2 * Copyright © 2013 Intel Corporation
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20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 * \file brw_binding_tables.c
27 * State atoms which upload the "binding table" for each shader stage.
29 * Binding tables map a numeric "surface index" to the SURFACE_STATE structure
30 * for a currently bound surface. This allows SEND messages (such as sampler
31 * or data port messages) to refer to a particular surface by number, rather
34 * The binding table is stored as a (sparse) array of SURFACE_STATE entries;
35 * surface indexes are simply indexes into the array. The ordering of the
36 * entries is entirely left up to software; see the SURF_INDEX_* macros in
37 * brw_context.h to see our current layout.
40 #include "main/mtypes.h"
42 #include "brw_context.h"
43 #include "brw_defines.h"
44 #include "brw_state.h"
45 #include "intel_batchbuffer.h"
47 static const GLuint stage_to_bt_edit
[] = {
48 [MESA_SHADER_VERTEX
] = _3DSTATE_BINDING_TABLE_EDIT_VS
,
49 [MESA_SHADER_GEOMETRY
] = _3DSTATE_BINDING_TABLE_EDIT_GS
,
50 [MESA_SHADER_FRAGMENT
] = _3DSTATE_BINDING_TABLE_EDIT_PS
,
54 reserve_hw_bt_space(struct brw_context
*brw
, unsigned bytes
)
56 /* From the Broadwell PRM, Volume 16, "Workarounds",
57 * WaStateBindingTableOverfetch:
58 * "HW over-fetches two cache lines of binding table indices. When
59 * using the resource streamer, SW needs to pad binding table pointer
60 * updates with an additional two cache lines."
62 * Cache lines are 64 bytes, so we subtract 128 bytes from the size of
63 * the binding table pool buffer.
65 if (brw
->hw_bt_pool
.next_offset
+ bytes
>= brw
->hw_bt_pool
.bo
->size
- 128) {
66 gen7_reset_hw_bt_pool_offsets(brw
);
69 uint32_t offset
= brw
->hw_bt_pool
.next_offset
;
71 /* From the Haswell PRM, Volume 2b: Command Reference: Instructions,
72 * 3DSTATE_BINDING_TABLE_POINTERS_xS:
74 * "If HW Binding Table is enabled, the offset is relative to the
75 * Binding Table Pool Base Address and the alignment is 64 bytes."
77 brw
->hw_bt_pool
.next_offset
+= ALIGN(bytes
, 64);
83 * Upload a shader stage's binding table as indirect state.
85 * This copies brw_stage_state::surf_offset[] into the indirect state section
86 * of the batchbuffer (allocated by brw_state_batch()).
89 brw_upload_binding_table(struct brw_context
*brw
,
91 const struct brw_stage_prog_data
*prog_data
,
92 struct brw_stage_state
*stage_state
)
94 if (prog_data
->binding_table
.size_bytes
== 0) {
95 /* There are no surfaces; skip making the binding table altogether. */
96 if (stage_state
->bind_bo_offset
== 0 && brw
->gen
< 9)
99 stage_state
->bind_bo_offset
= 0;
101 /* Upload a new binding table. */
102 if (INTEL_DEBUG
& DEBUG_SHADER_TIME
) {
103 brw_emit_buffer_surface_state(
104 brw
, &stage_state
->surf_offset
[
105 prog_data
->binding_table
.shader_time_start
],
106 brw
->shader_time
.bo
, 0, BRW_SURFACEFORMAT_RAW
,
107 brw
->shader_time
.bo
->size
, 1, true);
109 /* When RS is enabled use hw-binding table uploads, otherwise fallback to
112 if (brw
->use_resource_streamer
) {
113 gen7_update_binding_table_from_array(brw
, stage_state
->stage
,
114 stage_state
->surf_offset
,
115 prog_data
->binding_table
118 uint32_t *bind
= brw_state_batch(brw
, AUB_TRACE_BINDING_TABLE
,
119 prog_data
->binding_table
.size_bytes
,
121 &stage_state
->bind_bo_offset
);
123 /* BRW_NEW_SURFACES and BRW_NEW_*_CONSTBUF */
124 memcpy(bind
, stage_state
->surf_offset
,
125 prog_data
->binding_table
.size_bytes
);
129 brw
->ctx
.NewDriverState
|= BRW_NEW_BINDING_TABLE_POINTERS
;
132 if (brw
->use_resource_streamer
) {
133 stage_state
->bind_bo_offset
=
134 reserve_hw_bt_space(brw
, prog_data
->binding_table
.size_bytes
);
137 OUT_BATCH(packet_name
<< 16 | (2 - 2));
138 /* Align SurfaceStateOffset[16:6] format to [15:5] PS Binding Table field
139 * when hw-generated binding table is enabled.
