glsl: set the correct number of images in a shader
authorTimothy Arceri <tarceri@itsqueeze.com>
Thu, 27 Feb 2020 22:53:51 +0000 (09:53 +1100)
committerMarge Bot <eric+marge@anholt.net>
Fri, 28 Feb 2020 23:48:46 +0000 (23:48 +0000)
commit190a1ed170231d6f1db0526a1867a6766ccd4823
tree9b8279610efce6b11b936b96ba9d7874c98680e5
parentb232a54df11cf6864e344b08f77c0dab5ddf0baf
glsl: set the correct number of images in a shader

Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3992>
src/compiler/glsl/gl_nir_link_uniforms.c