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- <title>Compilation and Installation using Meson</title>
+ <title>Compilation and Installation Using Meson</title>
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<div class="header">
- <h1>The Mesa 3D Graphics Library</h1>
+ The Mesa 3D Graphics Library
</div>
<iframe src="contents.html"></iframe>
<div class="content">
-<h1>Compilation and Installation using Meson</h1>
+<h1>Compilation and Installation Using Meson</h1>
<ul>
+ <li><a href="#intro">Introduction</a></li>
<li><a href="#basic">Basic Usage</a></li>
+ <li><a href="#advanced">Advanced Usage</a></li>
<li><a href="#cross-compilation">Cross-compilation and 32-bit builds</a></li>
</ul>
-<h2 id="basic">1. Basic Usage</h2>
+<h2 id="intro">1. Introduction</h2>
-<p><strong>The Meson build system is generally considered stable and ready
-for production</strong></p>
+<p>For general information about Meson see the
+<a href="https://mesonbuild.com/">Meson website</a>.</p>
-<p>The meson build is tested on Linux, macOS, Cygwin and Haiku, FreeBSD,
+<p><strong>Mesa's Meson build system is generally considered stable and ready
+for production.</strong></p>
+
+<p><strong>Mesa requires Meson >= 0.46.0 to build.</strong>
+
+<p>The Meson build of Mesa is tested on Linux, macOS, Windows, Cygwin, Haiku, FreeBSD,
DragonflyBSD, NetBSD, and should work on OpenBSD.</p>
-<p><strong>Mesa requires Meson >= 0.45.0 to build.</strong>
+<h4>Unix-like OSes</h4>
+<p>If Meson is not already installed on your system, you can typically
+install it with your package installer. For example:</p>
+<pre>
+sudo apt-get install meson # Ubuntu
+</pre>
+or
+<pre>
+sudo dnf install meson # Fedora
+</pre>
+<p>
Some older versions of meson do not check that they are too old and will error
out in odd ways.
</p>
+<p>You'll also need <a href="https://ninja-build.org/">Ninja</a>.
+If it's not already installed, use apt-get or dnf to install
+the <em>ninja-build</em> package.
+</p>
+
+<h4>Windows</h4>
+
+<p>
+You will need to install python3 and meson as a module using pip. This is
+because we use python for generating code, and rely on external modules
+(mako). You also need pkg-config (a hard dependency of meson), flex, and bison.
+
+The easiest way to install everything you need is with <a
+href="https://chocolatey.org/">chocolatey</a>.
+</p>
+<pre>
+choco install python3 winflexbison pkgconfiglite
+</pre>
+<p>You can even use chocolatey to install mingw and ninja (ninja can be used with MSVC as well)</p>
+<pre>
+choco install ninja mingw
+</pre>
+<p>Then install meson using pip</p>
+<pre>
+py -3 -m pip install meson mako
+</pre>
+
+You may need to add the python3 scripts directory to your path for meson.
+
+<h2 id="basic">2. Basic Usage</h2>
+
<p>
The meson program is used to configure the source directory and generates
either a ninja build file or Visual Studio® build files. The latter must
-be enabled via the <code>--backend</code> switch, as ninja is the default backend on all
-operating systems. Meson only supports out-of-tree builds, and must be passed a
+be enabled via the <code>--backend</code> switch, as ninja is the default
+backend on all operating systems.
+</p>
+
+<p>
+Meson only supports out-of-tree builds, and must be passed a
directory to put built and generated sources into. We'll call that directory
-"build" for examples.
+"build" here.
+It's recommended to create a
+<a href="https://mesonbuild.com/Using-multiple-build-directories.html">
+separate build directory</a> for each configuration you might want to use.
</p>
+
+
+<p>Basic configuration is done with:</p>
+
<pre>
- meson build/
+meson build/
</pre>
<p>
-To see a description of your options you can run <code>meson configure</code>
-along with a build directory to view the selected options for. This will show
-your meson global arguments and project arguments, along with their defaults
-and your local settings.
+This will create the build directory.
+If any dependencies are missing, you can install them, or try to remove
+the dependency with a Meson configuration option (see below).
</p>
<p>
-Meson does not currently support listing options before configure a build
-directory, but this feature is being discussed upstream.
