mesa: move _mesa_clear_accum_buffer() inside FEATURE_accum test
[mesa.git] / src / mesa / main / api_exec.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file api_exec.c
28 * Initialize dispatch table with the immidiate mode functions.
29 */
30
31
32 #include "mfeatures.h"
33 #include "accum.h"
34 #include "api_loopback.h"
35 #include "api_exec.h"
36 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
37 #include "arbprogram.h"
38 #endif
39 #include "atifragshader.h"
40 #include "attrib.h"
41 #include "blend.h"
42 #include "bufferobj.h"
43 #include "arrayobj.h"
44 #if FEATURE_draw_read_buffer
45 #include "buffers.h"
46 #endif
47 #include "clear.h"
48 #include "clip.h"
49 #include "colortab.h"
50 #include "condrender.h"
51 #include "context.h"
52 #include "convolve.h"
53 #include "depth.h"
54 #include "dlist.h"
55 #include "drawpix.h"
56 #include "rastpos.h"
57 #include "enable.h"
58 #include "eval.h"
59 #include "get.h"
60 #include "feedback.h"
61 #include "fog.h"
62 #if FEATURE_EXT_framebuffer_object
63 #include "fbobject.h"
64 #endif
65 #include "framebuffer.h"
66 #include "hint.h"
67 #include "histogram.h"
68 #include "imports.h"
69 #include "light.h"
70 #include "lines.h"
71 #include "matrix.h"
72 #include "multisample.h"
73 #include "pixel.h"
74 #include "pixelstore.h"
75 #include "points.h"
76 #include "polygon.h"
77 #include "queryobj.h"
78 #include "readpix.h"
79 #if FEATURE_ARB_sampler_objects
80 #include "samplerobj.h"
81 #endif
82 #include "scissor.h"
83 #include "stencil.h"
84 #include "texenv.h"
85 #include "texgetimage.h"
86 #include "teximage.h"
87 #include "texgen.h"
88 #include "texobj.h"
89 #include "texparam.h"
90 #include "texstate.h"
91 #include "texstorage.h"
92 #include "texturebarrier.h"
93 #include "transformfeedback.h"
94 #include "mtypes.h"
95 #include "varray.h"
96 #include "viewport.h"
97 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
98 #include "nvprogram.h"
99 #endif
100 #if FEATURE_ARB_shader_objects
101 #include "shaderapi.h"
102 #include "uniforms.h"
103 #endif
104 #include "syncobj.h"
105 #include "main/dispatch.h"
106
107
108 #if FEATURE_GL
109
110
111 /**
112 * Initialize a dispatch table with pointers to Mesa's immediate-mode
113 * commands.
114 *
115 * Pointers to glBegin()/glEnd() object commands and a few others
116 * are provided via the GLvertexformat interface.
117 *
118 * \param ctx GL context to which \c exec belongs.
119 * \param exec dispatch table.
120 */
121 struct _glapi_table *
122 _mesa_create_exec_table(void)
123 {
124 struct _glapi_table *exec;
125
126 exec = _mesa_alloc_dispatch_table(_gloffset_COUNT);
127 if (exec == NULL)
128 return NULL;
129
130 #if _HAVE_FULL_GL
131 _mesa_loopback_init_api_table( exec );
132 #endif
133
134 /* load the dispatch slots we understand */
135 SET_AlphaFunc(exec, _mesa_AlphaFunc);
136 SET_BlendFunc(exec, _mesa_BlendFunc);
137 SET_Clear(exec, _mesa_Clear);
138 SET_ClearColor(exec, _mesa_ClearColor);
139 SET_ClearStencil(exec, _mesa_ClearStencil);
140 SET_ColorMask(exec, _mesa_ColorMask);
141 SET_CullFace(exec, _mesa_CullFace);
142 SET_Disable(exec, _mesa_Disable);
143 #if FEATURE_draw_read_buffer
144 SET_DrawBuffer(exec, _mesa_DrawBuffer);
145 SET_ReadBuffer(exec, _mesa_ReadBuffer);
146 #endif
147 SET_Enable(exec, _mesa_Enable);
148 SET_Finish(exec, _mesa_Finish);
149 SET_Flush(exec, _mesa_Flush);
150 SET_FrontFace(exec, _mesa_FrontFace);
151 SET_Frustum(exec, _mesa_Frustum);
152 SET_GetError(exec, _mesa_GetError);
153 SET_GetFloatv(exec, _mesa_GetFloatv);
154 SET_GetString(exec, _mesa_GetString);
155 SET_LineStipple(exec, _mesa_LineStipple);
156 SET_LineWidth(exec, _mesa_LineWidth);
157 SET_LoadIdentity(exec, _mesa_LoadIdentity);
158 SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
159 SET_LogicOp(exec, _mesa_LogicOp);
160 SET_MatrixMode(exec, _mesa_MatrixMode);
161 SET_MultMatrixf(exec, _mesa_MultMatrixf);
162 SET_Ortho(exec, _mesa_Ortho);
163 SET_PixelStorei(exec, _mesa_PixelStorei);
164 SET_PopMatrix(exec, _mesa_PopMatrix);
165 SET_PushMatrix(exec, _mesa_PushMatrix);
166 SET_Rotatef(exec, _mesa_Rotatef);
167 SET_Scalef(exec, _mesa_Scalef);
168 SET_Scissor(exec, _mesa_Scissor);
169 SET_ShadeModel(exec, _mesa_ShadeModel);
170 SET_StencilFunc(exec, _mesa_StencilFunc);
171 SET_StencilMask(exec, _mesa_StencilMask);
172 SET_StencilOp(exec, _mesa_StencilOp);
173 SET_TexEnvfv(exec, _mesa_TexEnvfv);
174 SET_TexEnvi(exec, _mesa_TexEnvi);
175 SET_TexImage2D(exec, _mesa_TexImage2D);
176 SET_TexParameteri(exec, _mesa_TexParameteri);
177 SET_Translatef(exec, _mesa_Translatef);
178 SET_Viewport(exec, _mesa_Viewport);
179
180 _mesa_init_accum_dispatch(exec);
181 _mesa_init_dlist_dispatch(exec);
182
183 SET_ClearDepth(exec, _mesa_ClearDepth);
184 SET_ClearIndex(exec, _mesa_ClearIndex);
