radeonsi/gfx10: implement si_set_{constant,shader}_buffer
[mesa.git] / src / gallium / drivers / radeonsi / si_descriptors.c
index ca62848296b27f126b04fc2fb7f53b2a1b306753..b6be087b8718f19b8979be2c1a7b3da25bd9a3cc 100644 (file)
@@ -55,7 +55,6 @@
 
 #include "si_pipe.h"
 #include "sid.h"
-#include "gfx9d.h"
 
 #include "util/hash_table.h"
 #include "util/u_idalloc.h"
@@ -134,7 +133,7 @@ static void si_init_descriptors(struct si_descriptors *desc,
 
 static void si_release_descriptors(struct si_descriptors *desc)
 {
-       r600_resource_reference(&desc->buffer, NULL);
+       si_resource_reference(&desc->buffer, NULL);
        FREE(desc->list);
 }
 
@@ -159,7 +158,7 @@ static bool si_upload_descriptors(struct si_context *sctx,
                                                   desc->element_dw_size];
 
                /* The buffer is already in the buffer list. */
-               r600_resource_reference(&desc->buffer, NULL);
+               si_resource_reference(&desc->buffer, NULL);
                desc->gpu_list = NULL;
                desc->gpu_address = si_desc_extract_buffer_address(descriptor);
                si_mark_atom_dirty(sctx, &sctx->atoms.s.shader_pointers);
@@ -209,7 +208,7 @@ si_descriptors_begin_new_cs(struct si_context *sctx, struct si_descriptors *desc
 /* SAMPLER VIEWS */
 
 static inline enum radeon_bo_priority
-si_get_sampler_view_priority(struct r600_resource *res)
+si_get_sampler_view_priority(struct si_resource *res)
 {
        if (res->b.b.target == PIPE_BUFFER)
                return RADEON_PRIO_SAMPLER_BUFFER;
@@ -220,13 +219,6 @@ si_get_sampler_view_priority(struct r600_resource *res)
        return RADEON_PRIO_SAMPLER_TEXTURE;
 }
 
-static unsigned
-si_sampler_and_image_descriptors_idx(unsigned shader)
-{
-       return SI_DESCS_FIRST_SHADER + shader * SI_NUM_SHADER_DESCS +
-              SI_SHADER_DESCS_SAMPLERS_AND_IMAGES;
-}
-
 static struct si_descriptors *
 si_sampler_and_image_descriptors(struct si_context *sctx, unsigned shader)
 {
@@ -290,7 +282,7 @@ static void si_sampler_views_begin_new_cs(struct si_context *sctx,
 }
 
 /* Set buffer descriptor fields that can be changed by reallocations. */
-static void si_set_buf_desc_address(struct r600_resource *buf,
+static void si_set_buf_desc_address(struct si_resource *buf,
                                    uint64_t offset, uint32_t *state)
 {
        uint64_t va = buf->gpu_address + offset;
@@ -347,15 +339,14 @@ void si_set_mutable_tex_desc_fields(struct si_screen *sscreen,
            base_level_info->mode == RADEON_SURF_MODE_2D)
                state[0] |= tex->surface.tile_swizzle;
 
-       if (sscreen->info.chip_class >= VI) {
+       if (sscreen->info.chip_class >= GFX8) {
                state[6] &= C_008F28_COMPRESSION_EN;
-               state[7] = 0;
 
                if (vi_dcc_enabled(tex, first_level)) {
                        meta_va = (!tex->dcc_separate_buffer ? tex->buffer.gpu_address : 0) +
                                  tex->dcc_offset;
 
-                       if (sscreen->info.chip_class == VI) {
+                       if (sscreen->info.chip_class == GFX8) {
                                meta_va += base_level_info->dcc_offset;
                                assert(base_level_info->mode == RADEON_SURF_MODE_2D);
                        }
@@ -365,22 +356,48 @@ void si_set_mutable_tex_desc_fields(struct si_screen *sscreen,
                        meta_va = tex->buffer.gpu_address + tex->htile_offset;
                }
 
-               if (meta_va) {
+               if (meta_va)
                        state[6] |= S_008F28_COMPRESSION_EN(1);
-                       state[7] = meta_va >> 8;
-               }
        }
 
-       if (sscreen->info.chip_class >= GFX9) {
+       if (sscreen->info.chip_class >= GFX8 && sscreen->info.chip_class <= GFX9)
+               state[7] = meta_va >> 8;
+
+       if (sscreen->info.chip_class >= GFX10) {
+               state[3] &= C_00A00C_SW_MODE;
+
+               if (is_stencil) {
+                       state[3] |= S_00A00C_SW_MODE(tex->surface.u.gfx9.stencil.swizzle_mode);
+               } else {
+                       state[3] |= S_00A00C_SW_MODE(tex->surface.u.gfx9.surf.swizzle_mode);
+               }
+
+               state[6] &= C_00A018_META_DATA_ADDRESS_LO &
+                           C_00A018_META_PIPE_ALIGNED;
+
+               if (meta_va) {
+                       struct gfx9_surf_meta_flags meta;
+
+                       if (tex->dcc_offset)
+                               meta = tex->surface.u.gfx9.dcc;
+                       else
+                               meta = tex->surface.u.gfx9.htile;
+
+                       state[6] |= S_00A018_META_PIPE_ALIGNED(meta.pipe_aligned) |
+                                   S_00A018_META_DATA_ADDRESS_LO(meta_va >> 8);
+               }
+
+               state[7] = meta_va >> 16;
+       } else if (sscreen->info.chip_class >= GFX9) {
                state[3] &= C_008F1C_SW_MODE;
-               state[4] &= C_008F20_PITCH_GFX9;
+               state[4] &= C_008F20_PITCH;
 
                if (is_stencil) {
                        state[3] |= S_008F1C_SW_MODE(tex->surface.u.gfx9.stencil.swizzle_mode);
-                       state[4] |= S_008F20_PITCH_GFX9(tex->surface.u.gfx9.stencil.epitch);
+                       state[4] |= S_008F20_PITCH(tex->surface.u.gfx9.stencil.epitch);
                } else {
                        state[3] |= S_008F1C_SW_MODE(tex->surface.u.gfx9.surf.swizzle_mode);
-                       state[4] |= S_008F20_PITCH_GFX9(tex->surface.u.gfx9.surf.epitch);
+                       state[4] |= S_008F20_PITCH(tex->surface.u.gfx9.surf.epitch);
                }
 
