freedreno/a6xx: remove fd6_shader_stateobj
[mesa.git] / src / gallium / drivers / freedreno / a6xx / fd6_program.c
index 0e4206773dcf175a085938136ae5b7c4959eb590..cbb561a3b8dd1dceb1db86917979bddb2c125f39 100644 (file)
 #include "fd6_texture.h"
 #include "fd6_format.h"
 
-static void
-delete_shader_stateobj(struct fd6_shader_stateobj *so)
-{
-       ir3_shader_destroy(so->shader);
-       free(so);
-}
-
-static struct fd6_shader_stateobj *
+static struct ir3_shader *
 create_shader_stateobj(struct pipe_context *pctx, const struct pipe_shader_state *cso,
                enum shader_t type)
 {
        struct fd_context *ctx = fd_context(pctx);
        struct ir3_compiler *compiler = ctx->screen->compiler;
-       struct fd6_shader_stateobj *so = CALLOC_STRUCT(fd6_shader_stateobj);
-       so->shader = ir3_shader_create(compiler, cso, type, &ctx->debug);
-       return so;
+       return ir3_shader_create(compiler, cso, type, &ctx->debug);
 }
 
 static void *
@@ -67,8 +58,8 @@ fd6_fp_state_create(struct pipe_context *pctx,
 static void
 fd6_fp_state_delete(struct pipe_context *pctx, void *hwcso)
 {
-       struct fd6_shader_stateobj *so = hwcso;
-       delete_shader_stateobj(so);
+       struct ir3_shader *so = hwcso;
+       ir3_shader_destroy(so);
 }
 
 static void *
@@ -81,8 +72,8 @@ fd6_vp_state_create(struct pipe_context *pctx,
 static void
 fd6_vp_state_delete(struct pipe_context *pctx, void *hwcso)
 {
-       struct fd6_shader_stateobj *so = hwcso;
-       delete_shader_stateobj(so);
+       struct ir3_shader *so = hwcso;
+       ir3_shader_destroy(so);
 }
 
 void
@@ -186,26 +177,25 @@ link_stream_out(struct ir3_shader_linkage *l, const struct ir3_shader_variant *v
        }
 }
 
-#if 0
-/* TODO maybe some of this we could pre-compute once rather than having
- * so much draw-time logic?
- */
 static void
-emit_stream_out(struct fd_ringbuffer *ring, const struct ir3_shader_variant *v,
+setup_stream_out(struct fd_context *ctx, const struct ir3_shader_variant *v,
                struct ir3_shader_linkage *l)
 {
        const struct pipe_stream_output_info *strmout = &v->shader->stream_output;
-       unsigned ncomp[PIPE_MAX_SO_BUFFERS] = {0};
-       unsigned prog[align(l->max_loc, 2) / 2];
+       struct fd6_streamout_state *tf = &fd6_context(ctx)->tf;
+
+       memset(tf, 0, sizeof(*tf));
+
+       tf->prog_count = align(l->max_loc, 2) / 2;
 
-       memset(prog, 0, sizeof(prog));
+       debug_assert(tf->prog_count < ARRAY_SIZE(tf->prog));
 
        for (unsigned i = 0; i < strmout->num_outputs; i++) {
                const struct pipe_stream_output *out = &strmout->output[i];
                unsigned k = out->register_index;
                unsigned idx;
 
-               ncomp[out->output_buffer] += out->num_components;
+               tf->ncomp[out->output_buffer] += out->num_components;
 
                /* linkage map sorted by order frag shader wants things, so
                 * a bit less ideal here..
@@ -222,40 +212,23 @@ emit_stream_out(struct fd_ringbuffer *ring, const struct ir3_shader_variant *v,
                        unsigned off = j + out->dst_offset;  /* in dwords */
 
                        if (loc & 1) {
-                               prog[loc/2] |= A6XX_VPC_SO_PROG_B_EN |
+                               tf->prog[loc/2] |= A6XX_VPC_SO_PROG_B_EN |
                                                A6XX_VPC_SO_PROG_B_BUF(out->output_buffer) |
                                                A6XX_VPC_SO_PROG_B_OFF(off * 4);
                        } else {
-                               prog[loc/2] |= A6XX_VPC_SO_PROG_A_EN |
+                               tf->prog[loc/2] |= A6XX_VPC_SO_PROG_A_EN |
                                                A6XX_VPC_SO_PROG_A_BUF(out->output_buffer) |
                                                A6XX_VPC_SO_PROG_A_OFF(off * 4);
                        }
                }
        }
 
