#include "compiler.h"
#include "glheader.h"
+#include "mfeatures.h"
struct _glapi_table;
{
}
-static void INLINE
+static void inline
_mesa_TexGeni( GLenum coord, GLenum pname, GLint param )
{
}
-static INLINE void
+static inline void
_mesa_init_texgen_dispatch(struct _glapi_table *disp)
{
}