static const struct debug_named_value r600_debug_options[] = {
/* features */
-#if defined(R600_USE_LLVM)
- { "llvm", DBG_LLVM, "Enable the LLVM shader compiler" },
-#endif
{ "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
/* shader backend */
static void r600_destroy_context(struct pipe_context *context)
{
struct r600_context *rctx = (struct r600_context *)context;
+ unsigned sh;
r600_isa_destroy(rctx->isa);
pipe_resource_reference((struct pipe_resource**)&rctx->dummy_cmask, NULL);
pipe_resource_reference((struct pipe_resource**)&rctx->dummy_fmask, NULL);
+ for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
+ rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, NULL);
+ free(rctx->driver_consts[sh].constants);
+ }
+
if (rctx->fixed_func_tcs_shader)
rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
goto fail;
rctx->screen = rscreen;
- rctx->keep_tiling_flags = rscreen->b.info.drm_minor >= 12;
r600_init_blit_functions(rctx);
}
rctx->b.gfx.cs = ws->cs_create(rctx->b.ctx, RING_GFX,
- r600_context_gfx_flush, rctx,
- rscreen->b.trace_bo ?
- rscreen->b.trace_bo->buf : NULL);
+ r600_context_gfx_flush, rctx);
rctx->b.gfx.flush = r600_context_gfx_flush;
- rctx->allocator_fetch_shader = u_suballocator_create(&rctx->b.b, 64 * 1024, 256,
+ rctx->allocator_fetch_shader = u_suballocator_create(&rctx->b.b, 64 * 1024,
0, PIPE_USAGE_DEFAULT, FALSE);
if (!rctx->allocator_fetch_shader)
goto fail;
case PIPE_CAP_START_INSTANCE:
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
- case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
+ case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
case PIPE_CAP_TEXTURE_MULTISAMPLE:
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
case PIPE_CAP_TGSI_TXQS:
case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
+ case PIPE_CAP_INVALIDATE_BUFFER:
+ case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
+ case PIPE_CAP_QUERY_MEMORY_INFO:
+ case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
return 1;
case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
/* kernel command checker support is also required */
return family >= CHIP_CEDAR && rscreen->b.info.drm_minor >= 41;
+ case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
+ return family >= CHIP_CEDAR ? 0 : 1;
+
/* Unsupported features. */
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
+ case PIPE_CAP_GENERATE_MIPMAP:
+ case PIPE_CAP_STRING_MARKER:
+ case PIPE_CAP_QUERY_BUFFER_OBJECT:
+ case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
+ case PIPE_CAP_CULL_DISTANCE:
+ case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_TGSI_VOTE:
return 0;
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
return 12;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
/* textures support 8192, but layered rendering supports 2048 */
- return rscreen->b.info.drm_minor >= 9 ? 2048 : 0;
+ return 2048;
/* Render targets. */
case PIPE_CAP_MAX_RENDER_TARGETS:
/* Timer queries, present when the clock frequency is non zero. */
case PIPE_CAP_QUERY_TIME_ELAPSED:
- return rscreen->b.info.r600_clock_crystal_freq != 0;
+ return rscreen->b.info.clock_crystal_freq != 0;
case PIPE_CAP_QUERY_TIMESTAMP:
return rscreen->b.info.drm_minor >= 20 &&
- rscreen->b.info.r600_clock_crystal_freq != 0;
+ rscreen->b.info.clock_crystal_freq != 0;
case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
case PIPE_CAP_MIN_TEXEL_OFFSET:
return PIPE_ENDIAN_LITTLE;
case PIPE_CAP_VENDOR_ID:
- return 0x1002;
+ return ATI_VENDOR_ID;
case PIPE_CAP_DEVICE_ID:
return rscreen->b.info.pci_id;
case PIPE_CAP_ACCELERATED:
return 0;
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
return rscreen->b.chip_class >= R700;
+ case PIPE_CAP_PCI_GROUP:
+ return rscreen->b.info.pci_domain;
+ case PIPE_CAP_PCI_BUS:
+ return rscreen->b.info.pci_bus;
+ case PIPE_CAP_PCI_DEVICE:
+ return rscreen->b.info.pci_dev;
+ case PIPE_CAP_PCI_FUNCTION:
+ return rscreen->b.info.pci_func;
}
return 0;
}
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
if (shader == PIPE_SHADER_COMPUTE) {
uint64_t max_const_buffer_size;
- pscreen->get_compute_param(pscreen,
+ pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_TGSI,
PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
&max_const_buffer_size);
return max_const_buffer_size;
return 16;
case PIPE_SHADER_CAP_PREFERRED_IR:
if (shader == PIPE_SHADER_COMPUTE) {
-#if HAVE_LLVM < 0x0306
- return PIPE_SHADER_IR_LLVM;
-#else
return PIPE_SHADER_IR_NATIVE;
-#endif
} else {
return PIPE_SHADER_IR_TGSI;
}
+ case PIPE_SHADER_CAP_SUPPORTED_IRS:
+ return 0;
case PIPE_SHADER_CAP_DOUBLES:
if (rscreen->b.family == CHIP_CYPRESS ||
rscreen->b.family == CHIP_CAYMAN || rscreen->b.family == CHIP_ARUBA)
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
+ case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
/* due to a bug in the shader compiler, some loops hang
rscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS | DBG_TCS | DBG_TES;
if (!debug_get_bool_option("R600_HYPERZ", TRUE))
rscreen->b.debug_flags |= DBG_NO_HYPERZ;
- if (debug_get_bool_option("R600_LLVM", FALSE))
- rscreen->b.debug_flags |= DBG_LLVM;
if (rscreen->b.family == CHIP_UNKNOWN) {
fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
}
#endif
+ if (rscreen->b.debug_flags & DBG_TEST_DMA)
+ r600_test_dma(&rscreen->b);
+
return &rscreen->b.b;
}