_output
[i
] = qir_srgb_decode(c
,
726 for (int i
= 0; i
< 4; i
++) {
727 if (!(tgsi_inst
->Dst
[0].Register
.WriteMask
& (1 << i
)))
730 update_dst(c
, tgsi_inst
, i
,
731 get_swizzled_channel(c
, texture_output
,
732 c
->key
->tex
[unit
].swizzle
[i
]));
737 tgsi_to_qir_trunc(struct vc4_compile
*c
,
738 struct tgsi_full_instruction
*tgsi_inst
,
739 enum qop op
, struct qreg
*src
, int i
)
741 return qir_ITOF(c
, qir_FTOI(c
, src
[0 * 4 + i
]));
745 * Computes x - floor(x), which is tricky because our FTOI truncates (rounds
749 tgsi_to_qir_frc(struct vc4_compile
*c
,
750 struct tgsi_full_instruction
*tgsi_inst
,
751 enum qop op
, struct qreg
*src
, int i
)
753 struct qreg trunc
= qir_ITOF(c
, qir_FTOI(c
, src
[0 * 4 + i
]));
754 struct qreg diff
= qir_FSUB(c
, src
[0 * 4 + i
], trunc
);
756 return qir_SEL_X_Y_NS(c
,
757 qir_FADD(c
, diff
, qir_uniform_f(c
, 1.0)),
762 * Computes floor(x), which is tricky because our FTOI truncates (rounds to
766 tgsi_to_qir_flr(struct vc4_compile
*c
,
767 struct tgsi_full_instruction
*tgsi_inst
,
768 enum qop op
, struct qreg
*src
, int i
)
770 struct qreg trunc
= qir_ITOF(c
, qir_FTOI(c
, src
[0 * 4 + i
]));
772 /* This will be < 0 if we truncated and the truncation was of a value
773 * that was < 0 in the first place.
775 qir_SF(c
, qir_FSUB(c
, src
[0 * 4 + i
], trunc
));
777 return qir_SEL_X_Y_NS(c
,
778 qir_FSUB(c
, trunc
, qir_uniform_f(c
, 1.0)),
783 * Computes ceil(x), which is tricky because our FTOI truncates (rounds to
787 tgsi_to_qir_ceil(struct vc4_compile
*c
,
788 struct tgsi_full_instruction
*tgsi_inst
,
789 enum qop op
, struct qreg
*src
, int i
)
791 struct qreg trunc
= qir_ITOF(c
, qir_FTOI(c
, src
[0 * 4 + i
]));
793 /* This will be < 0 if we truncated and the truncation was of a value
794 * that was > 0 in the first place.
796 qir_SF(c
, qir_FSUB(c
, trunc
, src
[0 * 4 + i
]));
798 return qir_SEL_X_Y_NS(c
,
799 qir_FADD(c
, trunc
, qir_uniform_f(c
, 1.0)),
804 tgsi_to_qir_abs(struct vc4_compile
*c
,
805 struct tgsi_full_instruction
*tgsi_inst
,
806 enum qop op
, struct qreg
*src
, int i
)
808 struct qreg arg
= src
[0 * 4 + i
];
809 return qir_FMAXABS(c
, arg
, arg
);
812 /* Note that this instruction replicates its result from the x channel */
814 tgsi_to_qir_sin(struct vc4_compile
*c
,
815 struct tgsi_full_instruction
*tgsi_inst
,
816 enum qop op
, struct qreg
*src
, int i
)
820 pow(2.0 * M_PI
, 3) / (3 * 2 * 1),
821 -pow(2.0 * M_PI
, 5) / (5 * 4 * 3 * 2 * 1),
822 pow(2.0 * M_PI
, 7) / (7 * 6 * 5 * 4 * 3 * 2 * 1),
823 -pow(2.0 * M_PI
, 9) / (9 * 8 * 7 * 6 * 5 * 4 * 3 * 2 * 1),
826 struct qreg scaled_x
=
829 qir_uniform_f(c
, 1.0f
/ (M_PI
* 2.0f
)));
831 struct qreg x
= qir_FADD(c
,
832 tgsi_to_qir_frc(c
, NULL
, 0, &scaled_x
, 0),
833 qir_uniform_f(c
, -0.5));
834 struct qreg x2
= qir_FMUL(c
, x
, x
);
835 struct qreg sum
= qir_FMUL(c
, x
, qir_uniform_f(c
, coeff
[0]));
836 for (int i
= 1; i
< ARRAY_SIZE(coeff
); i
++) {
837 x
= qir_FMUL(c
, x
, x2
);
842 qir_uniform_f(c
, coeff
[i
])));
847 /* Note that this instruction replicates its result from the x channel */
849 tgsi_to_qir_cos(struct vc4_compile
*c
,
850 struct tgsi_full_instruction
*tgsi_inst
,
851 enum qop op
, struct qreg
*src
, int i
)
855 pow(2.0 * M_PI
, 2) / (2 * 1),
856 -pow(2.0 * M_PI
, 4) / (4 * 3 * 2 * 1),
857 pow(2.0 * M_PI
, 6) / (6 * 5 * 4 * 3 * 2 * 1),
858 -pow(2.0 * M_PI
, 8) / (8 * 7 * 6 * 5 * 4 * 3 * 2 * 1),
859 pow(2.0 * M_PI
, 10) / (10 * 9 * 8 * 7 * 6 * 5 * 4 * 3 * 2 * 1),
862 struct qreg scaled_x
=
863 qir_FMUL(c
, src
[0 * 4 + 0],
864 qir_uniform_f(c
, 1.0f
/ (M_PI
* 2.0f
)));
865 struct qreg x_frac
= qir_FADD(c
,
866 tgsi_to_qir_frc(c
, NULL
, 0, &scaled_x
, 0),
867 qir_uniform_f(c
, -0.5));
869 struct qreg sum
= qir_uniform_f(c
, coeff
[0]);
870 struct qreg x2
= qir_FMUL(c
, x_frac
, x_frac
);
871 struct qreg x
= x2
; /* Current x^2, x^4, or x^6 */
872 for (int i
= 1; i
< ARRAY_SIZE(coeff
); i
++) {
874 x
= qir_FMUL(c
, x
, x2
);
876 struct qreg mul
= qir_FMUL(c
,
878 qir_uniform_f(c
, coeff
[i
]));
882 sum
= qir_FADD(c
, sum
, mul
);
888 tgsi_to_qir_clamp(struct vc4_compile
*c
,
889 struct tgsi_full_instruction
*tgsi_inst
,
890 enum qop op
, struct qreg
*src
, int i
)
892 return qir_FMAX(c
, qir_FMIN(c
,
899 tgsi_to_qir_ssg(struct vc4_compile
*c
,
900 struct tgsi_full_instruction
*tgsi_inst
,
901 enum qop op
, struct qreg
*src
, int i
)
903 qir_SF(c
, src
[0 * 4 + i
]);
904 return qir_SEL_X_Y_NC(c
,
905 qir_SEL_X_0_ZC(c
, qir_uniform_f(c
, 1.0)),
906 qir_uniform_f(c
, -1.0));
910 emit_vertex_input(struct vc4_compile
*c
, int attr
)
912 enum pipe_format format
= c
->vs_key
->attr_formats
[attr
];
913 struct qreg vpm_reads
[4];
915 /* Right now, we're setting the VPM offsets to be 16 bytes wide every
916 * time, so we always read 4 32-bit VPM entries.
