+++ /dev/null
-\r
-#include <stdbool.h>\r
-#include <stdint.h>\r
-#include "platform.h"\r
-#include "internals.h"\r
-#include "softfloat.h"\r
-\r
-uint_fast32_t f64_to_ui32_r_minMag( float64_t a, bool exact )\r
-{\r
- union ui64_f64 uA;\r
- uint_fast64_t uiA;\r
- int_fast16_t exp;\r
- uint_fast64_t sig;\r
- int_fast16_t shiftCount;\r
- uint_fast32_t z;\r
-\r
- uA.f = a;\r
- uiA = uA.ui;\r
- exp = expF64UI( uiA );\r
- sig = fracF64UI( uiA );\r
- if ( exp < 0x3FF ) {\r
- if ( exact && ( exp | sig ) ) {\r
- softfloat_exceptionFlags |= softfloat_flag_inexact;\r
- }\r
- return 0;\r
- }\r
- if ( signF64UI( uiA ) || ( 0x41E < exp ) ) {\r
- softfloat_raiseFlags( softfloat_flag_invalid );\r
- return 0xFFFFFFFF;\r
- }\r
- sig |= UINT64_C( 0x0010000000000000 );\r
- shiftCount = 0x433 - exp;\r
- z = sig>>shiftCount;\r
- if ( exact && ( (uint_fast64_t) z<<shiftCount != sig ) ) {\r
- softfloat_exceptionFlags |= softfloat_flag_inexact;\r
- }\r
- return z;\r
-\r
-}\r
-\r