-/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
-
/*
* Copyright (C) 2012-2013 Rob Clark <robclark@freedesktop.org>
*
}
}
+static enum sq_tex_filter
+mip_filter(unsigned filter)
+{
+ switch (filter) {
+ case PIPE_TEX_MIPFILTER_NONE:
+ return SQ_TEX_FILTER_BASEMAP;
+ case PIPE_TEX_MIPFILTER_NEAREST:
+ return SQ_TEX_FILTER_POINT;
+ case PIPE_TEX_MIPFILTER_LINEAR:
+ return SQ_TEX_FILTER_BILINEAR;
+ default:
+ DBG("invalid filter: %u", filter);
+ return 0;
+ }
+}
+
static void *
fd2_sampler_state_create(struct pipe_context *pctx,
const struct pipe_sampler_state *cso)
so->base = *cso;
+ /* TODO
+ * cso->max_anisotropy
+ * cso->normalized_coords (dealt with by shader for rect textures?)
+ */
+
/* SQ_TEX0_PITCH() must be OR'd in later when we know the bound texture: */
so->tex0 =
A2XX_SQ_TEX_0_CLAMP_X(tex_clamp(cso->wrap_s)) |
so->tex3 =
A2XX_SQ_TEX_3_XY_MAG_FILTER(tex_filter(cso->mag_img_filter)) |
- A2XX_SQ_TEX_3_XY_MIN_FILTER(tex_filter(cso->min_img_filter));
+ A2XX_SQ_TEX_3_XY_MIN_FILTER(tex_filter(cso->min_img_filter)) |
+ A2XX_SQ_TEX_3_MIP_FILTER(mip_filter(cso->min_mip_filter));
- so->tex4 = 0x00000000; /* ??? */
- so->tex5 = 0x00000200; /* ??? */
+ so->tex4 = 0;
+ if (cso->min_mip_filter != PIPE_TEX_MIPFILTER_NONE)
+ so->tex4 = A2XX_SQ_TEX_4_LOD_BIAS(cso->lod_bias);
return so;
}
fd_sampler_states_bind(pctx, shader, start, nr, hwcso);
}
+static enum sq_tex_dimension
+tex_dimension(unsigned target)
+{
+ switch (target) {
+ default:
+ assert(0);
+ case PIPE_TEXTURE_1D:
+ assert(0); /* TODO */
+ return SQ_TEX_DIMENSION_1D;
+ case PIPE_TEXTURE_RECT:
+ case PIPE_TEXTURE_2D:
+ return SQ_TEX_DIMENSION_2D;
+ case PIPE_TEXTURE_3D:
+ assert(0); /* TODO */
+ return SQ_TEX_DIMENSION_3D;
+ case PIPE_TEXTURE_CUBE:
+ return SQ_TEX_DIMENSION_CUBE;
+ }
+}
+
static struct pipe_sampler_view *
fd2_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc,
const struct pipe_sampler_view *cso)
so->base.reference.count = 1;
so->base.context = pctx;
- so->fmt = fd2_pipe2surface(cso->format);
-
- so->tex0 = A2XX_SQ_TEX_0_PITCH(rsc->slices[0].pitch);
+ so->tex0 =
+ A2XX_SQ_TEX_0_PITCH(rsc->slices[0].pitch) |
+ COND(rsc->tile_mode, A2XX_SQ_TEX_0_TILED);
+ so->tex1 =
+ A2XX_SQ_TEX_1_FORMAT(fd2_pipe2surface(cso->format)) |
+ A2XX_SQ_TEX_1_CLAMP_POLICY(SQ_TEX_CLAMP_POLICY_OGL);
so->tex2 =
A2XX_SQ_TEX_2_HEIGHT(prsc->height0 - 1) |
A2XX_SQ_TEX_2_WIDTH(prsc->width0 - 1);
so->tex3 = fd2_tex_swiz(cso->format, cso->swizzle_r, cso->swizzle_g,
cso->swizzle_b, cso->swizzle_a);
+ so->tex4 =
+ A2XX_SQ_TEX_4_MIP_MIN_LEVEL(fd_sampler_first_level(cso)) |
+ A2XX_SQ_TEX_4_MIP_MAX_LEVEL(fd_sampler_last_level(cso));
+
+ so->tex5 = A2XX_SQ_TEX_5_DIMENSION(tex_dimension(prsc->target));
+
return &so->base;
}
+static void
+fd2_set_sampler_views(struct pipe_context *pctx, enum pipe_shader_type shader,
+ unsigned start, unsigned nr,
+ struct pipe_sampler_view **views)
+{
+ if (shader == PIPE_SHADER_FRAGMENT) {
+ struct fd_context *ctx = fd_context(pctx);
+
+ /* on a2xx, since there is a flat address space for textures/samplers,
+ * a change in # of fragment textures/samplers will trigger patching and
+ * re-emitting the vertex shader:
+ */
+ if (nr != ctx->tex[PIPE_SHADER_FRAGMENT].num_textures)
+ ctx->dirty |= FD_DIRTY_TEXSTATE;
+ }
+
+ fd_set_sampler_views(pctx, shader, start, nr, views);
+}
+
/* map gallium sampler-id to hw const-idx.. adreno uses a flat address
* space of samplers (const-idx), so we need to map the gallium sampler-id
* which is per-shader to a global const-idx space.
pctx->create_sampler_state = fd2_sampler_state_create;
pctx->bind_sampler_states = fd2_sampler_states_bind;
pctx->create_sampler_view = fd2_sampler_view_create;
- pctx->set_sampler_views = fd_set_sampler_views;
+ pctx->set_sampler_views = fd2_set_sampler_views;
}