918 for (int i
= 0; i
< 4; i
++) {
919 vpm_reads
[i
] = qir_get_temp(c
);
920 qir_emit(c
, qir_inst(QOP_VPM_READ
,
927 bool format_warned
= false;
928 const struct util_format_description
*desc
=
929 util_format_description(format
);
931 for (int i
= 0; i
< 4; i
++) {
932 uint8_t swiz
= desc
->swizzle
[i
];
935 if (swiz
> UTIL_FORMAT_SWIZZLE_W
)
936 result
= get_swizzled_channel(c
, vpm_reads
, swiz
);
937 else if (desc
->channel
[swiz
].size
== 32 &&
938 desc
->channel
[swiz
].type
== UTIL_FORMAT_TYPE_FLOAT
) {
939 result
= get_swizzled_channel(c
, vpm_reads
, swiz
);
940 } else if (desc
->channel
[swiz
].size
== 8 &&
941 (desc
->channel
[swiz
].type
== UTIL_FORMAT_TYPE_UNSIGNED
||
942 desc
->channel
[swiz
].type
== UTIL_FORMAT_TYPE_SIGNED
) &&
943 desc
->channel
[swiz
].normalized
) {
944 struct qreg vpm
= vpm_reads
[0];
945 if (desc
->channel
[swiz
].type
== UTIL_FORMAT_TYPE_SIGNED
)
946 vpm
= qir_XOR(c
, vpm
, qir_uniform_ui(c
, 0x80808080));
947 result
= qir_UNPACK_8(c
, vpm
, swiz
);
949 if (!format_warned
) {
951 "vtx element %d unsupported type: %s\n",
952 attr
, util_format_name(format
));
953 format_warned
= true;
955 result
= qir_uniform_f(c
, 0.0);
958 if (desc
->channel
[swiz
].normalized
&&
959 desc
->channel
[swiz
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
963 qir_uniform_f(c
, 2.0)),
964 qir_uniform_f(c
, 1.0));
967 c
->inputs
[attr
* 4 + i
] = result
;
972 tgsi_to_qir_kill_if(struct vc4_compile
*c
, struct qreg
*src
, int i
)
974 if (c
->discard
.file
== QFILE_NULL
)
975 c
->discard
= qir_uniform_f(c
, 0.0);
976 qir_SF(c
, src
[0 * 4 + i
]);
977 c
->discard
= qir_SEL_X_Y_NS(c
, qir_uniform_f(c
, 1.0),
982 emit_fragcoord_input(struct vc4_compile
*c
, int attr
)
984 c
->inputs
[attr
* 4 + 0] = qir_FRAG_X(c
);
985 c
->inputs
[attr
* 4 + 1] = qir_FRAG_Y(c
);
986 c
->inputs
[attr
* 4 + 2] =
988 qir_ITOF(c
, qir_FRAG_Z(c
)),
989 qir_uniform_f(c
, 1.0 / 0xffffff));
990 c
->inputs
[attr
* 4 + 3] = qir_RCP(c
, qir_FRAG_W(c
));
994 emit_point_coord_input(struct vc4_compile
*c
, int attr
)
996 if (c
->point_x
.file
== QFILE_NULL
) {
997 c
->point_x
= qir_uniform_f(c
, 0.0);
998 c
->point_y
= qir_uniform_f(c
, 0.0);
1001 c
->inputs
[attr
* 4 + 0] = c
->point_x
;
1002 if (c
->fs_key
->point_coord_upper_left
) {
1003 c
->inputs
[attr
* 4 + 1] = qir_FSUB(c
,
1004 qir_uniform_f(c
, 1.0),
1007 c
->inputs
[attr
* 4 + 1] = c
->point_y
;
1009 c
->inputs
[attr
* 4 + 2] = qir_uniform_f(c
, 0.0);
1010 c
->inputs
[attr
* 4 + 3] = qir_uniform_f(c
, 1.0);
1014 emit_fragment_varying(struct vc4_compile
*c
, uint8_t semantic
,
1015 uint8_t index
, uint8_t swizzle
)
1017 uint32_t i
= c
->num_input_semantics
++;
1018 struct qreg vary
= {
1023 if (c
->num_input_semantics
>= c
->input_semantics_array_size
) {
1024 c
->input_semantics_array_size
=
1025 MAX2(4, c
->input_semantics_array_size
* 2);
1027 c
->input_semantics
= reralloc(c
, c
->input_semantics
,
1028 struct vc4_varying_semantic
,
1029 c
->input_semantics_array_size
);
1032 c
->input_semantics
[i
].semantic
= semantic
;
1033 c
->input_semantics
[i
].index
= index
;
1034 c
->input_semantics
[i
].swizzle
= swizzle
;
1036 return qir_VARY_ADD_C(c
, qir_FMUL(c
, vary
, qir_FRAG_W(c
)));
1040 emit_fragment_input(struct vc4_compile
*c
, int attr
,
1041 struct tgsi_full_declaration
*decl
)
1043 for (int i
= 0; i
< 4; i
++) {
1044 c
->inputs
[attr
* 4 + i
] =
1045 emit_fragment_varying(c
,
1046 decl
->Semantic
.Name
,
1047 decl
->Semantic
.Index
,
1054 emit_face_input(struct vc4_compile
*c
, int attr
)
1056 c
->inputs
[attr
* 4 + 0] = qir_FSUB(c
,
1057 qir_uniform_f(c
, 1.0),
1059 qir_ITOF(c
, qir_FRAG_REV_FLAG(c
)),
1060 qir_uniform_f(c
, 2.0)));
1061 c
->inputs
[attr
* 4 + 1] = qir_uniform_f(c
, 0.0);
1062 c
->inputs
[attr
* 4 + 2] = qir_uniform_f(c
, 0.0);
1063 c
->inputs
[attr
* 4 + 3] = qir_uniform_f(c
, 1.0);
1067 add_output(struct vc4_compile
*c
,
1068 uint32_t decl_offset
,
1069 uint8_t semantic_name
,
1070 uint8_t semantic_index
,
1071 uint8_t semantic_swizzle
)
1073 uint32_t old_array_size
= c
->outputs_array_size
;
1074 resize_qreg_array(c
, &c
->outputs
, &c
->outputs_array_size
,
1077 if (old_array_size
!= c
->outputs_array_size
) {
1078 c
->output_semantics
= reralloc(c
,
1079 c
->output_semantics
,
1080 struct vc4_varying_semantic
,
1081 c
->outputs_array_size
);
1084 c
->output_semantics
[decl_offset
].semantic
= semantic_name
;
1085 c
->output_semantics
[decl_offset
].index
= semantic_index
;
1086 c
->output_semantics
[decl_offset
].swizzle
= semantic_swizzle
;
1090 emit_tgsi_declaration(struct vc4_compile
*c
,
1091 struct tgsi_full_declaration
*decl
)
1093 switch (decl
->Declaration
.File
) {
1094 case TGSI_FILE_TEMPORARY
: {
1095 uint32_t old_size
= c
->temps_array_size
;
1096 resize_qreg_array(c
, &c
->temps
, &c
->temps_array_size
,
1097 (decl
->Range
.Last
+ 1) * 4);
1099 for (int i
= old_size
; i
< c
->temps_array_size
; i
++)
1100 c
->temps
[i
] = qir_uniform_ui(c
, 0);
1104 case TGSI_FILE_INPUT
:
1105 resize_qreg_array(c
, &c
->inputs
, &c
->inputs_array_size
,
1106 (decl
->Range
.Last
+ 1) * 4);
1108 for (int i
= decl
->Range
.First
;
1109 i
<= decl
->Range
.Last
;
1111 if (c
->stage
== QSTAGE_FRAG
) {
1112 if (decl
->Semantic
.Name
==
1113 TGSI_SEMANTIC_POSITION
) {
1114 emit_fragcoord_input(c
, i
);
1115 } else if (decl
->Semantic
.Name
== TGSI_SEMANTIC_FACE
) {
1116 emit_face_input(c
, i
);
1117 } else if (decl
->Semantic
.Name
== TGSI_SEMANTIC_GENERIC
&&
1118 (c
->fs_key
->point_sprite_mask
&
1119 (1 << decl
->Semantic
.Index
))) {
1120 emit_point_coord_input(c
, i
);
1122 emit_fragment_input(c
, i
, decl
);
1125 emit_vertex_input(c
, i
);
1130 case TGSI_FILE_OUTPUT
: {
1131 for (int i
= 0; i
< 4; i
++) {
1133 decl
->Range
.First
* 4 + i
,
1134 decl
->Semantic
.Name
,
1135 decl
->Semantic
.Index
,
1139 switch (decl
->Semantic
.Name
) {
1140 case TGSI_SEMANTIC_POSITION
:
1141 c
->output_position_index
= decl
->Range
.First
* 4;
1143 case TGSI_SEMANTIC_CLIPVERTEX
:
1144 c
->output_clipvertex_index
= decl
->Range
.First
* 4;
1146 case TGSI_SEMANTIC_COLOR
:
1147 c
->output_color_index
= decl
->Range
.First
* 4;
1149 case TGSI_SEMANTIC_PSIZE
:
1150 c
->output_point_size_index
= decl
->Range
.First
* 4;
1160 emit_tgsi_instruction(struct vc4_compile
*c
,
1161 struct tgsi_full_instruction
*tgsi_inst
)
1165 struct qreg (*func
)(struct vc4_compile
*c
,
1166 struct tgsi_full_instruction
*tgsi_inst
,
1168 struct qreg
*src
, int i
);
1170 [TGSI_OPCODE_MOV
] = { QOP_MOV
, tgsi_to_qir_alu
},
1171 [TGSI_OPCODE_ABS
] = { 0, tgsi_to_qir_abs
},
1172 [TGSI_OPCODE_MUL
] = { QOP_FMUL
, tgsi_to_qir_alu
},
1173 [TGSI_OPCODE_ADD
] = { QOP_FADD
, tgsi_to_qir_alu
},
1174 [TGSI_OPCODE_SUB
] = { QOP_FSUB
, tgsi_to_qir_alu
},
1175 [TGSI_OPCODE_MIN
