dri/nouveau: Restructure the nv[12]0 regcombiner code, and fake A8/L8 support.
[mesa.git] / src / mesa / drivers / dri / nouveau / nv20_context.c
1 /*
2 * Copyright (C) 2009-2010 Francisco Jerez.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 */
26
27 #include "nouveau_driver.h"
28 #include "nouveau_context.h"
29 #include "nouveau_class.h"
30 #include "nv04_driver.h"
31 #include "nv10_driver.h"
32 #include "nv20_driver.h"
33
34 static void
35 nv20_hwctx_init(GLcontext *ctx)
36 {
37 struct nouveau_channel *chan = context_chan(ctx);
38 struct nouveau_grobj *kelvin = context_eng3d(ctx);
39 struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw;
40 int i;
41
42 BEGIN_RING(chan, kelvin, NV20TCL_DMA_NOTIFY, 1);
43 OUT_RING (chan, hw->ntfy->handle);
44 BEGIN_RING(chan, kelvin, NV20TCL_DMA_TEXTURE0, 2);
45 OUT_RING (chan, chan->vram->handle);
46 OUT_RING (chan, chan->gart->handle);
47 BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 2);
48 OUT_RING (chan, chan->vram->handle);
49 OUT_RING (chan, chan->vram->handle);
50 BEGIN_RING(chan, kelvin, NV20TCL_DMA_VTXBUF0, 2);
51 OUT_RING(chan, chan->vram->handle);
52 OUT_RING(chan, chan->gart->handle);
53
54 BEGIN_RING(chan, kelvin, NV20TCL_DMA_QUERY, 1);
55 OUT_RING (chan, 0);
56
57 BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2);
58 OUT_RING (chan, 0);
59 OUT_RING (chan, 0);
60
61 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1);
62 OUT_RING (chan, 0xfff << 16 | 0x0);
63 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1);
64 OUT_RING (chan, 0xfff << 16 | 0x0);
65
66 for (i = 1; i < NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE; i++) {
67 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1);
68 OUT_RING (chan, 0);
69 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(i), 1);
70 OUT_RING (chan, 0);
71 }
72
73 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_MODE, 1);
74 OUT_RING (chan, 0);
75
76 BEGIN_RING(chan, kelvin, 0x17e0, 3);
77 OUT_RINGf (chan, 0.0);
78 OUT_RINGf (chan, 0.0);
79 OUT_RINGf (chan, 1.0);
80
81 if (context_chipset(ctx) >= 0x25) {
82 BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1);
83 OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL | 0xdb0);
84 } else {
85 BEGIN_RING(chan, kelvin, 0x1e68, 1);
86 OUT_RING (chan, 0x4b800000); /* 16777216.000000 */
87 BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1);
88 OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL);
89 }
90
91 BEGIN_RING(chan, kelvin, 0x290, 1);
92 OUT_RING (chan, 0x10 << 16 | 1);
93 BEGIN_RING(chan, kelvin, 0x9fc, 1);
94 OUT_RING (chan, 0);
95 BEGIN_RING(chan, kelvin, 0x1d80, 1);
96 OUT_RING (chan, 1);
97 BEGIN_RING(chan, kelvin, 0x9f8, 1);
98 OUT_RING (chan, 4);
99 BEGIN_RING(chan, kelvin, 0x17ec, 3);
100 OUT_RINGf (chan, 0.0);
101 OUT_RINGf (chan, 1.0);
102 OUT_RINGf (chan, 0.0);
103
104 if (context_chipset(ctx) >= 0x25) {
105 BEGIN_RING(chan, kelvin, 0x1d88, 1);
106 OUT_RING (chan, 3);
107
108 BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY9, 1);
109 OUT_RING (chan, chan->vram->handle);
110 BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY8, 1);