                state[5] &= C_008F24_META_DATA_ADDRESS &
@@ -399,14 +416,14 @@ void si_set_mutable_tex_desc_fields(struct si_screen *sscreen,
                                    S_008F24_META_RB_ALIGNED(meta.rb_aligned);
                }
        } else {
-               /* SI-CI-VI */
+               /* GFX6-GFX8 */
                unsigned pitch = base_level_info->nblk_x * block_width;
                unsigned index = si_tile_mode_index(tex, base_level, is_stencil);
 
                state[3] &= C_008F1C_TILING_INDEX;
                state[3] |= S_008F1C_TILING_INDEX(index);
-               state[4] &= C_008F20_PITCH_GFX6;
-               state[4] |= S_008F20_PITCH_GFX6(pitch - 1);
+               state[4] &= C_008F20_PITCH;
+               state[4] |= S_008F20_PITCH(pitch - 1);
        }
 }
 
@@ -497,7 +514,7 @@ static void si_set_sampler_view(struct si_context *sctx,
                                bool disallow_early_out)
 {
        struct si_samplers *samplers = &sctx->samplers[shader];
-       struct si_sampler_view *rview = (struct si_sampler_view*)view;
+       struct si_sampler_view *sview = (struct si_sampler_view*)view;
        struct si_descriptors *descs = si_sampler_and_image_descriptors(sctx, shader);
        unsigned desc_slot = si_get_sampler_slot(slot);
        uint32_t *desc = descs->list + desc_slot * 16;
@@ -508,7 +525,7 @@ static void si_set_sampler_view(struct si_context *sctx,
        if (view) {
                struct si_texture *tex = (struct si_texture *)view->texture;
 
-               si_set_sampler_view_desc(sctx, rview,
+               si_set_sampler_view_desc(sctx, sview,
                                         samplers->sampler_states[slot], desc);
 
                if (tex->buffer.b.b.target == PIPE_BUFFER) {
@@ -539,7 +556,7 @@ static void si_set_sampler_view(struct si_context *sctx,
                 * updated. */
                si_sampler_view_add_buffer(sctx, view->texture,
                                           RADEON_USAGE_READ,
-                                          rview->is_stencil_sampler, true);
+                                          sview->is_stencil_sampler, true);
        } else {
                pipe_sampler_view_reference(&samplers->views[slot], NULL);
                memcpy(desc, null_texture_descriptor, 8*4);
@@ -667,9 +684,10 @@ si_disable_shader_image(struct si_context *ctx, unsigned shader, unsigned slot)
 static void
 si_mark_image_range_valid(const struct pipe_image_view *view)
 {
-       struct r600_resource *res = r600_resource(view->resource);
+       struct si_resource *res = si_resource(view->resource);
 
-       assert(res && res->b.b.target == PIPE_BUFFER);
+       if (res->b.b.target != PIPE_BUFFER)
+               return;
 
        util_range_add(&res->valid_buffer_range,
                       view->u.buf.offset,
@@ -682,11 +700,12 @@ static void si_set_shader_image_desc(struct si_context *ctx,
                                     uint32_t *desc, uint32_t *fmask_desc)
 {
        struct si_screen *screen = ctx->screen;
-       struct r600_resource *res;
+       struct si_resource *res;
 
-       res = r600_resource(view->resource);
+       res = si_resource(view->resource);
 
-       if (res->b.b.target == PIPE_BUFFER) {
+       if (res->b.b.target == PIPE_BUFFER ||
+           view->shader_access & SI_IMAGE_ACCESS_AS_BUFFER) {
                if (view->access & PIPE_IMAGE_ACCESS_WRITE)
                        si_mark_image_range_valid(view);
 
@@ -748,7 +767,7 @@ static void si_set_shader_image_desc(struct si_context *ctx,
                        hw_level = 0;
                }
 
-               si_make_texture_descriptor(screen, tex,
+               screen->make_texture_descriptor(screen, tex,
                                           false, res->b.b.target,
                                           view->format, swizzle,
                                           hw_level, hw_level,
@@ -771,7 +790,7 @@ static void si_set_shader_image(struct si_context *ctx,
 {
        struct si_images *images = &ctx->images[shader];
        struct si_descriptors *descs = si_sampler_and_image_descriptors(ctx, shader);
-       struct r600_resource *res;
+       struct si_resource *res;
        unsigned desc_slot = si_get_image_slot(slot);
        uint32_t *desc = descs->list + desc_slot * 8;
 
@@ -780,14 +799,15 @@ static void si_set_shader_image(struct si_context *ctx,
                return;
        }
 
-       res = r600_resource(view->resource);
+       res = si_resource(view->resource);
 
        if (&images->views[slot] != view)
                util_copy_image_view(&images->views[slot], view);
 
        si_set_shader_image_desc(ctx, view, skip_decompress, desc, NULL);
 
-       if (res->b.b.target == PIPE_BUFFER) {
+       if (res->b.b.target == PIPE_BUFFER ||
+           view->shader_access & SI_IMAGE_ACCESS_AS_BUFFER) {
                images->needs_color_decompress_mask &= ~(1 << slot);
                res->bind_history |= PIPE_BIND_SHADER_IMAGE;
        } else {
@@ -946,7 +966,7 @@ static void si_bind_sampler_states(struct pipe_context *ctx,
        struct si_sampler_state **sstates = (struct si_sampler_state**)states;
        int i;
 
-       if (!count || shader >= SI_NUM_SHADERS)
+       if (!count || shader >= SI_NUM_SHADERS || !sstates)
                return;
 
        for (i = 0; i < count; i++) {
@@ -957,7 +977,7 @@ static void si_bind_sampler_states(struct pipe_context *ctx,
                    sstates[i] == samplers->sampler_states[slot])
                        continue;
 
