--- /dev/null
+\r
+#include <stdbool.h>\r
+#include <stdint.h>\r
+#include "platform.h"\r
+#include "internals.h"\r
+#include "softfloat.h"\r
+\r
+uint_fast32_t f64_to_ui32_r_minMag( float64_t a, bool exact )\r
+{\r
+ union ui64_f64 uA;\r
+ uint_fast64_t uiA;\r
+ int_fast16_t exp;\r
+ uint_fast64_t sig;\r
+ int_fast16_t shiftCount;\r
+ uint_fast32_t z;\r
+\r
+ uA.f = a;\r
+ uiA = uA.ui;\r
+ exp = expF64UI( uiA );\r
+ sig = fracF64UI( uiA );\r
+ if ( exp < 0x3FF ) {\r
+ if ( exact && ( exp | sig ) ) {\r
+ softfloat_exceptionFlags |= softfloat_flag_inexact;\r
+ }\r
+ return 0;\r
+ }\r
+ if ( signF64UI( uiA ) || ( 0x41E < exp ) ) {\r
+ softfloat_raiseFlags( softfloat_flag_invalid );\r
+ return 0xFFFFFFFF;\r
+ }\r
+ sig |= UINT64_C( 0x0010000000000000 );\r
+ shiftCount = 0x433 - exp;\r
+ z = sig>>shiftCount;\r
+ if ( exact && ( (uint_fast64_t) z<<shiftCount != sig ) ) {\r
+ softfloat_exceptionFlags |= softfloat_flag_inexact;\r
+ }\r
+ return z;\r
+\r
+}\r
+\r