i965/blorp: Remove no longer used state setup helpers
[mesa.git] / src / mesa / drivers / dri / i965 / gen8_ps_state.c
index d3e1ca38c751206ad302479b52283bf4bbf42b2b..0e7d258e1aa19f6fee396e2f95c512c429ebcf4b 100644 (file)
 
 void
 gen8_upload_ps_extra(struct brw_context *brw,
-                     const struct gl_fragment_program *fp,
-                     const struct brw_wm_prog_data *prog_data,
-                     bool multisampled_fbo)
+                     const struct brw_wm_prog_data *prog_data)
 {
-   struct gl_context *ctx = &brw->ctx;
    uint32_t dw1 = 0;
 
    dw1 |= GEN8_PSX_PIXEL_SHADER_VALID;
@@ -97,8 +94,8 @@ gen8_upload_ps_extra(struct brw_context *brw,
     *
     * BRW_NEW_FS_PROG_DATA | BRW_NEW_FRAGMENT_PROGRAM | _NEW_BUFFERS | _NEW_COLOR
     */
-   if ((_mesa_active_fragment_shader_has_side_effects(ctx) ||
-        prog_data->uses_kill) && !brw_color_buffer_write_enabled(brw))
+   if ((prog_data->has_side_effects || prog_data->uses_kill) &&
+       !brw_color_buffer_write_enabled(brw))
       dw1 |= GEN8_PSX_SHADER_HAS_UAV;
 
    if (prog_data->computed_stencil) {
@@ -115,15 +112,10 @@ gen8_upload_ps_extra(struct brw_context *brw,
 static void
 upload_ps_extra(struct brw_context *brw)
 {
-   /* BRW_NEW_FRAGMENT_PROGRAM */
-   const struct brw_fragment_program *fp =
-      brw_fragment_program_const(brw->fragment_program);
    /* BRW_NEW_FS_PROG_DATA */
    const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
-   /* BRW_NEW_NUM_SAMPLES */
-   const bool multisampled_fbo = brw->num_samples > 1;
 
-   gen8_upload_ps_extra(brw, &fp->program, prog_data, multisampled_fbo);
+   gen8_upload_ps_extra(brw, prog_data);
 }
 
 const struct brw_tracked_state gen8_ps_extra = {
@@ -131,9 +123,7 @@ const struct brw_tracked_state gen8_ps_extra = {
       .mesa  = _NEW_BUFFERS | _NEW_COLOR,
       .brw   = BRW_NEW_BLORP |
                BRW_NEW_CONTEXT |
-               BRW_NEW_FRAGMENT_PROGRAM |
-               BRW_NEW_FS_PROG_DATA |
-               BRW_NEW_NUM_SAMPLES,
+               BRW_NEW_FS_PROG_DATA,
    },
    .emit = upload_ps_extra,
 };
@@ -164,7 +154,7 @@ upload_wm_state(struct brw_context *brw)
    /* BRW_NEW_FS_PROG_DATA */
    if (brw->wm.prog_data->early_fragment_tests)
       dw1 |= GEN7_WM_EARLY_DS_CONTROL_PREPS;
-   else if (_mesa_active_fragment_shader_has_side_effects(&brw->ctx))
+   else if (brw->wm.prog_data->has_side_effects)
       dw1 |= GEN7_WM_EARLY_DS_CONTROL_PSEXEC;
 
    BEGIN_BATCH(2);
@@ -186,7 +176,6 @@ const struct brw_tracked_state gen8_wm_state = {
 
 void
 gen8_upload_ps_state(struct brw_context *brw,
-                     const struct gl_fragment_program *fp,
                      const struct brw_stage_state *stage_state,
                      const struct brw_wm_prog_data *prog_data,
                      uint32_t fast_clear_op)
@@ -244,34 +233,19 @@ gen8_upload_ps_state(struct brw_context *brw,
 
    dw6 |= fast_clear_op;
 
-   if (prog_data->prog_offset_16 || prog_data->no_8) {
+   if (prog_data->dispatch_8)
+      dw6 |= GEN7_PS_8_DISPATCH_ENABLE;
+
+   if (prog_data->dispatch_16)
       dw6 |= GEN7_PS_16_DISPATCH_ENABLE;
 
-      /* In case of non 1x per sample shading, only one of SIMD8 and SIMD16
-       * should be enabled. We do 'SIMD16 only' dispatch if a SIMD16 shader
-       * is successfully compiled. In majority of the cases that bring us
-       * better performance than 'SIMD8 only' dispatch.
-       */
-      if (!prog_data->no_8 && !prog_data->persample_dispatch) {
-         dw6 |= GEN7_PS_8_DISPATCH_ENABLE;
-         dw7 |= (prog_data->base.dispatch_grf_start_reg <<
-                 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
-         dw7 |= (prog_data->dispatch_grf_start_reg_16 <<
-                 GEN7_PS_DISPATCH_START_GRF_SHIFT_2);
-         ksp0 = stage_state->prog_offset;
-         ksp2 = stage_state->prog_offset + prog_data->prog_offset_16;
-      } else {
-         dw7 |= (prog_data->dispatch_grf_start_reg_16 <<
-                 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
-
-         ksp0 = stage_state->prog_offset + prog_data->prog_offset_16;
-      }
-   } else {
-      dw6 |= GEN7_PS_8_DISPATCH_ENABLE;
-      dw7 |= (prog_data->base.dispatch_grf_start_reg <<
-              GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
-      ksp0 = stage_state->prog_offset;
-   }
+   dw7 |= prog_data->base.dispatch_grf_start_reg <<
+          GEN7_PS_DISPATCH_START_GRF_SHIFT_0;
+   dw7 |= prog_data->dispatch_grf_start_reg_2 <<
+          GEN7_PS_DISPATCH_START_GRF_SHIFT_2;
+
+   ksp0 = stage_state->prog_offset;
+   ksp2 = stage_state->prog_offset + prog_data->prog_offset_2;
 
    BEGIN_BATCH(12);
    OUT_BATCH(_3DSTATE_PS << 16 | (12 - 2));
@@ -281,7 +255,7 @@ gen8_upload_ps_state(struct brw_context *brw,
    if (prog_data->base.total_scratch) {
       OUT_RELOC64(stage_state->scratch_bo,
                   I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
-                  ffs(prog_data->base.total_scratch) - 11);
+                  ffs(stage_state->per_thread_scratch) - 11);
    } else {
       OUT_BATCH(0);
       OUT_BATCH(0);
@@ -300,8 +274,7 @@ upload_ps_state(struct brw_context *brw)
 {
    /* BRW_NEW_FS_PROG_DATA */
    const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
-   gen8_upload_ps_state(brw, brw->fragment_program, &brw->wm.base, prog_data,
-                        brw->wm.fast_clear_op);
+   gen8_upload_ps_state(brw, &brw->wm.base, prog_data, brw->wm.fast_clear_op);
 }
 
 const struct brw_tracked_state gen8_ps_state = {