#include "glsl_parser_extras.h"
#include "compiler/glsl_types.h"
#include "main/context.h"
+#include "util/u_string.h"
+#include "util/format/u_format.h"
#ifdef _MSC_VER
#pragma warning( disable : 4065 ) // switch statement contains 'default' but no 'case' labels
@$.last_line = 1;
@$.last_column = 1;
@$.source = 0;
+ @$.path = NULL;
}
%lex-param {struct _mesa_glsl_parse_state *state}
%token ATTRIBUTE CONST_TOK
%token <type> BASIC_TYPE_TOK
-%token BREAK BUFFER CONTINUE DO ELSE FOR IF DISCARD RETURN SWITCH CASE DEFAULT
+%token BREAK BUFFER CONTINUE DO ELSE FOR IF DEMOTE DISCARD RETURN SWITCH CASE DEFAULT
%token CENTROID IN_TOK OUT_TOK INOUT_TOK UNIFORM VARYING SAMPLE
%token NOPERSPECTIVE FLAT SMOOTH
%token IMAGE1DSHADOW IMAGE2DSHADOW IMAGE1DARRAYSHADOW IMAGE2DARRAYSHADOW
%type <node> declaration
%type <node> declaration_statement
%type <node> jump_statement
+%type <node> demote_statement
%type <node> interface_block
%type <interface_block> basic_interface_block
%type <struct_specifier> struct_specifier
if (!$$.flags.i) {
static const struct {
const char *name;
- GLenum format;
+ enum pipe_format format;
glsl_base_type base_type;
/** Minimum desktop GLSL version required for the image
* format. Use 130 if already present in the original
unsigned required_essl;
/* NV_image_formats */
bool nv_image_formats;
+ bool ext_qualifiers;
} map[] = {
- { "rgba32f", GL_RGBA32F, GLSL_TYPE_FLOAT, 130, 310, false },
- { "rgba16f", GL_RGBA16F, GLSL_TYPE_FLOAT, 130, 310, false },
- { "rg32f", GL_RG32F, GLSL_TYPE_FLOAT, 130, 0, true },
- { "rg16f", GL_RG16F, GLSL_TYPE_FLOAT, 130, 0, true },
- { "r11f_g11f_b10f", GL_R11F_G11F_B10F, GLSL_TYPE_FLOAT, 130, 0, true },
- { "r32f", GL_R32F, GLSL_TYPE_FLOAT, 130, 310, false },
- { "r16f", GL_R16F, GLSL_TYPE_FLOAT, 130, 0, true },
- { "rgba32ui", GL_RGBA32UI, GLSL_TYPE_UINT, 130, 310, false },
- { "rgba16ui", GL_RGBA16UI, GLSL_TYPE_UINT, 130, 310, false },
- { "rgb10_a2ui", GL_RGB10_A2UI, GLSL_TYPE_UINT, 130, 0, true },
- { "rgba8ui", GL_RGBA8UI, GLSL_TYPE_UINT, 130, 310, false },
- { "rg32ui", GL_RG32UI, GLSL_TYPE_UINT, 130, 0, true },
- { "rg16ui", GL_RG16UI, GLSL_TYPE_UINT, 130, 0, true },
- { "rg8ui", GL_RG8UI, GLSL_TYPE_UINT, 130, 0, true },
- { "r32ui", GL_R32UI, GLSL_TYPE_UINT, 130, 310, false },
- { "r16ui", GL_R16UI, GLSL_TYPE_UINT, 130, 0, true },
- { "r8ui", GL_R8UI, GLSL_TYPE_UINT, 130, 0, true },
- { "rgba32i", GL_RGBA32I, GLSL_TYPE_INT, 130, 310, false },
- { "rgba16i", GL_RGBA16I, GLSL_TYPE_INT, 130, 310, false },
- { "rgba8i", GL_RGBA8I, GLSL_TYPE_INT, 130, 310, false },
- { "rg32i", GL_RG32I, GLSL_TYPE_INT, 130, 0, true },
- { "rg16i", GL_RG16I, GLSL_TYPE_INT, 130, 0, true },
- { "rg8i", GL_RG8I, GLSL_TYPE_INT, 130, 0, true },
- { "r32i", GL_R32I, GLSL_TYPE_INT, 130, 310, false },
- { "r16i", GL_R16I, GLSL_TYPE_INT, 130, 0, true },
- { "r8i", GL_R8I, GLSL_TYPE_INT, 130, 0, true },
- { "rgba16", GL_RGBA16, GLSL_TYPE_FLOAT, 130, 0, true },
- { "rgb10_a2", GL_RGB10_A2, GLSL_TYPE_FLOAT, 130, 0, true },
