+++ /dev/null
-\r
-#include <stdint.h>\r
-#include "platform.h"\r
-#include "primitives.h"\r
-#include "internals.h"\r
-#include "softfloat.h"\r
-\r
-float32_t ui32_to_f32( uint_fast32_t a )\r
-{\r
- union ui32_f32 uZ;\r
-\r
- if ( ! a ) {\r
- uZ.ui = 0;\r
- return uZ.f;\r
- }\r
- if ( a & 0x80000000 ) {\r
- return\r
- softfloat_roundPackToF32(\r
- 0, 0x9D, softfloat_shortShift32Right1Jam( a ) );\r
- } else {\r
- return softfloat_normRoundPackToF32( 0, 0x9C, a );\r
- }\r
-\r
-}\r
-\r