mesa: add KHR_no_error support for CompressedTex*SubImage1D()
[mesa.git] / src / mesa / main / teximage.h
1 /**
2 * \file teximage.h
3 * Texture images manipulation functions.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 *
9 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31 #ifndef TEXIMAGE_H
32 #define TEXIMAGE_H
33
34
35 #include "mtypes.h"
36 #include "formats.h"
37
38 #ifdef __cplusplus
39 extern "C" {
40 #endif
41
42 /** Is the given value one of the 6 cube faces? */
43 static inline GLboolean
44 _mesa_is_cube_face(GLenum target)
45 {
46 return (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X &&
47 target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z);
48 }
49
50
51 /**
52 * Return number of faces for a texture target. This will be 6 for
53 * cube maps and 1 otherwise.
54 * NOTE: this function is not used for cube map arrays which operate
55 * more like 2D arrays than cube maps.
56 */
57 static inline GLuint
58 _mesa_num_tex_faces(GLenum target)
59 {
60 switch (target) {
61 case GL_TEXTURE_CUBE_MAP:
62 case GL_PROXY_TEXTURE_CUBE_MAP:
63 return 6;
64 default:
65 return 1;
66 }
67 }
68
69
70 /**
71 * If the target is GL_TEXTURE_CUBE_MAP, return one of the
72 * GL_TEXTURE_CUBE_MAP_POSITIVE/NEGATIVE_X/Y/Z targets corresponding to
73 * the face parameter.
74 * Else, return target as-is.
75 */
76 static inline GLenum
77 _mesa_cube_face_target(GLenum target, unsigned face)
78 {
79 if (target == GL_TEXTURE_CUBE_MAP) {
80 assert(face < 6);
81 return GL_TEXTURE_CUBE_MAP_POSITIVE_X + face;
82 }
83 else {
84 return target;
85 }
86 }
87
88
89 /**
90 * For cube map faces, return a face index in [0,5].
91 * For other targets return 0;
92 */
93 static inline GLuint
94 _mesa_tex_target_to_face(GLenum target)
95 {
96 if (_mesa_is_cube_face(target))
97 return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
98 else
99 return 0;
100 }
101
102
103 /** Are any of the dimensions of given texture equal to zero? */
104 static inline GLboolean
105 _mesa_is_zero_size_texture(const struct gl_texture_image *texImage)
106 {
107 return (texImage->Width == 0 ||
108 texImage->Height == 0 ||
109 texImage->Depth == 0);
110 }
111
112 /** \name Internal functions */
113 /*@{*/
114
115 extern GLboolean
116 _mesa_is_proxy_texture(GLenum target);
117
118 extern bool
119 _mesa_is_array_texture(GLenum target);
120
121
122 extern void
123 _mesa_delete_texture_image( struct gl_context *ctx,
124 struct gl_texture_image *teximage );
125
126
127 extern void
128 _mesa_init_teximage_fields(struct gl_context *ctx,
129 struct gl_texture_image *img,
130 GLsizei width, GLsizei height, GLsizei depth,
131 GLint border, GLenum internalFormat,
132 mesa_format format);
133
134
135 extern mesa_format
136 _mesa_choose_texture_format(struct gl_context *ctx,
137 struct gl_texture_object *texObj,
138 GLenum target, GLint level,
139 GLenum internalFormat, GLenum format, GLenum type);
140
141 extern void
142 _mesa_update_fbo_texture(struct gl_context *ctx,
143 struct gl_texture_object *texObj,
144 GLuint face, GLuint level);
145
146 extern void
147 _mesa_clear_texture_image(struct gl_context *ctx,
148 struct gl_texture_image *texImage);
149
150
151 extern struct gl_texture_image *
152 _mesa_select_tex_image(const struct gl_texture_object *texObj,
153 GLenum target, GLint level);
154
155
156 extern struct gl_texture_image *
157 _mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
158 GLenum target, GLint level);
159
160
161 /**
162 * Return the base-level texture image for the given texture object.
