#define STANDALONE_SCAFFOLDING_H
#include <assert.h>
-#include "main/mtypes.h"
+#include "main/menums.h"
#include "program/prog_statevars.h"
extern "C" void
_mesa_warning(struct gl_context *ctx, const char *fmtString, ... );
+extern "C" void
+_mesa_problem(struct gl_context *ctx, const char *fmtString, ... );
+
extern "C" void
_mesa_reference_shader_program_data(struct gl_context *ctx,
struct gl_shader_program_data **ptr,