2 * Copyright © 2009 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 * Eric Anholt <eric@anholt.net>
28 #include "brw_context.h"
29 #include "brw_state.h"
30 #include "brw_defines.h"
31 #include "intel_batchbuffer.h"
32 #include "main/fbobject.h"
33 #include "main/framebuffer.h"
36 gen6_upload_scissor_state(struct brw_context
*brw
)
38 struct gl_context
*ctx
= &brw
->ctx
;
39 const bool render_to_fbo
= _mesa_is_user_fbo(ctx
->DrawBuffer
);
40 struct gen6_scissor_rect
*scissor
;
41 uint32_t scissor_state_offset
;
43 scissor
= brw_state_batch(brw
, AUB_TRACE_SCISSOR_STATE
,
44 sizeof(*scissor
) * ctx
->Const
.MaxViewports
, 32,
45 &scissor_state_offset
);
47 /* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT */
49 /* The scissor only needs to handle the intersection of drawable and
50 * scissor rect. Clipping to the boundaries of static shared buffers
51 * for front/back/depth is covered by looping over cliprects in brw_draw.c.
53 * Note that the hardware's coordinates are inclusive, while Mesa's min is
54 * inclusive but max is exclusive.
56 for (unsigned i
= 0; i
< ctx
->Const
.MaxViewports
; i
++) {
59 _mesa_scissor_bounding_box(ctx
, ctx
->DrawBuffer
, i
, bbox
);
61 if (bbox
[0] == bbox
[1] || bbox
[2] == bbox
[3]) {
62 /* If the scissor was out of bounds and got clamped to 0 width/height
63 * at the bounds, the subtraction of 1 from maximums could produce a
64 * negative number and thus not clip anything. Instead, just provide
65 * a min > max scissor inside the bounds, which produces the expected
72 } else if (render_to_fbo
) {
73 /* texmemory: Y=0=bottom */
74 scissor
[i
].xmin
= bbox
[0];
75 scissor
[i
].xmax
= bbox
[1] - 1;
76 scissor
[i
].ymin
= bbox
[2];
77 scissor
[i
].ymax
= bbox
[3] - 1;
81 scissor
[i
].xmin
= bbox
[0];
82 scissor
[i
].xmax
= bbox
[1] - 1;
83 scissor
[i
].ymin
= ctx
->DrawBuffer
->Height
- bbox
[3];
84 scissor
[i
].ymax
= ctx
->DrawBuffer
->Height
- bbox
[2] - 1;
88 OUT_BATCH(_3DSTATE_SCISSOR_STATE_POINTERS
<< 16 | (2 - 2));
89 OUT_BATCH(scissor_state_offset
);
93 const struct brw_tracked_state gen6_scissor_state
= {
95 .mesa
= _NEW_SCISSOR
| _NEW_BUFFERS
| _NEW_VIEWPORT
,
99 .emit
= gen6_upload_scissor_state
,