111 OUT_RING (chan, chan->vram->handle);
112 }
113
114 BEGIN_RING(chan, kelvin, NV20TCL_DMA_FENCE, 1);
115 OUT_RING (chan, 0);
116
117 BEGIN_RING(chan, kelvin, 0x1e98, 1);
118 OUT_RING (chan, 0);
119
120 BEGIN_RING(chan, kelvin, NV20TCL_NOTIFY, 1);
121 OUT_RING (chan, 0);
122
123 BEGIN_RING(chan, kelvin, 0x120, 3);
124 OUT_RING (chan, 0);
125 OUT_RING (chan, 1);
126 OUT_RING (chan, 2);
127
128 if (context_chipset(ctx) >= 0x25) {
129 BEGIN_RING(chan, kelvin, 0x022c, 2);
130 OUT_RING (chan, 0x280);
131 OUT_RING (chan, 0x07d28000);
132
133 BEGIN_RING(chan, kelvin, 0x1da4, 1);
134 OUT_RING (chan, 0);
135 }
136
137 BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2);
138 OUT_RING (chan, 0 << 16 | 0);
139 OUT_RING (chan, 0 << 16 | 0);
140
141 BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1);
142 OUT_RING (chan, 0);
143 BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2);
144 OUT_RING (chan, NV20TCL_ALPHA_FUNC_FUNC_ALWAYS);
145 OUT_RING (chan, 0);
146
147 for (i = 0; i < NV20TCL_TX_ENABLE__SIZE; i++) {
148 BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1);
149 OUT_RING (chan, 0);
150 }
151
152 BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_OP, 1);
153 OUT_RING (chan, 0);
154 BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1);
155 OUT_RING (chan, 0);
156
157 BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(0), 4);
158 OUT_RING (chan, 0x30d410d0);
159 OUT_RING (chan, 0);
160 OUT_RING (chan, 0);
161 OUT_RING (chan, 0);
162 BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(0), 4);
163 OUT_RING (chan, 0x00000c00);
164 OUT_RING (chan, 0);
165 OUT_RING (chan, 0);
166 OUT_RING (chan, 0);
167 BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1);
168 OUT_RING (chan, 0x00011101);
169 BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2);
170 OUT_RING (chan, 0x130e0300);
171 OUT_RING (chan, 0x0c091c80);
172 BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(0), 4);
173 OUT_RING (chan, 0x00000c00);
174 OUT_RING (chan, 0);
175 OUT_RING (chan, 0);
176 OUT_RING (chan, 0);
177 BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(0), 4);
178 OUT_RING (chan, 0x20c400c0);
179 OUT_RING (chan, 0);
180 OUT_RING (chan, 0);
181 OUT_RING (chan, 0);
182 BEGIN_RING(chan, kelvin, NV20TCL_RC_COLOR0, 2);
183 OUT_RING (chan, 0);
184 OUT_RING (chan, 0);
185 BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(0), 4);
186 OUT_RING (chan, 0x035125a0);
187 OUT_RING (chan, 0);
188 OUT_RING (chan, 0x40002000);
189 OUT_RING (chan, 0);
190
191 BEGIN_RING(chan, kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1);
192 OUT_RING (chan, 0xffff0000);
193 BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1);
194 OUT_RING (chan, 0);
195 BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1);
196 OUT_RING (chan, 0);
197 BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1);
198 OUT_RING (chan, 0);
199 BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 4);
200 OUT_RING (chan, NV20TCL_BLEND_FUNC_SRC_ONE);
201 OUT_RING (chan, NV20TCL_BLEND_FUNC_DST_ZERO);
202 OUT_RING (chan, 0);
203 OUT_RING (chan, NV20TCL_BLEND_EQUATION_FUNC_ADD);