185 SET_ClipPlane(exec, _mesa_ClipPlane);
186 SET_ColorMaterial(exec, _mesa_ColorMaterial);
187 SET_DepthFunc(exec, _mesa_DepthFunc);
188 SET_DepthMask(exec, _mesa_DepthMask);
189 SET_DepthRange(exec, _mesa_DepthRange);
190
191 _mesa_init_drawpix_dispatch(exec);
192 _mesa_init_feedback_dispatch(exec);
193
194 SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
195 SET_Fogf(exec, _mesa_Fogf);
196 SET_Fogfv(exec, _mesa_Fogfv);
197 SET_Fogi(exec, _mesa_Fogi);
198 SET_Fogiv(exec, _mesa_Fogiv);
199 SET_GetClipPlane(exec, _mesa_GetClipPlane);
200 SET_GetBooleanv(exec, _mesa_GetBooleanv);
201 SET_GetDoublev(exec, _mesa_GetDoublev);
202 SET_GetIntegerv(exec, _mesa_GetIntegerv);
203 SET_GetLightfv(exec, _mesa_GetLightfv);
204 SET_GetLightiv(exec, _mesa_GetLightiv);
205 SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
206 SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
207 SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
208 SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
209 SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
210 SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
211 SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
212 SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
213 SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
214 SET_GetTexImage(exec, _mesa_GetTexImage);
215 SET_Hint(exec, _mesa_Hint);
216 SET_IndexMask(exec, _mesa_IndexMask);
217 SET_IsEnabled(exec, _mesa_IsEnabled);
218 SET_LightModelf(exec, _mesa_LightModelf);
219 SET_LightModelfv(exec, _mesa_LightModelfv);
220 SET_LightModeli(exec, _mesa_LightModeli);
221 SET_LightModeliv(exec, _mesa_LightModeliv);
222 SET_Lightf(exec, _mesa_Lightf);
223 SET_Lightfv(exec, _mesa_Lightfv);
224 SET_Lighti(exec, _mesa_Lighti);
225 SET_Lightiv(exec, _mesa_Lightiv);
226 SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
227
228 _mesa_init_eval_dispatch(exec);
229
230 SET_MultMatrixd(exec, _mesa_MultMatrixd);
231
232 _mesa_init_pixel_dispatch(exec);
233
234 SET_PixelStoref(exec, _mesa_PixelStoref);
235 SET_PointSize(exec, _mesa_PointSize);
236 SET_PolygonMode(exec, _mesa_PolygonMode);
237 SET_PolygonOffset(exec, _mesa_PolygonOffset);
238 SET_PolygonStipple(exec, _mesa_PolygonStipple);
239
240 _mesa_init_attrib_dispatch(exec);
241 _mesa_init_rastpos_dispatch(exec);
242
243 SET_ReadPixels(exec, _mesa_ReadPixels);
244 SET_Rotated(exec, _mesa_Rotated);
245 SET_Scaled(exec, _mesa_Scaled);
246 SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
247 SET_TexEnvf(exec, _mesa_TexEnvf);
248 SET_TexEnviv(exec, _mesa_TexEnviv);
249
250 _mesa_init_texgen_dispatch(exec);
251
252 SET_TexImage1D(exec, _mesa_TexImage1D);
253 SET_TexParameterf(exec, _mesa_TexParameterf);
254 SET_TexParameterfv(exec, _mesa_TexParameterfv);
255 SET_TexParameteriv(exec, _mesa_TexParameteriv);
256 SET_Translated(exec, _mesa_Translated);
257
258 /* 1.1 */
259 SET_BindTexture(exec, _mesa_BindTexture);
260 SET_DeleteTextures(exec, _mesa_DeleteTextures);
261 SET_GenTextures(exec, _mesa_GenTextures);
262 #if _HAVE_FULL_GL
263 SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
264 SET_ColorPointer(exec, _mesa_ColorPointer);
265 SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
266 SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
267 SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
268 SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
269 SET_DisableClientState(exec, _mesa_DisableClientState);
270 SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
271 SET_EnableClientState(exec, _mesa_EnableClientState);
272 SET_GetPointerv(exec, _mesa_GetPointerv);
273 SET_IndexPointer(exec, _mesa_IndexPointer);
274 SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
275 SET_IsTexture(exec, _mesa_IsTexture);
276 SET_NormalPointer(exec, _mesa_NormalPointer);
277 SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
278 SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
279 SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
280 SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
281 SET_VertexPointer(exec, _mesa_VertexPointer);
282 #endif
283
284 /* 1.2 */
285 #if _HAVE_FULL_GL
286 SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
287 SET_TexImage3D(exec, _mesa_TexImage3D);
288 SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
289 #endif
290
291 /* OpenGL 1.2 GL_ARB_imaging */
292 SET_BlendColor(exec, _mesa_BlendColor);
293 SET_BlendEquation(exec, _mesa_BlendEquation);
294 SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
295
296 _mesa_init_colortable_dispatch(exec);
297 _mesa_init_convolve_dispatch(exec);
298 _mesa_init_histogram_dispatch(exec);
299
300 /* OpenGL 2.0 */
301 SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