+To review the options which Meson chose, run:
+</p>
+<pre>
+meson configure build/
+</pre>
+
+<p>
+Meson does not currently support listing configuration options before
+running "meson build/" but this feature is being discussed upstream.
For now, we have a <code>bin/meson-options.py</code> script that prints
the options for you.
If that script doesn't work for some reason, you can always look in the
-<code>meson_options.txt</code> file at the root of the project.
+<a href="https://gitlab.freedesktop.org/mesa/mesa/blob/master/meson_options.txt">
+meson_options.txt</a> file at the root of the project.
</p>
-<pre>
- meson configure build/
-</pre>
-
<p>
-With additional arguments <code>meson configure</code> is used to change
-options on already configured build directory. All options passed to this
-command are in the form <code>-D "command"="value"</code>.
+With additional arguments <code>meson configure</code> can be used to change
+options for a previously configured build directory.
+All options passed to this command are in the form
+<code>-D "option"="value"</code>.
+For example:
</p>
<pre>
- meson configure build/ -Dprefix=/tmp/install -Dglx=true
+meson configure build/ -Dprefix=/tmp/install -Dglx=true
</pre>
<p>
Note that options taking lists (such as <code>platforms</code>) are
-<a href="http://mesonbuild.com/Build-options.html#using-build-options">a bit
+<a href="https://mesonbuild.com/Build-options.html#using-build-options">a bit
more complicated</a>, but the simplest form compatible with Mesa options
is to use a comma to separate values (<code>-D platforms=drm,wayland</code>)
and brackets to represent an empty list (<code>-D platforms=[]</code>).
<p>
Once you've run the initial <code>meson</code> command successfully you can use
-your configured backend to build the project. With ninja, the -C option can be
-be used to point at a directory to build.
+your configured backend to build the project in your build directory:
</p>
<pre>
- ninja -C build/
+ninja -C build/
</pre>
<p>
-Without arguments, it will produce libGL.so and/or several other libraries
-depending on the options you have chosen. Later, if you want to rebuild for a
-different configuration, you should run <code>ninja clean</code> before
-changing the configuration, or create a new out of tree build directory for
-each configuration you want to build
-<a href="http://mesonbuild.com/Using-multiple-build-directories.html">as
-recommended in the documentation</a>
+The next step is to install the Mesa libraries, drivers, etc.
+This also finishes up some final steps of the build process (such as creating
+symbolic links for drivers). To install:
</p>
+<pre>
+ninja -C build/ install
+</pre>
+
<p>
-Autotools automatically updates translation files as part of the build process,
-meson does not do this. Instead if you want translated drirc files you will need
-to invoke non-default targets for ninja to update them:
-<code>ninja -C build/ xmlpool-pot xmlpool-update-po xmlpool-gmo</code>
+Note: autotools automatically updated translation files (used by the DRI
+configuration tool) as part of the build process,
+Meson does not do this. Instead, you will need do this:
</p>
+<pre>
+ninja -C build/ xmlpool-pot xmlpool-update-po xmlpool-gmo
+</pre>
-<dl>
-<dt><code>Environment Variables</code></dt>
-<dd><p>Meson supports the standard CC and CXX environment variables for
-changing the default compiler. Meson does support CFLAGS, CXXFLAGS, etc. But
-their use is discouraged because of the many caveats in using them. Instead it
-is recomended to use <code>-D${lang}_args</code> and
-<code>-D${lang}_link_args</code> instead. Among the benefits of these options
-is that they are guaranteed to persist across rebuilds and reconfigurations.
+<h4>Windows specific instructions</h4>
-Meson does not allow changing compiler in a configured builddir, you will need
-to create a new build dir for a different compiler.
+<p>
+On windows you have a couple of choices for compilers. If you installed mingw
+with chocolatey and want to use ninja you should be able to open any shell
+and follow the instructions above. If you want to you MSVC, clang-cl, or ICL
+(the Intel Compiler), read on.
+</p>
+<p>
+Both ICL and MSVC come with shell environments, the easiest way to use meson
+with these it to open a shell. For clang-cl you will need to open an MSVC
+shell, and then override the compilers, either using a <a
+href="https://mesonbuild.com/Native-environments.html">native file</a>, or
+with the CC and CXX environment variables.
