glsl: fix the type of ir_constant_data::u16
[mesa.git] / src / compiler / glsl / ast_to_hir.cpp
index e07e5f509b583b1137961580ad004d5123cfd89f..101269bcb56858d665fec262527b32c8927b4cfe 100644 (file)
@@ -54,6 +54,7 @@
 #include "ast.h"
 #include "compiler/glsl_types.h"
 #include "util/hash_table.h"
+#include "main/mtypes.h"
 #include "main/macros.h"
 #include "main/shaderobj.h"
 #include "ir.h"
@@ -65,6 +66,9 @@ using namespace ir_builder;
 static void
 detect_conflicting_assignments(struct _mesa_glsl_parse_state *state,
                                exec_list *instructions);
+static void
+verify_subroutine_associated_funcs(struct _mesa_glsl_parse_state *state);
+
 static void
 remove_per_vertex_blocks(exec_list *instructions,
                          _mesa_glsl_parse_state *state, ir_variable_mode mode);
@@ -154,6 +158,7 @@ _mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state)
    foreach_list_typed (ast_node, ast, link, & state->translation_unit)
       ast->hir(instructions, state);
 
+   verify_subroutine_associated_funcs(state);
    detect_recursion_unlinked(state, instructions);
    detect_conflicting_assignments(state, instructions);
 
@@ -245,8 +250,7 @@ get_implicit_conversion_operation(const glsl_type *to, const glsl_type *from,
       }
 
    case GLSL_TYPE_UINT:
-      if (!state->is_version(400, 0) && !state->ARB_gpu_shader5_enable
-          && !state->MESA_shader_integer_functions_enable)
+      if (!state->has_implicit_int_to_uint_conversion())
          return (ir_expression_operation)0;
       switch (from->base_type) {
          case GLSL_TYPE_INT: return ir_unop_i2u;
@@ -310,11 +314,7 @@ apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from,
       return true;
 
    /* Prior to GLSL 1.20, there are no implicit conversions */
-   if (!state->is_version(120, 0))
-      return false;
-
-   /* ESSL does not allow implicit conversions */
-   if (state->es_shader)
+   if (!state->has_implicit_conversions())
       return false;
 
    /* From page 27 (page 33 of the PDF) of the GLSL 1.50 spec:
@@ -609,7 +609,8 @@ modulus_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b,
    const glsl_type *type_a = value_a->type;
    const glsl_type *type_b = value_b->type;
 
-   if (!state->check_version(130, 300, loc, "operator '%%' is reserved")) {
+   if (!state->EXT_gpu_shader4_enable &&
+       !state->check_version(130, 300, loc, "operator '%%' is reserved")) {
       return glsl_type::error_type;
    }
 
@@ -746,7 +747,7 @@ shift_result_type(const struct glsl_type *type_a,
      return glsl_type::error_type;
 
    }
-   if (!type_b->is_integer()) {
+   if (!type_b->is_integer_32()) {
       _mesa_glsl_error(loc, state, "RHS of operator %s must be an integer or "
                        "integer vector", ast_expression::operator_string(op));
      return glsl_type::error_type;
@@ -891,7 +892,8 @@ validate_assignment(struct _mesa_glsl_parse_state *state,
    }
    if (unsized_array) {
       if (is_initializer) {
-         return rhs;
+         if (rhs->type->get_scalar_type() == lhs->type->get_scalar_type())
+            return rhs;
       } else {
          _mesa_glsl_error(&loc, state,
                           "implicitly sized arrays cannot be assigned");
@@ -960,7 +962,8 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state,
                           lhs_var->name);
          error_emitted = true;
       } else if (lhs->type->is_array() &&
-                 !state->check_version(120, 300, &lhs_loc,
+                 !state->check_version(state->allow_glsl_120_subset_in_110 ? 110 : 120,
+                                       300, &lhs_loc,
                                        "whole array assignment forbidden")) {
          /* From page 32 (page 38 of the PDF) of the GLSL 1.10 spec:
           *
@@ -1011,6 +1014,8 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state,
          mark_whole_array_access(rhs);
          mark_whole_array_access(lhs);
       }
+   } else {
+     error_emitted = true;
    }
 
    /* Most callers of do_assignment (assign, add_assign, pre_inc/dec,
@@ -1108,12 +1113,17 @@ do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1)
 
    switch (op0->type->base_type) {
    case GLSL_TYPE_FLOAT:
+   case GLSL_TYPE_FLOAT16:
    case GLSL_TYPE_UINT:
    case GLSL_TYPE_INT:
    case GLSL_TYPE_BOOL:
    case GLSL_TYPE_DOUBLE:
    case GLSL_TYPE_UINT64:
    case GLSL_TYPE_INT64:
+   case GLSL_TYPE_UINT16:
+   case GLSL_TYPE_INT16:
+   case GLSL_TYPE_UINT8:
+   case GLSL_TYPE_INT8:
       return new(mem_ctx) ir_expression(operation, op0, op1);
 
    case GLSL_TYPE_ARRAY: {
@@ -1182,7 +1192,7 @@ do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1)
  * scalar booleans.  If it isn't, emit an error and return a constant
  * boolean to avoid triggering cascading error messages.
  */
-ir_rvalue *
+static ir_rvalue *
 get_scalar_boolean_operand(exec_list *instructions,
                            struct _mesa_glsl_parse_state *state,
                            ast_expression *parent_expr,
@@ -1337,8 +1347,8 @@ ast_expression::do_hir(exec_list *instructions,
       ir_binop_lshift,
       ir_binop_rshift,
       ir_binop_less,
-      ir_binop_greater,
-      ir_binop_lequal,
+      ir_binop_less,    /* This is correct.  See the ast_greater case below. */
+      ir_binop_gequal,  /* This is correct.  See the ast_lequal case below. */
       ir_binop_gequal,
       ir_binop_all_equal,
       ir_binop_any_nequal,
@@ -1391,8 +1401,7 @@ ast_expression::do_hir(exec_list *instructions,
 
    switch (this->oper) {
    case ast_aggregate:
-      assert(!"ast_aggregate: Should never get here.");
-      break;
+      unreachable("ast_aggregate: Should never get here.");
 
    case ast_assign: {
       this->subexpressions[0]->set_is_lhs(true);
@@ -1487,6 +1496,15 @@ ast_expression::do_hir(exec_list *instructions,
       assert(type->is_error()
              || (type->is_boolean() && type->is_scalar()));
 
+      /* Like NIR, GLSL IR does not have opcodes for > or <=.  Instead, swap
+       * the arguments and use < or >=.
+       */
+      if (this->oper == ast_greater || this->oper == ast_lequal) {
+         ir_rvalue *const tmp = op[0];
+         op[0] = op[1];
+         op[1] = tmp;
+      }
+
       result = new(ctx) ir_expression(operations[this->oper], type,
                                       op[0], op[1]);
       error_emitted = type->is_error();
@@ -1577,7 +1595,6 @@ ast_expression::do_hir(exec_list *instructions,
 
       if (rhs_instructions.is_empty()) {
          result = new(ctx) ir_expression(ir_binop_logic_and, op[0], op[1]);
-         type = result->type;
       } else {
          ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type,
                                                        "and_tmp",
@@ -1599,7 +1616,6 @@ ast_expression::do_hir(exec_list *instructions,
          stmt->else_instructions.push_tail(else_assign);
 
          result = new(ctx) ir_dereference_variable(tmp);
-         type = tmp->type;
       }
       break;
    }
@@ -1613,7 +1629,6 @@ ast_expression::do_hir(exec_list *instructions,
 
       if (rhs_instructions.is_empty()) {
          result = new(ctx) ir_expression(ir_binop_logic_or, op[0], op[1]);
-         type = result->type;
       } else {
          ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type,
                                                        "or_tmp",
@@ -1635,7 +1650,6 @@ ast_expression::do_hir(exec_list *instructions,
          stmt->else_instructions.push_tail(else_assign);
 
          result = new(ctx) ir_dereference_variable(tmp);
-         type = tmp->type;
       }
       break;
    }
@@ -1673,6 +1687,14 @@ ast_expression::do_hir(exec_list *instructions,
       op[1] = this->subexpressions[1]->hir(instructions, state);
 
       orig_type = op[0]->type;
+
+      /* Break out if operand types were not parsed successfully. */
+      if ((op[0]->type == glsl_type::error_type ||
+           op[1]->type == glsl_type::error_type)) {
+         error_emitted = true;
+         break;
+      }
+
       type = arithmetic_result_type(op[0], op[1],
                                     (this->oper == ast_mul_assign),
                                     state, & loc);
@@ -1840,12 +1862,14 @@ ast_expression::do_hir(exec_list *instructions,
        *   expressions; such use results in a compile-time error."
        */
       if (type->contains_opaque()) {
-         _mesa_glsl_error(&loc, state, "opaque variables cannot be operands "
-                          "of the ?: operator");
-         error_emitted = true;
+         if (!(state->has_bindless() && (type->is_image() || type->is_sampler()))) {
+            _mesa_glsl_error(&loc, state, "variables of type %s cannot be "
+                             "operands of the ?: operator", type->name);
+            error_emitted = true;
+         }
       }
 
-      ir_constant *cond_val = op[0]->constant_expression_value();
+      ir_constant *cond_val = op[0]->constant_expression_value(ctx);
 
       if (then_instructions.is_empty()
           && else_instructions.is_empty()
@@ -1916,6 +1940,11 @@ ast_expression::do_hir(exec_list *instructions,
 
       error_emitted = op[0]->type->is_error() || op[1]->type->is_error();
 
