glsl: fix the type of ir_constant_data::u16
[mesa.git] / src / compiler / glsl / ir_optimization.h
index 9f302d9fe51da1cfee3441ea14d17c3441fb8281..0274ad260dae34083f8a7f4d3b84546a610fda81 100644 (file)
@@ -135,7 +135,6 @@ bool do_vec_index_to_swizzle(exec_list *instructions);
 bool lower_discard(exec_list *instructions);
 void lower_discard_flow(exec_list *instructions);
 bool lower_instructions(exec_list *instructions, unsigned what_to_lower);
-bool lower_noise(exec_list *instructions);
 bool lower_variable_index_to_cond_assign(gl_shader_stage stage,
     exec_list *instructions, bool lower_input, bool lower_output,
     bool lower_temp, bool lower_uniform);
@@ -189,6 +188,7 @@ ir_variable *compare_index_block(ir_builder::ir_factory &body,
 bool lower_64bit_integer_instructions(exec_list *instructions,
                                       unsigned what_to_lower);
 
-bool lower_precision(exec_list *instructions);
+bool lower_precision(const struct gl_shader_compiler_options *options,
+                     exec_list *instructions);
 
 #endif /* GLSL_IR_OPTIMIZATION_H */