+</p>
+<p>
+All of these compilers are tested and work with ninja, but if you want visual
+studio integration or you just like msbuild, passing
+<code>--backend=vs</code> to meson will generate a visual studio solution. If
+you want to use ICL or clang-cl with the vsbackend you will need meson 0.52.0
+or greater. Older versions always use the microsoft compiler.
</p>
+<h2 id="advanced">3. Advanced Usage</h2>
+
+<h3>Installation Location</h3>
+<p>
+Meson default to installing libGL.so in your system's main lib/ directory
+and DRI drivers to a dri/ subdirectory.
+</p>
+<p>
+Developers will often want to install Mesa to a testing directory rather
+than the system library directory.
+This can be done with the --prefix option. For example:
+</p>
<pre>
- CC=clang CXX=clang++ meson build-clang
- ninja -C build-clang
- ninja -C build-clang clean
- meson configure build -Dc_args="-Wno-typedef-redefinition"
- ninja -C build-clang
+meson --prefix="${PWD}/build/install" build/
</pre>
+<p>
+will put the final libraries and drivers into the build/install/
+directory.
+Then you can set LD_LIBRARY_PATH and LIBGL_DRIVERS_PATH to that location
+to run/test the driver.
+</p>
+<p>
+Meson also honors <code>DESTDIR</code> for installs.
+</p>
+<h3>Compiler Options</h3>
+<p>Meson supports the common CFLAGS, CXXFLAGS, etc. environment
+variables but their use is discouraged because of the many caveats
+in using them.
+</p>
+<p>Instead, it is recomended to use <code>-D${lang}_args</code> and
+<code>-D${lang}_link_args</code>. Among the benefits of these options
+is that they are guaranteed to persist across rebuilds and reconfigurations.
+</p>
<p>
-The default compilers depends on your operating system. Meson supports most of
-the popular compilers, a complete list is available
-<a href="http://mesonbuild.com/Reference-tables.html#compiler-ids">here</a>.
+This example sets -fmax-errors for compiling C sources and -DMAGIC=123
+for C++ sources:
</p>
+<pre>
+meson builddir/ -Dc_args=-fmax-errors=10 -Dcpp_args=-DMAGIC=123
+</pre>
-<p>Meson also honors <code>DESTDIR</code> for installs</p>
-</dd>
+<h3>Compiler Specification</h3>
+<p>
+Meson supports the standard CC and CXX environment variables for
+changing the default compiler. Note that Meson does not allow
+changing the compilers in a configured builddir so you will need
+to create a new build dir for a different compiler.
+</p>
+<p>
+This is an example of specifying the clang compilers and cleaning
+the build directory before reconfiguring with an extra C option:
+</p>
+<pre>
+CC=clang CXX=clang++ meson build-clang
+ninja -C build-clang
+ninja -C build-clang clean
+meson configure build -Dc_args="-Wno-typedef-redefinition"
+ninja -C build-clang
+</pre>
+<p>
+The default compilers depends on your operating system. Meson supports most of
+the popular compilers, a complete list is available
+<a href="https://mesonbuild.com/Reference-tables.html#compiler-ids">here</a>.
+</p>
-<dt><code>LLVM</code></dt>
-<dd><p>Meson includes upstream logic to wrap llvm-config using its standard
+<h3>LLVM</h3>
+<p>Meson includes upstream logic to wrap llvm-config using its standard
dependency interface.
-</p></dd>
+</p>
+<p>
+As of meson 0.51.0 meson can use cmake to find llvm (the cmake finder
+was added in meson 0.49.0, but LLVM cannot be found until 0.51) Due to the
+way LLVM implements its cmake finder it will only find static libraries, it
+will never find libllvm.so.