] = { QOP_FMIN
, tgsi_to_qir_alu
},
1176 [TGSI_OPCODE_MAX
] = { QOP_FMAX
, tgsi_to_qir_alu
},
1177 [TGSI_OPCODE_F2I
] = { QOP_FTOI
, tgsi_to_qir_alu
},
1178 [TGSI_OPCODE_I2F
] = { QOP_ITOF
, tgsi_to_qir_alu
},
1179 [TGSI_OPCODE_UADD
] = { QOP_ADD
, tgsi_to_qir_alu
},
1180 [TGSI_OPCODE_USHR
] = { QOP_SHR
, tgsi_to_qir_alu
},
1181 [TGSI_OPCODE_ISHR
] = { QOP_ASR
, tgsi_to_qir_alu
},
1182 [TGSI_OPCODE_SHL
] = { QOP_SHL
, tgsi_to_qir_alu
},
1183 [TGSI_OPCODE_IMIN
] = { QOP_MIN
, tgsi_to_qir_alu
},
1184 [TGSI_OPCODE_IMAX
] = { QOP_MAX
, tgsi_to_qir_alu
},
1185 [TGSI_OPCODE_AND
] = { QOP_AND
, tgsi_to_qir_alu
},
1186 [TGSI_OPCODE_OR
] = { QOP_OR
, tgsi_to_qir_alu
},
1187 [TGSI_OPCODE_XOR
] = { QOP_XOR
, tgsi_to_qir_alu
},
1188 [TGSI_OPCODE_NOT
] = { QOP_NOT
, tgsi_to_qir_alu
},
1190 [TGSI_OPCODE_UMUL
] = { 0, tgsi_to_qir_umul
},
1191 [TGSI_OPCODE_IDIV
] = { 0, tgsi_to_qir_idiv
},
1192 [TGSI_OPCODE_INEG
] = { 0, tgsi_to_qir_ineg
},
1194 [TGSI_OPCODE_SEQ
] = { 0, tgsi_to_qir_seq
},
1195 [TGSI_OPCODE_SNE
] = { 0, tgsi_to_qir_sne
},
1196 [TGSI_OPCODE_SGE
] = { 0, tgsi_to_qir_sge
},
1197 [TGSI_OPCODE_SLT
] = { 0, tgsi_to_qir_slt
},
1198 [TGSI_OPCODE_FSEQ
] = { 0, tgsi_to_qir_fseq
},
1199 [TGSI_OPCODE_FSNE
] = { 0, tgsi_to_qir_fsne
},
1200 [TGSI_OPCODE_FSGE
] = { 0, tgsi_to_qir_fsge
},
1201 [TGSI_OPCODE_FSLT
] = { 0, tgsi_to_qir_fslt
},
1202 [TGSI_OPCODE_USEQ
] = { 0, tgsi_to_qir_useq
},
1203 [TGSI_OPCODE_USNE
] = { 0, tgsi_to_qir_usne
},
1204 [TGSI_OPCODE_ISGE
] = { 0, tgsi_to_qir_isge
},
1205 [TGSI_OPCODE_ISLT
] = { 0, tgsi_to_qir_islt
},
1207 [TGSI_OPCODE_CMP
] = { 0, tgsi_to_qir_cmp
},
1208 [TGSI_OPCODE_MAD
] = { 0, tgsi_to_qir_mad
},
1209 [TGSI_OPCODE_RCP
] = { QOP_RCP
, tgsi_to_qir_rcp
},
1210 [TGSI_OPCODE_RSQ
] = { QOP_RSQ
, tgsi_to_qir_rsq
},
1211 [TGSI_OPCODE_EX2
] = { QOP_EXP2
, tgsi_to_qir_scalar
},
1212 [TGSI_OPCODE_LG2
] = { QOP_LOG2
, tgsi_to_qir_scalar
},
1213 [TGSI_OPCODE_LRP
] = { 0, tgsi_to_qir_lrp
},
1214 [TGSI_OPCODE_TRUNC
] = { 0, tgsi_to_qir_trunc
},
1215 [TGSI_OPCODE_CEIL
] = { 0, tgsi_to_qir_ceil
},
1216 [TGSI_OPCODE_FRC
] = { 0, tgsi_to_qir_frc
},
1217 [TGSI_OPCODE_FLR
] = { 0, tgsi_to_qir_flr
},
1218 [TGSI_OPCODE_SIN
] = { 0, tgsi_to_qir_sin
},
1219 [TGSI_OPCODE_COS
] = { 0, tgsi_to_qir_cos
},
1220 [TGSI_OPCODE_CLAMP
] = { 0, tgsi_to_qir_clamp
},
1221 [TGSI_OPCODE_SSG
] = { 0, tgsi_to_qir_ssg
},
1223 static int asdf
= 0;
1224 uint32_t tgsi_op
= tgsi_inst
->Instruction
.Opcode
;
1226 if (tgsi_op
== TGSI_OPCODE_END
)
1229 struct qreg src_regs
[12];
1230 for (int s
= 0; s
< 3; s
++) {
1231 for (int i
= 0; i
< 4; i
++) {
1232 src_regs
[4 * s
+ i
] =
1233 get_src(c
, tgsi_inst
->Instruction
.Opcode
,
1234 &tgsi_inst
->Src
[s
].Register
, i
);
1239 case TGSI_OPCODE_TEX
:
1240 case TGSI_OPCODE_TXP
:
1241 case TGSI_OPCODE_TXB
:
1242 case TGSI_OPCODE_TXL
:
1243 tgsi_to_qir_tex(c
, tgsi_inst
,
1244 op_trans
[tgsi_op
].op
, src_regs
);
1246 case TGSI_OPCODE_KILL
:
1247 c
->discard
= qir_uniform_f(c
, 1.0);
1249 case TGSI_OPCODE_KILL_IF
:
1250 for (int i
= 0; i
< 4; i
++)
1251 tgsi_to_qir_kill_if(c
, src_regs
, i
);
1257 if (tgsi_op
> ARRAY_SIZE(op_trans
) || !(op_trans
[tgsi_op
].func
)) {
1258 fprintf(stderr
, "unknown tgsi inst: ");
1259 tgsi_dump_instruction(tgsi_inst
, asdf
++);
1260 fprintf(stderr
, "\n");
1264 for (int i
= 0; i
< 4; i
++) {
1265 if (!(tgsi_inst
->Dst
[0].Register
.WriteMask
& (1 << i
)))
1270 result
= op_trans
[tgsi_op
].func(c
, tgsi_inst
,
1271 op_trans
[tgsi_op
].op
,
1274 if (tgsi_inst
->Instruction
.Saturate
) {
1275 float low
= (tgsi_inst
->Instruction
.Saturate
==
1276 TGSI_SAT_MINUS_PLUS_ONE
? -1.0 : 0.0);
1277 result
= qir_FMAX(c
,
1280 qir_uniform_f(c
, 1.0)),
1281 qir_uniform_f(c
, low
));
1284 update_dst(c
, tgsi_inst
, i
, result
);
1289 parse_tgsi_immediate(struct vc4_compile
*c
, struct tgsi_full_immediate
*imm
)
1291 for (int i
= 0; i
< 4; i
++) {
1292 unsigned n
= c
->num_consts
++;
1293 resize_qreg_array(c
, &c
->consts
, &c
->consts_array_size
, n
+ 1);
1294 c
->consts
[n
] = qir_uniform_ui(c
, imm
->u
[i
].Uint
);
1299 vc4_blend_channel(struct vc4_compile
*c
,
1307 case PIPE_BLENDFACTOR_ONE
:
1309 case PIPE_BLENDFACTOR_SRC_COLOR
:
1310 return qir_FMUL(c
, val
, src
[channel
]);
1311 case PIPE_BLENDFACTOR_SRC_ALPHA
:
1312 return qir_FMUL(c
, val
, src
[3]);
1313 case PIPE_BLENDFACTOR_DST_ALPHA
:
1314 return qir_FMUL(c
, val
, dst
[3]);
1315 case PIPE_BLENDFACTOR_DST_COLOR
:
1316 return qir_FMUL(c
, val
, dst
[channel
]);
1317 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
1324 qir_uniform_f(c
, 1.0),
1329 case PIPE_BLENDFACTOR_CONST_COLOR
:
1330 return qir_FMUL(c
, val
,
1331 get_temp_for_uniform(c
,
1332 QUNIFORM_BLEND_CONST_COLOR
,
1334 case PIPE_BLENDFACTOR_CONST_ALPHA
:
1335 return qir_FMUL(c
, val
,
1336 get_temp_for_uniform(c
,
1337 QUNIFORM_BLEND_CONST_COLOR
,
1339 case PIPE_BLENDFACTOR_ZERO
:
1340 return qir_uniform_f(c
, 0.0);
1341 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
1342 return qir_FMUL(c
, val
, qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1344 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
1345 return qir_FMUL(c
, val
, qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1347 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
1348 return qir_FMUL(c
, val
, qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1350 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
1351 return qir_FMUL(c
, val
, qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1353 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
1354 return qir_FMUL(c
, val
,
1355 qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1356 get_temp_for_uniform(c
,
1357 QUNIFORM_BLEND_CONST_COLOR
,
1359 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
1360 return qir_FMUL(c
, val
,
1361 qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1362 get_temp_for_uniform(c
,
1363 QUNIFORM_BLEND_CONST_COLOR
,
1367 case PIPE_BLENDFACTOR_SRC1_COLOR
:
1368 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
1369 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
1370 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
1372 fprintf(stderr
, "Unknown blend factor %d\n", factor
);
1378 vc4_blend_func(struct vc4_compile
*c
,
1379 struct qreg src
, struct qreg dst
,
1383 case PIPE_BLEND_ADD
:
1384 return qir_FADD(c
, src
, dst
);
1385 case PIPE_BLEND_SUBTRACT
:
1386 return qir_FSUB(c
, src
, dst
);
1387 case PIPE_BLEND_REVERSE_SUBTRACT
:
1388 return qir_FSUB(c
, dst
, src
);
1389 case PIPE_BLEND_MIN
:
1390 return qir_FMIN(c
, src
, dst
);
1391 case PIPE_BLEND_MAX
:
1392 return qir_FMAX(c
, src
, dst
);
1396 fprintf(stderr
, "Unknown blend func %d\n", func
);
1403 * Implements fixed function blending in shader code.