141 OUT_BATCH(brw
->use_resource_streamer
?
142 (stage_state
->bind_bo_offset
>> 1) :
143 stage_state
->bind_bo_offset
);
149 * State atoms which upload the binding table for a particular shader stage.
153 /** Upload the VS binding table. */
155 brw_vs_upload_binding_table(struct brw_context
*brw
)
157 /* BRW_NEW_VS_PROG_DATA */
158 const struct brw_stage_prog_data
*prog_data
= brw
->vs
.base
.prog_data
;
159 brw_upload_binding_table(brw
,
160 _3DSTATE_BINDING_TABLE_POINTERS_VS
,
165 const struct brw_tracked_state brw_vs_binding_table
= {
168 .brw
= BRW_NEW_BATCH
|
170 BRW_NEW_VS_CONSTBUF
|
171 BRW_NEW_VS_PROG_DATA
|
174 .emit
= brw_vs_upload_binding_table
,
178 /** Upload the PS binding table. */
180 brw_upload_wm_binding_table(struct brw_context
*brw
)
182 /* BRW_NEW_FS_PROG_DATA */
183 const struct brw_stage_prog_data
*prog_data
= brw
->wm
.base
.prog_data
;
184 brw_upload_binding_table(brw
,
185 _3DSTATE_BINDING_TABLE_POINTERS_PS
,
190 const struct brw_tracked_state brw_wm_binding_table
= {
193 .brw
= BRW_NEW_BATCH
|
195 BRW_NEW_FS_PROG_DATA
|
198 .emit
= brw_upload_wm_binding_table
,
201 /** Upload the TCS binding table (if tessellation stages are active). */
203 brw_tcs_upload_binding_table(struct brw_context
*brw
)
205 /* Skip if the tessellation stages are disabled. */
206 if (brw
->tess_eval_program
== NULL
)
209 /* BRW_NEW_TCS_PROG_DATA */
210 const struct brw_stage_prog_data
*prog_data
= brw
->tcs
.base
.prog_data
;
211 brw_upload_binding_table(brw
,
212 _3DSTATE_BINDING_TABLE_POINTERS_HS
,
217 const struct brw_tracked_state brw_tcs_binding_table
= {
220 .brw
= BRW_NEW_BATCH
|
222 BRW_NEW_DEFAULT_TESS_LEVELS
|
224 BRW_NEW_TCS_CONSTBUF
|
225 BRW_NEW_TCS_PROG_DATA
,
227 .emit
= brw_tcs_upload_binding_table
,
230 /** Upload the TES binding table (if TES is active). */
232 brw_tes_upload_binding_table(struct brw_context
*brw
)
234 /* If there's no TES, skip changing anything. */
235 if (brw
->tess_eval_program
== NULL
)
238 /* BRW_NEW_TES_PROG_DATA */
239 const struct brw_stage_prog_data
*prog_data
= brw
->tes
.base
.prog_data
;
240 brw_upload_binding_table(brw
,
241 _3DSTATE_BINDING_TABLE_POINTERS_DS
,
246 const struct brw_tracked_state brw_tes_binding_table
= {
249 .brw
= BRW_NEW_BATCH
|
252 BRW_NEW_TES_CONSTBUF
|
253 BRW_NEW_TES_PROG_DATA
,
255 .emit
= brw_tes_upload_binding_table
,
258 /** Upload the GS binding table (if GS is active). */
260 brw_gs_upload_binding_table(struct brw_context
*brw
)
262 /* If there's no GS, skip changing anything. */
263 if (brw
->geometry_program
== NULL
)
266 /* BRW_NEW_GS_PROG_DATA */
267 const struct brw_stage_prog_data
*prog_data
= brw
->gs
.base
.prog_data
;
268 brw_upload_binding_table(brw
,
269 _3DSTATE_BINDING_TABLE_POINTERS_GS
,
274 const struct brw_tracked_state brw_gs_binding_table
= {
277 .brw
= BRW_NEW_BATCH
|
279 BRW_NEW_GS_CONSTBUF
|
280 BRW_NEW_GS_PROG_DATA
|
283 .emit
= brw_gs_upload_binding_table
,