+      if (error_emitted) {
+         result = ir_rvalue::error_value(ctx);
+         break;
+      }
+
       type = arithmetic_result_type(op[0], op[1], false, state, & loc);
 
       ir_rvalue *temp_rhs;
@@ -1963,15 +1992,13 @@ ast_expression::do_hir(exec_list *instructions,
    }
 
    case ast_unsized_array_dim:
-      assert(!"ast_unsized_array_dim: Should never get here.");
-      break;
+      unreachable("ast_unsized_array_dim: Should never get here.");
 
    case ast_function_call:
       /* Should *NEVER* get here.  ast_function_call should always be handled
        * by ast_function_expression::hir.
        */
-      assert(0);
-      break;
+      unreachable("ast_function_call: handled elsewhere ");
 
    case ast_identifier: {
       /* ast_identifier can appear several places in a full abstract syntax
@@ -2000,6 +2027,20 @@ ast_expression::do_hir(exec_list *instructions,
             _mesa_glsl_warning(&loc, state, "`%s' used uninitialized",
                                this->primary_expression.identifier);
          }
+
+         /* From the EXT_shader_framebuffer_fetch spec:
+          *
+          *   "Unless the GL_EXT_shader_framebuffer_fetch extension has been
+          *    enabled in addition, it's an error to use gl_LastFragData if it
+          *    hasn't been explicitly redeclared with layout(noncoherent)."
+          */
+         if (var->data.fb_fetch_output && var->data.memory_coherent &&
+             !state->EXT_shader_framebuffer_fetch_enable) {
+            _mesa_glsl_error(&loc, state,
+                             "invalid use of framebuffer fetch output not "
+                             "qualified with layout(noncoherent)");
+         }
+
       } else {
          _mesa_glsl_error(& loc, state, "`%s' undeclared",
                           this->primary_expression.identifier);
@@ -2093,7 +2134,7 @@ ast_expression::do_hir(exec_list *instructions,
    }
    }
    type = NULL; /* use result->type, not type. */
-   assert(result != NULL || !needs_rvalue);
+   assert(error_emitted || (result != NULL || !needs_rvalue));
 
    if (result && result->type->is_error() && !error_emitted)
       _mesa_glsl_error(& loc, state, "type mismatch");
@@ -2229,6 +2270,8 @@ static unsigned
 process_array_size(exec_node *node,
                    struct _mesa_glsl_parse_state *state)
 {
+   void *mem_ctx = state;
+
    exec_list dummy_instructions;
 
    ast_node *array_size = exec_node_data(ast_node, node, link);
@@ -2249,7 +2292,7 @@ process_array_size(exec_node *node,
       return 0;
    }
 
-   if (!ir->type->is_integer()) {
+   if (!ir->type->is_integer_32()) {
       _mesa_glsl_error(& loc, state,
                        "array size must be integer type");
       return 0;
@@ -2261,7 +2304,7 @@ process_array_size(exec_node *node,
       return 0;
    }
 
-   ir_constant *const size = ir->constant_expression_value();
+   ir_constant *const size = ir->constant_expression_value(mem_ctx);
    if (size == NULL ||
        (state->is_version(120, 300) &&
         array_size->has_sequence_subexpression())) {
@@ -2349,8 +2392,8 @@ precision_qualifier_allowed(const glsl_type *type)
     */
    const glsl_type *const t = type->without_array();
 
-   return (t->is_float() || t->is_integer() || t->contains_opaque()) &&
-          !t->is_record();
+   return (t->is_float() || t->is_integer_32() || t->contains_opaque()) &&
+          !t->is_struct();
 }
 
 const glsl_type *
@@ -2359,7 +2402,12 @@ ast_type_specifier::glsl_type(const char **name,
 {
    const struct glsl_type *type;
 
-   type = state->symbols->get_type(this->type_name);
+   if (this->type != NULL)
+      type = this->type;
+   else if (structure)
+      type = structure->type;
+   else
+      type = state->symbols->get_type(this->type_name);
    *name = this->type_name;
 
    YYLTYPE loc = this->get_location();
@@ -2661,7 +2709,9 @@ is_varying_var(ir_variable *var, gl_shader_stage target)
    case MESA_SHADER_VERTEX:
       return var->data.mode == ir_var_shader_out;
    case MESA_SHADER_FRAGMENT:
-      return var->data.mode == ir_var_shader_in;
+      return var->data.mode == ir_var_shader_in ||
+             (var->data.mode == ir_var_system_value &&
+              var->data.location == SYSTEM_VALUE_FRAG_COORD);
    default:
       return var->data.mode == ir_var_shader_out || var->data.mode == ir_var_shader_in;
    }
@@ -2677,7 +2727,7 @@ is_allowed_invariant(ir_variable *var, struct _mesa_glsl_parse_state *state)
     * "Only variables output from a vertex shader can be candidates
     * for invariance".
     */
-   if (!state->is_version(130, 0))
+   if (!state->is_version(130, 100))
       return false;
 
    /*
@@ -2763,7 +2813,7 @@ validate_xfb_offset_qualifier(YYLTYPE *loc,
    /* Make sure nested structs don't contain unsized arrays, and validate
     * any xfb_offsets on interface members.
     */
-   if (t_without_array->is_record() || t_without_array->is_interface())
+   if (t_without_array->is_struct() || t_without_array->is_interface())
       for (unsigned int i = 0; i < t_without_array->length; i++) {
          const glsl_type *member_t = t_without_array->fields.structure[i].type;
 
@@ -2968,7 +3018,7 @@ validate_fragment_flat_interpolation_input(struct _mesa_glsl_parse_state *state,
     * reasonable way to interpolate a fragment shader input that contains
     * an integer. See Khronos bug #15671.
     */
-   if (state->is_version(130, 300)
+   if ((state->is_version(130, 300) || state->EXT_gpu_shader4_enable)
        && var_type->contains_integer()) {
       _mesa_glsl_error(loc, state, "if a fragment input is (or contains) "
                        "an integer, then it must be qualified with 'flat'");
@@ -3049,7 +3099,7 @@ validate_interpolation_qualifier(struct _mesa_glsl_parse_state *state,
     *    not apply to inputs into a vertex shader or outputs from a
     *    fragment shader."
     */
-   if (state->is_version(130, 300)
+   if ((state->is_version(130, 300) || state->EXT_gpu_shader4_enable)
        && interpolation != INTERP_MODE_NONE) {
       const char *i = interpolation_string(interpolation);
       if (mode != ir_var_shader_in && mode != ir_var_shader_out)
@@ -3086,8 +3136,10 @@ validate_interpolation_qualifier(struct _mesa_glsl_parse_state *state,
     *    to the deprecated storage qualifiers varying or centroid varying."
     *
     * These deprecated storage qualifiers do not exist in GLSL ES 3.00.
+    *
+    * GL_EXT_gpu_shader4 allows this.
     */
-   if (state->is_version(130, 0)
+   if (state->is_version(130, 0) && !state->EXT_gpu_shader4_enable
        && interpolation != INTERP_MODE_NONE
        && qual->flags.q.varying) {
 
@@ -3121,17 +3173,6 @@ interpret_interpolation_qualifier(const struct ast_type_qualifier *qual,
       interpolation = INTERP_MODE_NOPERSPECTIVE;
    else if (qual->flags.q.smooth)
       interpolation = INTERP_MODE_SMOOTH;
-   else if (state->es_shader &&
-            ((mode == ir_var_shader_in &&
-              state->stage != MESA_SHADER_VERTEX) ||
-             (mode == ir_var_shader_out &&
-              state->stage != MESA_SHADER_FRAGMENT)))
-      /* Section 4.3.9 (Interpolation) of the GLSL ES 3.00 spec says:
-       *
-       *    "When no interpolation qualifier is present, smooth interpolation
-       *    is used."
-       */
-      interpolation = INTERP_MODE_SMOOTH;
    else
       interpolation = INTERP_MODE_NONE;
 
@@ -3443,9 +3484,15 @@ apply_image_qualifier_to_variable(const struct ast_type_qualifier *qual,
       }
 
       var->data.image_format = qual->image_format;
+   } else if (state->has_image_load_formatted()) {
+      if (var->data.mode == ir_var_uniform &&
+          state->EXT_shader_image_load_formatted_warn) {
+         _mesa_glsl_warning(loc, state, "GL_EXT_image_load_formatted used");
+      }
    } else {
       if (var->data.mode == ir_var_uniform) {
-         if (state->es_shader) {
+         if (state->es_shader ||
+             !(state->is_version(420, 310) || state->ARB_shader_image_load_store_enable)) {
             _mesa_glsl_error(loc, state, "all image uniforms must have a "
                              "format layout qualifier");
          } else if (!qual->flags.q.write_only) {
@@ -3453,7 +3500,7 @@ apply_image_qualifier_to_variable(const struct ast_type_qualifier *qual,
                              "`writeonly' must have a format layout qualifier");
          }
       }
-      var->data.image_format = GL_NONE;
+      var->data.image_format = PIPE_FORMAT_NONE;
    }
 
    /* From page 70 of the GLSL ES 3.1 specification:
@@ -3463,9 +3510,9 @@ apply_image_qualifier_to_variable(const struct ast_type_qualifier *qual,
     *  readonly or the memory qualifier writeonly."
     */
    if (state->es_shader &&
-       var->data.image_format != GL_R32F &&
-       var->data.image_format != GL_R32I &&
-       var->data.image_format != GL_R32UI &&
+       var->data.image_format != PIPE_FORMAT_R32_FLOAT &&
+       var->data.image_format != PIPE_FORMAT_R32_SINT &&
+       var->data.image_format != PIPE_FORMAT_R32_UINT &&
        !var->data.memory_read_only &&
        !var->data.memory_write_only) {
       _mesa_glsl_error(loc, state, "image variables of format other than r32f, "
@@ -3502,6 +3549,16 @@ is_conflicting_fragcoord_redeclaration(struct _mesa_glsl_parse_state *state,
    return false;
 }
 