1405 * VC4 doesn't have any hardware support for blending. Instead, you read the
1406 * current contents of the destination from the tile buffer after having
1407 * waited for the scoreboard (which is handled by vc4_qpu_emit.c), then do
1408 * math using your output color and that destination value, and update the
1409 * output color appropriately.
1412 vc4_blend(struct vc4_compile
*c
, struct qreg
*result
,
1413 struct qreg
*dst_color
, struct qreg
*src_color
)
1415 struct pipe_rt_blend_state
*blend
= &c
->fs_key
->blend
;
1417 if (!blend
->blend_enable
) {
1418 for (int i
= 0; i
< 4; i
++)
1419 result
[i
] = src_color
[i
];
1423 struct qreg src_blend
[4], dst_blend
[4];
1424 for (int i
= 0; i
< 3; i
++) {
1425 src_blend
[i
] = vc4_blend_channel(c
,
1426 dst_color
, src_color
,
1428 blend
->rgb_src_factor
, i
);
1429 dst_blend
[i
] = vc4_blend_channel(c
,
1430 dst_color
, src_color
,
1432 blend
->rgb_dst_factor
, i
);
1434 src_blend
[3] = vc4_blend_channel(c
,
1435 dst_color
, src_color
,
1437 blend
->alpha_src_factor
, 3);
1438 dst_blend
[3] = vc4_blend_channel(c
,
1439 dst_color
, src_color
,
1441 blend
->alpha_dst_factor
, 3);
1443 for (int i
= 0; i
< 3; i
++) {
1444 result
[i
] = vc4_blend_func(c
,
1445 src_blend
[i
], dst_blend
[i
],
1448 result
[3] = vc4_blend_func(c
,
1449 src_blend
[3], dst_blend
[3],
1454 clip_distance_discard(struct vc4_compile
*c
)
1456 for (int i
= 0; i
< PIPE_MAX_CLIP_PLANES
; i
++) {
1457 if (!(c
->key
->ucp_enables
& (1 << i
)))
1460 struct qreg dist
= emit_fragment_varying(c
,
1461 TGSI_SEMANTIC_CLIPDIST
,
1467 if (c
->discard
.file
== QFILE_NULL
)
1468 c
->discard
= qir_uniform_f(c
, 0.0);
1470 c
->discard
= qir_SEL_X_Y_NS(c
, qir_uniform_f(c
, 1.0),
1476 alpha_test_discard(struct vc4_compile
*c
)
1478 struct qreg src_alpha
;
1479 struct qreg alpha_ref
= get_temp_for_uniform(c
, QUNIFORM_ALPHA_REF
, 0);
1481 if (!c
->fs_key
->alpha_test
)
1484 if (c
->output_color_index
!= -1)
1485 src_alpha
= c
->outputs
[c
->output_color_index
+ 3];
1487 src_alpha
= qir_uniform_f(c
, 1.0);
1489 if (c
->discard
.file
== QFILE_NULL
)
1490 c
->discard
= qir_uniform_f(c
, 0.0);
1492 switch (c
->fs_key
->alpha_test_func
) {
1493 case PIPE_FUNC_NEVER
:
1494 c
->discard
= qir_uniform_f(c
, 1.0);
1496 case PIPE_FUNC_ALWAYS
:
1498 case PIPE_FUNC_EQUAL
:
1499 qir_SF(c
, qir_FSUB(c
, src_alpha
, alpha_ref
));
1500 c
->discard
= qir_SEL_X_Y_ZS(c
, c
->discard
,
1501 qir_uniform_f(c
, 1.0));
1503 case PIPE_FUNC_NOTEQUAL
:
1504 qir_SF(c
, qir_FSUB(c
, src_alpha
, alpha_ref
));
1505 c
->discard
= qir_SEL_X_Y_ZC(c
, c
->discard
,
1506 qir_uniform_f(c
, 1.0));
1508 case PIPE_FUNC_GREATER
:
1509 qir_SF(c
, qir_FSUB(c
, src_alpha
, alpha_ref
));
1510 c
->discard
= qir_SEL_X_Y_NC(c
, c
->discard
,
1511 qir_uniform_f(c
, 1.0));
1513 case PIPE_FUNC_GEQUAL
:
1514 qir_SF(c
, qir_FSUB(c
, alpha_ref
, src_alpha
));
1515 c
->discard
= qir_SEL_X_Y_NS(c
, c
->discard
,
1516 qir_uniform_f(c
, 1.0));
1518 case PIPE_FUNC_LESS
:
1519 qir_SF(c
, qir_FSUB(c
, src_alpha
, alpha_ref
));
1520 c
->discard
= qir_SEL_X_Y_NS(c
, c
->discard
,
1521 qir_uniform_f(c
, 1.0));
1523 case PIPE_FUNC_LEQUAL
:
1524 qir_SF(c
, qir_FSUB(c
, alpha_ref
, src_alpha
));
1525 c
->discard
= qir_SEL_X_Y_NC(c
, c
->discard
,
1526 qir_uniform_f(c
, 1.0));
1532 emit_frag_end(struct vc4_compile
*c
)
1534 clip_distance_discard(c
);
1535 alpha_test_discard(c
);
1537 enum pipe_format color_format
= c
->fs_key
->color_format
;
1538 const uint8_t *format_swiz
= vc4_get_format_swizzle(color_format
);
1539 struct qreg tlb_read_color
[4] = { c
->undef
, c
->undef
, c
->undef
, c
->undef
};
1540 struct qreg dst_color
[4] = { c
->undef
, c
->undef
, c
->undef
, c
->undef
};
1541 struct qreg linear_dst_color
[4] = { c
->undef
, c
->undef
, c
->undef
, c
->undef
};
1542 if (c
->fs_key
->blend
.blend_enable
||
1543 c
->fs_key
->blend
.colormask
!= 0xf) {
1544 struct qreg r4
= qir_TLB_COLOR_READ(c
);
1545 for (int i
= 0; i
< 4; i
++)
1546 tlb_read_color
[i
] = qir_R4_UNPACK(c
, r4
, i
);
1547 for (int i
= 0; i
< 4; i
++) {
1548 dst_color
[i
] = get_swizzled_channel(c
,
1551 if (util_format_is_srgb(color_format
) && i
!= 3) {
1552 linear_dst_color
[i
] =
1553 qir_srgb_decode(c
, dst_color
[i
]);
1555 linear_dst_color
[i
] = dst_color
[i
];
1560 struct qreg blend_color
[4];
1561 struct qreg undef_array
[4] = {
1562 c
->undef
, c
->undef
, c
->undef
, c
->undef
1564 vc4_blend(c
, blend_color
, linear_dst_color
,
1565 (c
->output_color_index
!= -1 ?
1566 c
->outputs
+ c
->output_color_index
:
1569 if (util_format_is_srgb(color_format
)) {
1570 for (int i
= 0; i
< 3; i
++)
1571 blend_color
[i
] = qir_srgb_encode(c
, blend_color
[i
]);
1574 /* If the bit isn't set in the color mask, then just return the
1575 * original dst color, instead.
1577 for (int i
= 0; i
< 4; i
++) {
1578 if (!(c
->fs_key
->blend
.colormask
& (1 << i
))) {
1579 blend_color
[i
] = dst_color
[i
];
1583 /* Debug: Sometimes you're getting a black output and just want to see
1584 * if the FS is getting executed at all. Spam magenta into the color
1588 blend_color
[0] = qir_uniform_f(c
, 1.0);
1589 blend_color
[1] = qir_uniform_f(c
, 0.0);
1590 blend_color
[2] = qir_uniform_f(c
, 1.0);
1591 blend_color
[3] = qir_uniform_f(c
, 0.5);
1594 struct qreg swizzled_outputs
[4];
1595 for (int i
= 0; i
< 4; i
++) {
1596 swizzled_outputs
[i
] = get_swizzled_channel(c
, blend_color
,
1600 if (c
->discard
.file
!= QFILE_NULL
)
1601 qir_TLB_DISCARD_SETUP(c
, c
->discard
);
1603 if (c
->fs_key
->stencil_enabled
) {
1604 qir_TLB_STENCIL_SETUP(c
, add_uniform(c
, QUNIFORM_STENCIL
, 0));
1605 if (c
->fs_key
->stencil_twoside
) {
1606 qir_TLB_STENCIL_SETUP(c
, add_uniform(c
, QUNIFORM_STENCIL
, 1));
1608 if (c
->fs_key
->stencil_full_writemasks
) {
1609 qir_TLB_STENCIL_SETUP(c
, add_uniform(c
, QUNIFORM_STENCIL
, 2));
1613 if (c
->fs_key
->depth_enabled
) {
1615 if (c
->output_position_index
!= -1) {
1616 z
= qir_FTOI(c
, qir_FMUL(c
, c
->outputs
[c
->output_position_index
+ 2],
1617 qir_uniform_f(c
, 0xffffff)));
1621 qir_TLB_Z_WRITE(c
, z
);
1624 bool color_written
= false;
1625 for (int i
= 0; i
< 4; i
++) {
1626 if (swizzled_outputs
[i
].file
!= QFILE_NULL
)
1627 color_written
= true;
1630 struct qreg packed_color
;
1631 if (color_written
) {
1632 /* Fill in any undefined colors. The simulator will assertion
1633 * fail if we read something that wasn't written, and I don't
1634 * know what hardware does.
