--- /dev/null
+\r
+#include <stdbool.h>\r
+#include <stdint.h>\r
+#include "platform.h"\r
+#include "internals.h"\r
+#include "softfloat.h"\r
+\r
+int_fast32_t f32_to_i32_r_minMag( float32_t a, bool exact )\r
+{\r
+ union ui32_f32 uA;\r
+ uint_fast32_t uiA;\r
+ int_fast16_t exp;\r
+ uint_fast32_t sig;\r
+ bool sign;\r
+ int_fast16_t shiftCount;\r
+ int_fast32_t absZ;\r
+\r
+ uA.f = a;\r
+ uiA = uA.ui;\r
+ exp = expF32UI( uiA );\r
+ sig = fracF32UI( uiA );\r
+ if ( exp < 0x7F ) {\r
+ if ( exact && ( exp | sig ) ) {\r
+ softfloat_exceptionFlags |= softfloat_flag_inexact;\r
+ }\r
+ return 0;\r
+ }\r
+ sign = signF32UI( uiA );\r
+ shiftCount = 0x9E - exp;\r
+ if ( shiftCount <= 0 ) {\r
+ if ( uiA != packToF32UI( 1, 0x9E, 0 ) ) {\r
+ softfloat_raiseFlags( softfloat_flag_invalid );\r
+ if ( ! sign || ( ( exp == 0xFF ) && sig ) ) return 0x7FFFFFFF;\r
+ }\r
+ return -0x7FFFFFFF - 1;\r
+ }\r
+ sig = ( sig | 0x00800000 )<<8;\r
+ absZ = sig>>shiftCount;\r
+ if ( exact && (uint32_t) ( sig<<( ( - shiftCount ) & 31 ) ) ) {\r
+ softfloat_exceptionFlags |= softfloat_flag_inexact;\r
+ }\r
+ return sign ? - absZ : absZ;\r
+\r
+}\r
+\r