+static inline bool
+is_conflicting_layer_redeclaration(struct _mesa_glsl_parse_state *state,
+                                   const struct ast_type_qualifier *qual)
+{
+   if (state->redeclares_gl_layer) {
+      return state->layer_viewport_relative != qual->flags.q.viewport_relative;
+   }
+   return false;
+}
+
 static inline void
 validate_array_dimensions(const glsl_type *t,
                           struct _mesa_glsl_parse_state *state,
@@ -3637,8 +3694,6 @@ apply_layout_qualifier_to_variable(const struct ast_type_qualifier *qual,
          state->fs_redeclares_gl_fragcoord_with_no_layout_qualifiers;
    }
 
-   var->data.pixel_center_integer = qual->flags.q.pixel_center_integer;
-   var->data.origin_upper_left = qual->flags.q.origin_upper_left;
    if ((qual->flags.q.origin_upper_left || qual->flags.q.pixel_center_integer)
        && (strcmp(var->name, "gl_FragCoord") != 0)) {
       const char *const qual_string = (qual->flags.q.origin_upper_left)
@@ -3660,11 +3715,15 @@ apply_layout_qualifier_to_variable(const struct ast_type_qualifier *qual,
             const glsl_type *type = var->type->without_array();
             unsigned components = type->component_slots();
 
-            if (type->is_matrix() || type->is_record()) {
+            if (type->is_matrix() || type->is_struct()) {
                _mesa_glsl_error(loc, state, "component layout qualifier "
                                 "cannot be applied to a matrix, a structure, "
                                 "a block, or an array containing any of "
                                 "these.");
+            } else if (components > 4 && type->is_64bit()) {
+               _mesa_glsl_error(loc, state, "component layout qualifier "
+                                "cannot be applied to dvec%u.",
+                                components / 2);
             } else if (qual_component != 0 &&
                 (qual_component + components - 1) > 3) {
                _mesa_glsl_error(loc, state, "component overflow (%u > 3)",
@@ -3879,6 +3938,31 @@ apply_layout_qualifier_to_variable(const struct ast_type_qualifier *qual,
 
    if (state->has_bindless())
       apply_bindless_qualifier_to_variable(qual, var, state, loc);
+
+   if (qual->flags.q.pixel_interlock_ordered ||
+       qual->flags.q.pixel_interlock_unordered ||
+       qual->flags.q.sample_interlock_ordered ||
+       qual->flags.q.sample_interlock_unordered) {
+      _mesa_glsl_error(loc, state, "interlock layout qualifiers: "
+                       "pixel_interlock_ordered, pixel_interlock_unordered, "
+                       "sample_interlock_ordered and sample_interlock_unordered, "
+                       "only valid in fragment shader input layout declaration.");
+   }
+
+   if (var->name != NULL && strcmp(var->name, "gl_Layer") == 0) {
+      if (is_conflicting_layer_redeclaration(state, qual)) {
+         _mesa_glsl_error(loc, state, "gl_Layer redeclaration with "
+                          "different viewport_relative setting than earlier");
+      }
+      state->redeclares_gl_layer = 1;
+      if (qual->flags.q.viewport_relative) {
+         state->layer_viewport_relative = 1;
+      }
+   } else if (qual->flags.q.viewport_relative) {
+      _mesa_glsl_error(loc, state,
+                       "viewport_relative qualifier "
+                       "can only be applied to gl_Layer.");
+   }
 }
 
 static void
@@ -3897,7 +3981,8 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
                           "`invariant' after being used",
                           var->name);
       } else {
-         var->data.invariant = 1;
+         var->data.explicit_invariant = true;
+         var->data.invariant = true;
       }
    }
 
@@ -3990,8 +4075,41 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
    else if (qual->flags.q.shared_storage)
       var->data.mode = ir_var_shader_shared;
 
-   var->data.fb_fetch_output = state->stage == MESA_SHADER_FRAGMENT &&
-                               qual->flags.q.in && qual->flags.q.out;
+   if (!is_parameter && state->has_framebuffer_fetch() &&
+       state->stage == MESA_SHADER_FRAGMENT) {
+      if (state->is_version(130, 300))
+         var->data.fb_fetch_output = qual->flags.q.in && qual->flags.q.out;
+      else
+         var->data.fb_fetch_output = (strcmp(var->name, "gl_LastFragData") == 0);
+   }
+
+   if (var->data.fb_fetch_output) {
+      var->data.assigned = true;
+      var->data.memory_coherent = !qual->flags.q.non_coherent;
+
+      /* From the EXT_shader_framebuffer_fetch spec:
+       *
+       *   "It is an error to declare an inout fragment output not qualified
+       *    with layout(noncoherent) if the GL_EXT_shader_framebuffer_fetch
+       *    extension hasn't been enabled."
+       */
+      if (var->data.memory_coherent &&
+          !state->EXT_shader_framebuffer_fetch_enable)
+         _mesa_glsl_error(loc, state,
+                          "invalid declaration of framebuffer fetch output not "
+                          "qualified with layout(noncoherent)");
+
+   } else {
+      /* From the EXT_shader_framebuffer_fetch spec:
+       *
+       *   "Fragment outputs declared inout may specify the following layout
+       *    qualifier: [...] noncoherent"
+       */
+      if (qual->flags.q.non_coherent)
+         _mesa_glsl_error(loc, state,
+                          "invalid layout(noncoherent) qualifier not part of "
+                          "framebuffer fetch output declaration");
+   }
 
    if (!is_parameter && is_varying_var(var, state->stage)) {
       /* User-defined ins/outs are not permitted in compute shaders. */
@@ -4045,7 +4163,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
          break;
       case GLSL_TYPE_UINT:
       case GLSL_TYPE_INT:
-         if (state->is_version(130, 300))
+         if (state->is_version(130, 300) || state->EXT_gpu_shader4_enable)
             break;
          _mesa_glsl_error(loc, state,
                           "varying variables must be of base type float in %s",
@@ -4072,29 +4190,9 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
       }
    }
 
-   if (state->all_invariant && (state->current_function == NULL)) {
-      switch (state->stage) {
-      case MESA_SHADER_VERTEX:
-         if (var->data.mode == ir_var_shader_out)
-            var->data.invariant = true;
-         break;
-      case MESA_SHADER_TESS_CTRL:
-      case MESA_SHADER_TESS_EVAL:
-      case MESA_SHADER_GEOMETRY:
-         if ((var->data.mode == ir_var_shader_in)
-             || (var->data.mode == ir_var_shader_out))
-            var->data.invariant = true;
-         break;
-      case MESA_SHADER_FRAGMENT:
-         if (var->data.mode == ir_var_shader_in)
-            var->data.invariant = true;
-         break;
-      case MESA_SHADER_COMPUTE:
-         /* Invariance isn't meaningful in compute shaders. */
-         break;
-      default:
-         break;
-      }
+   if (state->all_invariant && var->data.mode == ir_var_shader_out) {
+      var->data.explicit_invariant = true;
+      var->data.invariant = true;
    }
 
    var->data.interpolation =
@@ -4161,11 +4259,13 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
  * otherwise.
  */
 static ir_variable *
-get_variable_being_redeclared(ir_variable *var, YYLTYPE loc,
+get_variable_being_redeclared(ir_variable **var_ptr, YYLTYPE loc,
                               struct _mesa_glsl_parse_state *state,
                               bool allow_all_redeclarations,
                               bool *is_redeclaration)
 {
+   ir_variable *var = *var_ptr;
+
    /* Check if this declaration is actually a re-declaration, either to
     * resize an array or add qualifiers to an existing variable.
     *
@@ -4182,6 +4282,29 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc,
 
    *is_redeclaration = true;
 
+   if (earlier->data.how_declared == ir_var_declared_implicitly) {
+      /* Verify that the redeclaration of a built-in does not change the
+       * storage qualifier.  There are a couple special cases.
+       *
+       * 1. Some built-in variables that are defined as 'in' in the
+       *    specification are implemented as system values.  Allow
+       *    ir_var_system_value -> ir_var_shader_in.
+       *
+       * 2. gl_LastFragData is implemented as a ir_var_shader_out, but the
+       *    specification requires that redeclarations omit any qualifier.
+       *    Allow ir_var_shader_out -> ir_var_auto for this one variable.
+       */
+      if (earlier->data.mode != var->data.mode &&
+          !(earlier->data.mode == ir_var_system_value &&
+            var->data.mode == ir_var_shader_in) &&
+          !(strcmp(var->name, "gl_LastFragData") == 0 &&
+            var->data.mode == ir_var_auto)) {
+         _mesa_glsl_error(&loc, state,
+                          "redeclaration cannot change qualification of `%s'",
+                          var->name);
+      }
+   }
+
    /* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec,
     *
     * "It is legal to declare an array without a size and then
@@ -4190,11 +4313,6 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc,
     */
    if (earlier->type->is_unsized_array() && var->type->is_array()
        && (var->type->fields.array == earlier->type->fields.array)) {
-      /* FINISHME: This doesn't match the qualifiers on the two
-       * FINISHME: declarations.  It's not 100% clear whether this is
-       * FINISHME: required or not.
-       */
-
       const int size = var->type->array_size();
       check_builtin_array_max_size(var->name, size, loc, state);
       if ((size > 0) && (size <= earlier->data.max_array_access)) {
@@ -4206,17 +4324,23 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc,
       earlier->type = var->type;
       delete var;
       var = NULL;
+      *var_ptr = NULL;
+   } else if (earlier->type != var->type) {
+      _mesa_glsl_error(&loc, state,
+                       "redeclaration of `%s' has incorrect type",
+                       var->name);
    } else if ((state->ARB_fragment_coord_conventions_enable ||
               state->is_version(150, 0))
-              && strcmp(var->name, "gl_FragCoord") == 0
-              && earlier->type == var->type
-              && var->data.mode == ir_var_shader_in) {
+              && strcmp(var->name, "gl_FragCoord") == 0) {
       /* Allow redeclaration of gl_FragCoord for ARB_fcc layout
        * qualifiers.
+       *
+       * We don't really need to do anything here, just allow the
+       * redeclaration. Any error on the gl_FragCoord is handled on the ast
+       * level at apply_layout_qualifier_to_variable using the
+       * ast_type_qualifier and _mesa_glsl_parse_state, or later at
+       * linker.cpp.
        */
-      earlier->data.origin_upper_left = var->data.origin_upper_left;
-      earlier->data.pixel_center_integer = var->data.pixel_center_integer;
-
       /* According to section 4.3.7 of the GLSL 1.30 spec,
        * the following built-in varaibles can be redeclared with an
        * interpolation qualifier:
@@ -4233,18 +4357,14 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc,
                   || strcmp(var->name, "gl_FrontSecondaryColor") == 0
                   || strcmp(var->name, "gl_BackSecondaryColor") == 0
                   || strcmp(var->name, "gl_Color") == 0
-                  || strcmp(var->name, "gl_SecondaryColor") == 0)
-              && earlier->type == var->type
-              && earlier->data.mode == var->data.mode) {
+                  || strcmp(var->name, "gl_SecondaryColor") == 0)) {
       earlier->data.interpolation = var->data.interpolation;
 