-#ifdef DEBUG
+#ifndef NDEBUG
                assert(sstates[i]->magic == SI_SAMPLER_STATE_MAGIC);
 #endif
                samplers->sampler_states[slot] = sstates[i];
@@ -990,16 +1010,13 @@ static void si_init_buffer_resources(struct si_buffer_resources *buffers,
                                     struct si_descriptors *descs,
                                     unsigned num_buffers,
                                     short shader_userdata_rel_index,
-                                    enum radeon_bo_usage shader_usage,
-                                    enum radeon_bo_usage shader_usage_constbuf,
                                     enum radeon_bo_priority priority,
                                     enum radeon_bo_priority priority_constbuf)
 {
-       buffers->shader_usage = shader_usage;
-       buffers->shader_usage_constbuf = shader_usage_constbuf;
        buffers->priority = priority;
        buffers->priority_constbuf = priority_constbuf;
        buffers->buffers = CALLOC(num_buffers, sizeof(struct pipe_resource*));
+       buffers->offsets = CALLOC(num_buffers, sizeof(buffers->offsets[0]));
 
        si_init_descriptors(descs, shader_userdata_rel_index, 4, num_buffers);
 }
@@ -1014,6 +1031,7 @@ static void si_release_buffer_resources(struct si_buffer_resources *buffers,
        }
 
        FREE(buffers->buffers);
+       FREE(buffers->offsets);
 }
 
 static void si_buffer_resources_begin_new_cs(struct si_context *sctx,
@@ -1026,9 +1044,9 @@ static void si_buffer_resources_begin_new_cs(struct si_context *sctx,
                int i = u_bit_scan(&mask);
 
                radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
-                       r600_resource(buffers->buffers[i]),
-                       i < SI_NUM_SHADER_BUFFERS ? buffers->shader_usage :
-                                                   buffers->shader_usage_constbuf,
+                       si_resource(buffers->buffers[i]),
+                       buffers->writable_mask & (1u << i) ? RADEON_USAGE_READWRITE :
+                                                            RADEON_USAGE_READ,
                        i < SI_NUM_SHADER_BUFFERS ? buffers->priority :
                                                    buffers->priority_constbuf);
        }
@@ -1041,7 +1059,7 @@ static void si_get_buffer_from_descriptors(struct si_buffer_resources *buffers,
 {
        pipe_resource_reference(buf, buffers->buffers[idx]);
        if (*buf) {
-               struct r600_resource *res = r600_resource(*buf);
+               struct si_resource *res = si_resource(*buf);
                const uint32_t *desc = descs->list + idx * 4;
                uint64_t va;
 
@@ -1071,7 +1089,7 @@ static void si_vertex_buffers_begin_new_cs(struct si_context *sctx)
                        continue;
 
                radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
-                                     r600_resource(sctx->vertex_buffer[vb].buffer.resource),
+                                     si_resource(sctx->vertex_buffer[vb].buffer.resource),
                                      RADEON_USAGE_READ, RADEON_PRIO_VERTEX_BUFFER);
        }
 
@@ -1126,23 +1144,23 @@ bool si_upload_vertex_buffer_descriptors(struct si_context *sctx)
 
        for (i = 0; i < count; i++) {
                struct pipe_vertex_buffer *vb;
-               struct r600_resource *rbuffer;
+               struct si_resource *buf;
                unsigned vbo_index = velems->vertex_buffer_index[i];
                uint32_t *desc = &ptr[i*4];
 
                vb = &sctx->vertex_buffer[vbo_index];
-               rbuffer = r600_resource(vb->buffer.resource);
-               if (!rbuffer) {
+               buf = si_resource(vb->buffer.resource);
+               if (!buf) {
                        memset(desc, 0, 16);
                        continue;
                }
 
                int64_t offset = (int64_t)((int)vb->buffer_offset) +
                                 velems->src_offset[i];
-               uint64_t va = rbuffer->gpu_address + offset;
+               uint64_t va = buf->gpu_address + offset;
 
-               int64_t num_records = (int64_t)rbuffer->b.b.width0 - offset;
-               if (sctx->chip_class != VI && vb->stride) {
+               int64_t num_records = (int64_t)buf->b.b.width0 - offset;
+               if (sctx->chip_class != GFX8 && vb->stride) {
                        /* Round up by rounding down and adding 1 */
                        num_records = (num_records - velems->format_size[i]) /
                                      vb->stride + 1;
@@ -1157,7 +1175,7 @@ bool si_upload_vertex_buffer_descriptors(struct si_context *sctx)
 
                if (first_vb_use_mask & (1 << i)) {
                        radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
-                                             r600_resource(vb->buffer.resource),
+                                             si_resource(vb->buffer.resource),
                                              RADEON_USAGE_READ, RADEON_PRIO_VERTEX_BUFFER);
                }
        }
@@ -1176,20 +1194,13 @@ bool si_upload_vertex_buffer_descriptors(struct si_context *sctx)
 
 /* CONSTANT BUFFERS */
 
-static unsigned
-si_const_and_shader_buffer_descriptors_idx(unsigned shader)
-{
-       return SI_DESCS_FIRST_SHADER + shader * SI_NUM_SHADER_DESCS +
-              SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS;
-}
-
 static struct si_descriptors *
 si_const_and_shader_buffer_descriptors(struct si_context *sctx, unsigned shader)
 {
        return &sctx->descriptors[si_const_and_shader_buffer_descriptors_idx(shader)];
 }
 
-void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuffer,
+void si_upload_const_buffer(struct si_context *sctx, struct si_resource **buf,
                            const uint8_t *ptr, unsigned size, uint32_t *const_offset)
 {
        void *tmp;
@@ -1197,8 +1208,8 @@ void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuf
        u_upload_alloc(sctx->b.const_uploader, 0, size,
                       si_optimal_tcc_alignment(sctx, size),
                       const_offset,
-                      (struct pipe_resource**)rbuffer, &tmp);
-       if (*rbuffer)
+                      (struct pipe_resource**)buf, &tmp);
+       if (*buf)
                util_memcpy_cpu_to_le32(tmp, ptr, size);
 }
 
@@ -1211,34 +1222,34 @@ static void si_set_constant_buffer(struct si_context *sctx,
        assert(slot < descs->num_elements);
        pipe_resource_reference(&buffers->buffers[slot], NULL);
 
-       /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
+       /* GFX7 cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
         * with a NULL buffer). We need to use a dummy buffer instead. */
-       if (sctx->chip_class == CIK &&
+       if (sctx->chip_class == GFX7 &&
            (!input || (!input->buffer && !input->user_buffer)))
                input = &sctx->null_const_buf;
 
        if (input && (input->buffer || input->user_buffer)) {
                struct pipe_resource *buffer = NULL;
                uint64_t va;
+               unsigned buffer_offset;
 
