static const struct debug_named_value r600_debug_options[] = {
/* features */
-#if defined(R600_USE_LLVM)
- { "llvm", DBG_LLVM, "Enable the LLVM shader compiler" },
-#endif
{ "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
/* shader backend */
static void r600_destroy_context(struct pipe_context *context)
{
struct r600_context *rctx = (struct r600_context *)context;
+ unsigned sh;
r600_isa_destroy(rctx->isa);
pipe_resource_reference((struct pipe_resource**)&rctx->dummy_cmask, NULL);
pipe_resource_reference((struct pipe_resource**)&rctx->dummy_fmask, NULL);
+ for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
+ rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, NULL);
+ free(rctx->driver_consts[sh].constants);
+ }
+
+ if (rctx->fixed_func_tcs_shader)
+ rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
+
if (rctx->dummy_pixel_shader) {
rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
}
FREE(rctx);
}
-static struct pipe_context *r600_create_context(struct pipe_screen *screen, void *priv)
+static struct pipe_context *r600_create_context(struct pipe_screen *screen,
+ void *priv, unsigned flags)
{
struct r600_context *rctx = CALLOC_STRUCT(r600_context);
struct r600_screen* rscreen = (struct r600_screen *)screen;
struct radeon_winsys *ws = rscreen->b.ws;
- if (rctx == NULL)
+ if (!rctx)
return NULL;
rctx->b.b.screen = screen;
rctx->b.b.priv = priv;
rctx->b.b.destroy = r600_destroy_context;
+ rctx->b.set_atom_dirty = (void *)r600_set_atom_dirty;
if (!r600_common_context_init(&rctx->b, &rscreen->b))
goto fail;
rctx->screen = rscreen;
- rctx->keep_tiling_flags = rscreen->b.info.drm_minor >= 12;
r600_init_blit_functions(rctx);
goto fail;
}
- rctx->b.rings.gfx.cs = ws->cs_create(ws, RING_GFX,
- r600_context_gfx_flush, rctx,
- rscreen->b.trace_bo ?
- rscreen->b.trace_bo->cs_buf : NULL);
- rctx->b.rings.gfx.flush = r600_context_gfx_flush;
+ rctx->b.gfx.cs = ws->cs_create(rctx->b.ctx, RING_GFX,
+ r600_context_gfx_flush, rctx);
+ rctx->b.gfx.flush = r600_context_gfx_flush;
- rctx->allocator_fetch_shader = u_suballocator_create(&rctx->b.b, 64 * 1024, 256,
+ rctx->allocator_fetch_shader = u_suballocator_create(&rctx->b.b, 64 * 1024,
0, PIPE_USAGE_DEFAULT, FALSE);
if (!rctx->allocator_fetch_shader)
goto fail;
case PIPE_CAP_START_INSTANCE:
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
- case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
+ case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
case PIPE_CAP_TEXTURE_MULTISAMPLE:
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
case PIPE_CAP_SAMPLE_SHADING:
case PIPE_CAP_CLIP_HALFZ:
case PIPE_CAP_POLYGON_OFFSET_CLAMP:
+ case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
+ case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
+ case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
+ case PIPE_CAP_TGSI_TXQS:
+ case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
+ case PIPE_CAP_INVALIDATE_BUFFER:
+ case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
+ case PIPE_CAP_QUERY_MEMORY_INFO:
+ case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
return 1;
+ case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
+ return rscreen->b.info.drm_major == 2 && rscreen->b.info.drm_minor >= 43;
+
+ case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
+ return !R600_BIG_ENDIAN && rscreen->b.info.has_userptr;
+
case PIPE_CAP_COMPUTE:
return rscreen->b.chip_class > R700;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
if (family >= CHIP_CEDAR)
- return 330;
+ return 410;
/* pre-evergreen geom shaders need newer kernel */
if (rscreen->b.info.drm_minor >= 37)
return 330;
case PIPE_CAP_TEXTURE_GATHER_SM5:
case PIPE_CAP_TEXTURE_QUERY_LOD:
case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
+ case PIPE_CAP_SAMPLER_VIEW_TARGET:
return family >= CHIP_CEDAR ? 1 : 0;
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
return family >= CHIP_CEDAR ? 4 : 0;
+ case PIPE_CAP_DRAW_INDIRECT:
+ /* kernel command checker support is also required */
+ return family >= CHIP_CEDAR && rscreen->b.info.drm_minor >= 41;
+
+ case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
+ return family >= CHIP_CEDAR ? 0 : 1;
/* Unsupported features. */
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_VERTEX_COLOR_CLAMPED:
case PIPE_CAP_USER_VERTEX_BUFFERS:
case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
- case PIPE_CAP_DRAW_INDIRECT:
- case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
- case PIPE_CAP_SAMPLER_VIEW_TARGET:
case PIPE_CAP_VERTEXID_NOBASE:
+ case PIPE_CAP_DEPTH_BOUNDS_TEST:
+ case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
+ case PIPE_CAP_SHAREABLE_SHADERS:
+ case PIPE_CAP_CLEAR_TEXTURE:
+ case PIPE_CAP_DRAW_PARAMETERS:
+ case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
+ case PIPE_CAP_MULTI_DRAW_INDIRECT:
+ case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
+ case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
+ case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
+ case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
+ case PIPE_CAP_GENERATE_MIPMAP:
+ case PIPE_CAP_STRING_MARKER:
+ case PIPE_CAP_QUERY_BUFFER_OBJECT:
+ case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
+ case PIPE_CAP_CULL_DISTANCE:
+ case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_TGSI_VOTE:
return 0;
+ case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
+ if (family >= CHIP_CEDAR)
+ return 30;
+ else
+ return 0;
/* Stream output. */
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
return rscreen->b.has_streamout ? 4 : 0;
case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
return 16384;
case PIPE_CAP_MAX_VERTEX_STREAMS:
- return 1;
+ return family >= CHIP_CEDAR ? 4 : 1;
case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
return 2047;
return 12;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
/* textures support 8192, but layered rendering supports 2048 */
- return rscreen->b.info.drm_minor >= 9 ? 2048 : 0;
+ return 2048;
/* Render targets. */
case PIPE_CAP_MAX_RENDER_TARGETS:
return 8;
case PIPE_CAP_MAX_VIEWPORTS:
- return 16;
+ return R600_MAX_VIEWPORTS;
/* Timer queries, present when the clock frequency is non zero. */
case PIPE_CAP_QUERY_TIME_ELAPSED:
- return rscreen->b.info.r600_clock_crystal_freq != 0;
+ return rscreen->b.info.clock_crystal_freq != 0;
case PIPE_CAP_QUERY_TIMESTAMP:
return rscreen->b.info.drm_minor >= 20 &&
- rscreen->b.info.r600_clock_crystal_freq != 0;
+ rscreen->b.info.clock_crystal_freq != 0;
case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
case PIPE_CAP_MIN_TEXEL_OFFSET:
return PIPE_ENDIAN_LITTLE;
case PIPE_CAP_VENDOR_ID:
- return 0x1002;
+ return ATI_VENDOR_ID;
case PIPE_CAP_DEVICE_ID:
return rscreen->b.info.pci_id;
case PIPE_CAP_ACCELERATED:
return 0;
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
return rscreen->b.chip_class >= R700;
+ case PIPE_CAP_PCI_GROUP:
+ return rscreen->b.info.pci_domain;
+ case PIPE_CAP_PCI_BUS:
+ return rscreen->b.info.pci_bus;
+ case PIPE_CAP_PCI_DEVICE:
+ return rscreen->b.info.pci_dev;
+ case PIPE_CAP_PCI_FUNCTION:
+ return rscreen->b.info.pci_func;
}
return 0;
}
if (rscreen->b.info.drm_minor >= 37)
break;
return 0;
+ case PIPE_SHADER_TESS_CTRL:
+ case PIPE_SHADER_TESS_EVAL:
+ if (rscreen->b.family >= CHIP_CEDAR)
+ break;
default:
- /* XXX: support tessellation on Evergreen */
return 0;
}
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
if (shader == PIPE_SHADER_COMPUTE) {
uint64_t max_const_buffer_size;
- pscreen->get_compute_param(pscreen,
+ pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_TGSI,
PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
&max_const_buffer_size);
return max_const_buffer_size;
case PIPE_SHADER_CAP_SUBROUTINES:
return 0;
case PIPE_SHADER_CAP_INTEGERS:
+ case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 1;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return 16;
case PIPE_SHADER_CAP_PREFERRED_IR:
if (shader == PIPE_SHADER_COMPUTE) {
-#if HAVE_LLVM < 0x0306
- return PIPE_SHADER_IR_LLVM;
-#else
return PIPE_SHADER_IR_NATIVE;
-#endif
} else {
return PIPE_SHADER_IR_TGSI;
}
+ case PIPE_SHADER_CAP_SUPPORTED_IRS:
+ return 0;
case PIPE_SHADER_CAP_DOUBLES:
+ if (rscreen->b.family == CHIP_CYPRESS ||
+ rscreen->b.family == CHIP_CAYMAN || rscreen->b.family == CHIP_ARUBA)
+ return 1;
+ return 0;
+ case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
+ case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
+ case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
+ case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
+ /* due to a bug in the shader compiler, some loops hang
+ * if they are not unrolled, see:
+ * https://bugs.freedesktop.org/show_bug.cgi?id=86720
+ */
+ return 255;
}
return 0;
}
{
struct r600_screen *rscreen = (struct r600_screen *)pscreen;
- if (rscreen == NULL)
+ if (!rscreen)
return;
if (!rscreen->b.ws->unref(rscreen->b.ws))
{
struct r600_screen *rscreen = CALLOC_STRUCT(r600_screen);
- if (rscreen == NULL) {
+ if (!rscreen) {
return NULL;
}
if (debug_get_bool_option("R600_DEBUG_COMPUTE", FALSE))
rscreen->b.debug_flags |= DBG_COMPUTE;
if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
- rscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
+ rscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS | DBG_TCS | DBG_TES;
if (!debug_get_bool_option("R600_HYPERZ", TRUE))
rscreen->b.debug_flags |= DBG_NO_HYPERZ;
- if (debug_get_bool_option("R600_LLVM", FALSE))
- rscreen->b.debug_flags |= DBG_LLVM;
if (rscreen->b.family == CHIP_UNKNOWN) {
fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
rscreen->global_pool = compute_memory_pool_new(rscreen);
/* Create the auxiliary context. This must be done last. */
- rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL);
+ rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL, 0);
#if 0 /* This is for testing whether aux_context and buffer clearing work correctly. */
struct pipe_resource templ = {};
templ.usage = PIPE_USAGE_DEFAULT;
struct r600_resource *res = r600_resource(rscreen->screen.resource_create(&rscreen->screen, &templ));
- unsigned char *map = ws->buffer_map(res->cs_buf, NULL, PIPE_TRANSFER_WRITE);
+ unsigned char *map = ws->buffer_map(res->buf, NULL, PIPE_TRANSFER_WRITE);
memset(map, 0, 256);
}
#endif
+ if (rscreen->b.debug_flags & DBG_TEST_DMA)
+ r600_test_dma(&rscreen->b);
+
return &rscreen->b.b;
}