302 SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
303 SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
304
305 #if FEATURE_ARB_shader_objects
306 _mesa_init_shader_dispatch(exec);
307 _mesa_init_shader_uniform_dispatch(exec);
308 #endif
309
310 /* 2. GL_EXT_blend_color */
311 #if 0
312 /* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
313 #endif
314
315 /* 3. GL_EXT_polygon_offset */
316 #if _HAVE_FULL_GL
317 SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
318 #endif
319
320 /* 6. GL_EXT_texture3d */
321 #if 0
322 /* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
323 /* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
324 /* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
325 #endif
326
327 /* 11. GL_EXT_histogram */
328 #if 0
329 SET_GetHistogramEXT(exec, _mesa_GetHistogram);
330 SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
331 SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
332 SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
333 SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
334 SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
335 #endif
336
337 /* 14. SGI_color_table */
338 #if 0
339 SET_ColorTableSGI(exec, _mesa_ColorTable);
340 SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
341 SET_GetColorTableSGI(exec, _mesa_GetColorTable);
342 SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
343 SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
344 #endif
345
346 /* 30. GL_EXT_vertex_array */
347 #if _HAVE_FULL_GL
348 SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
349 SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
350 SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
351 SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
352 SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
353 SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
354 #endif
355
356 /* 37. GL_EXT_blend_minmax */
357 #if 0
358 SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT);
359 #endif
360
361 /* 54. GL_EXT_point_parameters */
362 #if _HAVE_FULL_GL
363 SET_PointParameterfEXT(exec, _mesa_PointParameterf);
364 SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
365 #endif
366
367 /* 95. GL_ARB_ES2_compatibility */
368 SET_ClearDepthf(exec, _mesa_ClearDepthf);
369 SET_DepthRangef(exec, _mesa_DepthRangef);
370
371 /* 97. GL_EXT_compiled_vertex_array */
372 #if _HAVE_FULL_GL
373 SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
374 SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT);
375 #endif
376
377 /* 148. GL_EXT_multi_draw_arrays */
378 #if _HAVE_FULL_GL
379 SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
380 #endif
381
382 /* 173. GL_INGR_blend_func_separate */
383 #if _HAVE_FULL_GL
384 SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT);
385 #endif
386
387 /* 196. GL_MESA_resize_buffers */
388 #if _HAVE_FULL_GL
389 SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
390 #endif
391
392 /* 197. GL_MESA_window_pos */
393 /* part of _mesa_init_rastpos_dispatch(exec); */
394
395 /* 200. GL_IBM_multimode_draw_arrays */
396 #if _HAVE_FULL_GL
397 SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
398 SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
399 #endif
400
401 /* 233. GL_NV_vertex_program */
402 #if FEATURE_NV_vertex_program
403 SET_BindProgramNV(exec, _mesa_BindProgram);
404 SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
405 SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
406 SET_GenProgramsNV(exec, _mesa_GenPrograms);
407 SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
408 SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
409 SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
410 SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
411 SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
412 SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
413 SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
414 SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
415 SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
416 SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
417 SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
418 SET_IsProgramNV(exec, _mesa_IsProgramARB);
419 SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
420 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
421 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */
422 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */
423 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */
424 SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
425 SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
426 SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
427 SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
