glsl: fix the type of ir_constant_data::u16
[mesa.git] / src / compiler / glsl / gl_nir_linker.h
index 29ca27d3df8585fb3566f6d1d02b858ba47d047c..9dae03779b91a699afd500cb892733b6fce2b9ca 100644 (file)
@@ -31,21 +31,39 @@ extern "C" {
 struct gl_context;
 struct gl_shader_program;
 
+struct gl_nir_linker_options {
+   bool fill_parameters;
+};
+
+bool gl_nir_link_spirv(struct gl_context *ctx,
+                       struct gl_shader_program *prog,
+                       const struct gl_nir_linker_options *options);
+
+bool gl_nir_link_glsl(struct gl_context *ctx, struct gl_shader_program *prog);
+
 bool gl_nir_link_uniforms(struct gl_context *ctx,
-                          struct gl_shader_program *prog);
+                          struct gl_shader_program *prog,
+                          bool fill_parameters);
 
 void gl_nir_set_uniform_initializers(struct gl_context *ctx,
                                      struct gl_shader_program *prog);
 
 void nir_build_program_resource_list(struct gl_context *ctx,
-                                     struct gl_shader_program *prog);
+                                     struct gl_shader_program *prog,
+                                     bool rebuild_resourse_list);
 
 void gl_nir_link_assign_atomic_counter_resources(struct gl_context *ctx,
                                                  struct gl_shader_program *prog);
 
+void gl_nir_link_check_atomic_counter_resources(struct gl_context *ctx,
+                                                struct gl_shader_program *prog);
+
 void gl_nir_link_assign_xfb_resources(struct gl_context *ctx,
                                       struct gl_shader_program *prog);
 
+bool gl_nir_link_uniform_blocks(struct gl_context *ctx,
+                                struct gl_shader_program *prog);
+
 #ifdef __cplusplus
 } /* extern "C" */
 #endif