204 BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7);
205 OUT_RING (chan, 0xff);
206 OUT_RING (chan, NV20TCL_STENCIL_FUNC_FUNC_ALWAYS);
207 OUT_RING (chan, 0);
208 OUT_RING (chan, 0xff);
209 OUT_RING (chan, NV20TCL_STENCIL_OP_FAIL_KEEP);
210 OUT_RING (chan, NV20TCL_STENCIL_OP_ZFAIL_KEEP);
211 OUT_RING (chan, NV20TCL_STENCIL_OP_ZPASS_KEEP);
212
213 BEGIN_RING(chan, kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2);
214 OUT_RING (chan, 0);
215 OUT_RING (chan, NV20TCL_COLOR_LOGIC_OP_OP_COPY);
216 BEGIN_RING(chan, kelvin, 0x17cc, 1);
217 OUT_RING (chan, 0);
218 if (context_chipset(ctx) >= 0x25) {
219 BEGIN_RING(chan, kelvin, 0x1d84, 1);
220 OUT_RING (chan, 1);
221 }
222 BEGIN_RING(chan, kelvin, NV20TCL_LIGHTING_ENABLE, 1);
223 OUT_RING (chan, 0);
224 BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL, 1);
225 OUT_RING (chan, NV20TCL_LIGHT_MODEL_VIEWER_NONLOCAL);
226 BEGIN_RING(chan, kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1);
227 OUT_RING (chan, 0);
228 BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1);
229 OUT_RING (chan, 0);
230 BEGIN_RING(chan, kelvin, NV20TCL_ENABLED_LIGHTS, 1);
231 OUT_RING (chan, 0);
232 BEGIN_RING(chan, kelvin, NV20TCL_NORMALIZE_ENABLE, 1);
233 OUT_RING (chan, 0);
234 BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0),
235 NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE);
236 for (i = 0; i < NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE; i++) {
237 OUT_RING(chan, 0xffffffff);
238 }
239
240 BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
241 OUT_RING (chan, 0);
242 OUT_RING (chan, 0);
243 OUT_RING (chan, 0);
244 BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1);
245 OUT_RING (chan, NV20TCL_DEPTH_FUNC_LESS);
246 BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1);
247 OUT_RING (chan, 0);
248 BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1);
249 OUT_RING (chan, 0);
250 BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2);
251 OUT_RINGf (chan, 0.0);
252 OUT_RINGf (chan, 0.0);
253 BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1);
254 OUT_RING (chan, 1);
255 if (context_chipset(ctx) < 0x25) {
256 BEGIN_RING(chan, kelvin, 0x1d84, 1);
257 OUT_RING (chan, 3);
258 }
259 BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1);
260 if (context_chipset(ctx) >= 0x25)
261 OUT_RINGf (chan, 1.0);
262 else
263 OUT_RING (chan, 8);
264
265 if (context_chipset(ctx) >= 0x25) {
266 BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1);
267 OUT_RING (chan, 0);
268 BEGIN_RING(chan, kelvin, 0x0a1c, 1);
269 OUT_RING (chan, 0x800);
270 } else {
271 BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2);
272 OUT_RING (chan, 0);
273 OUT_RING (chan, 0);
274 }
275
276 BEGIN_RING(chan, kelvin, NV20TCL_LINE_WIDTH, 1);
277 OUT_RING (chan, 8);
278 BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1);
279 OUT_RING (chan, 0);
280 BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2);
281 OUT_RING (chan, NV20TCL_POLYGON_MODE_FRONT_FILL);
282 OUT_RING (chan, NV20TCL_POLYGON_MODE_BACK_FILL);
283 BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2);
