#include "egl_dri2.h"
#include "egl_dri2_fallbacks.h"
#include "loader.h"
+#include "util/debug.h"
#include "util/u_vector.h"
#include "eglglobals.h"
{
EGLBoolean initialized = EGL_TRUE;
- int hw_accel = (getenv("LIBGL_ALWAYS_SOFTWARE") == NULL);
+ bool hw_accel = !env_var_as_boolean("LIBGL_ALWAYS_SOFTWARE", false);
if (hw_accel) {
if (!dri2_initialize_wayland_drm(drv, disp)) {