163 */
164 static inline const struct gl_texture_image *
165 _mesa_base_tex_image(const struct gl_texture_object *texObj)
166 {
167 return texObj->Image[0][texObj->BaseLevel];
168 }
169
170
171 extern GLint
172 _mesa_max_texture_levels(struct gl_context *ctx, GLenum target);
173
174
175 extern GLboolean
176 _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target,
177 GLuint numLevels, GLint level,
178 mesa_format format, GLuint numSamples,
179 GLint width, GLint height, GLint depth);
180
181 extern GLboolean
182 _mesa_target_can_be_compressed(const struct gl_context *ctx, GLenum target,
183 GLenum intFormat, GLenum *error);
184
185 extern GLint
186 _mesa_get_texture_dimensions(GLenum target);
187
188 extern GLboolean
189 _mesa_tex_target_is_layered(GLenum target);
190
191 extern GLuint
192 _mesa_get_texture_layers(const struct gl_texture_object *texObj, GLint level);
193
194 extern GLsizei
195 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height,
196 GLsizei depth);
197
198 extern GLboolean
199 _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
200 GLint level, GLint width, GLint height,
201 GLint depth, GLint border);
202
203 extern mesa_format
204 _mesa_validate_texbuffer_format(const struct gl_context *ctx,
205 GLenum internalFormat);
206
207
208 bool
209 _mesa_legal_texture_base_format_for_target(struct gl_context *ctx,
210 GLenum target,
211 GLenum internalFormat);
212
213 bool
214 _mesa_format_no_online_compression(const struct gl_context *ctx, GLenum format);
215
216 GLboolean
217 _mesa_is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat);
218
219 extern void
220 _mesa_texture_sub_image(struct gl_context *ctx, GLuint dims,
221 struct gl_texture_object *texObj,
222 struct gl_texture_image *texImage,
223 GLenum target, GLint level,
224 GLint xoffset, GLint yoffset, GLint zoffset,
225 GLsizei width, GLsizei height, GLsizei depth,
226 GLenum format, GLenum type, const GLvoid *pixels,
227 bool dsa);
228
229 extern void
230 _mesa_copy_texture_sub_image(struct gl_context *ctx, GLuint dims,
231 struct gl_texture_object *texObj,
232 GLenum target, GLint level,
233 GLint xoffset, GLint yoffset, GLint zoffset,
234 GLint x, GLint y,
235 GLsizei width, GLsizei height,
236 const char *caller);
237
238 bool
239 _mesa_is_cube_map_texture(GLenum target);
240
241 /*@}*/
242
243
244 /** \name API entry point functions */
245 /*@{*/
246
247 extern void GLAPIENTRY
248 _mesa_TexImage1D( GLenum target, GLint level, GLint internalformat,
249 GLsizei width, GLint border,
250 GLenum format, GLenum type, const GLvoid *pixels );
251
252
253 extern void GLAPIENTRY
254 _mesa_TexImage2D( GLenum target, GLint level, GLint internalformat,
255 GLsizei width, GLsizei height, GLint border,
256 GLenum format, GLenum type, const GLvoid *pixels );
257
258
259 extern void GLAPIENTRY
260 _mesa_TexImage3D( GLenum target, GLint level, GLint internalformat,
261 GLsizei width, GLsizei height, GLsizei depth, GLint border,
262 GLenum format, GLenum type, const GLvoid *pixels );
263
264
265 extern void GLAPIENTRY
266 _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat,
267 GLsizei width, GLsizei height, GLsizei depth,
268 GLint border, GLenum format, GLenum type,
269 const GLvoid *pixels );
270
271 extern void GLAPIENTRY
272 _mesa_EGLImageTargetTexture2DOES( GLenum target, GLeglImageOES image );
273
274 extern void GLAPIENTRY
275 _mesa_TexSubImage1D( GLenum target, GLint level, GLint xoffset,
276 GLsizei width,
277 GLenum format, GLenum type,