428 /* glVertexAttrib*NV functions handled in api_loopback.c */
429 #endif
430
431 /* 273. GL_APPLE_vertex_array_object */
432 SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE);
433 SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
434 SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
435 SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
436
437 /* 282. GL_NV_fragment_program */
438 #if FEATURE_NV_fragment_program
439 SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
440 SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
441 SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
442 SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
443 SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
444 SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
445 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
446 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
447 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
448 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
449 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
450 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
451 #endif
452
453 /* 262. GL_NV_point_sprite */
454 #if _HAVE_FULL_GL
455 SET_PointParameteriNV(exec, _mesa_PointParameteri);
456 SET_PointParameterivNV(exec, _mesa_PointParameteriv);
457 #endif
458
459 /* 268. GL_EXT_stencil_two_side */
460 #if _HAVE_FULL_GL
461 SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
462 #endif
463
464 /* 285. GL_NV_primitive_restart */
465 SET_PrimitiveRestartIndexNV(exec, _mesa_PrimitiveRestartIndex);
466
467 /* ???. GL_EXT_depth_bounds_test */
468 SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
469
470 /* 352. GL_EXT_transform_feedback */
471 /* ARB 93. GL_ARB_transform_feedback2 */
472 _mesa_init_transform_feedback_dispatch(exec);
473
474 /* 364. GL_EXT_provoking_vertex */
475 SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
476
477 /* ARB 1. GL_ARB_multitexture */
478 #if _HAVE_FULL_GL
479 SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
480 SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB);
481 #endif
482
483 /* ARB 3. GL_ARB_transpose_matrix */
484 #if _HAVE_FULL_GL
485 SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
486 SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
487 SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
488 SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
489 #endif
490
491 /* ARB 5. GL_ARB_multisample */
492 #if _HAVE_FULL_GL
493 SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
494 #endif
495
496 /* ARB 12. GL_ARB_texture_compression */
497 #if _HAVE_FULL_GL
498 SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
499 SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
500 SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
501 SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
502 SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
503 SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
504 SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
505
506 /* ARB 104. GL_ARB_robustness */
507 SET_GetnCompressedTexImageARB(exec, _mesa_GetnCompressedTexImageARB);
508 #endif
509
510 /* ARB 14. GL_ARB_point_parameters */
511 /* reuse EXT_point_parameters functions */
512
513 /* ARB 26. GL_ARB_vertex_program */
514 /* ARB 27. GL_ARB_fragment_program */
515 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
516 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
517 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
518 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
519 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
520 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
521 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
522 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
523 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
524 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
525 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
526 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
527 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
528 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
529 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
530 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
531 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
532 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
533 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
534 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
535 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
536 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
537 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
538 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