1636 for (int i
= 0; i
< 4; i
++) {
1637 if (swizzled_outputs
[i
].file
== QFILE_NULL
)
1638 swizzled_outputs
[i
] = qir_uniform_f(c
, 0.0);
1640 packed_color
= qir_get_temp(c
);
1641 qir_emit(c
, qir_inst4(QOP_PACK_COLORS
, packed_color
,
1642 swizzled_outputs
[0],
1643 swizzled_outputs
[1],
1644 swizzled_outputs
[2],
1645 swizzled_outputs
[3]));
1647 packed_color
= qir_uniform_ui(c
, 0);
1650 qir_emit(c
, qir_inst(QOP_TLB_COLOR_WRITE
, c
->undef
,
1651 packed_color
, c
->undef
));
1655 emit_scaled_viewport_write(struct vc4_compile
*c
, struct qreg rcp_w
)
1659 for (int i
= 0; i
< 2; i
++) {
1661 add_uniform(c
, QUNIFORM_VIEWPORT_X_SCALE
+ i
, 0);
1663 xyi
[i
] = qir_FTOI(c
, qir_FMUL(c
,
1670 qir_VPM_WRITE(c
, qir_PACK_SCALED(c
, xyi
[0], xyi
[1]));
1674 emit_zs_write(struct vc4_compile
*c
, struct qreg rcp_w
)
1676 struct qreg zscale
= add_uniform(c
, QUNIFORM_VIEWPORT_Z_SCALE
, 0);
1677 struct qreg zoffset
= add_uniform(c
, QUNIFORM_VIEWPORT_Z_OFFSET
, 0);
1679 qir_VPM_WRITE(c
, qir_FMUL(c
, qir_FADD(c
, qir_FMUL(c
,
1687 emit_rcp_wc_write(struct vc4_compile
*c
, struct qreg rcp_w
)
1689 qir_VPM_WRITE(c
, rcp_w
);
1693 emit_point_size_write(struct vc4_compile
*c
)
1695 struct qreg point_size
;
1697 if (c
->output_point_size_index
)
1698 point_size
= c
->outputs
[c
->output_point_size_index
+ 3];
1700 point_size
= qir_uniform_f(c
, 1.0);
1702 /* Workaround: HW-2726 PTB does not handle zero-size points (BCM2835,
1705 point_size
= qir_FMAX(c
, point_size
, qir_uniform_f(c
, .125));
1707 qir_VPM_WRITE(c
, point_size
);
1711 * Emits a VPM read of the stub vertex attribute set up by vc4_draw.c.
1713 * The simulator insists that there be at least one vertex attribute, so
1714 * vc4_draw.c will emit one if it wouldn't have otherwise. The simulator also
1715 * insists that all vertex attributes loaded get read by the VS/CS, so we have
1716 * to consume it here.
1719 emit_stub_vpm_read(struct vc4_compile
*c
)
1724 for (int i
= 0; i
< 4; i
++) {
1725 qir_emit(c
, qir_inst(QOP_VPM_READ
,
1734 emit_ucp_clipdistance(struct vc4_compile
*c
)
1736 struct qreg
*clipvertex
;
1738 if (c
->output_clipvertex_index
!= -1)
1739 clipvertex
= &c
->outputs
[c
->output_clipvertex_index
];
1740 else if (c
->output_position_index
!= -1)
1741 clipvertex
= &c
->outputs
[c
->output_position_index
];
1745 for (int plane
= 0; plane
< PIPE_MAX_CLIP_PLANES
; plane
++) {
1746 if (!(c
->key
->ucp_enables
& (1 << plane
)))
1749 /* Pick the next outputs[] that hasn't been written to, since
1750 * there are no other program writes left to be processed at
1751 * this point. If something had been declared but not written
1752 * (like a w component), we'll just smash over the top of it.
1754 uint32_t output_index
= c
->num_outputs
++;
1755 add_output(c
, output_index
,
1756 TGSI_SEMANTIC_CLIPDIST
,
1760 struct qreg dist
= qir_uniform_f(c
, 0.0);
1761 for (int i
= 0; i
< 4; i
++) {
1763 add_uniform(c
, QUNIFORM_USER_CLIP_PLANE
,
1765 dist
= qir_FADD(c
, dist
, qir_FMUL(c
, clipvertex
[i
], ucp
));
1768 c
->outputs
[output_index
] = dist
;
1773 emit_vert_end(struct vc4_compile
*c
,
1774 struct vc4_varying_semantic
*fs_inputs
,
1775 uint32_t num_fs_inputs
)
1777 struct qreg rcp_w
= qir_RCP(c
, c
->outputs
[3]);
1779 emit_stub_vpm_read(c
);
1780 emit_ucp_clipdistance(c
);
1782 emit_scaled_viewport_write(c
, rcp_w
);
1783 emit_zs_write(c
, rcp_w
);
1784 emit_rcp_wc_write(c
, rcp_w
);
1785 if (c
->vs_key
->per_vertex_point_size
)
1786 emit_point_size_write(c
);
1788 for (int i
= 0; i
< num_fs_inputs
; i
++) {
1789 struct vc4_varying_semantic
*input
= &fs_inputs
[i
];
1792 for (j
= 0; j
< c
->num_outputs
; j
++) {
1793 struct vc4_varying_semantic
*output
=
1794 &c
->output_semantics
[j
];
1796 if (input
->semantic
== output
->semantic
&&
1797 input
->index
== output
->index
&&
1798 input
->swizzle
== output
->swizzle
) {
1799 qir_VPM_WRITE(c
, c
->outputs
[j
]);
1803 /* Emit padding if we didn't find a declared VS output for
1806 if (j
== c
->num_outputs
)
1807 qir_VPM_WRITE(c
, qir_uniform_f(c
, 0.0));
1812 emit_coord_end(struct vc4_compile
*c
)
1814 struct qreg rcp_w
= qir_RCP(c
, c
->outputs
[3]);
1816 emit_stub_vpm_read(c
);
1818 for (int i
= 0; i
< 4; i
++)
1819 qir_VPM_WRITE(c
, c
->outputs
[i
]);
1821 emit_scaled_viewport_write(c
, rcp_w
);
1822 emit_zs_write(c
, rcp_w
);
1823 emit_rcp_wc_write(c
, rcp_w
);
1824 if (c
->vs_key
->per_vertex_point_size
)
1825 emit_point_size_write(c
);
1828 static struct vc4_compile
*
1829 vc4_shader_tgsi_to_qir(struct vc4_context
*vc4
, enum qstage stage
,
1830 struct vc4_key
*key
)
1832 struct vc4_compile
*c
= qir_compile_init();
1836 c
->shader_state
= &key
->shader_state
->base
;
1837 c
->program_id
= key
->shader_state
->program_id
;
1838 c
->variant_id
= key
->shader_state
->compiled_variant_count
++;
1843 c
->fs_key
= (struct vc4_fs_key
*)key
;
1844 if (c
->fs_key
->is_points
) {
1845 c
->point_x
= emit_fragment_varying(c
, ~0, ~0, 0);
1846 c
->point_y
= emit_fragment_varying(c
, ~0, ~0, 0);
1847 } else if (c
->fs_key
->is_lines
) {
1848 c
->line_x
= emit_fragment_varying(c
, ~0, ~0, 0);
1852 c
->vs_key
= (struct vc4_vs_key
*)key
;
1855 c
->vs_key
= (struct vc4_vs_key
*)key
;
1859 const struct tgsi_token
*tokens
= key
->shader_state
->base
.tokens
;
1860 if (c
->fs_key
&& c
->fs_key
->light_twoside
) {
1861 if (!key
->shader_state
->twoside_tokens
) {
1862 const struct tgsi_lowering_config lowering_config
= {
1863 .color_two_side
= true,
1865 struct tgsi_shader_info info
;
1866 key
->shader_state
->twoside_tokens
=
1867 tgsi_transform_lowering(&lowering_config
,
1868 key
->shader_state
->base
.tokens
,
1871 /* If no transformation occurred, then NULL is
1872 * returned and we just use our original tokens.