       /* Layout qualifiers for gl_FragDepth. */
    } else if ((state->is_version(420, 0) ||
                state->AMD_conservative_depth_enable ||
                state->ARB_conservative_depth_enable)
-              && strcmp(var->name, "gl_FragDepth") == 0
-              && earlier->type == var->type
-              && earlier->data.mode == var->data.mode) {
+              && strcmp(var->name, "gl_FragDepth") == 0) {
 
       /** From the AMD_conservative_depth spec:
        *     Within any shader, the first redeclarations of gl_FragDepth
@@ -4271,42 +4391,30 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc,
 
    } else if (state->has_framebuffer_fetch() &&
               strcmp(var->name, "gl_LastFragData") == 0 &&
-              var->type == earlier->type &&
               var->data.mode == ir_var_auto) {
       /* According to the EXT_shader_framebuffer_fetch spec:
        *
        *   "By default, gl_LastFragData is declared with the mediump precision
        *    qualifier. This can be changed by redeclaring the corresponding
        *    variables with the desired precision qualifier."
+       *
+       *   "Fragment shaders may specify the following layout qualifier only for
+       *    redeclaring the built-in gl_LastFragData array [...]: noncoherent"
        */
       earlier->data.precision = var->data.precision;
+      earlier->data.memory_coherent = var->data.memory_coherent;
 
-   } else if (earlier->data.how_declared == ir_var_declared_implicitly &&
-              state->allow_builtin_variable_redeclaration) {
+   } else if (state->NV_viewport_array2_enable &&
+              strcmp(var->name, "gl_Layer") == 0 &&
+              earlier->data.how_declared == ir_var_declared_implicitly) {
+      /* No need to do anything, just allow it. Qualifier is stored in state */
+
+   } else if ((earlier->data.how_declared == ir_var_declared_implicitly &&
+               state->allow_builtin_variable_redeclaration) ||
+              allow_all_redeclarations) {
       /* Allow verbatim redeclarations of built-in variables. Not explicitly
        * valid, but some applications do it.
        */
-      if (earlier->data.mode != var->data.mode &&
-          !(earlier->data.mode == ir_var_system_value &&
-            var->data.mode == ir_var_shader_in)) {
-         _mesa_glsl_error(&loc, state,
-                          "redeclaration of `%s' with incorrect qualifiers",
-                          var->name);
-      } else if (earlier->type != var->type) {
-         _mesa_glsl_error(&loc, state,
-                          "redeclaration of `%s' has incorrect type",
-                          var->name);
-      }
-   } else if (allow_all_redeclarations) {
-      if (earlier->data.mode != var->data.mode) {
-         _mesa_glsl_error(&loc, state,
-                          "redeclaration of `%s' with incorrect qualifiers",
-                          var->name);
-      } else if (earlier->type != var->type) {
-         _mesa_glsl_error(&loc, state,
-                          "redeclaration of `%s' has incorrect type",
-                          var->name);
-      }
    } else {
       _mesa_glsl_error(&loc, state, "`%s' redeclared", var->name);
    }
@@ -4317,12 +4425,13 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc,
 /**
  * Generate the IR for an initializer in a variable declaration
  */
-ir_rvalue *
+static ir_rvalue *
 process_initializer(ir_variable *var, ast_declaration *decl,
                     ast_fully_specified_type *type,
                     exec_list *initializer_instructions,
                     struct _mesa_glsl_parse_state *state)
 {
+   void *mem_ctx = state;
    ir_rvalue *result = NULL;
 
    YYLTYPE initializer_loc = decl->initializer->get_location();
@@ -4457,7 +4566,9 @@ process_initializer(ir_variable *var, ast_declaration *decl,
           * GLSL ES 3.00.4 spec.  This is a new limitation for these GLSL
           * versions.
           */
-         ir_constant *constant_value = rhs->constant_expression_value();
+         ir_constant *constant_value =
+            rhs->constant_expression_value(mem_ctx);
+
          if (!constant_value ||
              (state->is_version(430, 300) &&
               decl->initializer->has_sequence_subexpression())) {
@@ -4492,7 +4603,7 @@ process_initializer(ir_variable *var, ast_declaration *decl,
       } else {
          if (var->type->is_numeric()) {
             /* Reduce cascading errors. */
-            var->constant_value = type->qualifier.flags.q.constant
+            rhs = var->constant_value = type->qualifier.flags.q.constant
                ? ir_constant::zero(state, var->type) : NULL;
          }
       }
@@ -4506,41 +4617,44 @@ process_initializer(ir_variable *var, ast_declaration *decl,
       /* Never emit code to initialize a uniform.
        */
       const glsl_type *initializer_type;
+      bool error_emitted = false;
       if (!type->qualifier.flags.q.uniform) {
-         do_assignment(initializer_instructions, state,
-                       NULL,
-                       lhs, rhs,
-                       &result, true,
-                       true,
-                       type->get_location());
+         error_emitted =
+            do_assignment(initializer_instructions, state,
+                          NULL, lhs, rhs,
+                          &result, true, true,
+                          type->get_location());
          initializer_type = result->type;
       } else
          initializer_type = rhs->type;
 
-      var->constant_initializer = rhs->constant_expression_value();
-      var->data.has_initializer = true;
-
-      /* If the declared variable is an unsized array, it must inherrit
-       * its full type from the initializer.  A declaration such as
-       *
-       *     uniform float a[] = float[](1.0, 2.0, 3.0, 3.0);
-       *
-       * becomes
-       *
-       *     uniform float a[4] = float[](1.0, 2.0, 3.0, 3.0);
-       *
-       * The assignment generated in the if-statement (below) will also
-       * automatically handle this case for non-uniforms.
-       *
-       * If the declared variable is not an array, the types must
-       * already match exactly.  As a result, the type assignment
-       * here can be done unconditionally.  For non-uniforms the call
-       * to do_assignment can change the type of the initializer (via
-       * the implicit conversion rules).  For uniforms the initializer
-       * must be a constant expression, and the type of that expression
-       * was validated above.
-       */
-      var->type = initializer_type;
+      if (!error_emitted) {
+         var->constant_initializer = rhs->constant_expression_value(mem_ctx);
+         var->data.has_initializer = true;
+         var->data.is_implicit_initializer = false;
+
+         /* If the declared variable is an unsized array, it must inherrit
+         * its full type from the initializer.  A declaration such as
+         *
+         *     uniform float a[] = float[](1.0, 2.0, 3.0, 3.0);
+         *
+         * becomes
+         *
+         *     uniform float a[4] = float[](1.0, 2.0, 3.0, 3.0);
+         *
+         * The assignment generated in the if-statement (below) will also
+         * automatically handle this case for non-uniforms.
+         *
+         * If the declared variable is not an array, the types must
+         * already match exactly.  As a result, the type assignment
+         * here can be done unconditionally.  For non-uniforms the call
+         * to do_assignment can change the type of the initializer (via
+         * the implicit conversion rules).  For uniforms the initializer
+         * must be a constant expression, and the type of that expression
+         * was validated above.
+         */
+         var->type = initializer_type;
+      }
 
       var->data.read_only = temp;
    }
@@ -4711,7 +4825,7 @@ handle_geometry_shader_input_decl(struct _mesa_glsl_parse_state *state,
                                           "geometry shader input");
 }
 
-void
+static void
 validate_identifier(const char *identifier, YYLTYPE loc,
                     struct _mesa_glsl_parse_state *state)
 {
@@ -4796,6 +4910,7 @@ ast_declarator_list::hir(exec_list *instructions,
                             "`invariant' after being used",
                             earlier->name);
          } else {
+            earlier->data.explicit_invariant = true;
             earlier->data.invariant = true;
          }
       }
@@ -4845,6 +4960,79 @@ ast_declarator_list::hir(exec_list *instructions,
    assert(!this->invariant);
    assert(!this->precise);
 
