* but that's what the spec calls for.
*/
if (iparam0 == GL_TRUE) {
- if (ctx->Point.CoordReplaceBits & (1u << ctx->Texture.CurrentUnit))
+ if (ctx->Point.CoordReplace & (1u << ctx->Texture.CurrentUnit))
return;
- ctx->Point.CoordReplaceBits |= (1u << ctx->Texture.CurrentUnit);
+ ctx->Point.CoordReplace |= (1u << ctx->Texture.CurrentUnit);
} else if (iparam0 == GL_FALSE) {
- if (~(ctx->Point.CoordReplaceBits) & (1u << ctx->Texture.CurrentUnit))
+ if (~(ctx->Point.CoordReplace) & (1u << ctx->Texture.CurrentUnit))
return;
- ctx->Point.CoordReplaceBits &= ~(1u << ctx->Texture.CurrentUnit);
+ ctx->Point.CoordReplace &= ~(1u << ctx->Texture.CurrentUnit);
} else {
_mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0);
return;
return;
}
if (pname == GL_COORD_REPLACE_NV) {
- if (ctx->Point.CoordReplaceBits & (1u << ctx->Texture.CurrentUnit))
+ if (ctx->Point.CoordReplace & (1u << ctx->Texture.CurrentUnit))
*params = 1.0f;
else
*params = 0.0f;
return;
}
if (pname == GL_COORD_REPLACE_NV) {
- if (ctx->Point.CoordReplaceBits & (1u << ctx->Texture.CurrentUnit))
+ if (ctx->Point.CoordReplace & (1u << ctx->Texture.CurrentUnit))
*params = GL_TRUE;
else
*params = GL_FALSE;