#include "pipe/p_state.h"
+#include "pipe/p_video_state.h"
struct pipe_context;
struct pipe_texture base;
unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS];
- unsigned long stride[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned stride[PIPE_MAX_TEXTURE_LEVELS];
/* The data is held here:
*/
struct pipe_buffer *buffer;
- boolean modified;
+ /* True if texture images are power-of-two in all dimensions:
+ */
+ boolean pot;
+
+ unsigned timestamp;
+};
+
+struct softpipe_transfer
+{
+ struct pipe_transfer base;
+
+ unsigned long offset;
+};
+
+struct softpipe_video_surface
+{
+ struct pipe_video_surface base;
+
+ /* The data is held here:
+ */
+ struct pipe_texture *tex;
};
-/** cast wrapper */
+/** cast wrappers */
static INLINE struct softpipe_texture *
softpipe_texture(struct pipe_texture *pt)
{
return (struct softpipe_texture *) pt;
}
+static INLINE struct softpipe_transfer *
+softpipe_transfer(struct pipe_transfer *pt)
+{
+ return (struct softpipe_transfer *) pt;
+}
+
+static INLINE struct softpipe_video_surface *
+softpipe_video_surface(struct pipe_video_surface *pvs)
+{
+ return (struct softpipe_video_surface *) pvs;
+}
-extern void
-softpipe_init_texture_funcs( struct softpipe_context *softpipe );
extern void
softpipe_init_screen_texture_funcs(struct pipe_screen *screen);