                /* Upload the user buffer if needed. */
                if (input->user_buffer) {
-                       unsigned buffer_offset;
-
                        si_upload_const_buffer(sctx,
-                                              (struct r600_resource**)&buffer, input->user_buffer,
+                                              (struct si_resource**)&buffer, input->user_buffer,
                                               input->buffer_size, &buffer_offset);
                        if (!buffer) {
                                /* Just unbind on failure. */
                                si_set_constant_buffer(sctx, buffers, descriptors_idx, slot, NULL);
                                return;
                        }
-                       va = r600_resource(buffer)->gpu_address + buffer_offset;
                } else {
                        pipe_resource_reference(&buffer, input->buffer);
-                       va = r600_resource(buffer)->gpu_address + input->buffer_offset;
+                       buffer_offset = input->buffer_offset;
                }
 
+               va = si_resource(buffer)->gpu_address + buffer_offset;
+
                /* Set the descriptor. */
                uint32_t *desc = descs->list + slot*4;
                desc[0] = va;
@@ -1248,14 +1259,22 @@ static void si_set_constant_buffer(struct si_context *sctx,
                desc[3] = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
                          S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
                          S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
-                         S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
-                         S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
-                         S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);
+                         S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W);
+
+               if (sctx->chip_class >= GFX10) {
+                       desc[3] |= S_008F0C_FORMAT(V_008F0C_IMG_FORMAT_32_FLOAT) |
+                                  S_008F0C_OOB_SELECT(3) |
+                                  S_008F0C_RESOURCE_LEVEL(1);
+               } else {
+                       desc[3] |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
+                                  S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);
+               }
 
                buffers->buffers[slot] = buffer;
+               buffers->offsets[slot] = buffer_offset;
                radeon_add_to_gfx_buffer_list_check_mem(sctx,
-                                                       r600_resource(buffer),
-                                                       buffers->shader_usage_constbuf,
+                                                       si_resource(buffer),
+                                                       RADEON_USAGE_READ,
                                                        buffers->priority_constbuf, true);
                buffers->enabled_mask |= 1u << slot;
        } else {
@@ -1277,13 +1296,13 @@ static void si_pipe_set_constant_buffer(struct pipe_context *ctx,
                return;
 
        if (slot == 0 && input && input->buffer &&
-           !(r600_resource(input->buffer)->flags & RADEON_FLAG_32BIT)) {
+           !(si_resource(input->buffer)->flags & RADEON_FLAG_32BIT)) {
                assert(!"constant buffer 0 must have a 32-bit VM address, use const_uploader");
                return;
        }
 
        if (input && input->buffer)
-               r600_resource(input->buffer)->bind_history |= PIPE_BIND_CONSTANT_BUFFER;
+               si_resource(input->buffer)->bind_history |= PIPE_BIND_CONSTANT_BUFFER;
 
        slot = si_get_constbuf_slot(slot);
        si_set_constant_buffer(sctx, &sctx->const_and_shader_buffers[shader],
@@ -1308,7 +1327,7 @@ static void si_set_shader_buffer(struct si_context *sctx,
                                 struct si_buffer_resources *buffers,
                                 unsigned descriptors_idx,
                                 uint slot, const struct pipe_shader_buffer *sbuffer,
-                                enum radeon_bo_priority priority)
+                                bool writable, enum radeon_bo_priority priority)
 {
        struct si_descriptors *descs = &sctx->descriptors[descriptors_idx];
        uint32_t *desc = descs->list + slot * 4;
@@ -1317,11 +1336,12 @@ static void si_set_shader_buffer(struct si_context *sctx,
                pipe_resource_reference(&buffers->buffers[slot], NULL);
                memset(desc, 0, sizeof(uint32_t) * 4);
                buffers->enabled_mask &= ~(1u << slot);
+               buffers->writable_mask &= ~(1u << slot);
                sctx->descriptors_dirty |= 1u << descriptors_idx;
                return;
        }
 
-       struct r600_resource *buf = r600_resource(sbuffer->buffer);
+       struct si_resource *buf = si_resource(sbuffer->buffer);
        uint64_t va = buf->gpu_address + sbuffer->buffer_offset;
 
        desc[0] = va;
@@ -1331,14 +1351,27 @@ static void si_set_shader_buffer(struct si_context *sctx,
        desc[3] = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
                  S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
                  S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
-                 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
-                 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
-                 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);
+                 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W);
+
+       if (sctx->chip_class >= GFX10) {
+               desc[3] |= S_008F0C_FORMAT(V_008F0C_IMG_FORMAT_32_FLOAT) |
+                          S_008F0C_OOB_SELECT(3) |
+                          S_008F0C_RESOURCE_LEVEL(1);
+       } else {
+               desc[3] |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
+                          S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);
+       }
 
        pipe_resource_reference(&buffers->buffers[slot], &buf->b.b);
+       buffers->offsets[slot] = sbuffer->buffer_offset;
        radeon_add_to_gfx_buffer_list_check_mem(sctx, buf,
-                                               buffers->shader_usage,
+                                               writable ? RADEON_USAGE_READWRITE :
+                                                          RADEON_USAGE_READ,
                                                priority, true);
+       if (writable)
+               buffers->writable_mask |= 1u << slot;
+       else
+               buffers->writable_mask &= ~(1u << slot);
 
        buffers->enabled_mask |= 1u << slot;
        sctx->descriptors_dirty |= 1u << descriptors_idx;
@@ -1350,7 +1383,8 @@ static void si_set_shader_buffer(struct si_context *sctx,
 static void si_set_shader_buffers(struct pipe_context *ctx,
                                  enum pipe_shader_type shader,
                                  unsigned start_slot, unsigned count,
-                                 const struct pipe_shader_buffer *sbuffers)
+                                 const struct pipe_shader_buffer *sbuffers,
+                                 unsigned writable_bitmask)
 {
        struct si_context *sctx = (struct si_context *)ctx;
        struct si_buffer_resources *buffers = &sctx->const_and_shader_buffers[shader];
@@ -1364,9 +1398,10 @@ static void si_set_shader_buffers(struct pipe_context *ctx,
                unsigned slot = si_get_shaderbuf_slot(start_slot + i);
 
                if (sbuffer && sbuffer->buffer)
-                       r600_resource(sbuffer->buffer)->bind_history |= PIPE_BIND_SHADER_BUFFER;
+                       si_resource(sbuffer->buffer)->bind_history |= PIPE_BIND_SHADER_BUFFER;
 