539 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
540 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
541 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
542 /* glVertexAttrib4bvARB handled in api_loopback.c */
543 /* glVertexAttrib4ivARB handled in api_loopback.c */
544 /* glVertexAttrib4ubvARB handled in api_loopback.c */
545 /* glVertexAttrib4usvARB handled in api_loopback.c */
546 /* glVertexAttrib4uivARB handled in api_loopback.c */
547 /* glVertexAttrib4NbvARB handled in api_loopback.c */
548 /* glVertexAttrib4NsvARB handled in api_loopback.c */
549 /* glVertexAttrib4NivARB handled in api_loopback.c */
550 /* glVertexAttrib4NusvARB handled in api_loopback.c */
551 /* glVertexAttrib4NuivARB handled in api_loopback.c */
552 SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
553 SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
554 SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
555 SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
556 /* glBindProgramARB aliases glBindProgramNV */
557 /* glDeleteProgramsARB aliases glDeleteProgramsNV */
558 /* glGenProgramsARB aliases glGenProgramsNV */
559 /* glIsProgramARB aliases glIsProgramNV */
560 SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB);
561 SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
562 SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
563 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
564 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
565 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
566 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);
567 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);
568 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
569 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
570 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
571 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
572 SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB);
573 SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB);
574 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
575 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
576 SET_GetProgramivARB(exec, _mesa_GetProgramivARB);
577 SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB);
578 #endif
579
580 /* ARB 28. GL_ARB_vertex_buffer_object */
581 SET_BindBufferARB(exec, _mesa_BindBufferARB);
582 SET_BufferDataARB(exec, _mesa_BufferDataARB);
583 SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB);
584 SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB);
585 SET_GenBuffersARB(exec, _mesa_GenBuffersARB);
586 SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB);
587 SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB);
588 SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB);
589 SET_IsBufferARB(exec, _mesa_IsBufferARB);
590 SET_MapBufferARB(exec, _mesa_MapBufferARB);
591 SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB);
592
593 /* ARB 29. GL_ARB_occlusion_query */
594 _mesa_init_queryobj_dispatch(exec);
595
596 /* ARB 37. GL_ARB_draw_buffers */
597 #if FEATURE_draw_read_buffer
598 SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
599 #endif
600
601 /* ARB 104. GL_ARB_robustness */
602 SET_GetGraphicsResetStatusARB(exec, _mesa_GetGraphicsResetStatusARB);
603 SET_GetnPolygonStippleARB(exec, _mesa_GetnPolygonStippleARB);
604 SET_GetnTexImageARB(exec, _mesa_GetnTexImageARB);
605 SET_ReadnPixelsARB(exec, _mesa_ReadnPixelsARB);
606
607 /* GL_ARB_sync */
608 _mesa_init_sync_dispatch(exec);
609
610 /* GL_ATI_fragment_shader */
611 _mesa_init_ati_fragment_shader_dispatch(exec);
612
613 /* GL_ATI_envmap_bumpmap */
614 SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI);
615 SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI);
616 SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI);
617 SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI);
618
619 #if FEATURE_EXT_framebuffer_object
620 SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
621 SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
622 SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT);
623 SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT);
624 SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT);
625 SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT);
626 SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT);
627 SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT);
628 SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
629 SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
630 SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
631 SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
632 SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
633 SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
