: backend_shader(compiler, log_data, mem_ctx, shader, prog_data),
key(key), gs_compile(NULL), prog_data(prog_data),
input_vue_map(input_vue_map),
- live_analysis(this),
+ live_analysis(this), regpressure_analysis(this),
dispatch_width(dispatch_width),
shader_time_index(shader_time_index),
bld(fs_builder(this, dispatch_width).at_end())
&prog_data->base.base),
key(&c->key.base), gs_compile(c),
prog_data(&prog_data->base.base),
- live_analysis(this),
+ live_analysis(this), regpressure_analysis(this),
dispatch_width(8),
shader_time_index(shader_time_index),
bld(fs_builder(this, dispatch_width).at_end())
this->first_non_payload_grf = 0;
this->max_grf = devinfo->gen >= 7 ? GEN7_MRF_HACK_START : BRW_MAX_GRF;
- this->regs_live_at_ip = NULL;
-
this->uniforms = 0;
this->last_scratch = 0;
this->pull_constant_loc = NULL;