- { "rgba8", GL_RGBA8, GLSL_TYPE_FLOAT, 130, 310, false },
- { "rg16", GL_RG16, GLSL_TYPE_FLOAT, 130, 0, true },
- { "rg8", GL_RG8, GLSL_TYPE_FLOAT, 130, 0, true },
- { "r16", GL_R16, GLSL_TYPE_FLOAT, 130, 0, true },
- { "r8", GL_R8, GLSL_TYPE_FLOAT, 130, 0, true },
- { "rgba16_snorm", GL_RGBA16_SNORM, GLSL_TYPE_FLOAT, 130, 0, true },
- { "rgba8_snorm", GL_RGBA8_SNORM, GLSL_TYPE_FLOAT, 130, 310, false },
- { "rg16_snorm", GL_RG16_SNORM, GLSL_TYPE_FLOAT, 130, 0, true },
- { "rg8_snorm", GL_RG8_SNORM, GLSL_TYPE_FLOAT, 130, 0, true },
- { "r16_snorm", GL_R16_SNORM, GLSL_TYPE_FLOAT, 130, 0, true },
- { "r8_snorm", GL_R8_SNORM, GLSL_TYPE_FLOAT, 130, 0, true }
+ { "rgba32f", PIPE_FORMAT_R32G32B32A32_FLOAT, GLSL_TYPE_FLOAT, 130, 310, false, false },
+ { "rgba16f", PIPE_FORMAT_R16G16B16A16_FLOAT, GLSL_TYPE_FLOAT, 130, 310, false, false },
+ { "rg32f", PIPE_FORMAT_R32G32_FLOAT, GLSL_TYPE_FLOAT, 130, 0, true, false },
+ { "rg16f", PIPE_FORMAT_R16G16_FLOAT, GLSL_TYPE_FLOAT, 130, 0, true, false },
+ { "r11f_g11f_b10f", PIPE_FORMAT_R11G11B10_FLOAT, GLSL_TYPE_FLOAT, 130, 0, true, false },
+ { "r32f", PIPE_FORMAT_R32_FLOAT, GLSL_TYPE_FLOAT, 130, 310, false, false },
+ { "r16f", PIPE_FORMAT_R16_FLOAT, GLSL_TYPE_FLOAT, 130, 0, true, false },
+ { "rgba32ui", PIPE_FORMAT_R32G32B32A32_UINT, GLSL_TYPE_UINT, 130, 310, false, false },
+ { "rgba16ui", PIPE_FORMAT_R16G16B16A16_UINT, GLSL_TYPE_UINT, 130, 310, false, false },
+ { "rgb10_a2ui", PIPE_FORMAT_R10G10B10A2_UINT, GLSL_TYPE_UINT, 130, 0, true, false },
+ { "rgba8ui", PIPE_FORMAT_R8G8B8A8_UINT, GLSL_TYPE_UINT, 130, 310, false, false },
+ { "rg32ui", PIPE_FORMAT_R32G32_UINT, GLSL_TYPE_UINT, 130, 0, true, false },
+ { "rg16ui", PIPE_FORMAT_R16G16_UINT, GLSL_TYPE_UINT, 130, 0, true, false },
+ { "rg8ui", PIPE_FORMAT_R8G8_UINT, GLSL_TYPE_UINT, 130, 0, true, false },
+ { "r32ui", PIPE_FORMAT_R32_UINT, GLSL_TYPE_UINT, 130, 310, false, false },
+ { "r16ui", PIPE_FORMAT_R16_UINT, GLSL_TYPE_UINT, 130, 0, true, false },
+ { "r8ui", PIPE_FORMAT_R8_UINT, GLSL_TYPE_UINT, 130, 0, true, false },
+ { "rgba32i", PIPE_FORMAT_R32G32B32A32_SINT, GLSL_TYPE_INT, 130, 310, false, false },
+ { "rgba16i", PIPE_FORMAT_R16G16B16A16_SINT, GLSL_TYPE_INT, 130, 310, false, false },
+ { "rgba8i", PIPE_FORMAT_R8G8B8A8_SINT, GLSL_TYPE_INT, 130, 310, false, false },
+ { "rg32i", PIPE_FORMAT_R32G32_SINT, GLSL_TYPE_INT, 130, 0, true, false },
+ { "rg16i", PIPE_FORMAT_R16G16_SINT, GLSL_TYPE_INT, 130, 0, true, false },
+ { "rg8i", PIPE_FORMAT_R8G8_SINT, GLSL_TYPE_INT, 130, 0, true, false },
+ { "r32i", PIPE_FORMAT_R32_SINT, GLSL_TYPE_INT, 130, 310, false, false },
+ { "r16i", PIPE_FORMAT_R16_SINT, GLSL_TYPE_INT, 130, 0, true, false },
+ { "r8i", PIPE_FORMAT_R8_SINT, GLSL_TYPE_INT, 130, 0, true, false },
+ { "rgba16", PIPE_FORMAT_R16G16B16A16_UNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
+ { "rgb10_a2", PIPE_FORMAT_R10G10B10A2_UNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
+ { "rgba8", PIPE_FORMAT_R8G8B8A8_UNORM, GLSL_TYPE_FLOAT, 130, 310, false, false },