634 SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
635 SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
636 SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
637 #endif
638
639 #if FEATURE_EXT_framebuffer_blit
640 SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
641 #endif
642
643 /* GL_EXT_gpu_program_parameters */
644 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
645 SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
646 SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
647 #endif
648
649 /* GL_MESA_texture_array / GL_EXT_texture_array */
650 #if FEATURE_EXT_framebuffer_object
651 SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
652 #endif
653
654 /* GL_ATI_separate_stencil */
655 SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
656
657 #if FEATURE_ARB_framebuffer_object
658 /* The ARB_fbo functions are the union of
659 * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
660 */
661 SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
662 #endif
663
664 #if FEATURE_ARB_map_buffer_range
665 SET_MapBufferRange(exec, _mesa_MapBufferRange);
666 SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
667 #endif
668
669 /* GL_ARB_copy_buffer */
670 SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
671
672 /* GL_ARB_vertex_array_object */
673 SET_BindVertexArray(exec, _mesa_BindVertexArray);
674 SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
675
676 /* GL_EXT_draw_buffers2 */
677 SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed);
678 SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv);
679 SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv);
680 SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
681 SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
682 SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
683
684 /* GL_NV_conditional_render */
685 SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
686 SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
687
688 #if FEATURE_OES_EGL_image
689 SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES);
690 SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES);
691 #endif
692
693 #if FEATURE_APPLE_object_purgeable
694 SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE);
695 SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE);
696 SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE);
697 #endif
698
699 #if FEATURE_ARB_geometry_shader4
700 SET_FramebufferTextureARB(exec, _mesa_FramebufferTextureARB);
701 SET_FramebufferTextureFaceARB(exec, _mesa_FramebufferTextureFaceARB);
702 #endif
703
704 SET_ClampColorARB(exec, _mesa_ClampColorARB);
705
706 /* GL_EXT_texture_integer */
707 SET_ClearColorIiEXT(exec, _mesa_ClearColorIiEXT);
708 SET_ClearColorIuiEXT(exec, _mesa_ClearColorIuiEXT);
709 SET_GetTexParameterIivEXT(exec, _mesa_GetTexParameterIiv);
710 SET_GetTexParameterIuivEXT(exec, _mesa_GetTexParameterIuiv);
711 SET_TexParameterIivEXT(exec, _mesa_TexParameterIiv);
712 SET_TexParameterIuivEXT(exec, _mesa_TexParameterIuiv);
713
714 /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
715 SET_GetVertexAttribIivEXT(exec, _mesa_GetVertexAttribIiv);
716 SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv);
717 SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer);
718
719 /* GL 3.0 (functions not covered by other extensions) */
720 SET_ClearBufferiv(exec, _mesa_ClearBufferiv);
721 SET_ClearBufferuiv(exec, _mesa_ClearBufferuiv);
722 SET_ClearBufferfv(exec, _mesa_ClearBufferfv);
723 SET_ClearBufferfi(exec, _mesa_ClearBufferfi);
724 SET_GetStringi(exec, _mesa_GetStringi);
725 SET_ClampColor(exec, _mesa_ClampColorARB);
726
727 /* GL_ARB_instanced_arrays */
728 SET_VertexAttribDivisorARB(exec, _mesa_VertexAttribDivisor);
729
730 /* GL_ARB_draw_buffer_blend */
731 SET_BlendFunciARB(exec, _mesa_BlendFunci);
732 SET_BlendFuncSeparateiARB(exec, _mesa_BlendFuncSeparatei);
733 SET_BlendEquationiARB(exec, _mesa_BlendEquationi);
734 SET_BlendEquationSeparateiARB(exec, _mesa_BlendEquationSeparatei);
735
736 /* GL_NV_texture_barrier */
737 SET_TextureBarrierNV(exec, _mesa_TextureBarrierNV);
738
739 /* GL_ARB_texture_buffer_object */
740 SET_TexBufferARB(exec, _mesa_TexBuffer);
741
742 /* GL_ARB_texture_storage */
743 SET_TexStorage1D(exec, _mesa_TexStorage1D);
744 SET_TexStorage2D(exec, _mesa_TexStorage2D);
745 SET_TexStorage3D(exec, _mesa_TexStorage3D);
746 SET_TextureStorage1DEXT(exec, _mesa_TextureStorage1DEXT);
747 SET_TextureStorage2DEXT(exec, _mesa_TextureStorage2DEXT);
748 SET_TextureStorage3DEXT(exec, _mesa_TextureStorage3DEXT);
749
750 #if FEATURE_ARB_sampler_objects
751 _mesa_init_sampler_object_dispatch(exec);
752 #endif
753
754 return exec;
755 }
756
757 #endif /* FEATURE_GL */