                si_set_shader_buffer(sctx, buffers, descriptors_idx, slot, sbuffer,
+                                    !!(writable_bitmask & (1u << i)),
                                     buffers->priority);
        }
 }
@@ -1401,7 +1436,7 @@ void si_set_rw_shader_buffer(struct si_context *sctx, uint slot,
                             const struct pipe_shader_buffer *sbuffer)
 {
        si_set_shader_buffer(sctx, &sctx->rw_buffers, SI_DESCS_RW_BUFFERS,
-                            slot, sbuffer, RADEON_PRIO_SHADER_RW_BUFFER);
+                            slot, sbuffer, true, RADEON_PRIO_SHADER_RW_BUFFER);
 }
 
 void si_set_ring_buffer(struct si_context *sctx, uint slot,
@@ -1422,7 +1457,7 @@ void si_set_ring_buffer(struct si_context *sctx, uint slot,
        if (buffer) {
                uint64_t va;
 
-               va = r600_resource(buffer)->gpu_address + offset;
+               va = si_resource(buffer)->gpu_address + offset;
 
                switch (element_size) {
                default:
@@ -1460,7 +1495,7 @@ void si_set_ring_buffer(struct si_context *sctx, uint slot,
                        break;
                }
 
-               if (sctx->chip_class >= VI && stride)
+               if (sctx->chip_class >= GFX8 && stride)
                        num_records *= stride;
 
                /* Set the descriptor. */
@@ -1486,8 +1521,8 @@ void si_set_ring_buffer(struct si_context *sctx, uint slot,
 
                pipe_resource_reference(&buffers->buffers[slot], buffer);
                radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
-                                     r600_resource(buffer),
-                                     buffers->shader_usage, buffers->priority);
+                                     si_resource(buffer),
+                                     RADEON_USAGE_READWRITE, buffers->priority);
                buffers->enabled_mask |= 1u << slot;
        } else {
                /* Clear the descriptor. */
@@ -1498,20 +1533,6 @@ void si_set_ring_buffer(struct si_context *sctx, uint slot,
        sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS;
 }
 
-static void si_desc_reset_buffer_offset(uint32_t *desc, uint64_t old_buf_va,
-                                       struct pipe_resource *new_buf)
-{
-       /* Retrieve the buffer offset from the descriptor. */
-       uint64_t old_desc_va = si_desc_extract_buffer_address(desc);
-
-       assert(old_buf_va <= old_desc_va);
-       uint64_t offset_within_buffer = old_desc_va - old_buf_va;
-
-       /* Update the descriptor. */
-       si_set_buf_desc_address(r600_resource(new_buf), offset_within_buffer,
-                               desc);
-}
-
 /* INTERNAL CONST BUFFERS */
 
 static void si_set_polygon_stipple(struct pipe_context *ctx,
@@ -1590,14 +1611,14 @@ void si_update_needs_color_decompress_masks(struct si_context *sctx)
 
 /* BUFFER DISCARD/INVALIDATION */
 
-/** Reset descriptors of buffer resources after \p buf has been invalidated. */
+/* Reset descriptors of buffer resources after \p buf has been invalidated.
+ * If buf == NULL, reset all descriptors.
+ */
 static void si_reset_buffer_resources(struct si_context *sctx,
                                      struct si_buffer_resources *buffers,
                                      unsigned descriptors_idx,
                                      unsigned slot_mask,
                                      struct pipe_resource *buf,
-                                     uint64_t old_va,
-                                     enum radeon_bo_usage usage,
                                      enum radeon_bo_priority priority)
 {
        struct si_descriptors *descs = &sctx->descriptors[descriptors_idx];
@@ -1605,25 +1626,32 @@ static void si_reset_buffer_resources(struct si_context *sctx,
 
        while (mask) {
                unsigned i = u_bit_scan(&mask);
-               if (buffers->buffers[i] == buf) {
-                       si_desc_reset_buffer_offset(descs->list + i*4,
-                                                   old_va, buf);
+               struct pipe_resource *buffer = buffers->buffers[i];
+
+               if (buffer && (!buf || buffer == buf)) {
+                       si_set_buf_desc_address(si_resource(buffer), buffers->offsets[i],
+                                               descs->list + i*4);
                        sctx->descriptors_dirty |= 1u << descriptors_idx;
 
                        radeon_add_to_gfx_buffer_list_check_mem(sctx,
-                                                               r600_resource(buf),
-                                                               usage, priority, true);
+                                                               si_resource(buffer),
+                                                               buffers->writable_mask & (1u << i) ?
+                                                                       RADEON_USAGE_READWRITE :
+                                                                       RADEON_USAGE_READ,
+                                                               priority, true);
                }
        }
 }
 
-/* Update all resource bindings where the buffer is bound, including
+/* Update all buffer bindings where the buffer is bound, including
  * all resource descriptors. This is invalidate_buffer without
- * the invalidation. */
-void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
-                     uint64_t old_va)
+ * the invalidation.
+ *
+ * If buf == NULL, update all buffer bindings.
+ */
+void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf)
 {
-       struct r600_resource *rbuffer = r600_resource(buf);
+       struct si_resource *buffer = si_resource(buf);
        unsigned i, shader;
        unsigned num_elems = sctx->vertex_elements ?
                                       sctx->vertex_elements->count : 0;
@@ -1635,7 +1663,10 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
         */
 
        /* Vertex buffers. */
-       if (rbuffer->bind_history & PIPE_BIND_VERTEX_BUFFER) {
+       if (!buffer) {
+               if (num_elems)
+                       sctx->vertex_buffers_dirty = true;
+       } else if (buffer->bind_history & PIPE_BIND_VERTEX_BUFFER) {
                for (i = 0; i < num_elems; i++) {
                        int vb = sctx->vertex_elements->vertex_buffer_index[i];
 
@@ -1652,21 +1683,23 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
        }
 
        /* Streamout buffers. (other internal buffers can't be invalidated) */
-       if (rbuffer->bind_history & PIPE_BIND_STREAM_OUTPUT) {
+       if (!buffer || buffer->bind_history & PIPE_BIND_STREAM_OUTPUT) {
                for (i = SI_VS_STREAMOUT_BUF0; i <= SI_VS_STREAMOUT_BUF3; i++) {
                        struct si_buffer_resources *buffers = &sctx->rw_buffers;
                        struct si_descriptors *descs =
                                &sctx->descriptors[SI_DESCS_RW_BUFFERS];
+                       struct pipe_resource *buffer = buffers->buffers[i];
 
