interface KEYWORD(110, 100, 0, 0, INTERFACE);
long KEYWORD(110, 100, 0, 0, LONG_TOK);
short KEYWORD(110, 100, 0, 0, SHORT_TOK);
-double TYPE_WITH_ALT(130, 300, 130, 300, yyextra->ARB_gpu_shader_fp64_enable, glsl_type::double_type);
+double TYPE_WITH_ALT(130, 100, 130, 300, yyextra->ARB_gpu_shader_fp64_enable, glsl_type::double_type);
half KEYWORD(110, 100, 0, 0, HALF);
fixed KEYWORD(110, 100, 0, 0, FIXED_TOK);
unsigned KEYWORD(110, 100, 0, 0, UNSIGNED);