278 const GLvoid *pixels );
279
280
281 extern void GLAPIENTRY
282 _mesa_TexSubImage2D( GLenum target, GLint level,
283 GLint xoffset, GLint yoffset,
284 GLsizei width, GLsizei height,
285 GLenum format, GLenum type,
286 const GLvoid *pixels );
287
288
289 extern void GLAPIENTRY
290 _mesa_TexSubImage3D( GLenum target, GLint level,
291 GLint xoffset, GLint yoffset, GLint zoffset,
292 GLsizei width, GLsizei height, GLsizei depth,
293 GLenum format, GLenum type,
294 const GLvoid *pixels );
295
296 extern void GLAPIENTRY
297 _mesa_TextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
298 GLsizei width,
299 GLenum format, GLenum type,
300 const GLvoid *pixels);
301
302
303 extern void GLAPIENTRY
304 _mesa_TextureSubImage2D(GLuint texture, GLint level,
305 GLint xoffset, GLint yoffset,
306 GLsizei width, GLsizei height,
307 GLenum format, GLenum type,
308 const GLvoid *pixels);
309
310 extern void GLAPIENTRY
311 _mesa_TextureSubImage3D(GLuint texture, GLint level,
312 GLint xoffset, GLint yoffset, GLint zoffset,
313 GLsizei width, GLsizei height, GLsizei depth,
314 GLenum format, GLenum type,
315 const GLvoid *pixels);
316
317
318 extern void GLAPIENTRY
319 _mesa_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat,
320 GLint x, GLint y, GLsizei width, GLint border);
321
322
323 extern void GLAPIENTRY
324 _mesa_CopyTexImage2D( GLenum target, GLint level,
325 GLenum internalformat, GLint x, GLint y,
326 GLsizei width, GLsizei height, GLint border );
327
328
329 extern void GLAPIENTRY
330 _mesa_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset,
331 GLint x, GLint y, GLsizei width );
332
333
334 extern void GLAPIENTRY
335 _mesa_CopyTexSubImage2D( GLenum target, GLint level,
336 GLint xoffset, GLint yoffset,
337 GLint x, GLint y, GLsizei width, GLsizei height );
338
339
340 extern void GLAPIENTRY
341 _mesa_CopyTexSubImage3D( GLenum target, GLint level,
342 GLint xoffset, GLint yoffset, GLint zoffset,
343 GLint x, GLint y, GLsizei width, GLsizei height );
344
345 extern void GLAPIENTRY
346 _mesa_CopyTextureSubImage1D(GLuint texture, GLint level,
347 GLint xoffset, GLint x, GLint y, GLsizei width);
348
349 extern void GLAPIENTRY
350 _mesa_CopyTextureSubImage2D(GLuint texture, GLint level,
351 GLint xoffset, GLint yoffset,
352 GLint x, GLint y,
353 GLsizei width, GLsizei height);
354
355 extern void GLAPIENTRY
356 _mesa_CopyTextureSubImage3D(GLuint texture, GLint level,
357 GLint xoffset, GLint yoffset, GLint zoffset,
358 GLint x, GLint y,
359 GLsizei width, GLsizei height);
360
361 extern void GLAPIENTRY
362 _mesa_ClearTexSubImage( GLuint texture, GLint level,
363 GLint xoffset, GLint yoffset, GLint zoffset,
364 GLsizei width, GLsizei height, GLsizei depth,
365 GLenum format, GLenum type, const void *data );
366
367 extern void GLAPIENTRY
368 _mesa_ClearTexImage( GLuint texture, GLint level,
369 GLenum format, GLenum type, const void *data );
370
371 extern void GLAPIENTRY
372 _mesa_CompressedTexImage1D(GLenum target, GLint level,
373 GLenum internalformat, GLsizei width,
374 GLint border, GLsizei imageSize,
375 const GLvoid *data);
376
377 extern void GLAPIENTRY
378 _mesa_CompressedTexImage2D(GLenum target, GLint level,
379 GLenum internalformat, GLsizei width,
380 GLsizei height, GLint border, GLsizei imageSize,
381 const GLvoid *data);
382
383 extern void GLAPIENTRY
384 _mesa_CompressedTexImage3D(GLenum target, GLint level,
385 GLenum internalformat, GLsizei width,
386 GLsizei height, GLsizei depth, GLint border,