-                       if (buffers->buffers[i] != buf)
+                       if (!buffer || (buf && buffer != buf))
                                continue;
 
-                       si_desc_reset_buffer_offset(descs->list + i*4,
-                                                   old_va, buf);
+                       si_set_buf_desc_address(si_resource(buffer), buffers->offsets[i],
+                                               descs->list + i*4);
                        sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS;
 
                        radeon_add_to_gfx_buffer_list_check_mem(sctx,
-                                                               rbuffer, buffers->shader_usage,
+                                                               si_resource(buffer),
+                                                               RADEON_USAGE_WRITE,
                                                                RADEON_PRIO_SHADER_RW_BUFFER,
                                                                true);
 
@@ -1680,27 +1713,25 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
        }
 
        /* Constant and shader buffers. */
-       if (rbuffer->bind_history & PIPE_BIND_CONSTANT_BUFFER) {
+       if (!buffer || buffer->bind_history & PIPE_BIND_CONSTANT_BUFFER) {
                for (shader = 0; shader < SI_NUM_SHADERS; shader++)
                        si_reset_buffer_resources(sctx, &sctx->const_and_shader_buffers[shader],
                                                  si_const_and_shader_buffer_descriptors_idx(shader),
                                                  u_bit_consecutive(SI_NUM_SHADER_BUFFERS, SI_NUM_CONST_BUFFERS),
-                                                 buf, old_va,
-                                                 sctx->const_and_shader_buffers[shader].shader_usage_constbuf,
+                                                 buf,
                                                  sctx->const_and_shader_buffers[shader].priority_constbuf);
        }
 
-       if (rbuffer->bind_history & PIPE_BIND_SHADER_BUFFER) {
+       if (!buffer || buffer->bind_history & PIPE_BIND_SHADER_BUFFER) {
                for (shader = 0; shader < SI_NUM_SHADERS; shader++)
                        si_reset_buffer_resources(sctx, &sctx->const_and_shader_buffers[shader],
                                                  si_const_and_shader_buffer_descriptors_idx(shader),
                                                  u_bit_consecutive(0, SI_NUM_SHADER_BUFFERS),
-                                                 buf, old_va,
-                                                 sctx->const_and_shader_buffers[shader].shader_usage,
+                                                 buf,
                                                  sctx->const_and_shader_buffers[shader].priority);
        }
 
-       if (rbuffer->bind_history & PIPE_BIND_SAMPLER_VIEW) {
+       if (!buffer || buffer->bind_history & PIPE_BIND_SAMPLER_VIEW) {
                /* Texture buffers - update bindings. */
                for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
                        struct si_samplers *samplers = &sctx->samplers[shader];
@@ -1710,26 +1741,29 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
 
                        while (mask) {
                                unsigned i = u_bit_scan(&mask);
-                               if (samplers->views[i]->texture == buf) {
+                               struct pipe_resource *buffer = samplers->views[i]->texture;
+
+                               if (buffer && buffer->target == PIPE_BUFFER &&
+                                   (!buf || buffer == buf)) {
                                        unsigned desc_slot = si_get_sampler_slot(i);
 
-                                       si_desc_reset_buffer_offset(descs->list +
-                                                                   desc_slot * 16 + 4,
-                                                                   old_va, buf);
+                                       si_set_buf_desc_address(si_resource(buffer),
+                                                               samplers->views[i]->u.buf.offset,
+                                                               descs->list + desc_slot * 16 + 4);
                                        sctx->descriptors_dirty |=
                                                1u << si_sampler_and_image_descriptors_idx(shader);
 
-                                       radeon_add_to_gfx_buffer_list_check_mem(sctx,
-                                                                           rbuffer, RADEON_USAGE_READ,
-                                                                           RADEON_PRIO_SAMPLER_BUFFER,
-                                                                           true);
+                                       radeon_add_to_gfx_buffer_list_check_mem(
+                                               sctx, si_resource(buffer),
+                                               RADEON_USAGE_READ,
+                                               RADEON_PRIO_SAMPLER_BUFFER, true);
                                }
                        }
                }
        }
 
        /* Shader images */
-       if (rbuffer->bind_history & PIPE_BIND_SHADER_IMAGE) {
+       if (!buffer || buffer->bind_history & PIPE_BIND_SHADER_IMAGE) {
                for (shader = 0; shader < SI_NUM_SHADERS; ++shader) {
                        struct si_images *images = &sctx->images[shader];
                        struct si_descriptors *descs =
@@ -1738,21 +1772,23 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
 
                        while (mask) {
                                unsigned i = u_bit_scan(&mask);
+                               struct pipe_resource *buffer = images->views[i].resource;
 
-                               if (images->views[i].resource == buf) {
+                               if (buffer && buffer->target == PIPE_BUFFER &&
+                                   (!buf || buffer == buf)) {
                                        unsigned desc_slot = si_get_image_slot(i);
 
                                        if (images->views[i].access & PIPE_IMAGE_ACCESS_WRITE)
                                                si_mark_image_range_valid(&images->views[i]);
 
-                                       si_desc_reset_buffer_offset(
-                                               descs->list + desc_slot * 8 + 4,
-                                               old_va, buf);
+                                       si_set_buf_desc_address(si_resource(buffer),
+                                                               images->views[i].u.buf.offset,
+                                                               descs->list + desc_slot * 8 + 4);
                                        sctx->descriptors_dirty |=
                                                1u << si_sampler_and_image_descriptors_idx(shader);
 
                                        radeon_add_to_gfx_buffer_list_check_mem(
-                                               sctx, rbuffer,
+                                               sctx, si_resource(buffer),
                                                RADEON_USAGE_READWRITE,
                                                RADEON_PRIO_SAMPLER_BUFFER, true);
                                }
@@ -1761,16 +1797,18 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
        }
 
        /* Bindless texture handles */
-       if (rbuffer->texture_handle_allocated) {
+       if (!buffer || buffer->texture_handle_allocated) {
                struct si_descriptors *descs = &sctx->bindless_descriptors;
 
                util_dynarray_foreach(&sctx->resident_tex_handles,
                                      struct si_texture_handle *, tex_handle) {
                        struct pipe_sampler_view *view = (*tex_handle)->view;
                        unsigned desc_slot = (*tex_handle)->desc_slot;
+                       struct pipe_resource *buffer = view->texture;
 