+   /* GL_EXT_shader_image_load_store base type uses GLSL_TYPE_VOID as a special value to
+    * indicate that it needs to be updated later (see glsl_parser.yy).
+    * This is done here, based on the layout qualifier and the type of the image var
+    */
+   if (this->type->qualifier.flags.q.explicit_image_format &&
+         this->type->specifier->type->is_image() &&
+         this->type->qualifier.image_base_type == GLSL_TYPE_VOID) {
+      /*     "The ARB_shader_image_load_store says:
+       *     If both extensions are enabled in the shading language, the "size*" layout
+       *     qualifiers are treated as format qualifiers, and are mapped to equivalent
+       *     format qualifiers in the table below, according to the type of image
+       *     variable.
+       *                     image*    iimage*   uimage*
+       *                     --------  --------  --------
+       *       size1x8       n/a       r8i       r8ui
+       *       size1x16      r16f      r16i      r16ui
+       *       size1x32      r32f      r32i      r32ui
+       *       size2x32      rg32f     rg32i     rg32ui
+       *       size4x32      rgba32f   rgba32i   rgba32ui"
+       */
+      if (strncmp(this->type->specifier->type_name, "image", strlen("image")) == 0) {
+         switch (this->type->qualifier.image_format) {
+         case PIPE_FORMAT_R8_SINT:
+            /* No valid qualifier in this case, driver will need to look at
+             * the underlying image's format (just like no qualifier being
+             * present).
+             */
+            this->type->qualifier.image_format = PIPE_FORMAT_NONE;
+            break;
+         case PIPE_FORMAT_R16_SINT:
+            this->type->qualifier.image_format = PIPE_FORMAT_R16_FLOAT;
+            break;
+         case PIPE_FORMAT_R32_SINT:
+            this->type->qualifier.image_format = PIPE_FORMAT_R32_FLOAT;
+            break;
+         case PIPE_FORMAT_R32G32_SINT:
+            this->type->qualifier.image_format = PIPE_FORMAT_R32G32_FLOAT;
+            break;
+         case PIPE_FORMAT_R32G32B32A32_SINT:
+            this->type->qualifier.image_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+            break;
+         default:
+            unreachable("Unknown image format");
+         }
+         this->type->qualifier.image_base_type = GLSL_TYPE_FLOAT;
+      } else if (strncmp(this->type->specifier->type_name, "uimage", strlen("uimage")) == 0) {
+         switch (this->type->qualifier.image_format) {
+         case PIPE_FORMAT_R8_SINT:
+            this->type->qualifier.image_format = PIPE_FORMAT_R8_UINT;
+            break;
+         case PIPE_FORMAT_R16_SINT:
+            this->type->qualifier.image_format = PIPE_FORMAT_R16_UINT;
+            break;
+         case PIPE_FORMAT_R32_SINT:
+            this->type->qualifier.image_format = PIPE_FORMAT_R32_UINT;
+            break;
+         case PIPE_FORMAT_R32G32_SINT:
+            this->type->qualifier.image_format = PIPE_FORMAT_R32G32_UINT;
+            break;
+         case PIPE_FORMAT_R32G32B32A32_SINT:
+            this->type->qualifier.image_format = PIPE_FORMAT_R32G32B32A32_UINT;
+            break;
+         default:
+            unreachable("Unknown image format");
+         }
+         this->type->qualifier.image_base_type = GLSL_TYPE_UINT;
+      } else if (strncmp(this->type->specifier->type_name, "iimage", strlen("iimage")) == 0) {
+         this->type->qualifier.image_base_type = GLSL_TYPE_INT;
+      } else {
+         assert(false);
+      }
+   }
+
    /* The type specifier may contain a structure definition.  Process that
     * before any of the variable declarations.
     */
@@ -4879,7 +5067,8 @@ ast_declarator_list::hir(exec_list *instructions,
              && process_qualifier_constant(state, &loc, "offset",
                                         type->qualifier.offset,
                                         &qual_offset)) {
-            state->atomic_counter_offsets[qual_binding] = qual_offset;
+            if (qual_binding < ARRAY_SIZE(state->atomic_counter_offsets))
+               state->atomic_counter_offsets[qual_binding] = qual_offset;
          }
       }
 
@@ -5053,7 +5242,12 @@ ast_declarator_list::hir(exec_list *instructions,
           && !state->has_explicit_attrib_location()
           && !state->has_separate_shader_objects()
           && !state->ARB_fragment_coord_conventions_enable) {
-         if (this->type->qualifier.flags.q.out) {
+         /* GL_EXT_gpu_shader4 only allows "varying out" on fragment shader
+          * outputs. (the varying flag is not set by the parser)
+          */
+         if (this->type->qualifier.flags.q.out &&
+             (!state->EXT_gpu_shader4_enable ||
+              state->stage != MESA_SHADER_FRAGMENT)) {
             _mesa_glsl_error(& loc, state,
                              "`out' qualifier in declaration of `%s' "
                              "only valid for function parameters in %s",
@@ -5073,11 +5267,11 @@ ast_declarator_list::hir(exec_list *instructions,
       apply_layout_qualifier_to_variable(&this->type->qualifier, var, state,
                                          &loc);
 
-      if ((var->data.mode == ir_var_auto || var->data.mode == ir_var_temporary)
-          && (var->type->is_numeric() || var->type->is_boolean())
-          && state->zero_init) {
+      if ((state->zero_init & (1u << var->data.mode)) &&
+          (var->type->is_numeric() || var->type->is_boolean())) {
          const ir_constant_data data = { { 0 } };
          var->data.has_initializer = true;
+         var->data.is_implicit_initializer = true;
          var->constant_initializer = new(var) ir_constant(var->type, &data);
       }
 
@@ -5122,8 +5316,6 @@ ast_declarator_list::hir(exec_list *instructions,
          var->data.read_only = true;
 
          if (state->stage == MESA_SHADER_VERTEX) {
-            bool error_emitted = false;
-
             /* From page 31 (page 37 of the PDF) of the GLSL 1.50 spec:
              *
              *    "Vertex shader inputs can only be float, floating-point
@@ -5160,40 +5352,38 @@ ast_declarator_list::hir(exec_list *instructions,
              */
             const glsl_type *check_type = var->type->without_array();
 
+            bool error = false;
             switch (check_type->base_type) {
             case GLSL_TYPE_FLOAT:
-            break;
+               break;
             case GLSL_TYPE_UINT64:
             case GLSL_TYPE_INT64:
                break;
             case GLSL_TYPE_UINT:
             case GLSL_TYPE_INT:
-               if (state->is_version(120, 300))
-                  break;
+               error = !state->is_version(120, 300) && !state->EXT_gpu_shader4_enable;
+               break;
             case GLSL_TYPE_DOUBLE:
-               if (check_type->is_double() && (state->is_version(410, 0) || state->ARB_vertex_attrib_64bit_enable))
-                  break;
+               error = !state->is_version(410, 0) && !state->ARB_vertex_attrib_64bit_enable;
+               break;
             case GLSL_TYPE_SAMPLER:
-               if (check_type->is_sampler() && state->has_bindless())
-                  break;
             case GLSL_TYPE_IMAGE:
-               if (check_type->is_image() && state->has_bindless())
-                  break;
-            /* FALLTHROUGH */
+               error = !state->has_bindless();
+               break;
             default:
+               error = true;
+            }
+
+            if (error) {
                _mesa_glsl_error(& loc, state,
                                 "vertex shader input / attribute cannot have "
                                 "type %s`%s'",
                                 var->type->is_array() ? "array of " : "",
                                 check_type->name);
-               error_emitted = true;
-            }
-
-            if (!error_emitted && var->type->is_array() &&
+            } else if (var->type->is_array() &&
                 !state->check_version(150, 0, &loc,
                                       "vertex shader input / attribute "
                                       "cannot have array type")) {
-               error_emitted = true;
             }
          } else if (state->stage == MESA_SHADER_GEOMETRY) {
             /* From section 4.3.4 (Inputs) of the GLSL 1.50 spec:
@@ -5239,17 +5429,17 @@ ast_declarator_list::hir(exec_list *instructions,
                                    _mesa_shader_stage_to_string(state->stage));
                }
                if (var->type->is_array() &&
-                   var->type->fields.array->is_record()) {
+                   var->type->fields.array->is_struct()) {
                   _mesa_glsl_error(&loc, state,
                                    "fragment shader input "
                                    "cannot have an array of structs");
                }
-               if (var->type->is_record()) {
+               if (var->type->is_struct()) {
                   for (unsigned i = 0; i < var->type->length; i++) {
                      if (var->type->fields.structure[i].type->is_array() ||
-                         var->type->fields.structure[i].type->is_record())
+                         var->type->fields.structure[i].type->is_struct())
                         _mesa_glsl_error(&loc, state,
-                                         "fragement shader input cannot have "
+                                         "fragment shader input cannot have "
                                          "a struct that contains an "
                                          "array or struct");
                   }
@@ -5274,7 +5464,7 @@ ast_declarator_list::hir(exec_list *instructions,
           *     * A structure
           */
          if (state->stage == MESA_SHADER_FRAGMENT) {
-            if (check_type->is_record() || check_type->is_matrix())
+            if (check_type->is_struct() || check_type->is_matrix())
                _mesa_glsl_error(&loc, state,
                                 "fragment shader output "
                                 "cannot have struct or matrix type");
@@ -5345,16 +5535,16 @@ ast_declarator_list::hir(exec_list *instructions,
                   type = var->type->fields.array;
                }
 
-               if (type->is_array() && type->fields.array->is_record()) {
+               if (type->is_array() && type->fields.array->is_struct()) {
                   _mesa_glsl_error(&loc, state,
                                    "%s shader output cannot have "
                                    "an array of structs",
                                    _mesa_shader_stage_to_string(state->stage));
                }
-               if (type->is_record()) {
+               if (type->is_struct()) {
                   for (unsigned i = 0; i < type->length; i++) {
                      if (type->fields.structure[i].type->is_array() ||
-                         type->fields.structure[i].type->is_record())
+                         type->fields.structure[i].type->is_struct())
                         _mesa_glsl_error(&loc, state,
                                          "%s shader output cannot have a "
                                          "struct that contains an "
@@ -5448,22 +5638,21 @@ ast_declarator_list::hir(exec_list *instructions,
       bool var_is_gl_id = is_gl_identifier(var->name);
 
       bool is_redeclaration;
-      ir_variable *declared_var =
-         get_variable_being_redeclared(var, decl->get_location(), state,
-                                       false /* allow_all_redeclarations */,
-                                       &is_redeclaration);
+      var = get_variable_being_redeclared(&var, decl->get_location(), state,
+                                          false /* allow_all_redeclarations */,
+                                          &is_redeclaration);
       if (is_redeclaration) {
          if (var_is_gl_id &&
-             declared_var->data.how_declared == ir_var_declared_in_block) {
+             var->data.how_declared == ir_var_declared_in_block) {
             _mesa_glsl_error(&loc, state,
                              "`%s' has already been redeclared using "
-                             "gl_PerVertex", declared_var->name);
+                             "gl_PerVertex", var->name);
          }
-         declared_var->data.how_declared = ir_var_declared_normally;
+         var->data.how_declared = ir_var_declared_normally;
       }
 
       if (decl->initializer != NULL) {
-         result = process_initializer(declared_var,
+         result = process_initializer(var,
                                       decl, this->type,
                                       &initializer_instructions, state);
       } else {
@@ -5483,7 +5672,7 @@ ast_declarator_list::hir(exec_list *instructions,
       }
 
       if (state->es_shader) {
-         const glsl_type *const t = declared_var->type;
+         const glsl_type *const t = var->type;
 