1874 if (!key
->shader_state
->twoside_tokens
) {
1875 key
->shader_state
->twoside_tokens
=
1876 key
->shader_state
->base
.tokens
;
1879 tokens
= key
->shader_state
->twoside_tokens
;
1882 ret
= tgsi_parse_init(&c
->parser
, tokens
);
1883 assert(ret
== TGSI_PARSE_OK
);
1885 if (vc4_debug
& VC4_DEBUG_TGSI
) {
1886 fprintf(stderr
, "%s prog %d/%d TGSI:\n",
1887 qir_get_stage_name(c
->stage
),
1888 c
->program_id
, c
->variant_id
);
1889 tgsi_dump(tokens
, 0);
1892 while (!tgsi_parse_end_of_tokens(&c
->parser
)) {
1893 tgsi_parse_token(&c
->parser
);
1895 switch (c
->parser
.FullToken
.Token
.Type
) {
1896 case TGSI_TOKEN_TYPE_DECLARATION
:
1897 emit_tgsi_declaration(c
,
1898 &c
->parser
.FullToken
.FullDeclaration
);
1901 case TGSI_TOKEN_TYPE_INSTRUCTION
:
1902 emit_tgsi_instruction(c
,
1903 &c
->parser
.FullToken
.FullInstruction
);
1906 case TGSI_TOKEN_TYPE_IMMEDIATE
:
1907 parse_tgsi_immediate(c
,
1908 &c
->parser
.FullToken
.FullImmediate
);
1919 vc4
->prog
.fs
->input_semantics
,
1920 vc4
->prog
.fs
->num_inputs
);
1927 tgsi_parse_free(&c
->parser
);
1931 if (vc4_debug
& VC4_DEBUG_QIR
) {
1932 fprintf(stderr
, "%s prog %d/%d QIR:\n",
1933 qir_get_stage_name(c
->stage
),
1934 c
->program_id
, c
->variant_id
);
1937 qir_reorder_uniforms(c
);
1938 vc4_generate_code(vc4
, c
);
1940 if (vc4_debug
& VC4_DEBUG_SHADERDB
) {
1941 fprintf(stderr
, "SHADER-DB: %s prog %d/%d: %d instructions\n",
1942 qir_get_stage_name(c
->stage
),
1943 c
->program_id
, c
->variant_id
,
1945 fprintf(stderr
, "SHADER-DB: %s prog %d/%d: %d uniforms\n",
1946 qir_get_stage_name(c
->stage
),
1947 c
->program_id
, c
->variant_id
,
1955 vc4_shader_state_create(struct pipe_context
*pctx
,
1956 const struct pipe_shader_state
*cso
)
1958 struct vc4_context
*vc4
= vc4_context(pctx
);
1959 struct vc4_uncompiled_shader
*so
= CALLOC_STRUCT(vc4_uncompiled_shader
);
1963 const struct tgsi_lowering_config lowering_config
= {
1978 struct tgsi_shader_info info
;
1979 so
->base
.tokens
= tgsi_transform_lowering(&lowering_config
, cso
->tokens
, &info
);
1980 if (!so
->base
.tokens
)
1981 so
->base
.tokens
= tgsi_dup_tokens(cso
->tokens
);
1982 so
->program_id
= vc4
->next_uncompiled_program_id
++;
1988 copy_uniform_state_to_shader(struct vc4_compiled_shader
*shader
,
1989 struct vc4_compile
*c
)
1991 int count
= c
->num_uniforms
;
1992 struct vc4_shader_uniform_info
*uinfo
= &shader
->uniforms
;
1994 uinfo
->count
= count
;
1995 uinfo
->data
= ralloc_array(shader
, uint32_t, count
);
1996 memcpy(uinfo
->data
, c
->uniform_data
,
1997 count
* sizeof(*uinfo
->data
));
1998 uinfo
->contents
= ralloc_array(shader
, enum quniform_contents
, count
);
1999 memcpy(uinfo
->contents
, c
->uniform_contents
,
2000 count
* sizeof(*uinfo
->contents
));
2001 uinfo
->num_texture_samples
= c
->num_texture_samples
;
2004 static struct vc4_compiled_shader
*
2005 vc4_get_compiled_shader(struct vc4_context
*vc4
, enum qstage stage
,
2006 struct vc4_key
*key
)
2008 struct util_hash_table
*ht
;
2010 if (stage
== QSTAGE_FRAG
) {
2012 key_size
= sizeof(struct vc4_fs_key
);
2015 key_size
= sizeof(struct vc4_vs_key
);
2018 struct vc4_compiled_shader
*shader
;
2019 shader
= util_hash_table_get(ht
, key
);
2023 struct vc4_compile
*c
= vc4_shader_tgsi_to_qir(vc4
, stage
, key
);
2024 shader
= rzalloc(NULL
, struct vc4_compiled_shader
);
2026 shader
->program_id
= vc4
->next_compiled_program_id
++;
2027 if (stage
== QSTAGE_FRAG
) {
2028 bool input_live
[c
->num_input_semantics
];
2029 struct simple_node
*node
;
2031 memset(input_live
, 0, sizeof(input_live
));
2032 foreach(node
, &c
->instructions
) {
2033 struct qinst
*inst
= (struct qinst
*)node
;
2034 for (int i
= 0; i
< qir_get_op_nsrc(inst
->op
); i
++) {
2035 if (inst
->src
[i
].file
== QFILE_VARY
)
2036 input_live
[inst
->src
[i
].index
] = true;
2040 shader
->input_semantics
= ralloc_array(shader
,
2041 struct vc4_varying_semantic
,
2042 c
->num_input_semantics
);
2044 for (int i
= 0; i
< c
->num_input_semantics
; i
++) {
2045 struct vc4_varying_semantic
*sem
= &c
->input_semantics
[i
];
2050 /* Skip non-VS-output inputs. */
2051 if (sem
->semantic
== (uint8_t)~0)
2054 if (sem
->semantic
== TGSI_SEMANTIC_COLOR
)
2055 shader
->color_inputs
|= (1 << shader
->num_inputs
);
2056 shader
->input_semantics
[shader
->num_inputs
] = *sem
;
2057 shader
->num_inputs
++;
2060 shader
->num_inputs
= c
->num_inputs
;
2063 copy_uniform_state_to_shader(shader
, c
);
2064 shader
->bo
= vc4_bo_alloc_mem(vc4
->screen
, c
->qpu_insts
,
2065 c
->qpu_inst_count
* sizeof(uint64_t),
2068 qir_compile_destroy(c
);
2070 struct vc4_key
*dup_key
;
2071 dup_key
= malloc(key_size
);
2072 memcpy(dup_key
, key
, key_size
);
2073 util_hash_table_set(ht
, dup_key
, shader
);
2079 vc4_setup_shared_key(struct vc4_context
*vc4
, struct vc4_key
*key
,
2080 struct vc4_texture_stateobj
*texstate
)
2082 for (int i
= 0; i
< texstate
->num_textures
; i
++) {
2083 struct pipe_sampler_view
*sampler
= texstate
->textures
[i
];
2084 struct pipe_sampler_state
*sampler_state
=
2085 texstate
->samplers
[i
];
2088 key
->tex
[i
].format
= sampler
->format
;
2089 key
->tex
[i
].swizzle
[0] = sampler
->swizzle_r
;
2090 key
->tex
[i
].swizzle
[1] = sampler
->swizzle_g
;
2091 key
->tex
[i
].swizzle
[2] = sampler
->swizzle_b
;
2092 key
->tex
[i
].swizzle
[3] = sampler
->swizzle_a
;
2093 key
->tex
[i
].compare_mode
= sampler_state
->compare_mode
;
2094 key
->tex
[i
].compare_func
= sampler_state
->compare_func
;
2095 key
->tex
[i
].wrap_s
= sampler_state
->wrap_s
;
2096 key
->tex
[i
].wrap_t
= sampler_state
->wrap_t
;
2100 key
->ucp_enables
= vc4
->rasterizer
->base
.clip_plane_enable
;
2104 vc4_update_compiled_fs(struct vc4_context
*vc4
, uint8_t prim_mode
)
2106 struct vc4_fs_key local_key
;
2107 struct vc4_fs_key
*key
= &local_key
;
2109 if (!(vc4
->dirty
& (VC4_DIRTY_PRIM_MODE
|
2111 VC4_DIRTY_FRAMEBUFFER
|
2113 VC4_DIRTY_RASTERIZER
|
2115 VC4_DIRTY_TEXSTATE
|
2120 memset(key
, 0, sizeof(*key
));
2121 vc4_setup_shared_key(vc4
, &key
->base
, &vc4
->fragtex
);
2122 key
->base
.shader_state
= vc4
->prog
.bind_fs
;
2123 key
->is_points
= (prim_mode
== PIPE_PRIM_POINTS
);
2124 key
->is_lines
= (prim_mode
>= PIPE_PRIM_LINES
&&
2125 prim_mode
<= PIPE_PRIM_LINE_STRIP
);
2126 key
->blend
= vc4
->blend
->rt
[0];
2128 if (vc4
->framebuffer
.cbufs
[0])
2129 key
->color_format
= vc4
->framebuffer
.cbufs
[0]->format
;
2131 key
->stencil_enabled
= vc4
->zsa
->stencil_uniforms
[0] != 0;
2132 key
->stencil_twoside
= vc4
->zsa
->stencil_uniforms
[1] != 0;
2133 key
->stencil_full_writemasks
= vc4
->zsa
->stencil_uniforms
[2] != 0;
2134 key
->depth_enabled
= (vc4
->zsa
->base
.depth
.enabled
||
2135 key
->stencil_enabled
);
2136 if (vc4
->zsa
->base
.alpha
.enabled
) {
2137 key
->alpha_test
= true;
2138 key
->alpha_test_func
= vc4
->zsa
->base
.alpha
.func
;
2141 if (key
->is_points
) {
2142 key
->point_sprite_mask
=
2143 vc4
->rasterizer
->base
.sprite_coord_enable
;
2144 key
->point_coord_upper_left
=
2145 (vc4
->rasterizer
->base
.sprite_coord_mode
==
2146 PIPE_SPRITE_COORD_UPPER_LEFT
);
2149 key
->light_twoside
= vc4
->rasterizer
->base
.light_twoside
;
2151 struct vc4_compiled_shader
*old_fs
= vc4
->prog
.fs
;
2152 vc4
->prog
.fs
= vc4_get_compiled_shader(vc4
, QSTAGE_FRAG
, &key