-                       if (view->texture == buf) {
-                               si_set_buf_desc_address(rbuffer,
+                       if (buffer && buffer->target == PIPE_BUFFER &&
+                           (!buf || buffer == buf)) {
+                               si_set_buf_desc_address(si_resource(buffer),
                                                        view->u.buf.offset,
                                                        descs->list +
                                                        desc_slot * 16 + 4);
@@ -1779,7 +1817,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
                                sctx->bindless_descriptors_dirty = true;
 
                                radeon_add_to_gfx_buffer_list_check_mem(
-                                       sctx, rbuffer,
+                                       sctx, si_resource(buffer),
                                        RADEON_USAGE_READ,
                                        RADEON_PRIO_SAMPLER_BUFFER, true);
                        }
@@ -1787,19 +1825,21 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
        }
 
        /* Bindless image handles */
-       if (rbuffer->image_handle_allocated) {
+       if (!buffer || buffer->image_handle_allocated) {
                struct si_descriptors *descs = &sctx->bindless_descriptors;
 
                util_dynarray_foreach(&sctx->resident_img_handles,
                                      struct si_image_handle *, img_handle) {
                        struct pipe_image_view *view = &(*img_handle)->view;
                        unsigned desc_slot = (*img_handle)->desc_slot;
+                       struct pipe_resource *buffer = view->resource;
 
-                       if (view->resource == buf) {
+                       if (buffer && buffer->target == PIPE_BUFFER &&
+                           (!buf || buffer == buf)) {
                                if (view->access & PIPE_IMAGE_ACCESS_WRITE)
                                        si_mark_image_range_valid(view);
 
-                               si_set_buf_desc_address(rbuffer,
+                               si_set_buf_desc_address(si_resource(buffer),
                                                        view->u.buf.offset,
                                                        descs->list +
                                                        desc_slot * 16 + 4);
@@ -1808,12 +1848,25 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
                                sctx->bindless_descriptors_dirty = true;
 
                                radeon_add_to_gfx_buffer_list_check_mem(
-                                       sctx, rbuffer,
+                                       sctx, si_resource(buffer),
                                        RADEON_USAGE_READWRITE,
                                        RADEON_PRIO_SAMPLER_BUFFER, true);
                        }
                }
        }
+
+       if (buffer) {
+               /* Do the same for other contexts. They will invoke this function
+                * with buffer == NULL.
+                */
+               unsigned new_counter = p_atomic_inc_return(&sctx->screen->dirty_buf_counter);
+
+               /* Skip the update for the current context, because we have already updated
+                * the buffer bindings.
+                */
+               if (new_counter == sctx->last_dirty_buf_counter + 1)
+                       sctx->last_dirty_buf_counter = new_counter;
+       }
 }
 
 static void si_upload_bindless_descriptor(struct si_context *sctx,
@@ -1867,7 +1920,7 @@ static void si_upload_bindless_descriptors(struct si_context *sctx)
        }
 
        /* Invalidate L1 because it doesn't know that L2 changed. */
-       sctx->flags |= SI_CONTEXT_INV_SMEM_L1;
+       sctx->flags |= SI_CONTEXT_INV_SCACHE;
        si_emit_cache_flush(sctx);
 
        sctx->bindless_descriptors_dirty = false;
@@ -2296,7 +2349,7 @@ static void si_update_bindless_buffer_descriptor(struct si_context *sctx,
                                                 bool *desc_dirty)
 {
        struct si_descriptors *desc = &sctx->bindless_descriptors;
-       struct r600_resource *buf = r600_resource(resource);
+       struct si_resource *buf = si_resource(resource);
        unsigned desc_slot_offset = desc_slot * 16;
        uint32_t *desc_list = desc->list + desc_slot_offset + 4;
        uint64_t old_desc_va;
@@ -2362,7 +2415,7 @@ static uint64_t si_create_texture_handle(struct pipe_context *ctx,
 
        pipe_sampler_view_reference(&tex_handle->view, view);
 
-       r600_resource(sview->base.texture)->texture_handle_allocated = true;
+       si_resource(sview->base.texture)->texture_handle_allocated = true;
 
        return handle;
 }
@@ -2508,7 +2561,7 @@ static uint64_t si_create_image_handle(struct pipe_context *ctx,
 
        util_copy_image_view(&img_handle->view, view);
 
-       r600_resource(view->resource)->image_handle_allocated = true;
+       si_resource(view->resource)->image_handle_allocated = true;
 
        return handle;
 }
@@ -2538,7 +2591,7 @@ static void si_make_image_handle_resident(struct pipe_context *ctx,
        struct si_context *sctx = (struct si_context *)ctx;
        struct si_image_handle *img_handle;
        struct pipe_image_view *view;
-       struct r600_resource *res;
+       struct si_resource *res;
        struct hash_entry *entry;
 
        entry = _mesa_hash_table_search(sctx->img_handles,
@@ -2548,7 +2601,7 @@ static void si_make_image_handle_resident(struct pipe_context *ctx,
 
        img_handle = (struct si_image_handle *)entry->data;
        view = &img_handle->view;
-       res = r600_resource(view->resource);
+       res = si_resource(view->resource);
 
        if (resident) {
                if (res->b.b.target != PIPE_BUFFER) {
@@ -2607,8 +2660,7 @@ static void si_make_image_handle_resident(struct pipe_context *ctx,
        }
 }
 
-
-void si_all_resident_buffers_begin_new_cs(struct si_context *sctx)
+static void si_resident_buffers_add_all_to_bo_list(struct si_context *sctx)
 {
        unsigned num_resident_tex_handles, num_resident_img_handles;
 
@@ -2640,6 +2692,8 @@ void si_all_resident_buffers_begin_new_cs(struct si_context *sctx)
 
        sctx->num_resident_handles += num_resident_tex_handles +
                                        num_resident_img_handles;
+       assert(sctx->bo_list_add_all_resident_resources);
+       sctx->bo_list_add_all_resident_resources = false;
 }
 
