-/* $Id: points.c,v 1.28 2001/01/14 06:14:21 keithw Exp $ */
+/**
+ * \file points.c
+ * Point operations.
+ */
/*
* Mesa 3-D graphics library
- * Version: 3.4
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
-#ifdef PC_HEADER
-#include "all.h"
-#else
#include "glheader.h"
#include "context.h"
#include "macros.h"
-#include "mmath.h"
#include "points.h"
-#include "texstate.h"
#include "mtypes.h"
-#endif
-
-void
+/**
+ * Set current point size.
+ * \param size point diameter in pixels
+ * \sa glPointSize().
+ */
+void GLAPIENTRY
_mesa_PointSize( GLfloat size )
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (size <= 0.0) {
- gl_error( ctx, GL_INVALID_VALUE, "glPointSize" );
+ if (size <= 0.0F) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glPointSize" );
return;
}
- if (ctx->Point.Size == size)
+ if (ctx->Point.Size == size)
return;
FLUSH_VERTICES(ctx, _NEW_POINT);
ctx->Point.Size = size;
- ctx->Point._Size = CLAMP(size,
- ctx->Const.MinPointSize,
- ctx->Const.MaxPointSize);
-
- if (ctx->Point._Size == 1.0F)
- ctx->_TriangleCaps &= ~DD_POINT_SIZE;
- else
- ctx->_TriangleCaps |= DD_POINT_SIZE;
if (ctx->Driver.PointSize)
- (*ctx->Driver.PointSize)(ctx, size);
+ ctx->Driver.PointSize(ctx, size);
}
+void GLAPIENTRY
+_mesa_PointParameteri( GLenum pname, GLint param )
+{
+ GLfloat p[3];
+ p[0] = (GLfloat) param;
+ p[1] = p[2] = 0.0F;
+ _mesa_PointParameterfv(pname, p);
+}
-void
-_mesa_PointParameterfEXT( GLenum pname, GLfloat param)
+
+void GLAPIENTRY
+_mesa_PointParameteriv( GLenum pname, const GLint *params )
{
- _mesa_PointParameterfvEXT(pname, ¶m);
+ GLfloat p[3];
+ p[0] = (GLfloat) params[0];
+ if (pname == GL_DISTANCE_ATTENUATION_EXT) {
+ p[1] = (GLfloat) params[1];
+ p[2] = (GLfloat) params[2];
+ }
+ _mesa_PointParameterfv(pname, p);
}
-void
-_mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params)
+void GLAPIENTRY
+_mesa_PointParameterf( GLenum pname, GLfloat param)
+{
+ GLfloat p[3];
+ p[0] = param;
+ p[1] = p[2] = 0.0F;
+ _mesa_PointParameterfv(pname, p);
+}
+
+
+void GLAPIENTRY
+_mesa_PointParameterfv( GLenum pname, const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ /* Drivers that support point sprites must also support point parameters.
+ * If point parameters aren't supported, then this function shouldn't even
+ * exist.
+ */
+ assert(!(ctx->Extensions.ARB_point_sprite
+ || ctx->Extensions.NV_point_sprite)
+ || ctx->Extensions.EXT_point_parameters);
+
+ if (!ctx->Extensions.EXT_point_parameters) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "unsupported function called (unsupported extension)");
+ return;
+ }
switch (pname) {
case GL_DISTANCE_ATTENUATION_EXT:
- {
- const GLboolean tmp = ctx->Point._Attenuated;
- if (TEST_EQ_3V(ctx->Point.Params, params))
- return;
-
- FLUSH_VERTICES(ctx, _NEW_POINT);
- COPY_3V(ctx->Point.Params, params);
-
- /* Update several derived values now. This likely to be
- * more efficient than trying to catch this statechange in
- * state.c.
