SHADER_OPCODE_SIN,
SHADER_OPCODE_COS,
+ /**
+ * A generic "send" opcode. The first two sources are the message
+ * descriptor and extended message descriptor respectively. The third
+ * and optional fourth sources are the message payload
+ */
+ SHADER_OPCODE_SEND,
+
/**
* Texture sampling opcodes.
*
SHADER_OPCODE_SAMPLEINFO_LOGICAL,
SHADER_OPCODE_IMAGE_SIZE,
+ SHADER_OPCODE_IMAGE_SIZE_LOGICAL,
/**
* Combines multiple sources of size 1 into a larger virtual GRF.
FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD,
FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD_GEN7,
FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN4,
- FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN7,
FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_LOGICAL,
FS_OPCODE_DISCARD_JUMP,
FS_OPCODE_SET_SAMPLE_ID,