-       OUT_PKT7(ring, CP_CONTEXT_REG_BUNCH, 12 + (2 * ARRAY_SIZE(prog)));
-       OUT_RING(ring, REG_A6XX_VPC_SO_BUF_CNTL);
-       OUT_RING(ring, A6XX_VPC_SO_BUF_CNTL_ENABLE |
-                       COND(ncomp[0] > 0, A6XX_VPC_SO_BUF_CNTL_BUF0) |
-                       COND(ncomp[1] > 0, A6XX_VPC_SO_BUF_CNTL_BUF1) |
-                       COND(ncomp[2] > 0, A6XX_VPC_SO_BUF_CNTL_BUF2) |
-                       COND(ncomp[3] > 0, A6XX_VPC_SO_BUF_CNTL_BUF3));
-       OUT_RING(ring, REG_A6XX_VPC_SO_NCOMP(0));
-       OUT_RING(ring, ncomp[0]);
-       OUT_RING(ring, REG_A6XX_VPC_SO_NCOMP(1));
-       OUT_RING(ring, ncomp[1]);
-       OUT_RING(ring, REG_A6XX_VPC_SO_NCOMP(2));
-       OUT_RING(ring, ncomp[2]);
-       OUT_RING(ring, REG_A6XX_VPC_SO_NCOMP(3));
-       OUT_RING(ring, ncomp[3]);
-       OUT_RING(ring, REG_A6XX_VPC_SO_CNTL);
-       OUT_RING(ring, A6XX_VPC_SO_CNTL_ENABLE);
-       for (unsigned i = 0; i < ARRAY_SIZE(prog); i++) {
-               OUT_RING(ring, REG_A6XX_VPC_SO_PROG);
-               OUT_RING(ring, prog[i]);
-       }
+       tf->vpc_so_buf_cntl = A6XX_VPC_SO_BUF_CNTL_ENABLE |
+                       COND(tf->ncomp[0] > 0, A6XX_VPC_SO_BUF_CNTL_BUF0) |
+                       COND(tf->ncomp[1] > 0, A6XX_VPC_SO_BUF_CNTL_BUF1) |
+                       COND(tf->ncomp[2] > 0, A6XX_VPC_SO_BUF_CNTL_BUF2) |
+                       COND(tf->ncomp[3] > 0, A6XX_VPC_SO_BUF_CNTL_BUF3);
 }
-#endif
 
 struct stage {
        const struct ir3_shader_variant *v;
@@ -290,8 +263,7 @@ setup_stages(struct fd6_emit *emit, struct stage *s)
        for (i = 0; i < MAX_STAGES; i++) {
                if (s[i].v) {
                        s[i].i = &s[i].v->info;
-                       /* constlen is in units of 4 * vec4: */
-                       s[i].constlen = align(s[i].v->constlen, 4) / 4;
+                       s[i].constlen = align(s[i].v->constlen, 4);
                        /* instrlen is already in units of 16 instr.. although
                         * probably we should ditch that and not make the compiler
                         * care about instruction group size of a3xx vs a5xx
@@ -329,7 +301,7 @@ fd6_program_emit(struct fd_context *ctx, struct fd_ringbuffer *ring,
 
        setup_stages(emit, s);
 
-       fssz = (s[FS].i->max_reg >= 24) ? TWO_QUADS : FOUR_QUADS;
+       fssz = FOUR_QUADS;
 
        pos_regid = ir3_find_output_regid(s[VS].v, VARYING_SLOT_POS);
        psize_regid = ir3_find_output_regid(s[VS].v, VARYING_SLOT_PSIZ);
@@ -408,13 +380,13 @@ fd6_program_emit(struct fd_context *ctx, struct fd_ringbuffer *ring,
        OUT_RING(ring, s[FS].instrlen);                                                   /* SP_FS_INSTRLEN */
 
        OUT_PKT4(ring, REG_A6XX_HLSQ_VS_CNTL, 4);
-       OUT_RING(ring, A6XX_HLSQ_VS_CNTL_CONSTLEN(align(s[VS].constlen, 4)) | 0x100);    /* HLSQ_VS_CONSTLEN */
-       OUT_RING(ring, A6XX_HLSQ_HS_CNTL_CONSTLEN(align(s[HS].constlen, 4)));    /* HLSQ_HS_CONSTLEN */
-       OUT_RING(ring, A6XX_HLSQ_DS_CNTL_CONSTLEN(align(s[DS].constlen, 4)));    /* HLSQ_DS_CONSTLEN */
-       OUT_RING(ring, A6XX_HLSQ_GS_CNTL_CONSTLEN(align(s[GS].constlen, 4)));    /* HLSQ_GS_CONSTLEN */
+       OUT_RING(ring, A6XX_HLSQ_VS_CNTL_CONSTLEN(s[VS].constlen) | 0x100);    /* HLSQ_VS_CONSTLEN */
+       OUT_RING(ring, A6XX_HLSQ_HS_CNTL_CONSTLEN(s[HS].constlen));    /* HLSQ_HS_CONSTLEN */
+       OUT_RING(ring, A6XX_HLSQ_DS_CNTL_CONSTLEN(s[DS].constlen));    /* HLSQ_DS_CONSTLEN */
+       OUT_RING(ring, A6XX_HLSQ_GS_CNTL_CONSTLEN(s[GS].constlen));    /* HLSQ_GS_CONSTLEN */
 