287 * Edit a single entry in a hardware-generated binding table
290 gen7_edit_hw_binding_table_entry(struct brw_context
*brw
,
291 gl_shader_stage stage
,
293 uint32_t surf_offset
)
295 assert(stage
< ARRAY_SIZE(stage_to_bt_edit
));
296 assert(stage_to_bt_edit
[stage
]);
298 uint32_t dw2
= SET_FIELD(index
, BRW_BINDING_TABLE_INDEX
) |
299 (brw
->gen
>= 8 ? GEN8_SURFACE_STATE_EDIT(surf_offset
) :
300 HSW_SURFACE_STATE_EDIT(surf_offset
));
303 OUT_BATCH(stage_to_bt_edit
[stage
] << 16 | (3 - 2));
304 OUT_BATCH(BRW_BINDING_TABLE_EDIT_TARGET_ALL
);
310 * Upload a whole hardware binding table for the given stage.
312 * Takes an array of surface offsets and the number of binding table
316 gen7_update_binding_table_from_array(struct brw_context
*brw
,
317 gl_shader_stage stage
,
318 const uint32_t* binding_table
,
323 assert(stage
< ARRAY_SIZE(stage_to_bt_edit
));
324 assert(stage_to_bt_edit
[stage
]);
326 BEGIN_BATCH(num_surfaces
+ 2);
327 OUT_BATCH(stage_to_bt_edit
[stage
] << 16 | num_surfaces
);
328 OUT_BATCH(BRW_BINDING_TABLE_EDIT_TARGET_ALL
);
329 for (int i
= 0; i
< num_surfaces
; i
++) {
330 dw2
= SET_FIELD(i
, BRW_BINDING_TABLE_INDEX
) |
331 (brw
->gen
>= 8 ? GEN8_SURFACE_STATE_EDIT(binding_table
[i
]) :
332 HSW_SURFACE_STATE_EDIT(binding_table
[i
]));
339 * Disable hardware binding table support, falling back to the
340 * older software-generated binding table mechanism.
343 gen7_disable_hw_binding_tables(struct brw_context
*brw
)
345 if (!brw
->use_resource_streamer
)
347 /* From the Haswell PRM, Volume 7: 3D Media GPGPU,
348 * 3DSTATE_BINDING_TABLE_POOL_ALLOC > Programming Note:
350 * "When switching between HW and SW binding table generation, SW must
351 * issue a state cache invalidate."
353 brw_emit_pipe_control_flush(brw
, PIPE_CONTROL_STATE_CACHE_INVALIDATE
);
355 int pkt_len
= brw
->gen
>= 8 ? 4 : 3;
357 BEGIN_BATCH(pkt_len
);
358 OUT_BATCH(_3DSTATE_BINDING_TABLE_POOL_ALLOC
<< 16 | (pkt_len
- 2));
364 OUT_BATCH(HSW_BT_POOL_ALLOC_MUST_BE_ONE
);
371 * Enable hardware binding tables and set up the binding table pool.
374 gen7_enable_hw_binding_tables(struct brw_context
*brw
)
376 if (!brw
->use_resource_streamer
)
379 if (!brw
->hw_bt_pool
.bo
) {
380 /* We use a single re-usable buffer object for the lifetime of the
381 * context and size it to maximum allowed binding tables that can be
382 * programmed per batch:
384 * From the Haswell PRM, Volume 7: 3D Media GPGPU,
385 * 3DSTATE_BINDING_TABLE_POOL_ALLOC > Programming Note:
386 * "A maximum of 16,383 Binding tables are allowed in any batch buffer"
388 static const int max_size
= 16383 * 4;
389 brw
->hw_bt_pool
.bo
= drm_intel_bo_alloc(brw
->bufmgr
, "hw_bt",
391 brw
->hw_bt_pool
.next_offset
= 0;
394 /* From the Haswell PRM, Volume 7: 3D Media GPGPU,
395 * 3DSTATE_BINDING_TABLE_POOL_ALLOC > Programming Note:
397 * "When switching between HW and SW binding table generation, SW must
398 * issue a state cache invalidate."