284 OUT_RING (chan, NV20TCL_CULL_FACE_BACK);
285 OUT_RING (chan, NV20TCL_FRONT_FACE_CCW);
286 BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_SMOOTH_ENABLE, 1);
287 OUT_RING (chan, 0);
288 BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1);
289 OUT_RING (chan, 0);
290 BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 1);
291 OUT_RING (chan, NV20TCL_SHADE_MODEL_SMOOTH);
292 BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1);
293 OUT_RING (chan, 0);
294
295 BEGIN_RING(chan, kelvin, NV20TCL_TX_GEN_S(0),
296 4 * NV20TCL_TX_GEN_S__SIZE);
297 for (i=0; i < 4 * NV20TCL_TX_GEN_S__SIZE; i++)
298 OUT_RING(chan, 0);
299
300 BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3);
301 OUT_RINGf (chan, 1.5);
302 OUT_RINGf (chan, -0.090168);
303 OUT_RINGf (chan, 0.0);
304 BEGIN_RING(chan, kelvin, NV20TCL_FOG_MODE, 2);
305 OUT_RING (chan, NV20TCL_FOG_MODE_EXP_SIGNED);
306 OUT_RING (chan, NV20TCL_FOG_COORD_FOG);
307 BEGIN_RING(chan, kelvin, NV20TCL_FOG_ENABLE, 2);
308 OUT_RING (chan, 0);
309 OUT_RING (chan, 0);
310
311 BEGIN_RING(chan, kelvin, NV20TCL_ENGINE, 1);
312 OUT_RING (chan, NV20TCL_ENGINE_FIXED);
313
314 for (i = 0; i < NV20TCL_TX_MATRIX_ENABLE__SIZE; i++) {
315 BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1);
316 OUT_RING (chan, 0);
317 }
318
319 BEGIN_RING(chan, kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15);
320 OUT_RINGf(chan, 1.0);
321 OUT_RINGf(chan, 0.0);
322 OUT_RINGf(chan, 0.0);
323 OUT_RINGf(chan, 1.0);
324 OUT_RINGf(chan, 0.0);
325 OUT_RINGf(chan, 0.0);
326 OUT_RINGf(chan, 1.0);
327 OUT_RINGf(chan, 1.0);
328 OUT_RINGf(chan, 1.0);
329 OUT_RINGf(chan, 1.0);
330 OUT_RINGf(chan, 1.0);
331 OUT_RINGf(chan, 1.0);
332 for (i = 0; i < 12; i++) {
333 OUT_RINGf(chan, 0.0);
334 OUT_RINGf(chan, 0.0);
335 OUT_RINGf(chan, 0.0);
336 OUT_RINGf(chan, 1.0);
337 }
338
339 BEGIN_RING(chan, kelvin, NV20TCL_EDGEFLAG_ENABLE, 1);
340 OUT_RING (chan, 1);
341 BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1);
342 OUT_RING (chan, 0x00010101);
343 BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1);
344 OUT_RING (chan, 0);
345
346 BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2);
347 OUT_RINGf (chan, 0.0);
348 OUT_RINGf (chan, 16777216.0);
349
350 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4);
351 OUT_RINGf (chan, 0.0);
352 OUT_RINGf (chan, 0.0);
353 OUT_RINGf (chan, 0.0);
354 OUT_RINGf (chan, 16777215.0);
355
356 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_SCALE_X, 4);
357 OUT_RINGf (chan, 0.0);
358 OUT_RINGf (chan, 0.0);
359 OUT_RINGf (chan, 16777215.0 * 0.5);
360 OUT_RINGf (chan, 65535.0);
361
362 FIRE_RING(chan);
363 }
364
365 static void
366 nv20_context_destroy(GLcontext *ctx)
367 {
368 struct nouveau_context *nctx = to_nouveau_context(ctx);
369
370 nv04_surface_takedown(ctx);
371 nv20_render_destroy(ctx);
372
373 nouveau_grobj_free(&nctx->hw.eng3d);
374
375 nouveau_context_deinit(ctx);
376 FREE(ctx);
377 }
378
379 static GLcontext *
380 nv20_context_create(struct nouveau_screen *screen, const GLvisual *visual,
381 GLcontext *share_ctx)
382 {
383 struct nouveau_context *nctx;
384 GLcontext *ctx;
