main: remove extern C around #includes in ff_fragment_shader.cpp
[mesa.git] / src / mesa / main / drawpix.c
index 096615c05ac6da887563fd0ebed11ba9883b90c2..1865a66b9da34d4d6ef441924ec8aa73f98eafaf 100644 (file)
@@ -109,7 +109,7 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,
       /* these buffers must exist */
       if (!_mesa_dest_buffer_exists(ctx, format)) {
          _mesa_error(ctx, GL_INVALID_OPERATION,
-                     "glDrawPixels(missing deest buffer)");
+                     "glDrawPixels(missing dest buffer)");
          goto end;
       }
       break;
@@ -151,7 +151,7 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,
                            "glDrawPixels(invalid PBO access)");
                goto end;
             }
-            if (_mesa_bufferobj_mapped(ctx->Unpack.BufferObj)) {
+            if (_mesa_check_disallowed_mapping(ctx->Unpack.BufferObj)) {
                /* buffer is mapped - that's an error */
                _mesa_error(ctx, GL_INVALID_OPERATION,
                            "glDrawPixels(PBO is mapped)");
@@ -335,7 +335,7 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
                            "glBitmap(invalid PBO access)");
                return;
             }
-            if (_mesa_bufferobj_mapped(ctx->Unpack.BufferObj)) {
+            if (_mesa_check_disallowed_mapping(ctx->Unpack.BufferObj)) {
                /* buffer is mapped - that's an error */
                _mesa_error(ctx, GL_INVALID_OPERATION,
                            "glBitmap(PBO is mapped)");