nir: Add a new memory_barrier_tcs_patch intrinsic
[mesa.git] / src / compiler / nir / nir_remove_dead_variables.c
index f7429eb83da3095fba741ebc4bff3d5540d50f58..cfdd179629949bad410f658e529080ddaba34165 100644 (file)
 
 #include "nir.h"
 
-static void
-add_var_use_intrinsic(nir_intrinsic_instr *instr, struct set *live)
+static bool
+deref_used_for_not_store(nir_deref_instr *deref)
 {
-   unsigned num_vars = nir_intrinsic_infos[instr->intrinsic].num_variables;
-   for (unsigned i = 0; i < num_vars; i++) {
-      nir_variable *var = instr->variables[i]->var;
-      _mesa_set_add(live, var);
-   }
-}
+   nir_foreach_use(src, &deref->dest.ssa) {
+      switch (src->parent_instr->type) {
+      case nir_instr_type_deref:
+         if (deref_used_for_not_store(nir_instr_as_deref(src->parent_instr)))
+            return true;
+         break;
+
+      case nir_instr_type_intrinsic: {
+         nir_intrinsic_instr *intrin =
+            nir_instr_as_intrinsic(src->parent_instr);
+         /* The first source of copy and store intrinsics is the deref to
+          * write.  Don't record those.
+          */
+         if ((intrin->intrinsic != nir_intrinsic_store_deref &&
+              intrin->intrinsic != nir_intrinsic_copy_deref) ||
+             src != &intrin->src[0])
+            return true;
+         break;
+      }
 
-static void
-add_var_use_call(nir_call_instr *instr, struct set *live)
-{
-   if (instr->return_deref != NULL) {
-      nir_variable *var = instr->return_deref->var;
-      _mesa_set_add(live, var);
+      default:
+         /* If it's used by any other instruction type (most likely a texture
+          * or call instruction), consider it used.
+          */
+         return true;
+      }
    }
 
-   for (unsigned i = 0; i < instr->num_params; i++) {
-      nir_variable *var = instr->params[i]->var;
-      _mesa_set_add(live, var);
-   }
+   return false;
 }
 
 static void
-add_var_use_tex(nir_tex_instr *instr, struct set *live)
+add_var_use_deref(nir_deref_instr *deref, struct set *live)
 {
-   if (instr->texture != NULL) {
-      nir_variable *var = instr->texture->var;
-      _mesa_set_add(live, var);
-   }
-
-   if (instr->sampler != NULL) {
-      nir_variable *var = instr->sampler->var;
-      _mesa_set_add(live, var);
-   }
+   if (deref->deref_type != nir_deref_type_var)
+      return;
+
+   /* If it's not a local that never escapes the shader, then any access at
+    * all means we need to keep it alive.
+    */
+   assert(deref->mode == deref->var->data.mode);
+   if (!(deref->mode & (nir_var_function_temp | nir_var_shader_temp | nir_var_mem_shared)) ||
+       deref_used_for_not_store(deref))
+      _mesa_set_add(live, deref->var);
 }
 
 static void
-add_var_use_shader(nir_shader *shader, struct set *live)
+add_var_use_shader(nir_shader *shader, struct set *live, nir_variable_mode modes)
 {
    nir_foreach_function(function, shader) {
       if (function->impl) {
          nir_foreach_block(block, function->impl) {
             nir_foreach_instr(instr, block) {
-               switch(instr->type) {
-               case nir_instr_type_intrinsic:
-                  add_var_use_intrinsic(nir_instr_as_intrinsic(instr), live);
-                  break;
+               if (instr->type == nir_instr_type_deref)
+                  add_var_use_deref(nir_instr_as_deref(instr), live);
+            }
+         }
+      }
+   }
+}
 
