mesa: Standardize names of OpenGL functions.
[mesa.git] / src / mapi / glapi / gen / ARB_geometry_shader4.xml
index d9e540fc94d0a1102e52c3c3af4afb3324b86e72..e62047c9bd65f3495d03fca33e9d0be18f81ed69 100644 (file)
     <enum name="FRAMEBUFFER_ATTACHMENT_LAYERED_ARB"   value="0x8DA7"/>
     <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER" value="0x8CD4"/>
     <enum name="PROGRAM_POINT_SIZE_ARB" value="0x8642"/>
-    <function name="ProgramParameteriARB"  offset="assign">
+    <function name="ProgramParameteriARB"  alias="ProgramParameteri">
         <param name="program" type="GLuint"/>
         <param name="pname" type="GLenum"/>
         <param name="value" type="GLint"/>
     </function>
-    <function name="FramebufferTextureARB"  offset="assign">
+    <function name="FramebufferTextureARB"  alias="FramebufferTexture">
         <param name="target" type="GLenum"/>
         <param name="attachment" type="GLenum"/>
         <param name="texture" type="GLuint"/>
         <param name="level" type="GLint"/>
     </function>
-    <function name="FramebufferTextureLayerARB" alias="FramebufferTextureLayerEXT">
+    <function name="FramebufferTextureLayerARB" alias="FramebufferTextureLayer">
         <param name="target" type="GLenum"/>
         <param name="attachment" type="GLenum"/>
         <param name="texture" type="GLuint"/>
         <param name="level" type="GLint"/>
         <param name="layer" type="GLint"/>
     </function>
-    <function name="FramebufferTextureFaceARB"  offset="assign">
+    <function name="FramebufferTextureFaceARB" exec="skip" offset="assign">
         <param name="target" type="GLenum"/>
         <param name="attachment" type="GLenum"/>
         <param name="texture" type="GLuint"/>