          /* Skip the unsized array check for TCS/TES/GS inputs & TCS outputs.
           *
@@ -5505,10 +5694,10 @@ ast_declarator_list::hir(exec_list *instructions,
           *     present, as per the following table."
           */
          const bool implicitly_sized =
-            (declared_var->data.mode == ir_var_shader_in &&
+            (var->data.mode == ir_var_shader_in &&
              state->stage >= MESA_SHADER_TESS_CTRL &&
              state->stage <= MESA_SHADER_GEOMETRY) ||
-            (declared_var->data.mode == ir_var_shader_out &&
+            (var->data.mode == ir_var_shader_out &&
              state->stage == MESA_SHADER_TESS_CTRL);
 
          if (t->is_unsized_array() && !implicitly_sized)
@@ -5534,6 +5723,17 @@ ast_declarator_list::hir(exec_list *instructions,
                              "GLSL ES");
       }
 
+      /* Section 4.4.6.1 Atomic Counter Layout Qualifiers of the GLSL 4.60 spec:
+       *
+       *    "It is a compile-time error to declare an unsized array of
+       *     atomic_uint"
+       */
+      if (var->type->is_unsized_array() &&
+          var->type->without_array()->base_type == GLSL_TYPE_ATOMIC_UINT) {
+         _mesa_glsl_error(& loc, state,
+                          "Unsized array of atomic_uint is not allowed");
+      }
+
       /* If the declaration is not a redeclaration, there are a few additional
        * semantic checks that must be applied.  In addition, variable that was
        * created for the declaration should be added to the IR stream.
@@ -5553,7 +5753,7 @@ ast_declarator_list::hir(exec_list *instructions,
           *     after the initializer if present or immediately after the name
           *     being declared if not."
           */
-         if (!state->symbols->add_variable(declared_var)) {
+         if (!state->symbols->add_variable(var)) {
             YYLTYPE loc = this->get_location();
             _mesa_glsl_error(&loc, state, "name `%s' already taken in the "
                              "current scope", decl->identifier);
@@ -5566,7 +5766,7 @@ ast_declarator_list::hir(exec_list *instructions,
           * global var is decled, then the function is defined with usage of
           * the global var.  See glslparsertest's CorrectModule.frag.
           */
-         instructions->push_head(declared_var);
+         instructions->push_head(var);
       }
 
       instructions->append_list(&initializer_instructions);
@@ -5658,6 +5858,14 @@ ast_parameter_declarator::hir(exec_list *instructions,
    apply_type_qualifier_to_variable(& this->type->qualifier, var, state, & loc,
                                     true);
 
+   if (((1u << var->data.mode) & state->zero_init) &&
+       (var->type->is_numeric() || var->type->is_boolean())) {
+         const ir_constant_data data = { { 0 } };
+         var->data.has_initializer = true;
+         var->data.is_implicit_initializer = true;
+         var->constant_initializer = new(var) ir_constant(var->type, &data);
+   }
+
    /* From section 4.1.7 of the GLSL 4.40 spec:
     *
     *   "Opaque variables cannot be treated as l-values; hence cannot
@@ -5883,6 +6091,19 @@ ast_function::hir(exec_list *instructions,
                        name);
    }
 
+   /* Get the precision for the return type */
+   unsigned return_precision;
+
+   if (state->es_shader) {
+      YYLTYPE loc = this->get_location();
+      return_precision =
+         select_gles_precision(this->return_type->qualifier.precision,
+                               return_type,
+                               state,
+                               &loc);
+   } else {
+      return_precision = GLSL_PRECISION_NONE;
+   }
 
    /* Create an ir_function if one doesn't already exist. */
    f = state->symbols->get_function(name);
@@ -5911,9 +6132,8 @@ ast_function::hir(exec_list *instructions,
     */
    if (state->es_shader) {
       /* Local shader has no exact candidates; check the built-ins. */
-      _mesa_glsl_initialize_builtin_functions();
       if (state->language_version >= 300 &&
-          _mesa_glsl_has_builtin_function(name)) {
+          _mesa_glsl_has_builtin_function(state, name)) {
          YYLTYPE loc = this->get_location();
          _mesa_glsl_error(& loc, state,
                           "A shader cannot redefine or overload built-in "
@@ -5954,6 +6174,13 @@ ast_function::hir(exec_list *instructions,
                              "match prototype", name);
          }
 
+         if (sig->return_precision != return_precision) {
+            YYLTYPE loc = this->get_location();
+
+            _mesa_glsl_error(&loc, state, "function `%s' return type precision "
+                             "doesn't match prototype", name);
+         }
+
          if (sig->is_defined) {
             if (is_definition) {
                YYLTYPE loc = this->get_location();
@@ -5998,6 +6225,7 @@ ast_function::hir(exec_list *instructions,
     */
    if (sig == NULL) {
       sig = new(ctx) ir_function_signature(return_type);
+      sig->return_precision = return_precision;
       f->add_signature(sig);
    }
 
@@ -6101,6 +6329,8 @@ ast_function_definition::hir(exec_list *instructions,
    assert(state->current_function == NULL);
    state->current_function = signature;
    state->found_return = false;
+   state->found_begin_interlock = false;
+   state->found_end_interlock = false;
 
    /* Duplicate parameters declared in the prototype as concrete variables.
     * Add these to the symbol table.
@@ -6176,7 +6406,8 @@ ast_jump_statement::hir(exec_list *instructions,
 
             if (state->has_420pack()) {
                if (!apply_implicit_conversion(state->current_function->return_type,
-                                              ret, state)) {
+                                              ret, state)
+                   || (ret->type != state->current_function->return_type)) {
                   _mesa_glsl_error(& loc, state,
                                    "could not implicitly convert return value "
                                    "to %s, in function `%s'",
@@ -6309,6 +6540,25 @@ ast_jump_statement::hir(exec_list *instructions,
 }
 
 
+ir_rvalue *
+ast_demote_statement::hir(exec_list *instructions,
+                          struct _mesa_glsl_parse_state *state)
+{
+   void *ctx = state;
+
+   if (state->stage != MESA_SHADER_FRAGMENT) {
+      YYLTYPE loc = this->get_location();
+
+      _mesa_glsl_error(& loc, state,
+                       "`demote' may only appear in a fragment shader");
+   }
+
+   instructions->push_tail(new(ctx) ir_demote);
+
+   return NULL;
+}
+
+
 ir_rvalue *
 ast_selection_statement::hir(exec_list *instructions,
                              struct _mesa_glsl_parse_state *state)
@@ -6355,13 +6605,28 @@ ast_selection_statement::hir(exec_list *instructions,
 }
 
 
+struct case_label {
+   /** Value of the case label. */
+   unsigned value;
+
+   /** Does this label occur after the default? */
+   bool after_default;
+
+   /**
+    * AST for the case label.
+    *
+    * This is only used to generate error messages for duplicate labels.
+    */
+   ast_expression *ast;
+};
+
 /* Used for detection of duplicate case values, compare
  * given contents directly.
  */
 static bool
 compare_case_value(const void *a, const void *b)
 {
-   return *(unsigned *) a == *(unsigned *) b;
+   return ((struct case_label *) a)->value == ((struct case_label *) b)->value;
 }
 
 
@@ -6371,7 +6636,7 @@ compare_case_value(const void *a, const void *b)
 static unsigned
 key_contents(const void *key)
 {
-   return *(unsigned *) key;
+   return ((struct case_label *) key)->value;
 }
 
 
@@ -6390,13 +6655,14 @@ ast_switch_statement::hir(exec_list *instructions,
     *     scalar integer."
     */
    if (!test_expression->type->is_scalar() ||
-       !test_expression->type->is_integer()) {
+       !test_expression->type->is_integer_32()) {
       YYLTYPE loc = this->test_expression->get_location();
 
       _mesa_glsl_error(& loc,
                        state,
                        "switch-statement expression must be scalar "
                        "integer");
+      return NULL;
    }
 
    /* Track the switch-statement nesting in a stack-like manner.
@@ -6553,43 +6819,33 @@ ast_case_statement_list::hir(exec_list *instructions,
     * if default should be chosen or not.
     */
    if (!default_case.is_empty()) {
+      ir_factory body(instructions, state);
 
-      ir_rvalue *const true_val = new (state) ir_constant(true);
-      ir_dereference_variable *deref_run_default_var =
-         new(state) ir_dereference_variable(state->switch_state.run_default);
+      ir_expression *cmp = NULL;
 
-      /* Choose to run default case initially, following conditional
-       * assignments might change this.
-       */
-      ir_assignment *const init_var =
-         new(state) ir_assignment(deref_run_default_var, true_val);
-      instructions->push_tail(init_var);
+      hash_table_foreach(state->switch_state.labels_ht, entry) {
+         const struct case_label *const l = (struct case_label *) entry->data;
 