+
+There is also a <code>-Dcmake_module_path</code> option in this meson version,
+which points to the root of an alternative installation (the prefix). For
+example:
+</p>
+<pre>
+meson builddir -Dcmake_module_path=/home/user/mycmake/prefix
+</pre>
-<dd><p>
+<p>
As of meson 0.49.0 meson also has the concept of a
<a href="https://mesonbuild.com/Native-environments.html">"native file"</a>,
these files provide information about the native build environment (as opposed
to a cross build environment). They are ini formatted and can override where to
find llvm-config:
+</p>
custom-llvm.ini
<pre>
- [binaries]
- llvm-config = '/usr/local/bin/llvm/llvm-config'
+[binaries]
+llvm-config = '/usr/local/bin/llvm/llvm-config'
</pre>
Then configure meson:
<pre>
- meson builddir/ --native-file custom-llvm.ini
+meson builddir/ --native-file custom-llvm.ini
</pre>
-</p></dd>
-<dd><p>
+<p>
+Meson < 0.49 doesn't support native files, so to specify a custom
+<code>llvm-config</code> you need to modify your <code>$PATH</code> (or
+<code>%PATH%</code> on windows), which will be searched for
+<code>llvm-config</code>, <code>llvm-config<i>$version</i></code>,
+and <code>llvm-config-<i>$version</i></code>:
+</p>
+<pre>
+PATH=/path/to/folder/with/llvm-config:$PATH meson build
+</pre>
+
+<p>
For selecting llvm-config for cross compiling a
<a href="https://mesonbuild.com/Cross-compilation.html#defining-the-environment">"cross file"</a>
should be used. It uses the same format as the native file above:
+</p>
-cross-llvm.ini
+<p>cross-llvm.ini</p>
<pre>
- [binaries]
- ...
- llvm-config = '/usr/lib/llvm-config-32'
+[binaries]
+...
+llvm-config = '/usr/lib/llvm-config-32'
+cmake = '/usr/bin/cmake-for-my-arch'
</pre>
-Then configure meson:
+<p>Obviously, only cmake or llvm-config is required.</p>
+<p>Then configure meson:</p>
<pre>
- meson builddir/ --cross-file cross-llvm.ini
+meson builddir/ --cross-file cross-llvm.ini
</pre>
See the <a href="#cross-compilation">Cross Compilation</a> section for more information.
-</dd></p>
-
-<dd><p>
-For older versions of meson <code>$PATH</code> (or <code>%PATH%</code> on
-windows) will be searched for llvm-config (and llvm-config$version and
-llvm-config-$version), you can override this environment variable to control
-the search: <code>PATH=/path/with/llvm-config:$PATH meson build</code>.
-</dd></p>
-</dl>
-<dl>
-<dt><code>PKG_CONFIG_PATH</code></dt>
-<dd><p>The
+<p>On windows (and in other cases), using llvm-config or cmake may be
+either undesirable or impossible. Meson's solution for this is a
+<a href="https://mesonbuild.com/Wrap-dependency-system-manual.html">wrap</a>, in
+this case a "binary wrap". Follow the steps below:</p>
+<ul>
+ <li>Install the binaries and headers into the <code>$mesa_src/subprojects/llvm</code></li>
+ <li>Add a meson build.build file to that directory (more on that later)</li>
+</ul>
+
+<p>The wrap file must define the following:</p>
+<ul>
+ <li><code>dep_llvm</code>: a <code>declare_dependency()</code> object with include_directories, dependencies, and version set)</li>
+</ul>
+
+<p>It may also define:</p>
+<ul>
+ <li><code>irbuilder_h</code>: a <code>files()</code> object pointing to llvm/IR/IRBuilder.h (this is requred for SWR)</li>
+ <li><code>has_rtti</code>: a <code>bool</code> that declares whether LLVM was built with RTTI. Defaults to true</li>
+</ul>
+
+<p>such a meson.build file might look like:</p>
+<pre>
+project('llvm', ['cpp'])
+
+cpp = meson.get_compiler('cpp')
+
+_deps = []
+_search = join_paths(meson.current_source_dir(), 'lib')
+foreach d : ['libLLVMCodeGen', 'libLLVMScalarOpts', 'libLLVMAnalysis',
+ 'libLLVMTransformUtils', 'libLLVMCore', 'libLLVMX86CodeGen',