->base
);
2153 if (vc4
->prog
.fs
== old_fs
)
2156 if (vc4
->rasterizer
->base
.flatshade
&&
2157 old_fs
&& vc4
->prog
.fs
->color_inputs
!= old_fs
->color_inputs
) {
2158 vc4
->dirty
|= VC4_DIRTY_FLAT_SHADE_FLAGS
;
2163 vc4_update_compiled_vs(struct vc4_context
*vc4
, uint8_t prim_mode
)
2165 struct vc4_vs_key local_key
;
2166 struct vc4_vs_key
*key
= &local_key
;
2168 if (!(vc4
->dirty
& (VC4_DIRTY_PRIM_MODE
|
2169 VC4_DIRTY_RASTERIZER
|
2171 VC4_DIRTY_TEXSTATE
|
2172 VC4_DIRTY_VTXSTATE
|
2177 memset(key
, 0, sizeof(*key
));
2178 vc4_setup_shared_key(vc4
, &key
->base
, &vc4
->verttex
);
2179 key
->base
.shader_state
= vc4
->prog
.bind_vs
;
2180 key
->compiled_fs_id
= vc4
->prog
.fs
->program_id
;
2182 for (int i
= 0; i
< ARRAY_SIZE(key
->attr_formats
); i
++)
2183 key
->attr_formats
[i
] = vc4
->vtx
->pipe
[i
].src_format
;
2185 key
->per_vertex_point_size
=
2186 (prim_mode
== PIPE_PRIM_POINTS
&&
2187 vc4
->rasterizer
->base
.point_size_per_vertex
);
2189 vc4
->prog
.vs
= vc4_get_compiled_shader(vc4
, QSTAGE_VERT
, &key
->base
);
2190 key
->is_coord
= true;
2191 vc4
->prog
.cs
= vc4_get_compiled_shader(vc4
, QSTAGE_COORD
, &key
->base
);
2195 vc4_update_compiled_shaders(struct vc4_context
*vc4
, uint8_t prim_mode
)
2197 vc4_update_compiled_fs(vc4
, prim_mode
);
2198 vc4_update_compiled_vs(vc4
, prim_mode
);
2202 fs_cache_hash(void *key
)
2204 return _mesa_hash_data(key
, sizeof(struct vc4_fs_key
));
2208 vs_cache_hash(void *key
)
2210 return _mesa_hash_data(key
, sizeof(struct vc4_vs_key
));
2214 fs_cache_compare(void *key1
, void *key2
)
2216 return memcmp(key1
, key2
, sizeof(struct vc4_fs_key
));
2220 vs_cache_compare(void *key1
, void *key2
)
2222 return memcmp(key1
, key2
, sizeof(struct vc4_vs_key
));
2225 struct delete_state
{
2226 struct vc4_context
*vc4
;
2227 struct vc4_uncompiled_shader
*shader_state
;
2230 static enum pipe_error
2231 fs_delete_from_cache(void *in_key
, void *in_value
, void *data
)
2233 struct delete_state
*del
= data
;
2234 struct vc4_fs_key
*key
= in_key
;
2235 struct vc4_compiled_shader
*shader
= in_value
;
2237 if (key
->base
.shader_state
== data
) {
2238 util_hash_table_remove(del
->vc4
->fs_cache
, key
);
2239 vc4_bo_unreference(&shader
->bo
);
2240 ralloc_free(shader
);
2246 static enum pipe_error
2247 vs_delete_from_cache(void *in_key
, void *in_value
, void *data
)
2249 struct delete_state
*del
= data
;
2250 struct vc4_vs_key
*key
= in_key
;
2251 struct vc4_compiled_shader
*shader
= in_value
;
2253 if (key
->base
.shader_state
== data
) {
2254 util_hash_table_remove(del
->vc4
->vs_cache
, key
);
2255 vc4_bo_unreference(&shader
->bo
);
2256 ralloc_free(shader
);
2263 vc4_shader_state_delete(struct pipe_context
*pctx
, void *hwcso
)
2265 struct vc4_context
*vc4
= vc4_context(pctx
);
2266 struct vc4_uncompiled_shader
*so
= hwcso
;
2267 struct delete_state del
;
2270 del
.shader_state
= so
;
2271 util_hash_table_foreach(vc4
->fs_cache
, fs_delete_from_cache
, &del
);
2272 util_hash_table_foreach(vc4
->vs_cache
, vs_delete_from_cache
, &del
);
2274 if (so
->twoside_tokens
!= so
->base
.tokens
)
2275 free((void *)so
->twoside_tokens
);
2276 free((void *)so
->base
.tokens
);
2280 static uint32_t translate_wrap(uint32_t p_wrap
, bool using_nearest
)
2283 case PIPE_TEX_WRAP_REPEAT
:
2285 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
2287 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
2289 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
2291 case PIPE_TEX_WRAP_CLAMP
:
2292 return (using_nearest
? 1 : 3);
2294 fprintf(stderr
, "Unknown wrap mode %d\n", p_wrap
);
2295 assert(!"not reached");
2301 write_texture_p0(struct vc4_context
*vc4
,
2302 struct vc4_texture_stateobj
*texstate
,
2305 struct pipe_sampler_view
*texture
= texstate
->textures
[unit
];
2306 struct vc4_resource
*rsc
= vc4_resource(texture
->texture
);
2308 cl_reloc(vc4
, &vc4
->uniforms
, rsc
->bo
,
2309 VC4_SET_FIELD(rsc
->slices
[0].offset
>> 12, VC4_TEX_P0_OFFSET
) |
2310 VC4_SET_FIELD(texture
->u
.tex
.last_level
-
2311 texture
->u
.tex
.first_level
, VC4_TEX_P0_MIPLVLS
) |
2312 VC4_SET_FIELD(texture
->target
== PIPE_TEXTURE_CUBE
,
2313 VC4_TEX_P0_CMMODE
) |
2314 VC4_SET_FIELD(rsc
->vc4_format
& 7, VC4_TEX_P0_TYPE
));
2318 write_texture_p1(struct vc4_context
*vc4
,
2319 struct vc4_texture_stateobj
*texstate
,
2322 struct pipe_sampler_view
*texture
= texstate
->textures
[unit
];
2323 struct vc4_resource
*rsc
= vc4_resource(texture
->texture
);
2324 struct pipe_sampler_state
*sampler
= texstate
->samplers
[unit
];
2325 static const uint8_t minfilter_map
[6] = {
2326 VC4_TEX_P1_MINFILT_NEAR_MIP_NEAR
,
2327 VC4_TEX_P1_MINFILT_LIN_MIP_NEAR
,
2328 VC4_TEX_P1_MINFILT_NEAR_MIP_LIN
,
2329 VC4_TEX_P1_MINFILT_LIN_MIP_LIN
,
2330 VC4_TEX_P1_MINFILT_NEAREST
,
2331 VC4_TEX_P1_MINFILT_LINEAR
,
2333 static const uint32_t magfilter_map
[] = {
2334 [PIPE_TEX_FILTER_NEAREST
] = VC4_TEX_P1_MAGFILT_NEAREST
,
2335 [PIPE_TEX_FILTER_LINEAR
] = VC4_TEX_P1_MAGFILT_LINEAR
,
2338 bool either_nearest
=
2339 (sampler
->mag_img_filter
== PIPE_TEX_MIPFILTER_NEAREST
||
2340 sampler
->min_img_filter
== PIPE_TEX_MIPFILTER_NEAREST
);
2342 cl_u32(&vc4
->uniforms
,
2343 VC4_SET_FIELD(rsc
->vc4_format
>> 4, VC4_TEX_P1_TYPE4
) |
2344 VC4_SET_FIELD(texture
->texture
->height0
& 2047,
2345 VC4_TEX_P1_HEIGHT
) |
2346 VC4_SET_FIELD(texture
->texture
->width0
& 2047,
2348 VC4_SET_FIELD(magfilter_map
[sampler
->mag_img_filter
],
2349 VC4_TEX_P1_MAGFILT
) |
2350 VC4_SET_FIELD(minfilter_map
[sampler
->min_mip_filter
* 2 +
2351 sampler
->min_img_filter
],
2352 VC4_TEX_P1_MINFILT
) |
2353 VC4_SET_FIELD(translate_wrap(sampler
->wrap_s
, either_nearest
),
2354 VC4_TEX_P1_WRAP_S
) |
2355 VC4_SET_FIELD(translate_wrap(sampler
->wrap_t
, either_nearest
),
2356 VC4_TEX_P1_WRAP_T
));
2360 write_texture_p2(struct vc4_context
*vc4
,
2361 struct vc4_texture_stateobj
*texstate
,
2364 uint32_t unit
= data
& 0xffff;
2365 struct pipe_sampler_view
*texture
= texstate
->textures
[unit
];
2366 struct vc4_resource
*rsc
= vc4_resource(texture
->texture
);
2368 cl_u32(&vc4
->uniforms
,
2369 VC4_SET_FIELD(VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE
,
2371 VC4_SET_FIELD(rsc
->cube_map_stride
>> 12, VC4_TEX_P2_CMST
) |
2372 VC4_SET_FIELD((data
>> 16) & 1, VC4_TEX_P2_BSLOD
));
2376 #define SWIZ(x,y,z,w) { \
2377 UTIL_FORMAT_SWIZZLE_##x, \
2378 UTIL_FORMAT_SWIZZLE_##y, \
2379 UTIL_FORMAT_SWIZZLE_##z, \
2380 UTIL_FORMAT_SWIZZLE_##w \
2384 write_texture_border_color(struct vc4_context
*vc4
,
2385 struct vc4_texture_stateobj
*texstate
,
2388 struct pipe_sampler_state
*sampler
= texstate
->samplers
[unit
];
2389 struct pipe_sampler_view
*texture
= texstate
->textures
[unit
];
2390 struct vc4_resource
*rsc
= vc4_resource(texture
->texture
);
2391 union util_color uc
;
2393 const struct util_format_description
*tex_format_desc
=
2394 util_format_description(texture
->format
);
2396 float border_color
[4];
2397 for (int i
= 0; i
< 4; i
++)
2398 border_color
[i
] = sampler
->border_color
.f
[i
];
2399 if (util_format_is_srgb(texture
->format
)) {
2400 for (int i
= 0; i
< 3; i
++)
2402 util_format_linear_to_srgb_float(border_color
[i
]);
2405 /* Turn the border color into the layout of channels that it would
2406 * have when stored as texture contents.