-      /* Default case was the last one, no checks required. */
-      if (after_default.is_empty()) {
-         instructions->append_list(&default_case);
-         return NULL;
+         /* If the switch init-value is the value of one of the labels that
+          * occurs after the default case, disable execution of the default
+          * case.
+          */
+         if (l->after_default) {
+            ir_constant *const cnst =
+               state->switch_state.test_var->type->base_type == GLSL_TYPE_UINT
+               ? body.constant(unsigned(l->value))
+               : body.constant(int(l->value));
+
+            cmp = cmp == NULL
+               ? equal(cnst, state->switch_state.test_var)
+               : logic_or(cmp, equal(cnst, state->switch_state.test_var));
+         }
       }
 
-      foreach_in_list(ir_instruction, ir, &after_default) {
-         ir_assignment *assign = ir->as_assignment();
-
-         if (!assign)
-            continue;
-
-         /* Clone the check between case label and init expression. */
-         ir_expression *exp = (ir_expression*) assign->condition;
-         ir_expression *clone = exp->clone(state, NULL);
-
-         ir_dereference_variable *deref_var =
-            new(state) ir_dereference_variable(state->switch_state.run_default);
-         ir_rvalue *const false_val = new (state) ir_constant(false);
-
-         ir_assignment *const set_false =
-            new(state) ir_assignment(deref_var, false_val, clone);
-
-         instructions->push_tail(set_false);
-      }
+      if (cmp != NULL)
+         body.emit(assign(state->switch_state.run_default, logic_not(cmp)));
+      else
+         body.emit(assign(state->switch_state.run_default, body.constant(true)));
 
       /* Append default case and all cases after it. */
       instructions->append_list(&default_case);
@@ -6636,12 +6892,9 @@ ir_rvalue *
 ast_case_label::hir(exec_list *instructions,
                     struct _mesa_glsl_parse_state *state)
 {
-   void *ctx = state;
-
-   ir_dereference_variable *deref_fallthru_var =
-      new(ctx) ir_dereference_variable(state->switch_state.is_fallthru_var);
+   ir_factory body(instructions, state);
 
-   ir_rvalue *const true_val = new(ctx) ir_constant(true);
+   ir_variable *const fallthru_var = state->switch_state.is_fallthru_var;
 
    /* If not default case, ... */
    if (this->test_value != NULL) {
@@ -6649,7 +6902,8 @@ ast_case_label::hir(exec_list *instructions,
        * comparison of cached test expression value to case label.
        */
       ir_rvalue *const label_rval = this->test_value->hir(instructions, state);
-      ir_constant *label_const = label_rval->constant_expression_value();
+      ir_constant *label_const =
+         label_rval->constant_expression_value(body.mem_ctx);
 
       if (!label_const) {
          YYLTYPE loc = this->test_value->get_location();
@@ -6659,32 +6913,44 @@ ast_case_label::hir(exec_list *instructions,
                           "constant expression");
 
          /* Stuff a dummy value in to allow processing to continue. */
-         label_const = new(ctx) ir_constant(0);
+         label_const = body.constant(0);
       } else {
          hash_entry *entry =
                _mesa_hash_table_search(state->switch_state.labels_ht,
-                     (void *)(uintptr_t)&label_const->value.u[0]);
+                                       &label_const->value.u[0]);
 
          if (entry) {
-            ast_expression *previous_label = (ast_expression *) entry->data;
+            const struct case_label *const l =
+               (struct case_label *) entry->data;
+            const ast_expression *const previous_label = l->ast;
             YYLTYPE loc = this->test_value->get_location();
+
             _mesa_glsl_error(& loc, state, "duplicate case value");
 
             loc = previous_label->get_location();
             _mesa_glsl_error(& loc, state, "this is the previous case label");
          } else {
+            struct case_label *l = ralloc(state->switch_state.labels_ht,
+                                          struct case_label);
+
+            l->value = label_const->value.u[0];
+            l->after_default = state->switch_state.previous_default != NULL;
+            l->ast = this->test_value;
+
             _mesa_hash_table_insert(state->switch_state.labels_ht,
-                                    (void *)(uintptr_t)&label_const->value.u[0],
-                                    this->test_value);
+                                    &label_const->value.u[0],
+                                    l);
          }
       }
 
-      ir_dereference_variable *deref_test_var =
-         new(ctx) ir_dereference_variable(state->switch_state.test_var);
+      /* Create an r-value version of the ir_constant label here (after we may
+       * have created a fake one in error cases) that can be passed to
+       * apply_implicit_conversion below.
+       */
+      ir_rvalue *label = label_const;
 
-      ir_expression *test_cond = new(ctx) ir_expression(ir_binop_all_equal,
-                                                        label_const,
-                                                        deref_test_var);
+      ir_rvalue *deref_test_var =
+         new(body.mem_ctx) ir_dereference_variable(state->switch_state.test_var);
 
       /*
        * From GLSL 4.40 specification section 6.2 ("Selection"):
@@ -6697,10 +6963,10 @@ ast_case_label::hir(exec_list *instructions,
        *     uint (see section 4.1.10 “Implicit Conversions”) before the compare
        *     is done."
        */
-      if (label_const->type != state->switch_state.test_var->type) {
+      if (label->type != state->switch_state.test_var->type) {
          YYLTYPE loc = this->test_value->get_location();
 
-         const glsl_type *type_a = label_const->type;
+         const glsl_type *type_a = label->type;
          const glsl_type *type_b = state->switch_state.test_var->type;
 
          /* Check if int->uint implicit conversion is supported. */
@@ -6708,7 +6974,7 @@ ast_case_label::hir(exec_list *instructions,
             glsl_type::int_type->can_implicitly_convert_to(glsl_type::uint_type,
                                                            state);
 
-         if ((!type_a->is_integer() || !type_b->is_integer()) ||
+         if ((!type_a->is_integer_32() || !type_b->is_integer_32()) ||
               !integer_conversion_supported) {
             _mesa_glsl_error(&loc, state, "type mismatch with switch "
                              "init-expression and case label (%s != %s)",
@@ -6717,21 +6983,26 @@ ast_case_label::hir(exec_list *instructions,
             /* Conversion of the case label. */
             if (type_a->base_type == GLSL_TYPE_INT) {
                if (!apply_implicit_conversion(glsl_type::uint_type,
-                                              test_cond->operands[0], state))
+                                              label, state))
                   _mesa_glsl_error(&loc, state, "implicit type conversion error");
             } else {
                /* Conversion of the init-expression value. */
                if (!apply_implicit_conversion(glsl_type::uint_type,
-                                              test_cond->operands[1], state))
+                                              deref_test_var, state))
                   _mesa_glsl_error(&loc, state, "implicit type conversion error");
             }
          }
-      }
 
-      ir_assignment *set_fallthru_on_test =
-         new(ctx) ir_assignment(deref_fallthru_var, true_val, test_cond);
+         /* If the implicit conversion was allowed, the types will already be
+          * the same.  If the implicit conversion wasn't allowed, smash the
+          * type of the label anyway.  This will prevent the expression
+          * constructor (below) from failing an assertion.
+          */
+         label->type = deref_test_var->type;
+      }
 
-      instructions->push_tail(set_fallthru_on_test);
+      body.emit(assign(fallthru_var,
+                       logic_or(fallthru_var, equal(label, deref_test_var))));
    } else { /* default case */
       if (state->switch_state.previous_default) {
          YYLTYPE loc = this->get_location();
@@ -6744,18 +7015,9 @@ ast_case_label::hir(exec_list *instructions,
       state->switch_state.previous_default = this;
 
       /* Set fallthru condition on 'run_default' bool. */
-      ir_dereference_variable *deref_run_default =
-         new(ctx) ir_dereference_variable(state->switch_state.run_default);
-      ir_rvalue *const cond_true = new(ctx) ir_constant(true);
-      ir_expression *test_cond = new(ctx) ir_expression(ir_binop_all_equal,
-                                                        cond_true,
-                                                        deref_run_default);
-
-      /* Set falltrhu state. */
-      ir_assignment *set_fallthru =
-         new(ctx) ir_assignment(deref_fallthru_var, true_val, test_cond);
-
-      instructions->push_tail(set_fallthru);
+      body.emit(assign(fallthru_var,
+                       logic_or(fallthru_var,
+                                state->switch_state.run_default)));
    }
 
    /* Case statements do not have r-values. */
@@ -7233,11 +7495,6 @@ ast_process_struct_or_iface_block_members(exec_list *instructions,
             validate_matrix_layout_for_type(state, &loc, decl_type, NULL);
       }
 
-      if (qual->flags.q.read_only && qual->flags.q.write_only) {
-         _mesa_glsl_error(&loc, state, "buffer variable can't be both "
-                          "readonly and writeonly.");
-      }
-
       foreach_list_typed (ast_declaration, decl, link,
                           &decl_list->declarations) {
          YYLTYPE loc = decl->get_location();
@@ -7256,7 +7513,6 @@ ast_process_struct_or_iface_block_members(exec_list *instructions,
          fields[i].centroid = qual->flags.q.centroid ? 1 : 0;
          fields[i].sample = qual->flags.q.sample ? 1 : 0;
          fields[i].patch = qual->flags.q.patch ? 1 : 0;
-         fields[i].precision = qual->precision;
          fields[i].offset = -1;
          fields[i].explicit_xfb_buffer = explicit_xfb_buffer;
          fields[i].xfb_buffer = xfb_buffer;
@@ -7318,7 +7574,7 @@ ast_process_struct_or_iface_block_members(exec_list *instructions,
                                       "alignment of %s", field_type->name);
                   }
                   fields[i].offset = qual_offset;
-                  next_offset = glsl_align(qual_offset + size, align);
+                  next_offset = qual_offset + size;
                } else {
                   _mesa_glsl_error(&loc, state, "offset can only be used "
                                    "with std430 and std140 layouts");
@@ -7339,19 +7595,19 @@ ast_process_struct_or_iface_block_members(exec_list *instructions,
                   if (member_align == 0 ||
                       member_align & (member_align - 1)) {
                      _mesa_glsl_error(&loc, state, "align layout qualifier "
-                                      "in not a power of 2");
+                                      "is not a power of 2");
                   } else {
                      fields[i].offset = glsl_align(offset, member_align);
-                     next_offset = glsl_align(fields[i].offset + size, align);
+                     next_offset = fields[i].offset + size;
                   }
                }
             } else {
                fields[i].offset = glsl_align(offset, expl_align);
-               next_offset = glsl_align(fields[i].offset + size, align);
+               next_offset = fields[i].offset + size;
             }
          } else if (!qual->flags.q.explicit_offset) {
             if (align != 0 && size != 0)
-               next_offset = glsl_align(next_offset + size, align);
+               next_offset = glsl_align(next_offset, align) + size;
          }
 