+ { "rg16", PIPE_FORMAT_R16G16_UNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
+ { "rg8", PIPE_FORMAT_R8G8_UNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
+ { "r16", PIPE_FORMAT_R16_UNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
+ { "r8", PIPE_FORMAT_R8_UNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
+ { "rgba16_snorm", PIPE_FORMAT_R16G16B16A16_SNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
+ { "rgba8_snorm", PIPE_FORMAT_R8G8B8A8_SNORM, GLSL_TYPE_FLOAT, 130, 310, false, false },
+ { "rg16_snorm", PIPE_FORMAT_R16G16_SNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
+ { "rg8_snorm", PIPE_FORMAT_R8G8_SNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
+ { "r16_snorm", PIPE_FORMAT_R16_SNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
+ { "r8_snorm", PIPE_FORMAT_R8_SNORM, GLSL_TYPE_FLOAT, 130, 0, true, false },
+
+ /* From GL_EXT_shader_image_load_store: */
+ /* base_type is incorrect but it'll be patched later when we know
+ * the variable type. See ast_to_hir.cpp */
+ { "size1x8", PIPE_FORMAT_R8_SINT, GLSL_TYPE_VOID, 130, 0, false, true },
+ { "size1x16", PIPE_FORMAT_R16_SINT, GLSL_TYPE_VOID, 130, 0, false, true },
+ { "size1x32", PIPE_FORMAT_R32_SINT, GLSL_TYPE_VOID, 130, 0, false, true },
+ { "size2x32", PIPE_FORMAT_R32G32_SINT, GLSL_TYPE_VOID, 130, 0, false, true },
+ { "size4x32", PIPE_FORMAT_R32G32B32A32_SINT, GLSL_TYPE_VOID, 130, 0, false, true },
};
for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
(state->NV_image_formats_enable &&
map[i].nv_image_formats)) &&
match_layout_qualifier($1, map[i].name, state) == 0) {
+ /* Skip ARB_shader_image_load_store qualifiers if not enabled */
+ if (!map[i].ext_qualifiers && !(state->ARB_shader_image_load_store_enable ||
+ state->is_version(420, 310))) {
+ continue;
+ }
+ /* Skip EXT_shader_image_load_store qualifiers if not enabled */
+ if (map[i].ext_qualifiers && !state->EXT_shader_image_load_store_enable) {
+ continue;
+ }
$$.flags.q.explicit_image_format = 1;
$$.image_format = map[i].format;
$$.image_base_type = map[i].base_type;
}
}
+ /* Layout qualifier for NV_viewport_array2. */
+ if (!$$.flags.i && state->stage != MESA_SHADER_FRAGMENT) {
+ if (match_layout_qualifier($1, "viewport_relative", state) == 0) {
+ $$.flags.q.viewport_relative = 1;
+ }
+
+ if ($$.flags.i && !state->NV_viewport_array2_enable) {
+ _mesa_glsl_error(& @1, state,
+ "qualifier `%s' requires "
+ "GL_NV_viewport_array2", $1);
+ }
+
+ if ($$.flags.i && state->NV_viewport_array2_warn) {
+ _mesa_glsl_warning(& @1, state,
+ "GL_NV_viewport_array2 layout "
+ "identifier `%s' used", $1);
+ }
+ }
+
if (!$$.flags.i) {
_mesa_glsl_error(& @1, state, "unrecognized layout identifier "
"`%s'", $1);
| switch_statement
| iteration_statement
| jump_statement
+ | demote_statement
;
compound_statement:
}
;
+demote_statement:
+ DEMOTE ';'
+ {
+ void *ctx = state->linalloc;
+ $$ = new(ctx) ast_demote_statement();
+ $$->set_location(@1);
+ }
+ ;
+
external_declaration:
function_definition { $$ = $1; }
| declaration { $$ = $1; }