        OUT_PKT4(ring, REG_A6XX_HLSQ_FS_CNTL, 1);
-       OUT_RING(ring, s[FS].constlen | 0x100);    /* HLSQ_FS_CONSTLEN */
+       OUT_RING(ring, A6XX_HLSQ_VS_CNTL_CONSTLEN(s[FS].constlen) | 0x100);    /* HLSQ_FS_CONSTLEN */
 
        OUT_PKT4(ring, REG_A6XX_SP_VS_CTRL_REG0, 1);
        OUT_RING(ring, A6XX_SP_VS_CTRL_REG0_THREADSIZE(fssz) |
@@ -452,18 +424,10 @@ fd6_program_emit(struct fd_context *ctx, struct fd_ringbuffer *ring,
                ir3_link_add(&l, psize_regid, 0x1, l.max_loc);
        }
 
-#if 0
        if ((s[VS].v->shader->stream_output.num_outputs > 0) &&
                        !emit->key.binning_pass) {
-               emit_stream_out(ring, s[VS].v, &l);
-
-               OUT_PKT4(ring, REG_A6XX_VPC_SO_OVERRIDE, 1);
-               OUT_RING(ring, 0x00000000);
-       } else {
-               OUT_PKT4(ring, REG_A6XX_VPC_SO_OVERRIDE, 1);
-               OUT_RING(ring, A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
+               setup_stream_out(ctx, s[VS].v, &l);
        }
-#endif
 
        for (i = 0, j = 0; (i < 16) && (j < l.cnt); i++) {
                uint32_t reg = 0;
@@ -516,8 +480,6 @@ fd6_program_emit(struct fd_context *ctx, struct fd_ringbuffer *ring,
                         COND(enable_varyings, A6XX_VPC_CNTL_0_VARYING) |
                         0xff00ff00);
 
-       fd6_context(ctx)->max_loc = l.max_loc;
-
        OUT_PKT4(ring, REG_A6XX_PC_PRIMITIVE_CNTL_1, 1);
        OUT_RING(ring, A6XX_PC_PRIMITIVE_CNTL_1_STRIDE_IN_VPC(l.max_loc) |
                         COND(psize_regid != regid(63,0), 0x100));
@@ -573,7 +535,9 @@ fd6_program_emit(struct fd_context *ctx, struct fd_ringbuffer *ring,
 
        OUT_PKT4(ring, REG_A6XX_GRAS_CNTL, 1);
        OUT_RING(ring, COND(enable_varyings, A6XX_GRAS_CNTL_VARYING) |
-                       COND(s[FS].v->frag_coord, A6XX_GRAS_CNTL_XCOORD |
+                       COND(s[FS].v->frag_coord,
+                                       A6XX_GRAS_CNTL_UNK3 |
+                                       A6XX_GRAS_CNTL_XCOORD |
                                        A6XX_GRAS_CNTL_YCOORD |
                                        A6XX_GRAS_CNTL_ZCOORD |
                                        A6XX_GRAS_CNTL_WCOORD));
@@ -581,7 +545,9 @@ fd6_program_emit(struct fd_context *ctx, struct fd_ringbuffer *ring,
        OUT_PKT4(ring, REG_A6XX_RB_RENDER_CONTROL0, 2);
        OUT_RING(ring, COND(enable_varyings, A6XX_RB_RENDER_CONTROL0_VARYING |
                        A6XX_RB_RENDER_CONTROL0_UNK10) |
-                       COND(s[FS].v->frag_coord, A6XX_RB_RENDER_CONTROL0_XCOORD |
+                       COND(s[FS].v->frag_coord,
+                                       A6XX_RB_RENDER_CONTROL0_UNK3 |
+                                       A6XX_RB_RENDER_CONTROL0_XCOORD |
                                        A6XX_RB_RENDER_CONTROL0_YCOORD |
                                        A6XX_RB_RENDER_CONTROL0_ZCOORD |
                                        A6XX_RB_RENDER_CONTROL0_WCOORD));