385 unsigned kelvin_class;
386 int ret;
387
388 nctx = CALLOC_STRUCT(nouveau_context);
389 if (!nctx)
390 return NULL;
391
392 ctx = &nctx->base;
393
394 if (!nouveau_context_init(ctx, screen, visual, share_ctx))
395 goto fail;
396
397 /* GL constants. */
398 ctx->Const.MaxTextureCoordUnits = NV20_TEXTURE_UNITS;
399 ctx->Const.MaxTextureImageUnits = NV20_TEXTURE_UNITS;
400 ctx->Const.MaxTextureUnits = NV20_TEXTURE_UNITS;
401 ctx->Const.MaxTextureMaxAnisotropy = 8;
402 ctx->Const.MaxTextureLodBias = 15;
403
404 /* 2D engine. */
405 ret = nv04_surface_init(ctx);
406 if (!ret)
407 goto fail;
408
409 /* 3D engine. */
410 if (context_chipset(ctx) >= 0x25)
411 kelvin_class = NV25TCL;
412 else
413 kelvin_class = NV20TCL;
414
415 ret = nouveau_grobj_alloc(context_chan(ctx), 0xbeef0001, kelvin_class,
416 &nctx->hw.eng3d);
417 if (ret)
418 goto fail;
419
420 nv20_hwctx_init(ctx);
421 nv20_render_init(ctx);
422
423 return ctx;
424
425 fail:
426 nv20_context_destroy(ctx);
427 return NULL;
428 }
429
430 const struct nouveau_driver nv20_driver = {
431 .context_create = nv20_context_create,
432 .context_destroy = nv20_context_destroy,
433 .surface_copy = nv04_surface_copy,
434 .surface_fill = nv04_surface_fill,
435 .emit = (nouveau_state_func[]) {
436 nv10_emit_alpha_func,
437 nv10_emit_blend_color,
438 nv10_emit_blend_equation,
439 nv10_emit_blend_func,
440 nv20_emit_clip_plane,
441 nv20_emit_clip_plane,
442 nv20_emit_clip_plane,
443 nv20_emit_clip_plane,
444 nv20_emit_clip_plane,
445 nv20_emit_clip_plane,
446 nv10_emit_color_mask,
447 nv20_emit_color_material,
448 nv10_emit_cull_face,
449 nv10_emit_front_face,
450 nv10_emit_depth,
451 nv10_emit_dither,
452 nv20_emit_frag,
453 nv20_emit_framebuffer,
454 nv20_emit_fog,
455 nv10_emit_index_mask,
456 nv10_emit_light_enable,
457 nv20_emit_light_model,
458 nv20_emit_light_source,
459 nv20_emit_light_source,
460 nv20_emit_light_source,
461 nv20_emit_light_source,
462 nv20_emit_light_source,
463 nv20_emit_light_source,
464 nv20_emit_light_source,
465 nv20_emit_light_source,
466 nv10_emit_line_stipple,
467 nv10_emit_line_mode,
468 nv20_emit_logic_opcode,
469 nv20_emit_material_ambient,
470 nv20_emit_material_ambient,
471 nv20_emit_material_diffuse,
472 nv20_emit_material_diffuse,
473 nv20_emit_material_specular,
474 nv20_emit_material_specular,
475 nv20_emit_material_shininess,
476 nv20_emit_material_shininess,
477 nv20_emit_modelview,
478 nv20_emit_point_mode,
479 nv10_emit_point_parameter,
480 nv10_emit_polygon_mode,
481 nv10_emit_polygon_offset,
482 nv10_emit_polygon_stipple,
483 nv20_emit_projection,
484 nv10_emit_render_mode,
485 nv10_emit_scissor,
486 nv10_emit_shade_model,
487 nv10_emit_stencil_func,
488 nv10_emit_stencil_mask,
489 nv10_emit_stencil_op,
490 nv20_emit_tex_env,
491 nv20_emit_tex_env,
492 nv20_emit_tex_env,
493 nv20_emit_tex_env,
494 nv10_emit_tex_gen,
495 nv10_emit_tex_gen,
496 nv10_emit_tex_gen,
497 nv10_emit_tex_gen,
498 nv20_emit_tex_obj,
499 nv20_emit_tex_obj,
500 nv20_emit_tex_obj,
501 nv20_emit_tex_obj,
502 nv20_emit_viewport,
503 nv20_emit_tex_shader
504 },
505 .num_emit = NUM_NV20_STATE,
506 };