387 GLsizei imageSize, const GLvoid *data);
388
389
390 extern void GLAPIENTRY
391 _mesa_CompressedTexSubImage1D_no_error(GLenum target, GLint level,
392 GLint xoffset, GLsizei width,
393 GLenum format, GLsizei imageSize,
394 const GLvoid *data);
395 extern void GLAPIENTRY
396 _mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset,
397 GLsizei width, GLenum format,
398 GLsizei imageSize, const GLvoid *data);
399
400 extern void GLAPIENTRY
401 _mesa_CompressedTextureSubImage1D_no_error(GLuint texture, GLint level,
402 GLint xoffset, GLsizei width,
403 GLenum format, GLsizei imageSize,
404 const GLvoid *data);
405 extern void GLAPIENTRY
406 _mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
407 GLsizei width, GLenum format,
408 GLsizei imageSize, const GLvoid *data);
409
410 extern void GLAPIENTRY
411 _mesa_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset,
412 GLint yoffset, GLsizei width, GLsizei height,
413 GLenum format, GLsizei imageSize,
414 const GLvoid *data);
415
416 extern void GLAPIENTRY
417 _mesa_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset,
418 GLint yoffset,
419 GLsizei width, GLsizei height,
420 GLenum format, GLsizei imageSize,
421 const GLvoid *data);
422
423 extern void GLAPIENTRY
424 _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
425 GLint yoffset, GLint zoffset, GLsizei width,
426 GLsizei height, GLsizei depth, GLenum format,
427 GLsizei imageSize, const GLvoid *data);
428
429 extern void GLAPIENTRY
430 _mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset,
431 GLint yoffset, GLint zoffset,
432 GLsizei width, GLsizei height,
433 GLsizei depth,
434 GLenum format, GLsizei imageSize,
435 const GLvoid *data);
436
437 extern void GLAPIENTRY
438 _mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer);
439
440 extern void GLAPIENTRY
441 _mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer,
442 GLintptr offset, GLsizeiptr size);
443
444 extern void GLAPIENTRY
445 _mesa_TextureBuffer(GLuint texture, GLenum internalFormat, GLuint buffer);
446
447 extern void GLAPIENTRY
448 _mesa_TextureBufferRange(GLuint texture, GLenum internalFormat, GLuint buffer,
449 GLintptr offset, GLsizeiptr size);
450
451
452 extern void GLAPIENTRY
453 _mesa_TexImage2DMultisample(GLenum target, GLsizei samples,
454 GLenum internalformat, GLsizei width,
455 GLsizei height, GLboolean fixedsamplelocations);
456
457 extern void GLAPIENTRY
458 _mesa_TexImage3DMultisample(GLenum target, GLsizei samples,
459 GLenum internalformat, GLsizei width,
460 GLsizei height, GLsizei depth,
461 GLboolean fixedsamplelocations);
462
463 extern void GLAPIENTRY
464 _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples,
465 GLenum internalformat, GLsizei width,
466 GLsizei height, GLboolean fixedsamplelocations);
467
468 extern void GLAPIENTRY
469 _mesa_TexStorage3DMultisample(GLenum target, GLsizei samples,
470 GLenum internalformat, GLsizei width,
471 GLsizei height, GLsizei depth,
472 GLboolean fixedsamplelocations);
473
474 void GLAPIENTRY
475 _mesa_TextureStorage2DMultisample(GLuint texture, GLsizei samples,
476 GLenum internalformat, GLsizei width,
477 GLsizei height,
478 GLboolean fixedsamplelocations);
479
480 void GLAPIENTRY
481 _mesa_TextureStorage3DMultisample(GLuint texture, GLsizei samples,
482 GLenum internalformat, GLsizei width,
483 GLsizei height, GLsizei depth,
484 GLboolean fixedsamplelocations);
485 /*@}*/
486
487 #ifdef __cplusplus
488 }
489 #endif
490
491 #endif