          /* From the ARB_enhanced_layouts spec:
@@ -7369,14 +7625,13 @@ ast_process_struct_or_iface_block_members(exec_list *instructions,
                                            qual->offset, &xfb_offset)) {
                fields[i].offset = xfb_offset;
                block_xfb_offset = fields[i].offset +
-                  MAX2(xfb_stride, (int) (4 * field_type->component_slots()));
+                  4 * field_type->component_slots();
             }
          } else {
             if (layout && layout->flags.q.explicit_xfb_offset) {
                unsigned align = field_type->is_64bit() ? 8 : 4;
                fields[i].offset = glsl_align(block_xfb_offset, align);
-               block_xfb_offset +=
-                  MAX2(xfb_stride, (int) (4 * field_type->component_slots()));
+               block_xfb_offset += 4 * field_type->component_slots();
             }
          }
 
@@ -7388,7 +7643,7 @@ ast_process_struct_or_iface_block_members(exec_list *instructions,
          if (is_interface && layout &&
              (layout->flags.q.uniform || layout->flags.q.buffer) &&
              (field_type->without_array()->is_matrix()
-              || field_type->without_array()->is_record())) {
+              || field_type->without_array()->is_struct())) {
             /* If no layout is specified for the field, inherit the layout
              * from the block.
              */
@@ -7414,12 +7669,9 @@ ast_process_struct_or_iface_block_members(exec_list *instructions,
             /* For readonly and writeonly qualifiers the field definition,
              * if set, overwrites the layout qualifier.
              */
-            if (qual->flags.q.read_only) {
-               fields[i].memory_read_only = true;
-               fields[i].memory_write_only = false;
-            } else if (qual->flags.q.write_only) {
-               fields[i].memory_read_only = false;
-               fields[i].memory_write_only = true;
+            if (qual->flags.q.read_only || qual->flags.q.write_only) {
+               fields[i].memory_read_only = qual->flags.q.read_only;
+               fields[i].memory_write_only = qual->flags.q.write_only;
             } else {
                fields[i].memory_read_only =
                   layout ? layout->flags.q.read_only : 0;
@@ -7453,11 +7705,21 @@ ast_process_struct_or_iface_block_members(exec_list *instructions,
                                       "qualifier");
                   }
 
-                  fields[i].image_format = GL_NONE;
+                  fields[i].image_format = PIPE_FORMAT_NONE;
                }
             }
          }
 
+         /* Precision qualifiers do not hold any meaning in Desktop GLSL */
+         if (state->es_shader) {
+            fields[i].precision = select_gles_precision(qual->precision,
+                                                        field_type,
+                                                        state,
+                                                        &loc);
+         } else {
+            fields[i].precision = qual->precision;
+         }
+
          i++;
       }
    }
@@ -7504,13 +7766,12 @@ ast_struct_specifier::hir(exec_list *instructions,
 
    validate_identifier(this->name, loc, state);
 
-   const glsl_type *t =
-      glsl_type::get_record_instance(fields, decl_count, this->name);
+   type = glsl_type::get_struct_instance(fields, decl_count, this->name);
 
-   if (!state->symbols->add_type(name, t)) {
+   if (!type->is_anonymous() && !state->symbols->add_type(name, type)) {
       const glsl_type *match = state->symbols->get_type(name);
       /* allow struct matching for desktop GL - older UE4 does this */
-      if (match != NULL && state->is_version(130, 0) && match->record_compare(t, false))
+      if (match != NULL && state->is_version(130, 0) && match->record_compare(type, true, false))
          _mesa_glsl_warning(& loc, state, "struct `%s' previously defined", name);
       else
          _mesa_glsl_error(& loc, state, "struct `%s' previously defined", name);
@@ -7519,7 +7780,7 @@ ast_struct_specifier::hir(exec_list *instructions,
                                      const glsl_type *,
                                      state->num_user_structures + 1);
       if (s != NULL) {
-         s[state->num_user_structures] = t;
+         s[state->num_user_structures] = type;
          state->user_structures = s;
          state->num_user_structures++;
       }
@@ -7675,21 +7936,17 @@ ast_interface_block::hir(exec_list *instructions,
                                "invalid qualifier for block",
                                this->block_name);
 
-   /* The ast_interface_block has a list of ast_declarator_lists.  We
-    * need to turn those into ir_variables with an association
-    * with this uniform block.
-    */
    enum glsl_interface_packing packing;
-   if (this->layout.flags.q.shared) {
-      packing = GLSL_INTERFACE_PACKING_SHARED;
+   if (this->layout.flags.q.std140) {
+      packing = GLSL_INTERFACE_PACKING_STD140;
    } else if (this->layout.flags.q.packed) {
       packing = GLSL_INTERFACE_PACKING_PACKED;
    } else if (this->layout.flags.q.std430) {
       packing = GLSL_INTERFACE_PACKING_STD430;
    } else {
-      /* The default layout is std140.
+      /* The default layout is shared.
        */
-      packing = GLSL_INTERFACE_PACKING_STD140;
+      packing = GLSL_INTERFACE_PACKING_SHARED;
    }
 
    ir_variable_mode var_mode;
@@ -8201,21 +8458,21 @@ ast_interface_block::hir(exec_list *instructions,
 
          if (redeclaring_per_vertex) {
             bool is_redeclaration;
-            ir_variable *declared_var =
-               get_variable_being_redeclared(var, loc, state,
+            var =
+               get_variable_being_redeclared(&var, loc, state,
                                              true /* allow_all_redeclarations */,
                                              &is_redeclaration);
             if (!var_is_gl_id || !is_redeclaration) {
                _mesa_glsl_error(&loc, state,
                                 "redeclaration of gl_PerVertex can only "
                                 "include built-in variables");
-            } else if (declared_var->data.how_declared == ir_var_declared_normally) {
+            } else if (var->data.how_declared == ir_var_declared_normally) {
                _mesa_glsl_error(&loc, state,
                                 "`%s' has already been redeclared",
-                                declared_var->name);
+                                var->name);
             } else {
-               declared_var->data.how_declared = ir_var_declared_in_block;
-               declared_var->reinit_interface_type(block_type);
+               var->data.how_declared = ir_var_declared_in_block;
+               var->reinit_interface_type(block_type);
             }
             continue;
          }
@@ -8519,6 +8776,7 @@ ast_cs_input_layout::hir(exec_list *instructions,
    var->constant_initializer =
       new(var) ir_constant(glsl_type::uvec3_type, &data);
    var->data.has_initializer = true;
+   var->data.is_implicit_initializer = false;
 
    return NULL;
 }
@@ -8545,8 +8803,15 @@ detect_conflicting_assignments(struct _mesa_glsl_parse_state *state,
       if (!var || !var->data.assigned)
          continue;
 
-      if (strcmp(var->name, "gl_FragColor") == 0)
+      if (strcmp(var->name, "gl_FragColor") == 0) {
          gl_FragColor_assigned = true;
+         if (!var->constant_initializer && state->zero_init) {
+            const ir_constant_data data = { { 0 } };
+            var->data.has_initializer = true;
+            var->data.is_implicit_initializer = true;
+            var->constant_initializer = new(var) ir_constant(var->type, &data);
+         }
+      }
       else if (strcmp(var->name, "gl_FragData") == 0)
          gl_FragData_assigned = true;
         else if (strcmp(var->name, "gl_SecondaryFragColorEXT") == 0)
@@ -8609,6 +8874,38 @@ detect_conflicting_assignments(struct _mesa_glsl_parse_state *state,
    }
 }
 
+static void
+verify_subroutine_associated_funcs(struct _mesa_glsl_parse_state *state)
+{
+   YYLTYPE loc;
+   memset(&loc, 0, sizeof(loc));
+
+   /* Section 6.1.2 (Subroutines) of the GLSL 4.00 spec says:
+    *
+    *   "A program will fail to compile or link if any shader
+    *    or stage contains two or more functions with the same
+    *    name if the name is associated with a subroutine type."
+    */
+
+   for (int i = 0; i < state->num_subroutines; i++) {
+      unsigned definitions = 0;
+      ir_function *fn = state->subroutines[i];
+      /* Calculate number of function definitions with the same name */
+      foreach_in_list(ir_function_signature, sig, &fn->signatures) {
+         if (sig->is_defined) {
+            if (++definitions > 1) {
+               _mesa_glsl_error(&loc, state,
+                     "%s shader contains two or more function "
+                     "definitions with name `%s', which is "
+                     "associated with a subroutine type.\n",
+                     _mesa_shader_stage_to_string(state->stage),
+                     fn->name);
+               return;
+            }
+         }
+      }
+   }
+}
 
 static void
 remove_per_vertex_blocks(exec_list *instructions,
@@ -8660,3 +8957,11 @@ remove_per_vertex_blocks(exec_list *instructions,
       }
    }
 }
+
+ir_rvalue *
+ast_warnings_toggle::hir(exec_list *,
+                         struct _mesa_glsl_parse_state *state)
+{
+   state->warnings_enabled = enable;
+   return NULL;
+}