2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 * Keith Whitwell <keith@tungstengraphics.com>
29 #include "vbo_context.h"
31 #include "api_arrayelt.h"
33 /* Reach out and grab this to use as the default:
35 extern void _tnl_draw_prims( GLcontext
*ctx
,
36 const struct gl_client_array
*arrays
[],
37 const struct _mesa_prim
*prims
,
39 const struct _mesa_index_buffer
*ib
,
45 #define NR_LEGACY_ATTRIBS 16
46 #define NR_GENERIC_ATTRIBS 16
47 #define NR_MAT_ATTRIBS 12
49 static void init_legacy_currval(GLcontext
*ctx
)
51 struct vbo_context
*vbo
= vbo_context(ctx
);
52 struct gl_client_array
*arrays
= vbo
->legacy_currval
;
55 memset(arrays
, 0, sizeof(*arrays
) * NR_LEGACY_ATTRIBS
);
57 /* Set up a constant (StrideB == 0) array for each current
60 for (i
= 0; i
< NR_LEGACY_ATTRIBS
; i
++) {
61 struct gl_client_array
*cl
= &arrays
[i
];
64 case VBO_ATTRIB_EDGEFLAG
:
65 cl
->Type
= GL_UNSIGNED_BYTE
;
66 cl
->Ptr
= (const void *)&ctx
->Current
.EdgeFlag
;
68 case VBO_ATTRIB_INDEX
:
70 cl
->Ptr
= (const void *)&ctx
->Current
.Index
;
74 cl
->Ptr
= (const void *)ctx
->Current
.Attrib
[i
];
78 /* This will have to be determined at runtime:
84 cl
->BufferObj
= ctx
->Array
.NullBufferObj
;
89 static void init_generic_currval(GLcontext
*ctx
)
91 struct vbo_context
*vbo
= vbo_context(ctx
);
92 struct gl_client_array
*arrays
= vbo
->generic_currval
;
95 memset(arrays
, 0, sizeof(*arrays
) * NR_GENERIC_ATTRIBS
);
97 for (i
= 0; i
< NR_GENERIC_ATTRIBS
; i
++) {
98 struct gl_client_array
*cl
= &arrays
[i
];
100 /* This will have to be determined at runtime:
105 cl
->Ptr
= (const void *)ctx
->Current
.Attrib
[VERT_ATTRIB_GENERIC0
+ i
];
109 cl
->BufferObj
= ctx
->Array
.NullBufferObj
;
114 static void init_mat_currval(GLcontext
*ctx
)
116 struct vbo_context
*vbo
= vbo_context(ctx
);
117 struct gl_client_array
*arrays
= vbo
->mat_currval
;
120 memset(arrays
, 0, sizeof(*arrays
) * NR_GENERIC_ATTRIBS
);
122 /* Set up a constant (StrideB == 0) array for each current
125 for (i
= 0; i
< NR_GENERIC_ATTRIBS
; i
++) {
126 struct gl_client_array
*cl
= &arrays
[i
];
128 /* Size is fixed for the material attributes, for others will
129 * be determined at runtime:
131 switch (i
- VERT_ATTRIB_GENERIC0
) {
132 case MAT_ATTRIB_FRONT_SHININESS
:
133 case MAT_ATTRIB_BACK_SHININESS
:
136 case MAT_ATTRIB_FRONT_INDEXES
:
137 case MAT_ATTRIB_BACK_INDEXES
:
145 if (i
< MAT_ATTRIB_MAX
)
146 cl
->Ptr
= (const void *)ctx
->Light
.Material
.Attrib
[i
];
148 cl
->Ptr
= (const void *)ctx
->Current
.Attrib
[VERT_ATTRIB_GENERIC0
+ i
];
154 cl
->BufferObj
= ctx
->Array
.NullBufferObj
;
160 GLboolean
_vbo_CreateContext( GLcontext
*ctx
)
162 struct vbo_context
*vbo
= CALLOC_STRUCT(vbo_context
);
164 ctx
->swtnl_im
= (void *)vbo
;
166 /* Initialize the arrayelt helper
168 if (!ctx
->aelt_context
&&
169 !_ae_create_context( ctx
)) {
173 /* Hook our functions into exec and compile dispatch tables. These
174 * will pretty much be permanently installed, which means that the
175 * vtxfmt mechanism can be removed now.
177 vbo_exec_init( ctx
);
178 vbo_save_init( ctx
);
181 init_legacy_currval( ctx
);
182 init_generic_currval( ctx
);
183 init_mat_currval( ctx
);
185 /* Build mappings from VERT_ATTRIB -> VBO_ATTRIB depending on type
186 * of vertex program active.
191 /* When no vertex program, pull in the material attributes in
192 * the 16..32 generic range.
194 for (i
= 0; i
< 16; i
++)
195 vbo
->map_vp_none
[i
] = i
;
196 for (i
= 0; i
< 12; i
++)
197 vbo
->map_vp_none
[16+i
] = VBO_ATTRIB_MAT_FRONT_AMBIENT
+ i
;
198 for (i
= 0; i
< 4; i
++)
199 vbo
->map_vp_none
[28+i
] = i
;
201 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
202 vbo
->map_vp_arb
[i
] = i
;
208 vbo
->draw_prims
= _tnl_draw_prims
;
213 void vbo_save_invalidate_state( GLcontext
*ctx
, GLuint new_state
)
215 _ae_invalidate_state(ctx
, new_state
);
219 void _vbo_DestroyContext( GLcontext
*ctx
)
221 if (ctx
->aelt_context
) {
222 _ae_destroy_context( ctx
);
223 ctx
->aelt_context
= NULL
;
226 FREE(vbo_context(ctx
));
227 ctx
->swtnl_im
= NULL
;