#include "glheader.h"
struct gl_context;
+struct gl_pixelstore_attrib;
+
extern GLboolean
_mesa_error_check_format_type(struct gl_context *ctx, GLenum format, GLenum type,
GLboolean drawing);
+extern void
+_mesa_readpixels(struct gl_context *ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *packing,
+ GLvoid *pixels);
+
extern void GLAPIENTRY
_mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type, GLvoid *pixels );