-               case nir_instr_type_call:
-                  add_var_use_call(nir_instr_as_call(instr), live);
-                  break;
+static void
+remove_dead_var_writes(nir_shader *shader, struct set *live)
+{
+   nir_foreach_function(function, shader) {
+      if (!function->impl)
+         continue;
+
+      nir_foreach_block(block, function->impl) {
+         nir_foreach_instr_safe(instr, block) {
+            switch (instr->type) {
+            case nir_instr_type_deref: {
+               nir_deref_instr *deref = nir_instr_as_deref(instr);
+               if (deref->deref_type == nir_deref_type_cast &&
+                   !nir_deref_instr_parent(deref))
+                  continue;
+
+               nir_variable_mode parent_mode;
+               if (deref->deref_type == nir_deref_type_var)
+                  parent_mode = deref->var->data.mode;
+               else
+                  parent_mode = nir_deref_instr_parent(deref)->mode;
+
+               /* If the parent mode is 0, then it references a dead variable.
+                * Flag this deref as dead and remove it.
+                */
+               if (parent_mode == 0) {
+                  deref->mode = 0;
+                  nir_instr_remove(&deref->instr);
+               }
+               break;
+            }
 
-               case nir_instr_type_tex:
-                  add_var_use_tex(nir_instr_as_tex(instr), live);
+            case nir_instr_type_intrinsic: {
+               nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+               if (intrin->intrinsic != nir_intrinsic_copy_deref &&
+                   intrin->intrinsic != nir_intrinsic_store_deref)
                   break;
 
-               default:
-                  break;
-               }
+               if (nir_src_as_deref(intrin->src[0])->mode == 0)
+                  nir_instr_remove(instr);
+               break;
+            }
+
+            default:
+               break; /* Nothing to do */
             }
          }
       }
@@ -102,8 +150,9 @@ remove_dead_vars(struct exec_list *var_list, struct set *live)
    foreach_list_typed_safe(nir_variable, var, node, var_list) {
       struct set_entry *entry = _mesa_set_search(live, var);
       if (entry == NULL) {
+         /* Mark this variable as used by setting the mode to 0 */
+         var->data.mode = 0;
          exec_node_remove(&var->node);
-         ralloc_free(var);
          progress = true;
       }
    }
@@ -115,10 +164,9 @@ bool
 nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes)
 {
    bool progress = false;
-   struct set *live =
-      _mesa_set_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal);
+   struct set *live = _mesa_pointer_set_create(NULL);
 
-   add_var_use_shader(shader, live);
+   add_var_use_shader(shader, live, modes);
 
    if (modes & nir_var_uniform)
       progress = remove_dead_vars(&shader->uniforms, live) || progress;
@@ -129,21 +177,31 @@ nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes)
    if (modes & nir_var_shader_out)
       progress = remove_dead_vars(&shader->outputs, live) || progress;
 
-   if (modes & nir_var_global)
+   if (modes & nir_var_shader_temp)
       progress = remove_dead_vars(&shader->globals, live) || progress;
 
    if (modes & nir_var_system_value)
       progress = remove_dead_vars(&shader->system_values, live) || progress;
 
-   if (modes & nir_var_local) {
+   if (modes & nir_var_mem_shared)
+      progress = remove_dead_vars(&shader->shared, live) || progress;
+
+   if (modes & nir_var_function_temp) {
       nir_foreach_function(function, shader) {
          if (function->impl) {
-            if (remove_dead_vars(&function->impl->locals, live)) {
-               nir_metadata_preserve(function->impl, nir_metadata_block_index |
-                                                     nir_metadata_dominance |
-                                                     nir_metadata_live_ssa_defs);
+            if (remove_dead_vars(&function->impl->locals, live))
                progress = true;
-            }
+         }
+      }
+   }
+
+   if (progress) {
+      remove_dead_var_writes(shader, live);
+
+      nir_foreach_function(function, shader) {
+         if (function->impl) {
+            nir_metadata_preserve(function->impl, nir_metadata_block_index |
+                                                  nir_metadata_dominance);
          }
       }
    }