- */
- ctx->Point._Attenuated = (params[0] != 1.0 ||
- params[1] != 0.0 ||
- params[2] != 0.0);
-
- if (tmp != ctx->Point._Attenuated) {
- ctx->_Enabled ^= ENABLE_POINT_ATTEN;
- ctx->_TriangleCaps ^= DD_POINT_ATTEN;
- ctx->_NeedEyeCoords ^= NEED_EYE_POINT_ATTEN;
- }
- }
+ if (TEST_EQ_3V(ctx->Point.Params, params))
+ return;
+ FLUSH_VERTICES(ctx, _NEW_POINT);
+ COPY_3V(ctx->Point.Params, params);
+ ctx->Point._Attenuated = (ctx->Point.Params[0] != 1.0F ||
+ ctx->Point.Params[1] != 0.0F ||
+ ctx->Point.Params[2] != 0.0F);
break;
case GL_POINT_SIZE_MIN_EXT:
- if (*params < 0.0F) {
- gl_error( ctx, GL_INVALID_VALUE, "glPointParameterfvEXT" );
+ if (params[0] < 0.0F) {
+ _mesa_error( ctx, GL_INVALID_VALUE,
+ "glPointParameterf[v]{EXT,ARB}(param)" );
return;
}
- if (ctx->Point.MinSize == *params)
- return;
- FLUSH_VERTICES(ctx, _NEW_POINT);
- ctx->Point.MinSize = *params;
+ if (ctx->Point.MinSize == params[0])
+ return;
+ FLUSH_VERTICES(ctx, _NEW_POINT);
+ ctx->Point.MinSize = params[0];
break;
case GL_POINT_SIZE_MAX_EXT:
- if (*params < 0.0F) {
- gl_error( ctx, GL_INVALID_VALUE, "glPointParameterfvEXT" );
+ if (params[0] < 0.0F) {
+ _mesa_error( ctx, GL_INVALID_VALUE,
+ "glPointParameterf[v]{EXT,ARB}(param)" );
return;
}
- if (ctx->Point.MaxSize == *params)
- return;
- FLUSH_VERTICES(ctx, _NEW_POINT);
- ctx->Point.MaxSize = *params;
+ if (ctx->Point.MaxSize == params[0])
+ return;
+ FLUSH_VERTICES(ctx, _NEW_POINT);
+ ctx->Point.MaxSize = params[0];
break;
case GL_POINT_FADE_THRESHOLD_SIZE_EXT:
- if (*params < 0.0F) {
- gl_error( ctx, GL_INVALID_VALUE, "glPointParameterfvEXT" );
+ if (params[0] < 0.0F) {
+ _mesa_error( ctx, GL_INVALID_VALUE,
+ "glPointParameterf[v]{EXT,ARB}(param)" );
+ return;
+ }
+ if (ctx->Point.Threshold == params[0])
+ return;
+ FLUSH_VERTICES(ctx, _NEW_POINT);
+ ctx->Point.Threshold = params[0];
+ break;
+ case GL_POINT_SPRITE_R_MODE_NV:
+ /* This is one area where ARB_point_sprite and NV_point_sprite
+ * differ. In ARB_point_sprite the POINT_SPRITE_R_MODE is
+ * always ZERO. NV_point_sprite adds the S and R modes.
+ */
+ if (_mesa_is_desktop_gl(ctx) && ctx->Extensions.NV_point_sprite) {
+ GLenum value = (GLenum) params[0];
+ if (value != GL_ZERO && value != GL_S && value != GL_R) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glPointParameterf[v]{EXT,ARB}(param)");
+ return;
+ }
+ if (ctx->Point.SpriteRMode == value)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_POINT);
+ ctx->Point.SpriteRMode = value;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glPointParameterf[v]{EXT,ARB}(pname)");
+ return;
+ }
+ break;
+ case GL_POINT_SPRITE_COORD_ORIGIN:
+ /* GL_POINT_SPRITE_COORD_ORIGIN was added to point sprites when the
+ * extension was merged into OpenGL 2.0.
+ */
+ if ((ctx->API == API_OPENGL_COMPAT && ctx->Version >= 20)
+ || ctx->API == API_OPENGL_CORE) {
+ GLenum value = (GLenum) params[0];
+ if (value != GL_LOWER_LEFT && value != GL_UPPER_LEFT) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glPointParameterf[v]{EXT,ARB}(param)");
+ return;
+ }
+ if (ctx->Point.SpriteOrigin == value)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_POINT);
+ ctx->Point.SpriteOrigin = value;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glPointParameterf[v]{EXT,ARB}(pname)");
return;
}
- if (ctx->Point.Threshold == *params)
- return;
- FLUSH_VERTICES(ctx, _NEW_POINT);
- ctx->Point.Threshold = *params;
break;
default:
- gl_error( ctx, GL_INVALID_ENUM, "glPointParameterfvEXT" );
+ _mesa_error( ctx, GL_INVALID_ENUM,
+ "glPointParameterf[v]{EXT,ARB}(pname)" );
return;
}
if (ctx->Driver.PointParameterfv)
- (*ctx->Driver.PointParameterfv)(ctx, pname, params);
+ ctx->Driver.PointParameterfv(ctx, pname, params);
}
+
+
+/**
+ * Initialize the context point state.
+ *
+ * \param ctx GL context.
+ *
+ * Initializes __struct gl_contextRec::Point and point related constants in
+ * __struct gl_contextRec::Const.
+ */
+void
+_mesa_init_point(struct gl_context *ctx)
+{
+ ctx->Point.SmoothFlag = GL_FALSE;
+ ctx->Point.Size = 1.0;
+ ctx->Point.Params[0] = 1.0;
+ ctx->Point.Params[1] = 0.0;
+ ctx->Point.Params[2] = 0.0;
+ ctx->Point._Attenuated = GL_FALSE;
+ ctx->Point.MinSize = 0.0;
+ ctx->Point.MaxSize
+ = MAX2(ctx->Const.MaxPointSize, ctx->Const.MaxPointSizeAA);
+ ctx->Point.Threshold = 1.0;
+
+ /* Page 403 (page 423 of the PDF) of the OpenGL 3.0 spec says:
+ *
+ * "Non-sprite points (section 3.4) - Enable/Disable targets
+ * POINT_SMOOTH and POINT_SPRITE, and all associated state. Point
+ * rasterization is always performed as though POINT_SPRITE were
+ * enabled."
+ *
+ * In a core context, the state will default to true, and the setters and
+ * getters are disabled.
+ */
+ ctx->Point.PointSprite = (ctx->API == API_OPENGL_CORE ||
+ ctx->API == API_OPENGLES2);
+
+ ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */
+ ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */
+ ctx->Point.CoordReplace = 0; /* GL_ARB/NV_point_sprite */
+}