2408 float storage_color
[4];
2409 util_format_unswizzle_4f(storage_color
,
2411 tex_format_desc
->swizzle
);
2413 /* Now, pack so that when the vc4_format-sampled texture contents are
2414 * replaced with our border color, the vc4_get_format_swizzle()
2415 * swizzling will get the right channels.
2417 if (util_format_is_depth_or_stencil(texture
->format
)) {
2418 uc
.ui
[0] = util_pack_z(PIPE_FORMAT_Z24X8_UNORM
,
2419 sampler
->border_color
.f
[0]) << 8;
2421 switch (rsc
->vc4_format
) {
2423 case VC4_TEXTURE_TYPE_RGBA8888
:
2424 util_pack_color(storage_color
,
2425 PIPE_FORMAT_R8G8B8A8_UNORM
, &uc
);
2427 case VC4_TEXTURE_TYPE_RGBA4444
:
2428 util_pack_color(storage_color
,
2429 PIPE_FORMAT_A8B8G8R8_UNORM
, &uc
);
2431 case VC4_TEXTURE_TYPE_RGB565
:
2432 util_pack_color(storage_color
,
2433 PIPE_FORMAT_B8G8R8A8_UNORM
, &uc
);
2435 case VC4_TEXTURE_TYPE_ALPHA
:
2436 uc
.ui
[0] = float_to_ubyte(storage_color
[0]) << 24;
2438 case VC4_TEXTURE_TYPE_LUMALPHA
:
2439 uc
.ui
[0] = ((float_to_ubyte(storage_color
[1]) << 24) |
2440 (float_to_ubyte(storage_color
[0]) << 0));
2445 cl_u32(&vc4
->uniforms
, uc
.ui
[0]);
2449 get_texrect_scale(struct vc4_texture_stateobj
*texstate
,
2450 enum quniform_contents contents
,
2453 struct pipe_sampler_view
*texture
= texstate
->textures
[data
];
2456 if (contents
== QUNIFORM_TEXRECT_SCALE_X
)
2457 dim
= texture
->texture
->width0
;
2459 dim
= texture
->texture
->height0
;
2461 return fui(1.0f
/ dim
);
2465 vc4_write_uniforms(struct vc4_context
*vc4
, struct vc4_compiled_shader
*shader
,
2466 struct vc4_constbuf_stateobj
*cb
,
2467 struct vc4_texture_stateobj
*texstate
)
2469 struct vc4_shader_uniform_info
*uinfo
= &shader
->uniforms
;
2470 const uint32_t *gallium_uniforms
= cb
->cb
[0].user_buffer
;
2472 cl_start_shader_reloc(&vc4
->uniforms
, uinfo
->num_texture_samples
);
2474 for (int i
= 0; i
< uinfo
->count
; i
++) {
2476 switch (uinfo
->contents
[i
]) {
2477 case QUNIFORM_CONSTANT
:
2478 cl_u32(&vc4
->uniforms
, uinfo
->data
[i
]);
2480 case QUNIFORM_UNIFORM
:
2481 cl_u32(&vc4
->uniforms
,
2482 gallium_uniforms
[uinfo
->data
[i
]]);
2484 case QUNIFORM_VIEWPORT_X_SCALE
:
2485 cl_f(&vc4
->uniforms
, vc4
->viewport
.scale
[0] * 16.0f
);
2487 case QUNIFORM_VIEWPORT_Y_SCALE
:
2488 cl_f(&vc4
->uniforms
, vc4
->viewport
.scale
[1] * 16.0f
);
2491 case QUNIFORM_VIEWPORT_Z_OFFSET
:
2492 cl_f(&vc4
->uniforms
, vc4
->viewport
.translate
[2]);
2494 case QUNIFORM_VIEWPORT_Z_SCALE
:
2495 cl_f(&vc4
->uniforms
, vc4
->viewport
.scale
[2]);
2498 case QUNIFORM_USER_CLIP_PLANE
:
2499 cl_f(&vc4
->uniforms
,
2500 vc4
->clip
.ucp
[uinfo
->data
[i
] / 4][uinfo
->data
[i
] % 4]);
2503 case QUNIFORM_TEXTURE_CONFIG_P0
:
2504 write_texture_p0(vc4
, texstate
, uinfo
->data
[i
]);
2507 case QUNIFORM_TEXTURE_CONFIG_P1
:
2508 write_texture_p1(vc4
, texstate
, uinfo
->data
[i
]);
2511 case QUNIFORM_TEXTURE_CONFIG_P2
:
2512 write_texture_p2(vc4
, texstate
, uinfo
->data
[i
]);
2515 case QUNIFORM_TEXTURE_BORDER_COLOR
:
2516 write_texture_border_color(vc4
, texstate
, uinfo
->data
[i
]);
2519 case QUNIFORM_TEXRECT_SCALE_X
:
2520 case QUNIFORM_TEXRECT_SCALE_Y
:
2521 cl_u32(&vc4
->uniforms
,
2522 get_texrect_scale(texstate
,
2527 case QUNIFORM_BLEND_CONST_COLOR
:
2528 cl_f(&vc4
->uniforms
,
2529 vc4
->blend_color
.color
[uinfo
->data
[i
]]);
2532 case QUNIFORM_STENCIL
:
2533 cl_u32(&vc4
->uniforms
,
2534 vc4
->zsa
->stencil_uniforms
[uinfo
->data
[i
]] |
2535 (uinfo
->data
[i
] <= 1 ?
2536 (vc4
->stencil_ref
.ref_value
[uinfo
->data
[i
]] << 8) :
2540 case QUNIFORM_ALPHA_REF
:
2541 cl_f(&vc4
->uniforms
, vc4
->zsa
->base
.alpha
.ref_value
);
2545 uint32_t written_val
= *(uint32_t *)(vc4
->uniforms
.next
- 4);
2546 fprintf(stderr
, "%p: %d / 0x%08x (%f)\n",
2547 shader
, i
, written_val
, uif(written_val
));
2553 vc4_fp_state_bind(struct pipe_context
*pctx
, void *hwcso
)
2555 struct vc4_context
*vc4
= vc4_context(pctx
);
2556 vc4
->prog
.bind_fs
= hwcso
;
2557 vc4
->prog
.dirty
|= VC4_SHADER_DIRTY_FP
;
2558 vc4
->dirty
|= VC4_DIRTY_PROG
;
2562 vc4_vp_state_bind(struct pipe_context
*pctx
, void *hwcso
)
2564 struct vc4_context
*vc4
= vc4_context(pctx
);
2565 vc4
->prog
.bind_vs
= hwcso
;
2566 vc4
->prog
.dirty
|= VC4_SHADER_DIRTY_VP
;
2567 vc4
->dirty
|= VC4_DIRTY_PROG
;
2571 vc4_program_init(struct pipe_context
*pctx
)
2573 struct vc4_context
*vc4
= vc4_context(pctx
);
2575 pctx
->create_vs_state
= vc4_shader_state_create
;
2576 pctx
->delete_vs_state
= vc4_shader_state_delete
;
2578 pctx
->create_fs_state
= vc4_shader_state_create
;
2579 pctx
->delete_fs_state
= vc4_shader_state_delete
;
2581 pctx
->bind_fs_state
= vc4_fp_state_bind
;
2582 pctx
->bind_vs_state
= vc4_vp_state_bind
;
2584 vc4
->fs_cache
= util_hash_table_create(fs_cache_hash
, fs_cache_compare
);
2585 vc4
->vs_cache
= util_hash_table_create(vs_cache_hash
, vs_cache_compare
);