400 brw_emit_pipe_control_flush(brw
, PIPE_CONTROL_STATE_CACHE_INVALIDATE
);
402 int pkt_len
= brw
->gen
>= 8 ? 4 : 3;
403 uint32_t dw1
= BRW_HW_BINDING_TABLE_ENABLE
;
404 if (brw
->is_haswell
) {
405 dw1
|= SET_FIELD(GEN7_MOCS_L3
, GEN7_HW_BT_POOL_MOCS
) |
406 HSW_BT_POOL_ALLOC_MUST_BE_ONE
;
407 } else if (brw
->gen
>= 8) {
411 BEGIN_BATCH(pkt_len
);
412 OUT_BATCH(_3DSTATE_BINDING_TABLE_POOL_ALLOC
<< 16 | (pkt_len
- 2));
414 OUT_RELOC64(brw
->hw_bt_pool
.bo
, I915_GEM_DOMAIN_SAMPLER
, 0, dw1
);
415 OUT_BATCH(brw
->hw_bt_pool
.bo
->size
);
417 OUT_RELOC(brw
->hw_bt_pool
.bo
, I915_GEM_DOMAIN_SAMPLER
, 0, dw1
);
418 OUT_RELOC(brw
->hw_bt_pool
.bo
, I915_GEM_DOMAIN_SAMPLER
, 0,
419 brw
->hw_bt_pool
.bo
->size
);
425 gen7_reset_hw_bt_pool_offsets(struct brw_context
*brw
)
427 brw
->hw_bt_pool
.next_offset
= 0;
430 const struct brw_tracked_state gen7_hw_binding_tables
= {
433 .brw
= BRW_NEW_BATCH
|
436 .emit
= gen7_enable_hw_binding_tables
442 * State atoms which emit 3DSTATE packets to update the binding table pointers.
447 * (Gen4-5) Upload the binding table pointers for all shader stages.
449 * The binding table pointers are relative to the surface state base address,
450 * which points at the batchbuffer containing the streamed batch state.
453 gen4_upload_binding_table_pointers(struct brw_context
*brw
)
456 OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS
<< 16 | (6 - 2));
457 OUT_BATCH(brw
->vs
.base
.bind_bo_offset
);
458 OUT_BATCH(0); /* gs */
459 OUT_BATCH(0); /* clip */
460 OUT_BATCH(0); /* sf */
461 OUT_BATCH(brw
->wm
.base
.bind_bo_offset
);
465 const struct brw_tracked_state brw_binding_table_pointers
= {
468 .brw
= BRW_NEW_BATCH
|
470 BRW_NEW_BINDING_TABLE_POINTERS
|
471 BRW_NEW_STATE_BASE_ADDRESS
,
473 .emit
= gen4_upload_binding_table_pointers
,
477 * (Sandybridge Only) Upload the binding table pointers for all shader stages.
479 * The binding table pointers are relative to the surface state base address,
480 * which points at the batchbuffer containing the streamed batch state.
483 gen6_upload_binding_table_pointers(struct brw_context
*brw
)
486 OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS
<< 16 |
487 GEN6_BINDING_TABLE_MODIFY_VS
|
488 GEN6_BINDING_TABLE_MODIFY_GS
|
489 GEN6_BINDING_TABLE_MODIFY_PS
|
491 OUT_BATCH(brw
->vs
.base
.bind_bo_offset
); /* vs */
492 if (brw
->ff_gs
.prog_active
)
493 OUT_BATCH(brw
->ff_gs
.bind_bo_offset
); /* gs */
495 OUT_BATCH(brw
->gs
.base
.bind_bo_offset
); /* gs */
496 OUT_BATCH(brw
->wm
.base
.bind_bo_offset
); /* wm/ps */
500 const struct brw_tracked_state gen6_binding_table_pointers
= {
503 .brw
= BRW_NEW_BATCH
|
505 BRW_NEW_BINDING_TABLE_POINTERS
|
506 BRW_NEW_STATE_BASE_ADDRESS
,
508 .emit
= gen6_upload_binding_table_pointers
,