+++ /dev/null
-\r
-#include <stdbool.h>\r
-#include <stdint.h>\r
-#include "platform.h"\r
-#include "primitives.h"\r
-#include "internals.h"\r
-#include "softfloat.h"\r
-\r
-int_fast32_t f64_to_i32( float64_t a, int_fast8_t roundingMode, bool exact )\r
-{\r
- union ui64_f64 uA;\r
- uint_fast64_t uiA;\r
- bool sign;\r
- int_fast16_t exp;\r
- uint_fast64_t sig;\r
- int_fast16_t shiftCount;\r
-\r
- uA.f = a;\r
- uiA = uA.ui;\r
- sign = signF64UI( uiA );\r
- exp = expF64UI( uiA );\r
- sig = fracF64UI( uiA );\r
- if ( ( exp == 0x7FF ) && sig ) sign = 0;\r
- if ( exp ) sig |= UINT64_C( 0x0010000000000000 );\r
- shiftCount = 0x42C - exp;\r
- if ( 0 < shiftCount ) sig = softfloat_shift64RightJam( sig, shiftCount );\r
- return softfloat_roundPackToI32( sign, sig, roundingMode, exact );\r
-\r
-}\r
-\r