 /* INIT/DEINIT/UPLOAD */
@@ -2647,8 +2701,10 @@ void si_all_resident_buffers_begin_new_cs(struct si_context *sctx)
 void si_init_all_descriptors(struct si_context *sctx)
 {
        int i;
+       unsigned first_shader =
+               sctx->has_graphics ? 0 : PIPE_SHADER_COMPUTE;
 
-       for (i = 0; i < SI_NUM_SHADERS; i++) {
+       for (i = first_shader; i < SI_NUM_SHADERS; i++) {
                bool is_2nd = sctx->chip_class >= GFX9 &&
                                     (i == PIPE_SHADER_TESS_CTRL ||
                                      i == PIPE_SHADER_GEOMETRY);
@@ -2671,8 +2727,6 @@ void si_init_all_descriptors(struct si_context *sctx)
                desc = si_const_and_shader_buffer_descriptors(sctx, i);
                si_init_buffer_resources(&sctx->const_and_shader_buffers[i], desc,
                                         num_buffer_slots, rel_dw_offset,
-                                        RADEON_USAGE_READWRITE,
-                                        RADEON_USAGE_READ,
                                         RADEON_PRIO_SHADER_RW_BUFFER,
                                         RADEON_PRIO_CONST_BUFFER);
                desc->slot_index_to_bind_directly = si_get_constbuf_slot(0);
@@ -2702,9 +2756,8 @@ void si_init_all_descriptors(struct si_context *sctx)
        si_init_buffer_resources(&sctx->rw_buffers,
                                 &sctx->descriptors[SI_DESCS_RW_BUFFERS],
                                 SI_NUM_RW_BUFFERS, SI_SGPR_RW_BUFFERS,
-                                /* The second set of usage/priority is used by
+                                /* The second priority is used by
                                  * const buffers in RW buffer slots. */
-                                RADEON_USAGE_READWRITE, RADEON_USAGE_READ,
                                 RADEON_PRIO_SHADER_RINGS, RADEON_PRIO_CONST_BUFFER);
        sctx->descriptors[SI_DESCS_RW_BUFFERS].num_active_slots = SI_NUM_RW_BUFFERS;
 
@@ -2721,7 +2774,6 @@ void si_init_all_descriptors(struct si_context *sctx)
        sctx->b.bind_sampler_states = si_bind_sampler_states;
        sctx->b.set_shader_images = si_set_shader_images;
        sctx->b.set_constant_buffer = si_pipe_set_constant_buffer;
-       sctx->b.set_polygon_stipple = si_set_polygon_stipple;
        sctx->b.set_shader_buffers = si_set_shader_buffers;
        sctx->b.set_sampler_views = si_set_sampler_views;
        sctx->b.create_texture_handle = si_create_texture_handle;
@@ -2731,6 +2783,11 @@ void si_init_all_descriptors(struct si_context *sctx)
        sctx->b.delete_image_handle = si_delete_image_handle;
        sctx->b.make_image_handle_resident = si_make_image_handle_resident;
 
+       if (!sctx->has_graphics)
+               return;
+
+       sctx->b.set_polygon_stipple = si_set_polygon_stipple;
+
        /* Shader user data. */
        sctx->atoms.s.shader_pointers.emit = si_emit_graphics_shader_pointers;
 
@@ -2806,17 +2863,15 @@ void si_release_all_descriptors(struct si_context *sctx)
        for (i = 0; i < SI_NUM_DESCS; ++i)
                si_release_descriptors(&sctx->descriptors[i]);
 
-       r600_resource_reference(&sctx->vb_descriptors_buffer, NULL);
+       si_resource_reference(&sctx->vb_descriptors_buffer, NULL);
        sctx->vb_descriptors_gpu_list = NULL; /* points into a mapped buffer */
 
        si_release_bindless_descriptors(sctx);
 }
 
-void si_all_descriptors_begin_new_cs(struct si_context *sctx)
+void si_gfx_resources_add_all_to_bo_list(struct si_context *sctx)
 {
-       int i;
-
-       for (i = 0; i < SI_NUM_SHADERS; i++) {
+       for (unsigned i = 0; i < SI_NUM_GRAPHICS_SHADERS; i++) {
                si_buffer_resources_begin_new_cs(sctx, &sctx->const_and_shader_buffers[i]);
                si_sampler_views_begin_new_cs(sctx, &sctx->samplers[i]);
                si_image_views_begin_new_cs(sctx, &sctx->images[i]);
@@ -2824,11 +2879,40 @@ void si_all_descriptors_begin_new_cs(struct si_context *sctx)
        si_buffer_resources_begin_new_cs(sctx, &sctx->rw_buffers);
        si_vertex_buffers_begin_new_cs(sctx);
 
-       for (i = 0; i < SI_NUM_DESCS; ++i)
+       if (sctx->bo_list_add_all_resident_resources)
+               si_resident_buffers_add_all_to_bo_list(sctx);
+
+       assert(sctx->bo_list_add_all_gfx_resources);
+       sctx->bo_list_add_all_gfx_resources = false;
+}
+
+void si_compute_resources_add_all_to_bo_list(struct si_context *sctx)
+{
+       unsigned sh = PIPE_SHADER_COMPUTE;
+
+       si_buffer_resources_begin_new_cs(sctx, &sctx->const_and_shader_buffers[sh]);
+       si_sampler_views_begin_new_cs(sctx, &sctx->samplers[sh]);
+       si_image_views_begin_new_cs(sctx, &sctx->images[sh]);
+       si_buffer_resources_begin_new_cs(sctx, &sctx->rw_buffers);
+
+       if (sctx->bo_list_add_all_resident_resources)
+               si_resident_buffers_add_all_to_bo_list(sctx);
+
+       assert(sctx->bo_list_add_all_compute_resources);
+       sctx->bo_list_add_all_compute_resources = false;
+}
+
+void si_all_descriptors_begin_new_cs(struct si_context *sctx)
+{
+       for (unsigned i = 0; i < SI_NUM_DESCS; ++i)
                si_descriptors_begin_new_cs(sctx, &sctx->descriptors[i]);
        si_descriptors_begin_new_cs(sctx, &sctx->bindless_descriptors);
 
        si_shader_pointers_begin_new_cs(sctx);
+
+       sctx->bo_list_add_all_resident_resources = true;
+       sctx->bo_list_add_all_gfx_resources = true;
+       sctx->bo_list_add_all_compute_resources = true;
 }
 
 void si_set_active_descriptors(struct si_context *sctx, unsigned desc_idx,