+ 'libLLVMSelectionDAG', 'libLLVMipo', 'libLLVMAsmPrinter',
+ 'libLLVMInstCombine', 'libLLVMInstrumentation', 'libLLVMMC',
+ 'libLLVMGlobalISel', 'libLLVMObjectYAML', 'libLLVMDebugInfoPDB',
+ 'libLLVMVectorize', 'libLLVMPasses', 'libLLVMSupport',
+ 'libLLVMLTO', 'libLLVMObject', 'libLLVMDebugInfoCodeView',
+ 'libLLVMDebugInfoDWARF', 'libLLVMOrcJIT', 'libLLVMProfileData',
+ 'libLLVMObjCARCOpts', 'libLLVMBitReader', 'libLLVMCoroutines',
+ 'libLLVMBitWriter', 'libLLVMRuntimeDyld', 'libLLVMMIRParser',
+ 'libLLVMX86Desc', 'libLLVMAsmParser', 'libLLVMTableGen',
+ 'libLLVMFuzzMutate', 'libLLVMLinker', 'libLLVMMCParser',
+ 'libLLVMExecutionEngine', 'libLLVMCoverage', 'libLLVMInterpreter',
+ 'libLLVMTarget', 'libLLVMX86AsmParser', 'libLLVMSymbolize',
+ 'libLLVMDebugInfoMSF', 'libLLVMMCJIT', 'libLLVMXRay',
+ 'libLLVMX86AsmPrinter', 'libLLVMX86Disassembler',
+ 'libLLVMMCDisassembler', 'libLLVMOption', 'libLLVMIRReader',
+ 'libLLVMLibDriver', 'libLLVMDlltoolDriver', 'libLLVMDemangle',
+ 'libLLVMBinaryFormat', 'libLLVMLineEditor',
+ 'libLLVMWindowsManifest', 'libLLVMX86Info', 'libLLVMX86Utils']
+ _deps += cpp.find_library(d, dirs : _search)
+endforeach
+
+dep_llvm = declare_dependency(
+ include_directories : include_directories('include'),
+ dependencies : _deps,
+ version : '6.0.0',
+)
+
+has_rtti = false
+irbuilder_h = files('include/llvm/IR/IRBuilder.h')
+</pre>
+
+<p>It is very important that version is defined and is accurate, if it is not,
+workarounds for the wrong version of LLVM might be used resulting in build
+failures.</p>
+
+<h3><code>PKG_CONFIG_PATH</code></h3>
+<p>The
<code>pkg-config</code> utility is a hard requirement for configuring and
building Mesa on Unix-like systems. It is used to search for external libraries
on the system. This environment variable is used to control the search path for
<code>pkg-config</code>. For instance, setting
<code>PKG_CONFIG_PATH=/usr/X11R6/lib/pkgconfig</code> will search for package
metadata in <code>/usr/X11R6</code> before the standard directories.</p>
-</dd>
-</dl>
+<h3>Options</h3>
<p>
One of the oddities of meson is that some options are different when passed to
the <code>meson</code> than to <code>meson configure</code>. These options are
buildtype, which causes meson to inject no additional compiler arguments, only
those in the C/CXXFLAGS and those that mesa itself defines.</p>
</dd>
-</dl>
-<dl>
<dt><code>-Db_ndebug</code></dt>
<dd><p>This option controls assertions in meson projects. When set to <code>false</code>
(the default) assertions are enabled, when set to true they are disabled. This
</dd>
</dl>
-<h2 id="cross-compilation">2. Cross-compilation and 32-bit builds</h2>
+<h2 id="cross-compilation">4. Cross-compilation and 32-bit builds</h2>
<p><a href="https://mesonbuild.com/Cross-compilation.html">Meson supports
cross-compilation</a> by specifying a number of binary paths and
<p>
Those running on ArchLinux can use the AUR-maintained packages for some
of those, as they'll have the right values for your system:
+</p>
<ul>
<li><a href="https://aur.archlinux.org/packages/meson-cross-x86-linux-gnu">meson-cross-x86-linux-gnu</a></li>
<li><a href="https://aur.archlinux.org/packages/meson-cross-aarch64-linux-gnu">meson-cross-aarch64-linux-gnu</a></li>
</ul>
-</p>
<p>
32-bit build on x86 linux:
+</p>
<pre>
[binaries]
c = '/usr/bin/gcc'
cpu = 'i686'
endian = 'little'
</pre>
-</p>
<p>
64-bit build on ARM linux:
+</p>
<pre>
[binaries]
c = '/usr/bin/aarch64-linux-gnu-gcc'
cpu = 'aarch64'
endian = 'little'
</pre>
-</p>
<p>
64-bit build on x86 windows:
+</p>
<pre>
[binaries]
c = '/usr/bin/x86_64-w64-mingw32-gcc'
cpu = 'i686'
endian = 'little'
</pre>
-</p>
</div>
</body>